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added missing information on launch day
 
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 8600 || style="color:inherit;" | 10300
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 8600 || style="color:inherit;" | 10300
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 0
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 25
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 13
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 6
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 6
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 540 || style="color:inherit;" | 540
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 540 || style="color:inherit;" | 540
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.2 || style="color:inherit;" | 3.5
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.0 || style="color:inherit;" | 2.7
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PJPT013 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PJPT014
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type42 mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Type44 mod. 2
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 || style="color:inherit;" | 1
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 2 || style="color:inherit;" | 2 × 2
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT013 || style="color:inherit;" | PJPT014
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Type42 mod. 1 || style="color:inherit;" | Type44 mod. 2
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 22.0 || style="color:inherit;" | 22.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 22 || style="color:inherit;" | 24
|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 16600 || style="color:inherit;" | 18600
| style="color:inherit;" | • Damage || style="color:inherit;" | 6,133 || style="color:inherit;" | 6,800
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.2 || style="color:inherit;" | 0.3
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 5.0 || style="color:inherit;" | 8.0
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 44 || style="color:inherit;" | 48
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 44 || style="color:inherit;" | 48
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 0.7 || style="color:inherit;" | 0.8
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 0.7 || style="color:inherit;" | 0.8
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 96.0% || style="color:inherit;" | 1.07%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 96 || style="color:inherit;" | 107
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || style="color:inherit;" | 76 mm HE Mk2
| style="color:inherit;" | • Name || style="color:inherit;" | 76 mm HE Mk2
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x76mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 5x1 76mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.1
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.1
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|}
|}
</div>
</div>
</div></div></div>


<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Umikaze (B)'''


{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 2 × 1
|}


'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 25 || style="color:inherit;" | 100% || style="color:inherit;" | 2.5
|}
</div>
</div></div></div>
</div></div></div>


<!-- Add the ship code here to populate the upgrade table -->
<!-- Add the ship code here to populate the upgrade table -->
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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>[[File:Umikaze.jpg|thumb|left]]<gallery>
 
<gallery>
</gallery>
</gallery>
</div></div></div>
</div></div></div>

Latest revision as of 14:46, 9 July 2026


II
60,000

Umikaze — Japan Tech Tree Tier II Destroyer.

The lessons from the Russo-Japanese War revealed that 300-ton destroyers were not suitable for open sea operations. Japan embarked on a path to create bigger destroyers, beginning with two Umikaze-class warships modeled after British ships of the same type. They were the first warships to be equipped with steam turbines. The lead ship, Umikaze, commissioned in September 1911, saw active duty in World War I and engaged in the pursuit of Admiral Graf Spee's squadron.

Pros

  • Fast reloading torpedoes.
  • High concealment and upgraded torpedo range give a 2.4 km leeway for torpedo runs.
  • Very fast compared to other ships it will normally face.

Cons

  • Severely lacking in gun firepower due to low number of guns with a slow turret rotation speed and rate of fire.


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

AA Defense

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1


Consumables