Ship:Roon
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2 x 4 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | G7a T1 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0 | ||
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 13,700 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 6 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 64 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 64 | ||
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 227% | ||
|} | |} | ||
</div> | </div> | ||
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</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
{{WoWS Ship Changelog Insert|1= | |||
*Update 0.5.0.1: | |||
**Available for testing by supertesters in the game starting from Update 0.5.0.1. | |||
*Update 0.5.0.3: | |||
**Introduced into the game as a researchable ship in Update 0.5.0.3. | |||
*Update 0.5.2: | |||
**Experience earnings increased by 11%. | |||
**Credit earnings increased by 8%. | |||
**A new mechanism for calculating the damage and range of air defense fire was introduced , as a result, the characteristics of air defense guns were slightly changed. | |||
*Update 0.5.3.2: | |||
**Weapon models were slightly changed. | |||
*Update 0.5.6: | |||
**Received a new type of permanent camouflage: Type 19. | |||
*Update 0.5.8: | |||
**The armor model of the hull was refined. | |||
*Update 0.6.3: | |||
**Sigma increased from 2 to 2.05. | |||
*Update 0.6.4: | |||
**The thickness of the bow and stern, the plating of the casemate, and the corresponding decks was increased from 25 to 27 mm. | |||
*Update 0.6.5: | |||
**Improved the appearance with the use of a special technology for rendering thin elements (mainly rigging). | |||
*Update 0.6.6: | |||
**The penetration of HE shells was increased from 1/6 of the caliber to 1/4 of the caliber. | |||
*Update 0.6.8: | |||
**For 105 mm secondary battery shells, the chance of setting fire was reduced from 9% to 5%, and the damage from 1300 to 1200. | |||
*Update 0.6.11: | |||
**Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles. | |||
*Update 0.6.12: | |||
**Detectability when firing main guns in smoke changed to 8.65 km. | |||
**Visibility range increased from 24.54 to 24.8 km. | |||
**Detection range of the Arado Ar.196 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea. | |||
*Update 0.6.13: | |||
**Fire extinguishing time now 30 s instead of 60 s. | |||
*Update 0.7.6: | |||
**Reload time for 203 mm L / 60 Drh LC / 34 guns increased from 10 to 11 s. | |||
*Update 0.7.10: | |||
**The range of the Hydroacoustic Search consumable was unified: 6 km for detecting ships, 4 km for detecting torpedoes. | |||
*Update 0.7.11: | |||
**The number of charges of the Repair Party consumable was increased from 2 (3) to 3 (4). | |||
*Update 0.7.12: | |||
**Fixed a bug with incorrect armor penetration. The armor penetration of the 150 mm secondary HE shells was increased from 36 mm to 37 mm. | |||
*Update 0.8.5: | |||
**Credit earnings increased by 5%. | |||
*Update 0.8.6: | |||
**Main battery reload time reduced from 11 to 10.5 s. | |||
**The armor penetration of the 105 mm secondary high-explosive projectiles was increased from 18 to 26 mm. | |||
*Update 0.9.1: | |||
**Added display of the armoring of the barbette for the bow 150-mm secondary battery turret in Port. | |||
*Update 0.9.5: | |||
**Small changes to geometry and textures. | |||
*Update 0.9.6: | |||
**The value of the in-game turning circle radius was changed to 780 m to correct prior discrepancy. | |||
*Update 0.9.10: | |||
**The distribution of HP in the hull was slightly updated. | |||
*Update 0.10.0: | |||
**The firing range of the secondary battery was increased to 7.95 km. | |||
*Update 13.1: | |||
**Removed Depth Charges. | |||
**Added Depth Charge Airstrike with the following characteristics: | |||
***Range: 7 km. | |||
***Reload: 30 s. | |||
***Number of charges: 2. | |||
***Number of aircraft: 1. | |||
***Number of bombs per aircraft: 2. | |||
***Damage: 4,200. | |||
}} | |||
[[Category:Ships of Germany]] | [[Category:Ships of Germany]] | ||
Latest revision as of 01:24, 3 August 2026
Roon — Germany Tech Tree Tier IX Cruiser.
Following the denunciation of the Treaty of Versailles and the signing of the Anglo-German Naval Agreement, Germany went on with the development of the Deutschland-class "ironclads." More than twenty draft designs were considered. According to the requirements, their speed should have exceeded 34 knots, and one way to achieve that speed was to reduce the caliber of the main guns to 203 mm, especially since a 203 mm triple-gun turret had already been designed. The best option would have been to deploy three such turrets instead of two turrets with 283 mm guns.
Pros
- High levels of close-range citadel protection with enhanced bow and stern armor
- HE shells with high armor penetration capabilities and AP shells with high damage
- Enhanced Hydroacoustic Search consumable available
Cons
- Low top speed
- Long rudder shift time
- Short-range torpedoes
Ship Stats
Hull Information
Main Battery
Torpedoes
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Hydroacoustic Search
(3 charges, 120.0s action, 120.0s cooldown) or Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown) - Slot 3: Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown) or Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown) - Slot 4: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 217 hp/s)
