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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 49900
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 49900
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 10
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 102
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 38
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16
|}
|}
</div>
</div>
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|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 4.7
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 4.7
|-
| style="color:inherit;" | • Alternate fire mode || style="color:inherit;" | AP damage +50%; AP penetration +100%
|-
| style="color:inherit;" | • Salvos per burst || style="color:inherit;" | 3
|-
| style="color:inherit;" | • Interval between salvos (sec) || style="color:inherit;" | 1.5
|-
| style="color:inherit;" | • Reload after burst (sec) || style="color:inherit;" | 35
|}
|}
</div>
</div>
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</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 533 mm Mk IXM
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 4 × 4
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PBPT020
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Mk IXM
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 96.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 96
|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 47000
| style="color:inherit;" | • Damage || style="color:inherit;" | 16,767
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.4
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 12.0
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.82%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 282
|}
|}
</div>
</div>
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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;">[[File:Edgar.png|left|thumb]]<div>


<gallery>
<gallery>

Latest revision as of 19:56, 8 July 2026


11
47,500,000

Edgar — U.K. Tech Tree Tier 11 Cruiser.

While working on the Minotaur-class project, British engineers were inspired by the U.S. Worcester-class cruisers laid down in 1945. After the lead ship entered service in 1948, a proposal was made to increase the number of turrets to six; however, this idea was abandoned due to the respective increase in development time that such a change would have entailed.

Pros

  • High rate of fire
  • Specialized Repair Teams consumable available
  • Surveillance Radar consumable available for mounting instead of Smoke Generator

Cons

  • Only AP shells available
  • Shooting accurately over long ranges is challenging
  • Weak armor


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables