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{{#vardefine:ship_name|Tirpitz B}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_germany.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Premium"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PGSB598_Black_Tirpitz.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Germany Premium Tier&nbsp;VIII [[Ship:Battleship|Battleship]].</p><p>The second Bismarck-class battleship, Tirpitz, was built in Wilhelmshaven. A shortage of fuel and the fear of losing another large ship after the sinking of Bismarck were the reasons why this battleship wasn't very active during the war. Tirpitz attempted to attack Arctic convoys but encountered resistance. In autumn 1944, the battleship was struck twice by 6-ton bombs that almost incapacitated her, and then she was ultimately sunk by British Lancaster-type bombers.</p><p> </p></div>
One of the two mightiest battleships in the German Navy. Akin to the lead ship of her class, ''Tirpitz'' had heavy ship armor, powerful artillery and a high speed. Weak horizontal armor protection was the main drawback of her design, but this was largely offset by improving her AA defense.<br><br>''{{#var:ship_name}}'' was first released for sale on 29 November 2019.


|Performance=<!-- write text about performance in battles below -->
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
* Pro 2


''{{#var:ship_name}}'' is a cosmetic variant of Tirpitz, otherwise identical in all regards.  The following evaluation applies equally to both.
===Cons===
* Con 1
* Con 2


''Tirpitz (B)'' is surprisingly flexible for a battleship and can be used as either a proper battleship or as an impromptu battlecruiser. Probably the most surprising thing players will find is that her main battery load time is about 26 seconds, which can be daunting to face. She also has torpedo tubes, useful for when cruisers or battleships get in too close or when the ship is able to work its way into melee range. Her 15-inch guns are the smallest BB guns on Tier VIII battleship (tied with her sister ''Bismarck''), and have not only a high amount of dispersion when firing at maximum to extreme range but will find trouble punching through armor designed to protect against 16-inch shells. However, the smaller caliber means that shells are less likely to overpenetrate cruisers, and when combined with the good turret traverse and reload time (for a battleship), this can make ''Tirpitz'' excellent at clearing the battlefield of enemy cruisers.


Her AA suite — once considered sub-par — has gone through several rounds of improvements but is still unreliable, and will not save you from a dedicated carrier assault.  As a capital ship, she will, of course, still be a priority target for enemy aircraft carriers, and thus captains must be wary of an enemy CV should they find themselves against one. At 30.7 knots, it may be easy for her to outrun her team; excellent map awareness and an eye on positioning of friendly ships is key to playing ''Tirpitz'' well, so much so that inexperienced players that fail to consider it quickly earn the ire of their teammates. Many ''Tirpitz'' captains will put too much or not enough trust in her armor, either rushing too far forward for a torpedo rush and quickly sinking from a focused enemy barrage, or staying too far back, where her guns are inaccurate, lose power, and make her vulnerable to plunging fire.  The key to success with ''Tirpitz'' is proper positioning and knowing the right balance for your positioning in a given scenario. Being a German vessel, she was designed and built with the relatively short range battles of the northeast Atlantic and Baltic in mind, not the long range battles of the Pacific. Thus, her armor is a double-edged sword, very thick on the side for short range attacks, but very weak on the deck should a round manage to land and penetrate there.  Similar to her cruiser counterparts in the German tech tree, her AP shells far outshine her HE shells, which leave much to be desired.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 69300
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


With her handling characteristics, there are two primary ways to drive this ship: either joining the main wave as part of the battle line, or as the capital ship for a cruiser group that did not join the main line to form a flanking unit. One important thing to remember is that ''Tirpitz'' has fallen from its place as the top brawler at tier VIII, for a number of reasons. While still a daunting opponent, the addition of ''Bismarck'' means you can no longer be sure of beating anything at close range. With its equal secondary armament and access to Hydroacoustic Search, ''Bismarck'' is capable of outbrawling ''{{#var:ship_name}}'' &mdash until one recalls ''Tirpitz`''torpedoes.  At close range they are usually decisive.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


''Tirpitz'' is a very capable ship in the right hands, and especially inside its torpedo range, is not to be underestimated. However, it has become very difficult to play effectively. With all these things considered, team play and knowing where to be, when to be there, and using her assets effectively when you get there will carry you to victory.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 30.5
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 850
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 20.9
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Fast turret traverse and main battery reload time (26 seconds) for a battleship.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Surprisingly nimble for a battleship of her size, with an excellent top speed (30 knots).
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Has one quadruple torpedo tube on each side located near amidships.
|-
* Insanely good secondary battery.
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 15.89
* Reminiscent of earlier battleship gameplay: the closer she gets, the more dangerous she becomes to her enemies.
|-
* Well-protected citadel and impressive durability.  ''{{#var:ship_name}}'' is among the hardest ships in the game to land citadel hits against; most AP shells will land normal penetrations and are thus easier to repair damage from.
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
* Lower (for her tier and class) caliber shells result in fewer overpenetrations against broadside cruisers.
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 15.05
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
</div></div></div>
* 15-inch guns have trouble with angled enemy battleships (use HE against the superstructure or choose a different target).
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Only has eight (8) barrels, while every other ship at this tier has nine (9) or more of a higher caliber.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Torpedoes only have a 6.0 km range and are vulnerable to frequent incapacitations due to their location on her deck.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Anti-aircraft suite is not as strong as that of sister ship ''[[Bismarck]]''.
|-
* Weak deck armor makes ''{{#var:ship_name}}'' susceptible to plunging fire at long range.
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×2 380mm
* Weak torpedo protection, although better than ''[[North Carolina]]''.
|-
* Extremely vulnerable to fires. Superstructures can be set on fire by calibers of any size quite easily.
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 21.45
* Armor scheme remains vulnerable to full penetrations by armor-piercing shells when showing the flat broadside of the ship to the enemy; may not take citadel damage, but a lot of regular penetration damage hurts just as badly.
|-
<br />
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 26.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 2.3
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 36.0
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard BB dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 10 × range(km) + 60
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 1.8
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 274
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 110
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 160
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 210
|-
| style="color:inherit;" | • Dispersion at 20 km || style="color:inherit;" | 260
|-
| style="color:inherit;" | • Dispersion at 21.45 km || style="color:inherit;" | 274
|}
</div>


|OptimalConfiguration=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 380 mm Spr.Gr. L/4.6
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4400
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 34.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 820
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 800
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 95
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
''{{#var:ship_name}}'' has access to five Upgrade Slots as a Tier VIII ship. ''{{#var:ship_name}}'' also has the option of building for Secondaries or for AA.
* '''Slot 1:''' {{Main Armaments Modification 1}} to improve her main battery survival.
* '''Slot 2:''' {{Damage Control System Modification 1}} to improve her overall survival in battle.
* '''Slot 3:''' {{Aiming Systems Modification 1}} to improve her main battery accuracy, {{AA Guns Modification 1}} for an AA build, or {{Secondary Battery Modification 1}} for a secondary build.
* '''Slot 4:''' {{Damage Control System Modification 2}} to further improve her overall survival. {{Steering Gears Modification 1}} is also an option to improve her maneuverability.
* '''Slot 5:''' {{Concealment System Modification 1}} to reduce her detection range. {{Torpedo Lookout System}} is a viable choice if torpedoes are a recurring threat.


|CommanderSkills=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Secondary Battery Build:'''  Following along with the theme of maximizing the punishment dished out by ''Tirpitz B''’s secondaries, captains should invest in Basic Firing Training, Expert Marskman, Superintendent, and Advanced Firing Training. Manual Control for Secondary Armament is a strong skill in this build, but it only allows the ship's secondaries to fire at a single target at a time. Some captains will prefer this skill; others will not.  Extra skill points should be invested in either Basics of Survivability, High Alert, or Vigilance, as desired.  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 380 mm P.Spr.Gr. L/4.4
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 11600
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 820
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 800
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 63
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PGPT001
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 38100
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.2
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 64
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.27%
|}
</div>


'''Anti-Aircraft Build:'''  Similar to the secondary-focused build, Basic Firing Training, Expert Marskman, Superintendent, and Advanced Firing Training form the core of the commander skills. Captains then double up on Level 4 skills and pick up Manual Fire Control for AA Armament.  German long-range AA batteries are all in excess of 85mm, allowing them to make good use of the skill and dish out extreme punishment to enemy aircraft.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 7.6
|}
</div>


{{Commander Skills 3 BB
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- Ratings 1,2,3 are legit. Others are ignored.-->  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating11 = <!-- Gun Feeder -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating12 = 2 <!-- Pyrotechnician -->
|-
| rating13 = <!-- Consumables Specialist -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating14 = <!-- Emergency Repair Specialist -->
|-
| rating15 = <!-- Incoming Fire Alert -->
| style="color:inherit;" | • Name || style="color:inherit;" | 150 mm Spr.Gr. L/4.5
| rating16 =  <!-- Preventive Maintenance -->
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x150mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 875
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 38
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|}
</div>


| rating21 = 2 <!-- Grease the Gears -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating22 = <!-- Inertial Fuse for HE Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating23 = <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating24 = <!-- Vigilance -->
|-
| rating25 = <!-- Priority Target -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating26 = <!-- AA Gunner -->
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 105 mm Spr.Gr. Kz.
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x105mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.9
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 26
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0%
|}
</div>


| rating31 = <!-- Super-Heavy AP Shells -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = 2 <!-- Long-Range Secondary Battery Shells -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = 2 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 3 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = <!-- Basics of Survivability -->
|-
| rating35 = <!-- Enhanced Anti-Torpedo Protection -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating36 = <!-- Expert AA Marksman -->
|-
| style="color:inherit;" | • Name || style="color:inherit;" | PGGS002_150mm_SKC_28_RF
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x150mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 875
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 38
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|}
</div>


| rating41 =  <!-- Swift in Silence -->
</div></div></div>
| rating42 = 2 <!-- Improved Secondary Battery Aiming -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating43 = 2 <!-- Close Quarters Combat -->
| rating44 =  <!-- Emergency Repair Expert -->
| rating45 = <!-- Concealment Expert -->
| rating46 = 2 <!-- Fire Prevention Expert -->
}}


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 105 mm || style="color:inherit;" | 8 × 2
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 8 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 8 × 4 + 12 × 1
|}


|Consumables=<!-- write text about selection of Consumables below -->
'''Continuous damage''' — average DPS within each action zone
''{{#var:ship_name}}'' can equip the following consumables:
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* '''Slot 1:'''  {{Damage Control Party}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
* '''Slot 2:'''  {{Repair Party}}
|-
* '''Slot 3:'''  {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}
| style="color:inherit;" | Short-range || style="color:inherit;" | 185.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 38.5 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 171.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.2
|}


|Camouflage=<!-- write text about useful camouflage below -->
'''Damage by shell explosions'''
{{Prem Ship Camo Insert|shiptier=8}}  
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 7 || style="color:inherit;" | 1600 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.2
|}
</div>
</div></div></div>


|Signals=<!-- write text about best set of signals below -->


{{Signal Flags
<!-- Add the ship code here to populate the upgrade table -->
| November Echo Setteseven = 2
{{Ship Upgrades Section|code=PGSB598_Black_Tirpitz}}
| Mike Yankee Soxisix = 3
| India X-Ray = 1
| Juliet Whiskey Unaone = 2
| Victor Lima = 1
| Hotel Yankee = 1


| November Foxtrot = 1
| Sierra Mike = 3
| India Delta = 3
| Juliet Yankee Bissotwo =
| India Yankee = 2
| Juliet Charlie =


<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (15.0s action, 80.0s cooldown)
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 80.0s cooldown, 346.5 hp/s)
* '''Slot 3:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown)
}}
}}


|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
File:PCEE155_Tirpitz_Flag.png|[[Ship:Flags#List_of_Ship_Flags|Flag]] of ''Tirpitz''. Given to players who purchased a special bundle containing ''Tirpitz''.
</gallery>


|History=<!-- write text below -->
==Gallery==
<div class="thumb tright">
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
{{AnnoWiki|content=
<h2> ''{{#var:ship_name}}'', 1941</h2>
====Construction====
:Builder:  Kriegsmarinewerft Wilhemshaven,<br>&nbsp;&nbsp;&nbsp;Wilhemshaven, Germany
:Laid down: 2nd November 1936
:Launched: 1st April 1939
:Commissioned: 25th February 1941
----
====Specifications====
:42,900 tons displacement, standard
:251m length
:36m beam
:9.3m draft
----
====Machinery====
:Twelve Wagner high-pressure oil-fired boilers
:Three Brown Boveri geared steam turbines
:7,775 tons of oil
----
====Performance====
:30.5 knots at 160,796 shaft horsepower
:10,200nm at 16 knots
----
====Armor====
:Main Belt: 320mm-60mm
:Torpedo Bulkhead: 25mm
:Decks: 50mm
:Conning Tower: 350mm
:Turrets: 360mm-130mm
:Barbettes: 340mm
:Fore and Aft Plating: 32mm
----
====Armament====
=====Main=====
:Eight (4x2) 380mm L/52 SK C/34 guns
=====Secondary=====
:Twelve (6x2) 150mm L/55 SK C/28 guns
:Sixteen (8x2) 105mm L/65 SK C/28 dual-purpose guns
=====Anti-aircraft=====
:Sixteen (8x2) 37mm SK C/30 AA guns
:Twelve (12x1) 20mm SK C/30 AA guns
====Aircraft Facilities====
:Four Arado Ar 196A floatplanes
:1 aircraft catapult


----
<gallery>
====Complement====
</gallery>
:103 officers, 1,962 sailors
</div></div></div>
}}
{{AnnoWiki|content=
<h2> ''{{#var:ship_name}}'', 1944</h2>
====Specifications====
:46,400 tons displacement, standard
:251m length
:36m beam
:10.6m draft
----
====Armament====
=====Main=====
:Eight (4x2) 380mm L/52 SK C/34 guns
=====Secondary=====
:Twelve (6x2) 150mm L/55 SK C/28 guns
:Sixteen (8x2) 105mm L/65 SK C/28 dual-purpose guns
=====Anti-aircraft=====
:Sixteen (8x2) 37mm SK C/30 AA guns
:Fifty-Eight (10x4, 12x1) 20mm SK C/30 or C/38 AA guns
=====Torpedoes=====
:Eight (2x4) 53.3cm G7a T1 torpedoes
====Aircraft Facilities====
:Four Arado Ar 196A floatplanes
:1 aircraft catapult
----
====Complement====
:108 officers, 2,500 sailors
 
}}
</div>
 
[[File:Tirpitz_altafjord.jpg|none|thumb|x350px|link=|''Tirpitz'' in the Ofotfjord/Bogenfjord, circa 1942.]]
===History===
 
====Design====
''Tirpitz'' was the second of two ''[[Bismarck]]''-class battleships built for Nazi Germany's Kriegsmarine (navy) during World War II. Named after Grand Admiral Alfred von Tirpitz, the architect of the Kaiserliche Marine (Imperial Navy), the ship was laid down at the Kriegsmarinewerft Wilhelmshaven in November 1936 and her hull was launched two and a half years later.  Work was completed in February 1941, when she was commissioned into the German fleet. Like her sister ship ''Bismarck'', ''Tirpitz'' was armed with a main battery of eight 38-centimeter (15-inch) guns in four twin turrets.  After a series of wartime modifications she was 2,000 metric tons (2,000 long tons) heavier than ''Bismarck'', making her the heaviest battleship ever built by a European navy.
 
====Service====
After completing sea trials in early 1941, ''Tirpitz'' briefly served as the centerpiece of the Baltic Fleet, which was intended to prevent a possible break-out attempt by the Soviet Baltic Fleet.  In early 1942, the ship sailed to Norway to act as a deterrent against an Allied invasion. While stationed in Norway, ''Tirpitz'' was also intended to be used to intercept Allied convoys to the Soviet Union, and two such missions were attempted in 1942.  ''Tirpitz'' acted as a fleet in being, forcing the British Royal Navy to retain significant naval forces in the area to contain the battleship.
 
In September 1943, ''Tirpitz'', along with the battleship ''[[Scharnhorst]]'', bombarded Allied positions on Spitzbergen, the only time the ship used her main battery in an offensive role.  Shortly thereafter, the ship was damaged in an attack by British mini-submarines and subsequently subjected to a series of large-scale air raids.  On 12 November 1944, British Lancaster bombers equipped with 12,000-pound (5,400 kg) "Tallboy" bombs scored two direct hits and a near miss which caused the ship to capsize rapidly.  A deck fire spread to the ammunition magazine for one of the main battery turrets, which caused a large explosion.  Figures for the number of men killed in the attack range from 950 to 1,204. Between 1948 and 1957 the wreck was broken up by a joint Norwegian and German salvage operation.
 
====Historical inaccuracies====
:''Tirpitz'' — at 253.6 meters — is slightly longer than ''[[Bismarck]]''’s 250.5 meters due to the former's slightly different bow. However in game they are the same length.


|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
File:Tirpitz.jpeg|A recognition drawing of ''Tirpitz'' prepared by the US Navy
File:Тирпиц.jpg|''Tirpitz'' sliding down the slipway at her launch, 1 April 1939.
File:Tirpitz camouflaged.jpg|''Tirpitz'' camouflaged in the Fættenfjord.
File:Tirpitz early.jpg|''Tirpitz'' under way, probably in 1941.
File:Tirpitz_gunnery_exercise_-_Rugen_Island_-_June_1941.jpg|''Tirpitz'' fires her main battery during a gunnery exercise off of Rugen Island, June 1941.
File:Тирпитз.jpeg|''Tirpitz'', escorted by several destroyers, steaming in the Bogenfjord in October 1942.
File:Tirpitz_history-21.jpg|''Tirpitz'' at anchor in the fjords of Norway, protected by torpedo netting.
File:Fleet Air Arm attack the battleship Tirpitz.jpg|''Tirpitz'' under attack by British carrier aircraft on 3 April 1944.
File:Тангстен 1.jpeg|''Tirpitz'' moored in Kaafjord; the smoke is an artificial fog generated to hide the ship.
File:Tromsö, Royal Air Force Bomber Command, 1942-1945 CL2830.jpg|''Tirpitz'' capsized.


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Germany]]
{{VideoYT|2__rXnwFkZI}}
[[Category:Battleships]]
{{VideoYT|yjxotHiXVYI}}
[[Category:Tier VIII ships]]
 
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
|Ref= <!-- write below -->
# [https://en.wikipedia.org/wiki/German_battleship_Tirpitz German battleship ''Tirpitz'' - Wikipedia]
# [https://en.wikipedia.org/wiki/Bismarck-class_battleship ''Bismarck''-class battleship - Wikipedia]
<references />
 
{{WoWS Ship Changelog Insert|1=
*Available for purchase in the Premium Store during Update 0.7.11 in the Black Friday promotion. Could also drop from Black Friday containers.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0qASw9jx71aCMWVxRpq2mwBpcNN4PpZ34WxrXJWWYQKgzQicY5nDGbjZK1cTjgLCcl October 15, 2018]</span>:
**First announcement.
}}
*Update 0.7.11.1:
**Fixed a bug due to which the armor could differ from the armor of the original version of the ship.
*Update 0.7.12:
**Fixed a bug with incorrect armor penetration value. The armor penetration of the 150 mm secondary high-explosive shells was increased from 36 mm to 37 mm.
**The coat of arms was added to the battleship's hull.
*Update 0.8.11:
**The main battery dispersion ellipse was adjusted to that ​​of American and British battleships.
*Update 0.9.6:
**The value of the in-game turning circle radius was changed to 850 m to correct prior discrepancy.
*Update 0.10.0:
**Increased accuracy of secondary battery guns.
**The firing range of the secondary battery was increased to 7.6 km.
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 03:52, 30 June 2026


VIII
11,000 doubloons

Tirpitz B — Germany Premium Tier VIII Battleship.

The second Bismarck-class battleship, Tirpitz, was built in Wilhelmshaven. A shortage of fuel and the fear of losing another large ship after the sinking of Bismarck were the reasons why this battleship wasn't very active during the war. Tirpitz attempted to attack Arctic convoys but encountered resistance. In autumn 1944, the battleship was struck twice by 6-ton bombs that almost incapacitated her, and then she was ultimately sunk by British Lancaster-type bombers.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumable Modification 1


Consumables