Ship:Diana Lima
Bubbyboy007 (talk | contribs) m Added image of a ship |
Bubbyboy007 (talk | contribs) Change Log added |
||
| Line 178: | Line 178: | ||
</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
{{WoWS Ship Changelog Insert|1= | |||
*Update 0.4.0.3: | |||
**Available for testing by supertesters in the game starting from Update 0.4.0.3. | |||
*Update 0.4.0.4: | |||
**The ship was renamed from Pallada to Diana Lima. | |||
*Update 0.4.1: | |||
**Diana Lima was released as a Tier II premium cruiser. | |||
*Update 0.5.2.3: | |||
**Credit earnings increased by 21%. | |||
*Update 0.5.3.2: | |||
**The Type 6 permanent camouflage was renamed to Type 9. | |||
*Update 0.5.6: | |||
**The sale price of the ship was changed from 375,000 to 1,237,500 credits. | |||
*Update 0.5.8: | |||
**The hull's armor model was refined. | |||
**Main battery no. 1 was made able to traverse 360 degrees. | |||
*Update 0.6.12: | |||
**Detectability when firing main guns in smoke was changed to 4.93 km. | |||
*Update 0.6.13: | |||
**Fire extinguishing time now 30 s instead of 60 s. | |||
*Update 0.6.15: | |||
**A bonus of -10% to the ship's post-battle repair cost was added to the Type 9 permanent camouflage. | |||
*Update 0.7.6: | |||
**The turning circle radius displayed in port was changed from 470 to 430 m. | |||
*Update 0.10.10: | |||
**The secondary battery firing range was increased to 3.2 km. | |||
}} | |||
[[Category:Ships of U.S.S.R.]] | [[Category:Ships of U.S.S.R.]] | ||
Latest revision as of 00:03, 2 August 2026
Diana Lima — U.S.S.R. Premium Tier II Cruiser.
Being a protected cruiser, whose design was typical between the end of the 19th and the beginning of the 20th century, she had a reasonably good main battery for her time. The ship was also armed with numerous secondary battery guns. Her vital parts were protected by the inclined deck armor.
Pros
- Pro 1: Large HP pool
- Pro 2: High firing accuracy
Cons
- Con 1: Low speed
Ship Stats
Hull Information
Main Battery
Secondary Battery
Compatible Upgrades
| Slot 1 |
|---|
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown)

