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August von Parseval

Ship:August von Parseval

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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 50000 || style="color:inherit;" | 51400
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 50000 || style="color:inherit;" | 51400
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | 16
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19-25-80
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 25
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1140 || style="color:inherit;" | 1140
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1140 || style="color:inherit;" | 1140
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 23.8 || style="color:inherit;" | 17.0
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 18.2 || style="color:inherit;" | 13.0
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 105 mm Spr.Gr. Kz.
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 105 mm Spr.Gr. Kz.
|-
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 2x105mm
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 6x2 105mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.9 || style="color:inherit;" | 13.5
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.9 || style="color:inherit;" | 13.5
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{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
| style="color:inherit;" | • Aircraft HP || style="color:inherit;" | 2000
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | STOCK || RESEARCHABLE
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1270 || Upgraded | 1320
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 153 || Upgraded | 162
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 193 || Upgraded | 202
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 || Upgraded |
|-
| style="color:inherit;" | • Aircraft per squadron || style="color:inherit;" | 8 || Upgraded | 9
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2 || Upgraded | 3
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 12 || Upgraded | 14
|-
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1270
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 63.0 || Upgraded | 60.0
|-
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 153
| style="color:inherit;" | • Ammo name || style="color:inherit;" | Panzerbrechend L/4.8 || Upgraded |
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Ammo type || style="color:inherit;" | AP ROCKET || Upgraded |
|-
|-
| style="color:inherit;" | • Per squadron || style="color:inherit;" | 8
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 4 || Upgraded | 4
|-
|-
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 69.0
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 2350 || Upgraded | 2350
|-
|-
| style="color:inherit;" | • Ammo name || style="color:inherit;" | PGPR001_PARSEVAL_STOCK
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 184 || Upgraded | 184
|-
|-
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET
| style="color:inherit;" | • Threshold (mm) || style="color:inherit;" | 25 || Upgraded | 25
|-
|-
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 4
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.022 || Upgraded | 0.022
|-
|-
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 2350
| style="color:inherit;" | • Firing delay (sec) || style="color:inherit;" | 1.5 || Upgraded | 1.5
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0 || Upgraded |
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | STOCK || RESEARCHABLE
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1500 || Upgraded | 1570
|-
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1500
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 124 || Upgraded | 149
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 124
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 164 || Upgraded | 189
|-
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 8
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 8 || Upgraded | 9
|-
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2 || Upgraded | 3
|-
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 12
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 12 || Upgraded | 14
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 77.0 || Upgraded | 72.0
|-
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 || Upgraded | 10.0
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PGPT024_PARSEVAL_STOCK
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | F5d || Upgraded |
|-
|-
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1 || Upgraded | 1
|-
|-
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 10400
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 4067 || Upgraded | 4067
|-
|-
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.3%
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 34.0 || Upgraded | 34.0
|-
|-
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 52
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 52 || Upgraded | 52
|-
|-
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 489 || Upgraded | 489
|-
|-
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.1
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 2.5 || Upgraded | 2.5
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | STOCK || RESEARCHABLE
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1350 || Upgraded | 1410
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 143 || Upgraded | 149
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 183 || Upgraded | 189
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 9 || Upgraded | 9
|-
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1350
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 3 || Upgraded | 3
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 143
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 14 || Upgraded | 14
|-
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 9
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 60.0 || Upgraded | 69.0
|-
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 3
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 || Upgraded | 10.0
|-
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 14
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PC 500c || Upgraded | PC 500
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
| style="color:inherit;" | • Bomb type || style="color:inherit;" | AP BOMB || Upgraded |
|-
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1 || Upgraded |
|-
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PGPB003_PARSEVAL_STOCK
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 7000 || Upgraded | 7800
|-
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | BOMB
| style="color:inherit;" | • Armor penetration (mm) || style="color:inherit;" | 227 || Upgraded | 256
|-
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1
| style="color:inherit;" | • Threshold (mm) || style="color:inherit;" | 20 || Upgraded | 30
|-
|-
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 7000
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025 || Upgraded | 0.030
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
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*Update 0.9.4:
**Available for testing by supertesters in the game starting from Update 0.9.4 as August Parseval.
*Update 0.9.6:
**Became available for completing a combat mission from the "German Aircraft Carriers" container.
**The names of the aerial torpedoes and aerial bombs were updated.
**Bombers gain altitude more smoothly during takeoff.
**Minor fixes to geometry and textures,
**Research cost increased from 158,000 to 161,000 experience.
*Update 0.9.7:
**Introduced into the game as a researchable ship in Update 0.9.7. Also changed
*Update 0.9.10:
**Fixed a bug due to which the range of aircraft torpedoes on the minimap did not match the performance characteristics.
*Update 0.9.11:
**Fixed geometry and textures of the ship.
*Update 0.10.0:
**Secondary firing range decreased from 7.2 to 6.9km.
**The speed of the patrol fighters was increased to 235 knots.
*Update 0.10.7.2:
**Fixed a bug that caused incorrect operation of the game camera when using the permanent camouflage "Iron Cross".
*Update 0.10.8:
**Increased the chance of two bombs hitting the inner ellipse at once.
*Update 0.11.0:
**Added the animation of aircraft launching via a catapult.
*Update 0.11.6:
**Minor fixes to the model and textures of the ship.
*Update 0.11.7:
**Fixed the geometry and textures of the Lord of the Seekers permanent camouflage.
*Update 0.11.9:
**Minor fixes to geometry and textures of the Lord of the Seekers permanent camouflage.
*Update 12.1:
**Fixed a bug that caused the aircraft engine animation to be displayed incorrectly for the Lord of the Seekers camouflage.
*Update Apr 7, 2020:
**Preliminary characteristics.
**Renamed from August Parseval to August von Parseval.
**The parameters of the aiming circle and accuracy settings of attack aircraft were changed, and the height of their flight during the attack was decreased. Now it will become easier to conduct the next attack, however, the aiming cone will expand faster when moving.
**HP pool of attack aircraft and bombers increased (unlisted details).
**Torpedo damage increased (unlisted details).
**Engine Cooling consumable action time for torpedo bombers and bombers increased from 5 to 10 s, and the number of charges increased by 1.
**Repair consumable added for bombers.
**Attack aircraft parameters were changed:
***Rocket armor penetration increased.
***Height of attack decreased.
***Angle of the attack decreased.
***Vertical dispersion slightly decreased.
**Torpedo bombers parameters were changed:
***Aiming speed increased.
***Launching cone's dispersion when turning during the attack increased.
**Torpedo parameters were changed:
***Maximum torpedo damage decreased from 8,367 to 4,067.
***Range decreased from 6 to 2.5 km.
***Speed increased from 25 to 52 knots.
***Arming distance decreased to 489 m.
***Detectability increased to 1.3 km.
**Flooding chance of stock and researchable torpedoes decreased by some amount (unlisted change).
**Maximum AP bomb damage of stock bombers increased from 5,200 to 7,000.
**Maximum AP bomb damage of researchable bombers increased from 6,100 to 7,800.
**Turning speed of researchable aircraft increased by 15%.
**Increased accuracy of secondary battery to be similar to that of Massachusetts.
**Attack aircraft parameters were changed:
***Height of attack increased.
***Accelerated aiming of the sight.
***Decreased attack preparation time from 4 to 2.5 s.
***Ricochet angle for rockets increased from 60 to 70 degrees.
***Rocket damage increased from 2,150 to 2,350.





Latest revision as of 20:35, 12 August 2026


VIII
11,500,000

August von Parseval — Germany Tech Tree Tier VIII Aircraft Carrier.

Graf Zeppelin-class ships were equipped with classic steam turbine propulsion. The lead aircraft carrier, in particular, had geared-turbine units and boilers manufactured in Switzerland. However, the Germans believed that for raider ships to have a long cruising range and adequate speed, it was absolutely necessary for their main propulsion plants to be of the diesel type. Their successive raider aircraft carriers would likely have been equipped with a diesel propulsion plant.

Pros

  • Evasive Maneuvers consumable available on dive bomb and torpedo planes
  • High secondary battery efficiency
  • Fast torpedoes with below average damage and low arming distance available
  • Above average plane speed

Cons

  • AP only rockets and dive bombs
  • Planes have a small HP pool


Ship Stats

Hull Information

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Airstrike Modification 1
 Slot 5 
Flight Control Modification 1
Concealment System Modification 1
Squadron Consumables Modification 1


Consumables


Ship Change Log