Ship:Forrest Sherman
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Pockington (talk | contribs) added missing information on launch day |
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 680 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 680 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.3 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Name || style="color:inherit;" | | | style="color:inherit;" | • Name || style="color:inherit;" | 127mm CS Mk42 | ||
|- | |- | ||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2700 | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2700 | ||
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|- | |- | ||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 36 | | style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 36 | ||
|- | |- | ||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 65 | | style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 65 | ||
|- | |- | ||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 75 | | style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 75 | ||
|} | |} | ||
</div> | </div> | ||
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk17 | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 4 × 1 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Mk17 | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | Mk17 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 73 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 73 | ||
|- | |- | ||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 17,900 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 16.5 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66 | ||
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 301 | ||
|} | |} | ||
</div> | </div> | ||
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
|- | |||
| style="color:inherit;" | 127 mm || style="color:inherit;" | 3 × 1 | |||
|- | |- | ||
| style="color:inherit;" | 76 mm || style="color:inherit;" | 2 × 2 | | style="color:inherit;" | 76 mm || style="color:inherit;" | 2 × 2 | ||
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|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 80.5 || style="color:inherit;" | 100% || style="color:inherit;" | 4.0 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 80.5 || style="color:inherit;" | 100% || style="color:inherit;" | 4.0 | ||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 98 || style="color:inherit;" | 100% || style="color:inherit;" | 6.0 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 4 || style="color:inherit;" | 1750 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0 | |||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | | style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | ||
|- | |- | ||
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | | | style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 16 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | ||
Latest revision as of 22:28, 9 July 2026
Forrest Sherman — U.S.A. Special Tier X Destroyer.
After the construction of the large and expensive Mitscher class of destroyers, the next series was supposed to be a more economical option. The main focus of the design was on anti-aircraft rather than anti-submarine defenses. The main armament was represented by automatic single mounts with long-barreled 127 mm guns. In the 1950s and 70s, USS Forrest Sherman participated in training exercises and ceremonial operations.
This ship gains access to HE and SAP as main battery ammunition options
Pros
- High damage per minute
- Enhanced Smoke Generator consumable
- Access to the Hydroacoustic Search consumable
Cons
- High detectability
- Low speed
- Small torpedo count with limited torpedo launch angles
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Smoke Generator
(2 charges, 30.0s action, 160.0s cooldown) - Slot 3: Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown) - Slot 4: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown) or Defensive AA Fire
(4 charges, 40.0s action, 80.0s cooldown)
Gallery
WoWs Gallery
Historical Gallery
Categories:
