Ship:L'Aventurier
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | L'Aventurier (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | L'Aventurier (B) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | L'Aventurier (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | L'Aventurier (B) | ||
|- | |- | ||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 15000 || style="color:inherit;" | 16700 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | — | | style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | — | ||
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| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | — | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | — | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 3×2 130mm | | style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 3×2 130mm | ||
|- | |- | ||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 10.9 || style="color:inherit;" | | | style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 10.9 || style="color:inherit;" | 10.9 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 4.7 | | style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 4.7 | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PFPT031 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PFPT021 | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PFPT031 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PFPT021 | ||
|- | |- | ||
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 3×3 || style="color:inherit;" | 3×3 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | 550 mm || style="color:inherit;" | 550 mm | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 125.0 || style="color:inherit;" | 125.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 125.0 || style="color:inherit;" | 125.0 | ||
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 17,467 || style="color:inherit;" | 19,533 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0 | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 11.0 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 69 || style="color:inherit;" | 70 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 69 || style="color:inherit;" | 70 | ||
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.5 || style="color:inherit;" | 1.5 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.5 || style="color:inherit;" | 1.5 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 293% || style="color:inherit;" | 332% | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | Short-range || style="color:inherit;" | | | style="color:inherit;" | Short-range || style="color:inherit;" | 20 || style="color:inherit;" | 95% || style="color:inherit;" | 1.5 | ||
|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 119 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 119 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | Short-range || style="color:inherit;" | | | style="color:inherit;" | Short-range || style="color:inherit;" | 20 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0 | ||
|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 119 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 119 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | ||
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{{Ship Consumables Section|consumables= | {{Ship Consumables Section|consumables= | ||
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown) | * '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown) | ||
* '''Slot 2:''' {{Engine | * '''Slot 2:''' {{Emergency Engine Power}} (5 charges, 85.5s action, 90.0s cooldown) | ||
}} | }} | ||
Latest revision as of 14:40, 9 July 2026
L'Aventurier — France Tech Tree Tier VIII Destroyer.
This destroyer is essentially an enlarged version of Le Hardi, featuring upgraded anti-aircraft and torpedo armament. The Spanish Civil War highlighted the heightened threat to ships posed by aviation, so in the late 1930s and early 1940s, consideration was given to reworking the Le Hardi project to enhance the power of her air defense systems.
Pros
- Access to the Emergency Engine Power consumable
- High torpedo damage
- High maneuverability
Cons
- Smoke Generator consumable unavailable
- Low speed
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
||||
|---|---|---|---|---|
| Slot 2 |
||||
| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Emergency Engine Power
(5 charges, 85.5s action, 90.0s cooldown)
Gallery
WoWs Gallery
Historical Gallery
Categories:
