Ship:Viribus Unitis
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 530 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 530 | ||
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| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 11.5 | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm HE 100 lb | | style="color:inherit;" | • Name || style="color:inherit;" | 150 mm HE 100 lb | ||
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| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 12x1 150mm | ||
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| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6.0 | ||
Latest revision as of 17:37, 11 July 2026
Viribus Unitis — Europe Premium Tier V Battleship.
The naval race between Italy and Austria-Hungary that had dragged on from the middle of the 19th century peaked before World War I. In response to the construction of the Radezky-class ironclads, Italy began building the Dante Alighieri dreadnought, which was superior to all Austrian ships. This required a symmetrical response. Among the presented preliminary projects, the most promising was a variant with 12 main battery guns housed in four triple-gun turrets. In 1910, the first battleship of a new type, Viribus Unitis, was laid down. Entering service in 1912, she became the flagship of the navy and the strongest battleship in the Mediterranean waters. At the very end of the war, on November 1, 1918, Viribus Unitis, already preparing to be transferred to the Navy of the Kingdom of Serbs, Croats, and Slovenes, was sunk by Italy.
Pros
- Large quantity of Repair Party Consumable
- Increased chance of Causing Fires
Cons
- Low Maximum Speed
- No torpedo armament
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
||||
|---|---|---|---|---|
| Slot 2 |
||||
| Slot 3 |
Consumables
- Slot 1: Damage Control Party
(15.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 178.5 hp/s)
