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corrected info
 
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 620
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 620
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.1
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 3.9
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1x5
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PWPT012
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Mk16 mod.1
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 60.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 60.0
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 53500
| style="color:inherit;" | • Damage || style="color:inherit;" | 19033
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 10.5
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 73
|-
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 3.23%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 323%
|}
|}
</div>
</div>
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 4 × 1
|-
|-
| style="color:inherit;" | 76 mm || style="color:inherit;" | 3 × 2
| style="color:inherit;" | 76 mm || style="color:inherit;" | 3 × 2
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|-
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 126 || style="color:inherit;" | 100% || style="color:inherit;" | 4.0
| style="color:inherit;" | Mid-range || style="color:inherit;" | 126 || style="color:inherit;" | 100% || style="color:inherit;" | 4.0
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 59.5 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8
|}
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 3 || style="color:inherit;" | 1540 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
|}
|}
</div>
</div>
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 12
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;">[[File:Velos.jpg|left|thumb]]<div>


<gallery>
<gallery>

Latest revision as of 16:47, 11 July 2026


IX
18,000 doubloons

Velos — Europe Premium Tier IX Destroyer.

USS Charrette, a Fletcher-class destroyer, was built in Boston. The ship fought in the Pacific, escorted aircraft carriers, conducted raid operations, and participated in the Battle of Leyte Gulf. In 1947, she was sent to the reserve for subsequent mothballing. In 1959, the United States handed the ship over to Greece, where she received the name "Velos." In 1973, the commander of the ship—Nikolaos Pappas—in protest against the junta of the "black colonels," headed the destroyer for Italy, where he asked for political asylum with part of the crew. The next year, after the fall of the junta, the sailors returned to Greece. In 1994, the destroyer was declared an Anti-Dictatorial Museum in recognition of the Navy's devotion to the constitution and democracy.

Pros

  • High damage per minute
  • Rapid torpedo tube reload
  • Enhanced Smoke Generator consumable
  • Low detectability

Cons

  • Small torpedo count per salvo


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables