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Ship:Thrasher

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{{WoWS Ship Changelog Insert|1=
*Preliminary characteristics. — Note: The Dev Blog states Thrasher's Dive Capacity recharge rate is 1 units/s, she actually recharges 0.6 units/s.
**Stock torpedoes changed — Range increased from 9 to 11 km. — Maximum damage increased from 4,630 to 6,800. — Chance to cause flooding reduced from 77 to 36%.
**Researchable torpedoes changed — Range increased from 10 to 12 km. — Maximum damage increased from 5,167 tо 7,833. — Chance to cause flooding reduced from 77 to 42%.
**Main battery dispersion formula improved from standard destroyer to that of Elbing.
**Maximum sonar range increased from 10 to 12 km.
**Fixed a bug with the maximum sonar range of the submarine: now it is equal to the homing torpedo range. — Maximum stock sonar module range increased from 10 to 12 km.
*Update 0.11.9:
**With the release of Update 0.11.9:
***Preparation time for the Submarine Surveillance consumable reduced from 360 to 330 s.
**Available for testing by supertesters in the game starting from Update 0.11.9.
*Update 12.1:
**Added in early access as the last bundle out of 9 in the British Submarines event. The final stage of these sequential bundles cost 20,000 doubloons, and to unlock Thrasher on the very first day of the patch cost players up to 82,000 doubloons.
**The Victoria Cross permanent camouflage was added.
*Update 12.2:
**Fixed an issue that prevented the ship name from displaying on the Victoria Cross permanent camouflage.
*Update 12.3:
**Introduced into the game as a researchable ship in Update 12.3.
**Fixed the geometry and textures of the ship.
**Fixed an issue that increased the detectability range of the submarine after emitting a sonar ping while under the cover of smoke.
*Update 12.7:
**Changed the textures and models of the ship.
*Update 13.1:
**Turning circle radius reduced from 580 to 460 m.
*Update 13.2:
**Torpedoes now do 10% of maximum damage up to 2.9 km, and then scale to 100% damage from 2.9 to 3 km.
**Stock torpedoes changed:
***Arming distance reduced from 302 to 20 m.
**Researchable torpedoes changed:
***Maximum damage increased from 7,833 to 8,617.
***Arming distance reduced from 314 to 21 m.
*Update 14.7:
**Torpedo parameters changed:
***Stock Torpedo maximum damage increased: 6,800 to 7,833
***Researchable Torpedo maximum damage increased: 8,167 to 8,967
}}


[[Category:Ships of U.K.]]
[[Category:Ships of U.K.]]

Latest revision as of 13:55, 3 August 2026


X
28,000,000

Thrasher — U.K. Tech Tree Tier X Submarine.

The Royal Navy's T-class submarines were designed in the 1930s to replace the O, P, and R classes. The submarines built during the war differed from their pre-war sister ships by having a welded hull and an additional aft torpedo tube. HMS Thrasher was built at the Cammell Laird shipyard in Birkenhead between 1939 and 1941. When World War II broke out, the submarine was transferred to the Mediterranean, where she sank 20,000 tons of enemy shipping. In 1945, Thrasher was assigned to the Pacific Theater of war, where she sank 24 enemy ships.

Pros

  • Fast Sonar cooldown time
  • Short reload time, long-range, high damage per salvo torpedoes
  • High dive capacity

Cons

  • Slow dive capacity recharge
  • Access to acoustic homing torpedoes only.
  • Small HP pool


Ship Stats

Hull Information

Main Battery

Sonar

Torpedoes


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Damage Control Party Modification 1
Sonar Modification 1
 Slot 2 
Engine Room Protection
Sonar Modification 2
Damage Control System Modification 3
 Slot 3 
Main Battery Modification 2
Aiming Systems Modification 1
Torpedo Tubes Modification 1
Dive Capacity Modification 1
Submarine Surveillance Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Submarine Steering Gears
 Slot 5 
Ship Consumable Modification 1
Torpedo Tubes Modification 3
Reinforced Bulkheads
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Dive Capacity Modification 2


Consumables


Ship Change Log