Ship:Neptune
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* '''Slot 2:''' {{Repair Party}} (3 charges, 20.0s action, 80.0s cooldown, 798 hp/s) | * '''Slot 2:''' {{Repair Party}} (3 charges, 20.0s action, 80.0s cooldown, 798 hp/s) | ||
* '''Slot 3:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) | * '''Slot 3:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) | ||
* '''Slot 4:''' {{Smoke Generator}} (3 charges, 15.0s action, 160.0s cooldown) | * '''Slot 4:''' {{Smoke Generator}} (3 charges, 15.0s action, 160.0s cooldown) '''or''' {{Surveillance Radar}} (10km, 3 charges, 35.0s action, 120.0s cooldown) | ||
}} | }} | ||
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</div></div></div> | </div></div></div> | ||
{{WoWS Ship Changelog Insert|1= | |||
*Update 0.5.11: | |||
**Available to supertesters in the game starting from Update 0.5.11. | |||
*Update 0.5.13: | |||
**Introduced into the game as a researchable ship in Update 0.5.13. | |||
*Update 0.5.16: | |||
**Added cable channels to pipe antennas. | |||
*Update 0.6.3: | |||
**Sigma increased from 2 to 2.05. | |||
*Update 0.6.5: | |||
**Improved the appearance of Tier IX ships with the use of a special technology for drawing thin elements (mainly rigging). | |||
*Update 0.6.12: | |||
**Detectability when firing main guns in smoke changed to 6.58 km. | |||
*Update 0.6.13: | |||
**Fire extinguishing time now 30 s instead of 60 s. | |||
**The Smoke Generator active time was increased from 7 to 15 s. | |||
*Update 0.7.10: | |||
**The range of the Hydroacoustic Search consumable was unified - 5 km for detecting ships, 3.5 km for detecting torpedoes. | |||
*Update 0.9.1: | |||
**Main battery reload time decreased from 5 to 4.8 s. | |||
*Update 0.9.6: | |||
**The value of the in-game turning circle radius was changed to 790 m to correct prior discrepancy. | |||
*Update 0.10.0: | |||
**The firing range of the secondary battery was increased to 6.95 km. | |||
*Update 0.11.1: | |||
**Minor corrections to geometry and textures of the ship. | |||
}} | |||
[[Category:Ships of U.K.]] | [[Category:Ships of U.K.]] | ||
Latest revision as of 08:23, 7 August 2026
Neptune — U.K. Tech Tree Tier IX Cruiser.
Work on a new-generation light cruiser started in February 1944. The designers used the Edinburgh-class and U.S. Cleveland-class cruisers as a basis. The first draft designs were completed in March; the result of their development was Project Y. The lead ship of this series was to be named Neptune; however, the construction of the Worcester-class cruisers in the U.S. showed that light cruisers with high gun-elevation angles were no longer seen as cutting-edge, so British designers resumed their search for new solutions.
Pros
- High rate of fire
- Specialized Repair Teams consumable available
- Surveillance Radar consumable available for mounting instead of Smoke Generator
Cons
- Only AP shells available
- Shooting accurately over long ranges is challenging
- Weak armor
Ship Stats
Hull Information
Main Battery
Torpedoes
Secondary Battery
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
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| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Repair Party
(3 charges, 20.0s action, 80.0s cooldown, 798 hp/s) - Slot 3: Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown) - Slot 4: Smoke Generator
(3 charges, 15.0s action, 160.0s cooldown) or Surveillance Radar
(10km, 3 charges, 35.0s action, 120.0s cooldown)
Gallery
WoWs Gallery
Ship Change Log
Categories:

