Ship:Riga
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | | | style="color:inherit;" | • Dispersion type || style="color:inherit;" | Modified Battlecruiser dispersion | ||
|- | |- | ||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = | | style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 9.5 × range(km) + 15 | ||
|- | |- | ||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.05 | | style="color:inherit;" | • Sigma || style="color:inherit;" | 2.05 | ||
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* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown) | * '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown) | ||
* '''Slot 2:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) | * '''Slot 2:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) | ||
* '''Slot 3:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) '''or''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) | * '''Slot 3:''' {{Surveillance Radar}} (12km, 3 charges, 15.0s action, 120.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) '''or''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) | ||
* '''Slot 4:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 236.5 hp/s) | * '''Slot 4:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 236.5 hp/s) | ||
}} | }} | ||
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</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
{{WoWS Ship Changelog Insert|1= | |||
*Update Feb 10, 2020: | |||
**Preliminary characteristics. | |||
*Update Mar 6, 2020: | |||
**Surveillance Radar consumable action time decreased from 20 to 10 s. | |||
**Detectability range by ships increased from 14.04 to 14.24 km. Other detectability ranges increased accordingly. | |||
**Initial shell velocity decreased from 985 to 965 m/s. | |||
**Maximum AP shell damage decreased from 6,250 to 6,200. | |||
*Update Mar 20, 2020: | |||
**AP shell ricochet check angle decreased from 55 to 50 degrees. | |||
**Surveillance Radar consumable action time increased from 10 to 15 s. | |||
**Detectability range by ships increased from 14.2 to 14.7 km. Other detectability ranges increased accordingly. | |||
*Update Apr 3, 2020: | |||
**Parameters of HE and AP shells changed: | |||
***Maximum AP shell damage decreased from 6,200 to 5,950. | |||
***Shell trajectory became more arcing. | |||
***AP shell penetration was decreased (unspecified change). | |||
**Maximum AP shell damage decreased from 5,950 to 5,750. | |||
**HE and AP shell ballistics changed: shells will lose speed faster when fired at long distances. | |||
**AP shell armor penetration was decreased (again, unspecified). | |||
*Update 0.9.2: | |||
**Available for testing by supertesters in the game starting from Update 0.9.2. | |||
*Update 0.9.4: | |||
**Available for Soviet tokens in the Armory. | |||
*Update 0.9.6: | |||
**Introduced into the game as a researchable ship in Update 0.9.6. | |||
*Update 0.9.6.1: | |||
**Fixed the incorrect research cost for Hull B. | |||
*Update 0.9.8: | |||
**Fixed a bug that sometimes allowed the camera to move inside the hull. | |||
*Update 0.9.9: | |||
**Main battery reload time decreased from 15.0 to 14.5 s. | |||
**Detectability range by ships increased from 14.74 to 15.04 km. Other detectability ranges increased accordingly. | |||
*Update 0.9.10: | |||
**Main battery reload time decreased from 14.5 s to 14.0 s. | |||
**Detectability range by ships increased from 15.04 to 15.34 km. Other detectability ranges increased accordingly. | |||
*Update 0.10.0: | |||
**The firing range of the secondary battery was increased to 6.95 km. | |||
*Update 13.1: | |||
**Changed the recommended Commander skills for the ship to reflect the gameplay more accurately. | |||
}} | |||
[[Category:Ships of U.S.S.R.]] | [[Category:Ships of U.S.S.R.]] | ||
Latest revision as of 08:22, 7 August 2026
Riga — U.S.S.R. Tech Tree Tier IX Cruiser.
After purchasing cruiser Lützow from Germany and renaming her Petropavlovsk, the question of whether to build more advanced ships of the same type arose. The development of a cruiser codenamed 82 was commissioned. In 1943, a project was developed that took military experience into account: the main armament was represented by 220 mm guns, and the secondary battery was represented by multipurpose 130 mm guns. While the ship was never implemented in this configuration, later improvements to the design led to the emergence of the Stalingrad-class heavy cruisers.
Pros
- AP Shells with reduced chances of ricocheting.
- High survivability.
- Surveillance Radar consumable available.
Cons
- Poor maneuverability.
- Low HE shells damage and fire chance.
- Low firing accuracy at long ranges.
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown) or Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown) - Slot 3: Surveillance Radar
(12km, 3 charges, 15.0s action, 120.0s cooldown) or Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown) or Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown) - Slot 4: Repair Party
(3 charges, 28.0s action, 80.0s cooldown, 236.5 hp/s)
