Ship:Numancia
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 710 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 710 | ||
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| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 9.2 | ||
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 18.0 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 18.0 | ||
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| style="color:inherit;" | • Alternate fire mode || style="color:inherit;" | AP damage +25% | |||
|- | |||
| style="color:inherit;" | • Salvos per burst || style="color:inherit;" | 3 | |||
|- | |||
| style="color:inherit;" | • Interval between salvos (sec) || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Reload after burst (sec) || style="color:inherit;" | 42 | |||
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 533 mm MkIV* ES | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 4 × 3 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm MkIV* ES | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 76 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 76 | ||
|- | |- | ||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 11,967 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0 | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 8.0 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 59 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 59 | ||
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.2 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.2 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 196 | ||
|} | |} | ||
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| style="color:inherit;" | • Name || style="color:inherit;" | 105 mm Spr.Gr. Kz. | | style="color:inherit;" | • Name || style="color:inherit;" | 105 mm Spr.Gr. Kz. | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 4x2 105mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.9 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.9 | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | 4 || style="color:inherit;" | | | style="color:inherit;" | 4 || style="color:inherit;" | 1400 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.2 | ||
|} | |} | ||
</div> | </div> | ||
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</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
{{WoWS Ship Changelog Insert|1= | |||
*Update 12.6: | |||
**Available for testing by supertesters in the game starting from Update 12.6. | |||
**Preliminary characteristics. | |||
**Main battery firing range increased from 14.4 to 15.2 km. | |||
*Update 12.7: | |||
**The Free Wind permanent camouflage was added. | |||
**Fixed an error with the incorrect name of the ship's GFCS module. | |||
}} | |||
[[Category:Ships of Spain]] | [[Category:Ships of Spain]] | ||
Latest revision as of 14:42, 15 August 2026
Numancia — Spain Premium Tier VIII Cruiser.
A variant of a "Washington Treaty" cruiser project proposed to the Spanish Navy by the Vickers-Armstrongs company, was based on the Emerald-class hull but equipped with seven 203 mm guns in one (bow) three-gun and two twin-gun turrets. To ensure space saving for the propulsion unit, a linear arrangement of the boiler and engine rooms was adopted. The ship was supposed to be faster than her original and have a catapult; however, preference was given to the project variant that became the basis for the Baleares class of ships.
Pros
- Guns can shoot a series of salvos
- Rapid torpedo tube reload
- Low detectability
Cons
- Low damage per minute
- Short firing range
Ship Stats
Hull Information
Main Battery
Torpedoes
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Repair Party
(2 charges, 28.0s action, 80.0s cooldown, 172.5 hp/s) - Slot 3: Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown) or Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown) - Slot 4: Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown)
