Ship:Ishizuchi
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 740 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 740 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 12.9 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Type4 | | style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Type4 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 16x1 152mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6.0 | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 76 mm HE Mk2 | | style="color:inherit;" | • Name || style="color:inherit;" | 76 mm HE Mk2 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x1 76mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.1 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.1 | ||
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==Gallery== | ==Gallery== | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;">[[File:Ishizuchi1.jpg|left|thumb]]<div> | ||
<gallery> | <gallery> | ||
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</div></div></div> | </div></div></div> | ||
{{WoWS Ship Changelog Insert|1= | |||
*Update 0.3.1: | |||
**Available for testing by supertesters in the game starting from Update 0.3.1. | |||
*Update 0.3.1.4: | |||
**Increased rotation speed of gun turrets. | |||
**The dispersion spread of the main battery guns was reduced. | |||
**The battle tier was reduced - now can only see battles of Tiers IV and V. | |||
**First appeared on sale in July 2015. | |||
*Update 0.5.1.2: | |||
**Added to the Japanese tech tree as a premium Tier IV ship. | |||
*Update 0.5.3.2: | |||
**The Type 6 camouflage was renamed Type 9. | |||
*Update 0.5.5: | |||
**Increased protection of citadel spaces and steering modules from large-caliber HE shell splash damage. | |||
**Main battery reload reduced from 30 to 25 s. | |||
*Update 0.5.6: | |||
**Added for sale for doubloons directly in the game client (before was only available in the premium store). | |||
*Update 0.5.11: | |||
**The armored model of the hull was refined. | |||
*Update 0.6.2: | |||
**Improved appearance with the use of special technology for improved rendering of thin elements (rigging, etc.). | |||
**The national flag was moved from the stern to the mast. | |||
*Update 0.6.3: | |||
**Base firing range increased from 12,900 to 15,300 m. | |||
**Base detectability from ships was reduced from 16,560 to 15,200 m. | |||
*Update 0.6.9: | |||
**Improved ship geometry. | |||
*Update 0.6.11: | |||
**Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles. | |||
*Update 0.6.12: | |||
**Detectability when firing main guns in smoke changed to 11.81 km. | |||
**Removed the nameplate on the stern. | |||
*Update 0.6.14: | |||
**The plates with inscriptions were returned. The changes do not affect the game balance in any way. | |||
*Update 0.6.15: | |||
**A was been added to the "Type 9" permanent camouflage - a -10% discount to the cost of post-battle maintenance. | |||
*Update 0.7.2: | |||
**Players who have collected the "Rewards" sub-collection of the "Yamomoto Isoroku" collection can use an alternate permanent camouflage color. | |||
*Update 0.7.4.1: | |||
**Added to the Japanese tech tree for purchase with doubloons. | |||
*Update 0.7.6: | |||
**Improved display of thin elements on the hull. | |||
*Update 0.7.7: | |||
**Became unavailable for purchase with doubloons in the game client. | |||
*Update 0.7.11: | |||
**Armor-piercing shells of 152-mm secondary battery guns were replaced with high-explosive shells. | |||
**Became available for purchase with doubloons in the game client. | |||
*Update 0.9.10: | |||
**Fixed a bug due to which part of the armor was missing in the barbettes. | |||
*Update 0.10.0: | |||
**The firing range of the secondary battery was increased to 4 km. | |||
*Update 0.10.9: | |||
**Available for purchase in the Armory for 10,000 Community Tokens. | |||
*Update 0.11.4: | |||
**No longer available for purchase in the Armory via Community Tokens. | |||
*Update 0.11.6: | |||
**Made temporarily unavailable for purchase in the Armory due to technical issues. | |||
*Update 14.2: | |||
**Secondary Battery Shell ballistic parameters changed. The firing arcs will now be flatter | |||
}} | |||
[[Category:Ships of Japan]] | [[Category:Ships of Japan]] | ||
Latest revision as of 18:49, 12 August 2026
Ishizuchi — Japan Premium Tier IV Battleship.
The original Vickers project commissioned by Japan had five twin-gun turrets with 305 mm guns. The client, however, was not satisfied with the test results of the British 305 mm guns. Further development led to the creation of the Kongō-class battleships.
Pros
- Heavy HE shell damage
- High main battery firing rate
- High top speed
Cons
- Weak armor
- Low AA defense efficiency
Ship Stats
Hull Information
Main Battery
Secondary Battery
AA Defense
Compatible Upgrades
| Slot 1 |
|||
|---|---|---|---|
| Slot 2 |
Consumables
- Slot 1: Damage Control Party
(10.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 228.5 hp/s)

