Ship:Ochakov
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
*Update 0.9.2: | *Update 0.9.2: | ||
**Preliminary characteristics | |||
**Available for testing by supertesters in the game starting from Update 0.9.2. | **Available for testing by supertesters in the game starting from Update 0.9.2. | ||
*Update 0.9.4: | *Update 0.9.4: | ||
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*Update Mar 6, 2020: | *Update Mar 6, 2020: | ||
**Surveillance Radar consumable range decreased from 12 to 10 km. | **Surveillance Radar consumable range decreased from 12 to 10 km. | ||
*Update Apr 3, 2020: | *Update Apr 3, 2020: | ||
**Torpedo range decreased from 10 to 8 km. | **Torpedo range decreased from 10 to 8 km. | ||
Latest revision as of 19:49, 6 August 2026
Ochakov — U.S.S.R. Premium Tier VIII Cruiser.
Preliminary designs for several light cruisers were developed in 1950. One of them was armed with four BL-115 twin-gun turrets. The designers managed the displacement efficiently through the arrangement of the main artillery armament. However, the nation's facilities were loaded with the construction of other ships at that time, so the projects didn't progress any further.
Pros
- Surveillance Radar consumable available
- Low detectability
Cons
- Low survivability
- Low damage per minute
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Repair Party
(2 charges, 28.0s action, 80.0s cooldown, 151 hp/s) - Slot 3: Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown) - Slot 4: Surveillance Radar
(10km ship detection, 3 charges, 20.0s action, 120.0s cooldown) - Slot 5: Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown)
