Ship:Chios
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Pockington (talk | contribs) corrected info |
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 46900 || style="color:inherit;" | 52200 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 46900 || style="color:inherit;" | 52200 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 22 | ||
|} | |} | ||
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 780 || style="color:inherit;" | 780 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 780 || style="color:inherit;" | 780 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 16.6|| style="color:inherit;" | 13.0 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 5x1 | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 5x1 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | H9 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 85.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 85.0 | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm HE K Gr 18 | | style="color:inherit;" | • Name || style="color:inherit;" | 150 mm HE K Gr 18 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 14x1 150mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0 | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm proiettili HE | | style="color:inherit;" | • Name || style="color:inherit;" | 100 mm proiettili HE | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 8x2 100mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0 | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | 3 || style="color:inherit;" | | | style="color:inherit;" | 3 || style="color:inherit;" | 1120 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–4.6 | ||
|} | |} | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | 3 || style="color:inherit;" | | | style="color:inherit;" | 3 || style="color:inherit;" | 1120 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–4.6 | ||
|} | |} | ||
</div> | </div> | ||
Latest revision as of 17:42, 11 July 2026
Chios — Europe Tech Tree Tier VII Battleship.
One of the Mackensen-class battlecruisers that were under construction in Germany during World War I. Had the series been completed, one of the ships might have been transferred to the Greek Navy after the war as a replacement for the Salamis-class battleships that Greece had ordered earlier but whose construction was halted at the end of 1914.
Pros
- High torpedo range and damage
- Access to the Emergency Engine Power consumable
- High top speed
- High AA defense efficiency
Cons
- Short firing range
- Low survivability
Ship Stats
Hull Information
Main Battery
Torpedoes
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
|||||
| Slot 3 |
|||||
| Slot 4 |
Consumables
- Slot 1: Damage Control Party
(15.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 261.0 hp/s) - Slot 3: Emergency Engine Power
(Total usage time: 90.0s, Minimum usage time: 15s, Maximum speed: +20%)
Gallery
WoWs Gallery
Historical Gallery
Categories:
