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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Somers}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
<!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY  -->


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_usa.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PASD510_Somers.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">41,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.A. Special Tier&nbsp;X [[Ship:Destroyer|Destroyer]].</p><p>Somers-class lead destroyers were not equipped with a torpedo-reloading system, which made it possible to deploy three torpedo launchers positioned along the centerline. The main guns weren't dual-purpose either. During World War II, USS Somers served in the Atlantic, where she conducted patrol and escort missions. The destroyer also participated in the landings in Normandy and southern France. Over the course of World War II, the ship was awarded two battle stars.</p><p> </p></div>
Somers-class lead destroyers were not equipped with a torpedo-reloading system, which made it possible to deploy three torpedo launchers positioned along the centerline. The main guns weren't dual-purpose either. During World War II, USS Somers served in the Atlantic, where she conducted patrol and escort missions. The destroyer also participated in the landings in Normandy and southern France. Over the course of World War II, the ship was awarded two battle stars.<br><br>''{{#var:ship_name}}''  was released to the Armory on 21 August 2019.  Since March 2021 (Update 0.10.2) she has been unavailable.


|Performance={{AA Sidebar Warning Insert}}
===Pros===
''{{#var:ship_name}}'' is a Tier X U.S. Navy destroyer equipped with three torpedo launchers, similar to the Japanese destroyer, ''[[Shimakaze]]''. ''{{#var:ship_name}}'' is also equipped with decent guns, which, combined with her concealment and long-lasting American Smoke Generator, make her a formidable opponent. She has a decent health (HP) pool, but her lack of armor makes her extremely susceptible to enemy fire in a gunfight, especially high-explosive (HE) from destroyers. Accordingly, ''{{#var:ship_name}}'' is best played somewhat conservatively, with focus given to her ability to launch up to twelve long-range torpedoes from concealment.
* Pro 1
* Pro 2


Although ''{{#var:ship_name}}'' may not win in an even gunfight against armored destroyers such as ''[[Harugumo]]'' or ''[[Khabarovsk]]'', her main guns are still capable of dealing significant damage due to their fast reload time. At short range, her guns will shred most other destroyers, and her armor-piercing (AP) rounds are capable of inflicting serious harm to the aforementioned armored destroyers. However, at medium to long-range, her shells tend to have high arcs and long flight times, a phenomenon that U.S. destroyer captains will likely be used to. Her versatility provides players with the option to fulfill many different roles, such as contesting objectives, hunting capital ships from concealment, and stalking the enemy to spot for allied ships. Take note, however, that she will be an easy target for aircraft due to her poor anti-aircraft armament. In matches with an aircraft carrier, it may be wise to avoid wandering too far from allied ships capable of providing some protection from aircraft attack.
===Cons===
* Con 1
* Con 2


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
* Great torpedo armament with long firing range, as well as decent speed and damage values.
* Good concealment with enormous window to fire torpedoes from stealth.
* Long-lasting American {{Smoke Generator}}.
* Good speed and agility.


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
==Ship Stats==
* Highly susceptible to low-caliber HE shells.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* Low shell velocity and mediocre stock gun range.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Nearly non-existent anti-aircraft armament.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
<br />
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
<!-- {{AnnoWiki|content='''[ LittleWhiteMouse's Premium Ship Review: ''{{#var:ship_name}}''] from the NA forums'''}}-->
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 17300
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 38.6
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 620
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.1
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.16
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.12
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.75
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.12
|}
</div>


The recommended upgrades for ''{{#var:ship_name}}'' are:
</div></div></div>
* '''Slot 1''': {{Main Armaments Modification 1}}
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Slot 2''': {{Engine Room Protection}}
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 3''': {{Torpedo Tubes Modification 1}} '''or''' {{Aiming Systems Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 4''': {{Propulsion Modification 1}}
|-
* '''Slot 5''': {{Concealment System Modification 1}}
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×2 127mm
* '''Slot 6''': {{Torpedo Tubes Modification 2}}
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 11.72
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 6.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 12.2
|}
</div>


The gain in speed and traverse from TT Mod 1 is good, but perhaps more importantly it nearly offsets the incapacitation penalty of TT Mod 2.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 11.72 km || style="color:inherit;" | 103
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Two sets of skills should be prioritized: first, survival with <u>Preventive Maintenance</u>, <u>Last Stand</u>, and <u>Concealment Expert</u>, with <u>Survivability Expert</u> if skill points permit. Then, attack skills with <u>Swift Fish</u>, <u>Fill the Tubes</u>, and, points permitting, <u>Liquidator</u>. 
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1800
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 792
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 24.5
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|}
</div>


''{{#var:ship_name}}'' should not depend on her guns as primary weapons, so expend no skill points there. Likewise, her AAA is not sufficiently improved by skills to invest it.


{{Commander Skills 3 DD
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm AP/SC Mk38
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2100
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 792
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 25
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PAPT039
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 130.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 50100
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.6
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 3.01%
|}
</div>


| rating11 = <!-- Grease the Gears -->
</div></div></div>
| rating12 = 1 <!-- Liquidator -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating13 = 0 <!-- Consumables Specialist -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating14 = <!-- Gun Feeder -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating15 = 1 <!-- Incoming Fire Alert -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating16 = 3 <!-- Preventive Maintenance -->
|-
| style="color:inherit;" | 13 mm || style="color:inherit;" | 2 × 1
|-
| style="color:inherit;" | 28 mm || style="color:inherit;" | 2 × 4
|}


| rating21 = 2 <!-- Demolition Expert -->
'''Continuous damage''' — average DPS within each action zone
| rating22 = 2 <!-- Swift Fish -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating23 = <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating24 = <!-- Extra-Heavy Ammunition -->
|-
| rating25 = 1 <!-- Priority Target -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 31.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.4
| rating26 = 3 <!-- Last Stand -->
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 5100
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


| rating31 =  <!-- Main Battery & AA Specialist -->
| rating32 = 2 <!-- Fill the Tubes -->
| rating33 = 2 <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 = 1 <!-- Superintendent -->
| rating36 = 2 <!-- Survivability Expert -->


| rating41 =  <!-- Main Battery & AA Expert -->
<!-- Add the ship code here to populate the upgrade table -->
| rating42 = 2 <!-- Swift in Silence -->
{{Ship Upgrades Section|code=PASD510_Somers}}
| rating43 = 1 <!-- Radio Location -->
| rating44 =  <!-- Fearless Brawler -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 = 1 <!-- Dazzle -->
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Smoke Generator}}
* '''Slot 3:''' {{Engine Boost}}


|Camouflage={{Prem Ship Camo Insert|shiptier=10}}
<!-- Consumables have to be tagged individually on a slot by slot basis -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 30.0s action, 160.0s cooldown)
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
}}


|Signals=<!-- write text about best set of signals below -->


{{Signal Flags
==Gallery==
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
| November Echo Setteseven = 0 <!-- +5% AA damage -->
| Mike Yankee Soxisix = 0  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| India X-Ray        = 1  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
| Juliet Whiskey Unaone = 3 <!-- +15% flood, +5% you detonate -->
| Victor Lima        = 3  <!-- +1/0.5% (160mm) fire, +4% flood -->
| Hotel Yankee        = 1  <!-- ram someone -->
 
| November Foxtrot = 2 <!-- -5% Consumables reload -->
| Sierra Mike      = 3 <!-- +5% speed -->
| India Delta      = 0 <!-- +20% HP from Repair Party -->
| Juliet Yankee Bissotwo = 1 <!-- -20% flood duration -->
| India Yankee    = 1 <!-- -20% Fire duration -->
| Juliet Charlie  = 3 <!-- No Detonate -->
 
| X-Ray Papa Unaone = 2 <!-- +15% Smoke Gen action time -->
| Sierra Bravo      = 0 <!-- +10% Hydro action time; -10% DAAF reload time -->
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:SomBow.jpg
File:SomStern.jpg
File:SomGun.jpg
File:SomTorp.jpg
File:SomSpread.jpg
File:SomBeats.jpg
File:SomDies.jpg
File:SomSinks.jpg


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 1937</h2>
===Construction===
Builder: Federal Shipbuilding and Drydock Company, Kearny, USA
 
Laid down: 27 June 1935


Launched: 13 March 1937
<gallery>
 
Commissioned: 1 December 1937
 
----
===Specifications===
Displacement: 1850 tons (2905 tons full)
Length: 381 feet
Beam: 36 feet 11 inches
Draft: 14 feet
----
====Machinery====
4 Babcock & Wilcox boilers producing 52,000 HP
----
====Performance====
36 knots at 52,000 shaft horsepower
Trials: 38.6 knots
7,020 nm at 12 knots
----
====Armament====
=====Main=====
: 4 × 2 127 mm/38 caliber Mark 22 mod. 10
 
=====Anti-aircraft=====
: 2 x 4  28 mm/75 Mk2 mod. 2
: 2 x 1 12.7 mm Browning M2 mod. 2
=====Torpedoes=====
: 3 x 4 533mm Mark 15 torpedo
 
----
 
:
}}</div>
[[File:PICTURE.JPG|none|thumb|x350px|link=|CAPTION.]]
 
===History===
Somers was laid down on 27 June 1935 at Federal, Kearny, New Jersey launched on 13 March 1937; co-sponsored by Miss Marie Somers and Miss Suzanne Somers; and commissioned at the New York Navy Yard on 1 December 1937, CDR James E. Maher in command.
 
She was named for Richard Somers, an officer of the USN who was born in 1778. Somers was detached from United States on June 13, 1801 and ordered to Boston on 30 July 1801. He served in the latter frigate in the Mediterranean. After Boston returned to Washington, DC, Somers was furloughed on November 11, 1802 to await orders.
 
On May 5, 1803, Somers was ordered to Baltimore, Maryland, to man, fit out, and command USS Nautilus, and when that schooner was ready for sea, to sail her to the Mediterranean. Nautilus got underway on 30 June, reached Gibraltar on July 27, and sailed four days later to Spain. He then returned to Gibraltar to meet Commodore Edward Preble, in Constitution, who was bringing a new squadron for action against the Barbary pirates. Nautilus sailed with Preble on October 6 to Tangier where the display of American naval strength induced the Europeans of Morocco to renew the treaty of 1786. Thereafter, Tripoli became the focus of Preble's attention.
 
Somers' service as commanding officer of Nautilus during operations against Tripoli won him promotion to Master Commandant on May 18, 1804. In the summer, he commanded a division of gunboats during five attacks on Tripoli, during the First Barbary War.
 
On September 4, 1804, Somers assumed command of fire ship Intrepid which had been fitted out as a "floating volcano" to be sailed into Tripoli harbor and blown up in the midst of the corsair fleet close under the walls of the city. That night, she got underway into the harbor, but she exploded prematurely, killing Somers and his entire crew of volunteers.
 
Somers is buried in Tripoli, Libya.
 
Six ships of the US Navy have been named USS Somers, and DD-381 is the fifth.
====Design====
The Somers-class destroyer was a class of five 1850-ton United States Navy destroyers based on the Porter class. They were answers to the large destroyers that the Japanese navy was building at the time, and were initially intended to be flotilla leaders. They were laid down 1935-1936 and commissioned 1937-1939. They were built to round out the thirteen destroyers of 1,850 tons standard displacement allowed by the tonnage limits of the London Naval Treaty, and were originally intended to be repeat Porters. However, new high-pressure, high-temperature boilers became available, allowing the use of a single stack. This combined with weight savings (including elimination of reload torpedoes) allowed an increase from two quadruple centerline torpedo tube mounts to three. However, the Somers class were still over-weight and top-heavy.[1] This was the first US destroyer class to use 600 psi (4,100 kPa) steam superheated to 850 °F (454 °C),[2] which became standard for US warships built in the late 1930s and World War II.
 
4 × 2 127 mm/38 caliber Mark 22 mod. 10
 
From Navweaps: The Mark 22 twin mount used on the Porter (DD-356) and Somers (DD-381) destroyer classes was the only SP mounting ever developed for these weapons. Their low maximum elevation of +35 degrees of elevation was adopted mainly as a weight savings, as it was calculated that these ships would only be able to carry six DP guns rather than the eight SP guns that they actually did carry. The Mark 22 mounting used a 15 hp training motor and a 5 hp elevating motor.
 
: 2 x 4  28 mm/75 Mk2 mod. 2
: 2 x 1 12.7 mm Browning M2 mod. 2
 
In the 1930s, this was thought to be a sufficient anti-aircraft armament. The 28mm "Chicago Pianos" were intended to account for the main weapons' lack of AA capacity.
 
3 x 4 533mm Mark 15 Torpedo
 
Developed and produced by the Naval Torpedo Station, Newport, R.I., Torpedo Mk 15 was designed as a replacement for the Mk 11 and Mk 12 torpedoes in surface ship application. It was 17 inches longer and 300 pounds heavier  than its predecessors. The additional weight was due to increased payload. This torpedo was the last destroyer-launched, antisurface ship torpedo in wide service use. As part of the Fleet modernization program of the 1950's, it was phased out of service by the removal of the quintuple-mount torpedo tubes from destroyers.
 
====Service====
Somers' service history actually started before the declaration of war. On 6 November 1941, she and the cruiser USS Omaha captured the German freighter Odenwald which was disguised as the American merchantman Willmoto. Odenwald was taken to Puerto Rico. An admiralty court ruled that since the ship was illegally claiming American registration, there were sufficient grounds for confiscation. A legal case was started claiming that the crews of the two American ships had salvage rights because the Odenwald crew's attempt to scuttle the ship was the equivalent of abandoning her. The court case, settled in 1947 ruled the members of the boarding party and the prize crew were entitled to $3,000 apiece while all the other crewmen in Omaha and Somers were entitled to two months’ pay and allowances. This was the last prize money awarded by the US Navy.
In January 1943, Somers was part of the escort for the Free French battleship Richelieu and cruiser Montcalm as they moved to the United States. On 6 June 1944, Somers sank the German corvette UJ6081 and sloop SG21 in support of Operation Overlord, also known as the D Day landings at Normandy. This was her last action before her refit, decommissioning and scrapping.
 
Somers earned two battle stars for her actions in the Second World War.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:Portsmouth, England October 1938.jpg|''{{#var:ship_name}}'' in Portsmouth England, Oct 1938.
File:Somerssea.jpg|''{{#var:ship_name}}'' underway at sea, 1944.
File:28 September 1938 at Washington DC-2.jpg|''{{#var:ship_name}}'' at DC in September 1938.
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of U.S.A.]]
 
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier X ships]]
<references />
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
#[https://en.wikipedia.org/wiki/USS_Somers_(DD-381) USS ''Somers'' (DD-381) - Wikipedia]
#[https://en.wikipedia.org/wiki/Somers-class_destroyer ''Somers''-class destroyer - Wikipedia]
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.8.4.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://medium.com/@devblogwows/st-new-ships-ccca454640a9 Apr 20, 2019]</span>:
**Preliminary characteristics.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/c39p3s/st_changes_to_test_ships/ June 21, 2019]</span>:
**Torpedo reload time increased from 108 to 130 s.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/cf6noj/changes_to_test_ships/ July 19, 2019]</span>:
**Main battery reload time increased from 5 to 6 s.
}}
*Update 0.8.7:
**Available for purchase in the Armory for 25,000 Steel.
*Update 0.9.3:
**Minor fixes for textures and ship model.
*Update 0.10.2:
**''Somers'' was removed from the Armory and is no longer available to purchase.
*Update 0.11.3:
**Minor fixes to geometry and textures of the ship.
*Update 12.5:
**Returned in limited availability as part of a Lighthouse Auction event, as a single-price auction with 200 ships available across all servers. The winning bid was 61,500 steel. Lots were delivered to winners on July 4, 2023.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 03:38, 30 June 2026


X
41,500 doubloons

Somers — U.S.A. Special Tier X Destroyer.

Somers-class lead destroyers were not equipped with a torpedo-reloading system, which made it possible to deploy three torpedo launchers positioned along the centerline. The main guns weren't dual-purpose either. During World War II, USS Somers served in the Atlantic, where she conducted patrol and escort missions. The destroyer also participated in the landings in Normandy and southern France. Over the course of World War II, the ship was awarded two battle stars.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables