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Ship:Gorizia

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{{#vardefine:ship_name|Gorizia}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_italy.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Premium"></span><span class="b-description-img_class">VII</span></div><div class="b-description-img_vehicle">[[File:Ship_PISC607_Gorizia.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">9,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Italy Premium Tier&nbsp;VII [[Ship:Cruiser|Cruiser]].</p><p>Gorizia, a Zara-class cruiser, was laid down in 1930. During the Spanish Civil War, she evacuated Italian citizens and participated in the occupation of Albania in 1939. During World War II, she participated in attacks on British convoys; was involved in battles at Punta Stilo, Cape Teulada, and the Gulf of Sirte; and escorted Italian convoys to Africa.</p><p> </p></div>
A heavy Zara-class cruiser. Ships of this class were designed to confront the weakly protected cruisers that were built after the Washington Naval Treaty of 1922. At the time of their entry into service, they had the best armor among ships of their type. The international displacement-limiting treaties, which were still in force during the ship's construction, were the reason why no torpedo weaponry was mounted on her.<br>


|Performance=<!-- write text about performance in battles below -->
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
Sitting at Tier VII, Italian premium heavy cruiser ''{{#var:ship_name}}'' is nearly identical to ''[[Zara]]'', sharing the same hull and gun set up as her tech tree sister. Captains familiar with ''Zara'' will recognize ''{{#var:ship_name}}''’s excellent ballistics and maneuverability, as well as her access to the {{Exhaust Smoke Generator}}. The key difference between the two ships is that in exchange for the long-range torpedoes normally found on Italian cruisers, ''{{#var:ship_name}}'' has access to the {{Hydroacoustic Search}} consumable.
* Pro 2


''{{#var:ship_name}}'' is armed with eight 203-millimeter guns in a 4x2 configuration that load either SAP or AP shells. Despite having one of the worst guns at Tier VII dpm wise, the alpha strike potential and the characteristics of her shells make up for it. These shells leave her barrel at an astounding 900 meters per second making them difficult to dodge. Her SAP shells can penetrate up to 54 millimeters of armor, posing a significant threat to enemy destroyers and cruisers. It is not uncommon to see 7-8k chunks being taken off enemy cruisers and destroyers that fall prey to ''{{#var:ship_name}}''’s SAP. ''{{#var:ship_name}}''’s AP shells, while having above average penetration values, are underwhelming as they cease to be effective if the enemy gives an angle. As such, the ammo type of choice should be the SAP shells, only switching to AP against enemy cruisers that are showing flat broadside.
===Cons===
* Con 1
* Con 2


''{{#var:ship_name}}'' enjoys a 70mm citadel roof, ensuring that battleship shells that penetrate through her deck have little to no chance of reaching her citadel. In addition, her midsection is protected with a 30mm armor plate, capable of bouncing large caliber battleship shells when properly angled. However, her bow and stern plating is only 16 millimeters. Thus, when engaged with an enemy battleship, captains should attempt to dodge in such a way as to either avoid the enemy shells entirely or to have them hit her angled midsection.


Cruiser captains will be delighted to discover that ''{{#var:ship_name}}'' turns on a dime, with a turning circle of 580 meters - one of the most maneuverable cruisers at Tier VII. This can be used to make her a difficult target to hit, as she weaves in and out of shells and torpedoes on a moment’s notice.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 37100
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


What sets ''{{#var:ship_name}}'' apart from the rest of the Italian cruisers is her access to a {{Hydroacoustic Search}} consumable with a range of 6km, the best at her tier. This consumable, when used in tandem with her standard Italian Exhaust Smoke consumable and her SAP makes ''{{#var:ship_name}}'' a potent hit and run destroyer killer.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


All in all, ''{{#var:ship_name}}'' can be best described as a side grade over her tech tree counterpart ''Zara''. Her hydroacoustic search offers an aggressive play style and helps her specialize in killing enemy destroyers and cruisers.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 580
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 12.8
|}
</div>


<!--
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
PERFORMANCE SECTION GUIDELINES
{| class="wikitable" style="margin:0; color:inherit; width:100%"
1. Write a brief intro paragraph of 1-3 sentences.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
2.  Write 1-3 paragraphs of "meat".  Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever.  Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back.
|-
3.  Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 13.54
-->
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 7.01
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 8.27
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 7.01
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×2.0 203mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 15.55
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 4
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 25.7
|}
</div>


* Large health pool
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Great armor profile featuring 30mm side plating and a 70mm citadel roof
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Has [[Ship:Ammo#SAP_shells|semi-armor piercing]] (SAP) ammunition, which is effective against destroyers and cruisers
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Great gun firing angles
|-
* Great shell ballistics
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
* Above average penetration on armor piercing shells
|-
* Comfortable handling featuring an excellent turning circle
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
* Has access to {{Hydroacoustic Search}}, unlike most Italian cruisers
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 140
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 136
|-
| style="color:inherit;" | • Dispersion at 15.55 km || style="color:inherit;" | 140
|}
</div>




|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Doesn't have access to HE, making her less effective against heavily protected targets such as battleships
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Abysmal gun dpm
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Below average gun firing range at 15.5km
|-
* No torpedoes
| style="color:inherit;" | • Name || style="color:inherit;" | PIPA040
* Extremely short ranged aa defenses
|-
* Poor concealment
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 5050
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 110.6
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 54.9
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.03
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 70
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 80
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25
|}
</div>


<br />
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 203 mm proiettili AP 1927
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4800
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 900
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 125.3
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 7
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 34
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 5.6
|}
</div>


|Research= As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 100 mm proiettili HE
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x100mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1500
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 850
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0%
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->


The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
</div></div></div>
* '''Slot 1''':  {{Main Armaments Modification 1}}
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* '''Slot 2''':  {{Engine Room Protection}} '''or''' {{Hydroacoustic Search Modification 1}}
* '''Slot 3''':  {{Aiming Systems Modification 1}}
* '''Slot 4''': {{Propulsion Modification 1}}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 3400
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 100 mm || style="color:inherit;" | 8 × 2
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 4 × 1
|-
| style="color:inherit;" | 13 mm || style="color:inherit;" | 4 × 2
|}


{{Commander Skills 3 CR
'''Continuous damage''' — average DPS within each action zone
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating11 = 1 <!-- Grease the Gears -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating12 =  <!-- Swift Fish -->
|-
| rating13 = <!-- Consumables Specialist -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 45.5 || style="color:inherit;" | 85% || style="color:inherit;" | 1.5
| rating14 = 3 <!-- Gun Feeder -->
|-
| rating15 = 2 <!-- Incoming Fire Alert -->
| style="color:inherit;" | Mid-range || style="color:inherit;" | 52.5 || style="color:inherit;" | 90% || style="color:inherit;" | 2.5
| rating16 = <!-- Last Stand -->
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 87.5 || style="color:inherit;" | 90% || style="color:inherit;" | 4.6
|}


| rating21 = <!-- Pyrotechnician -->
'''Damage by shell explosions'''
| rating22 = <!-- Fill the Tubes -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating23 =  <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating24 = 2 <!-- Eye in the Sky -->
|-
| rating25 = 2 <!-- Priority Target -->
| style="color:inherit;" | 3 || style="color:inherit;" | 640 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–4.6
| rating26 =  <!-- Expert AA Marksman -->
|}
</div>
</div></div></div>


| rating31 = 2 <!-- Heavy HE and SAP Shells -->
| rating32 =  <!-- Enhanced Torpedo Explosive Charge -->
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 =  <!-- Heavy AP Shells -->
| rating35 = 3 <!-- Superintendent -->
| rating36 = 2 <!-- Survivability Expert -->


| rating41 = 1 <!-- Top Grade Gunner -->
<!-- Add the ship code here to populate the upgrade table -->
| rating42 =  <!-- Outnumbered -->
{{Ship Upgrades Section|code=PISC607_Gorizia}}
| rating43 =  <!-- Radio Location -->
| rating44 =  <!-- Inertial Fuse for HE Shells -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 =  <!-- AA Gunner -->
}}




|Consumables=<!-- write text about selection of Consumables below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
''{{#var:ship_name}}'' can equip the following consumables:
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
* '''Slot 2:''' {{Exhaust Smoke Generator}}
* '''Slot 2:''' {{Repair Party}} (2 charges, 28.0s action, 80.0s cooldown, 185.5 hp/s)
* '''Slot 3:''' {{Spotting Aircraft}}
* '''Slot 3:''' {{Smoke Generator}} (2 charges, 40.0s action, 140.0s cooldown)
* '''Slot 4:''' {{Hydroacoustic Search}}
* '''Slot 4:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown)
 
* '''Slot 5:''' {{Hydroacoustic Search}} (3 charges, 120.0s action, 120.0s cooldown)
|Camouflage=
}}
{{Prem Ship Camo Insert|shiptier=7}}


|Signals=
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->


| Juliet Charlie          = 2 <!-- No Detonate -->
==Gallery==
| India Yankee            = 1 <!-- -20% Fire duration -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| Hotel Yankee            = 1 <!-- ram someone -->
| Juliet Yankee Bissotwo  = 1 <!-- -20% flood duration -->
| Victor Lima            = 0 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            = 0 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  = 0 <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven=  <!-- +5% AA damage -->
| Sierra Mike            = 2 <!-- +5% speed -->
| November Foxtrot        = 2 <!-- -5% Consumables reload -->
| India Delta            = 0 <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      = 3 <!-- +15% Smoke Gen action time -->
| Sierra Bravo            = 3 <!-- +10% Hydro action time; -10% DFAA reload time -->
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
''Gorizia'' was the fourth and final member of the ''[[Zara]]'' class of heavy cruisers to be built for the Italian Regia Marina (Royal Navy) in the 1930s. Named for the town of Gorizia, the ship was laid down at the OTO Livorno shipyard in March 1930, was launched in December that year and was commissioned into the fleet in December 1931. Armed with a main battery of eight 8-inch (200 mm) guns, she was nominally within the 10,000-long-ton (10,000 t) limit imposed by the Washington Naval Treaty, though in reality she significantly exceeded this figure. <br />
During the ship's peacetime career, she frequently took part in fleet reviews. In 1934, she went on a tour with the royal yacht to eastern Africa, and she made another foreign cruise two years later to Germany during the 1936 Summer Olympics being held there. She was involved in the Spanish Civil War in the late 1930s; she evacuated Italian nationals in August 1936, and while returning to Italy, suffered an explosion in an aviation gas tank that necessitated major repairs. The ship supported the Italian invasion of Albania in 1939. <br />
The ship saw extensive service in World War II, which Italy entered in June 1940. She frequently operated against British convoys to Malta in the Mediterranean, and after the North African Campaign began, she escorted Italian convoys to support the Italo-German forces fighting there. In the course of these operations, she took part in the battles at Calabria, Cape Spartivento, and First and Second Sirte. ''Gorizia'' was also attacked numerous times by Allied bombers while in port, culminating in a major raid in April 1943 that inflicted serious damage to the ship. Under repair when Italy surrendered to the Allies in September, the ship was seized by occupying Germany forces, who found the ship to be unusable and so abandoned her. Italian and British frogmen tried unsuccessfully to sink the ship in 1944. After Germany's defeat in 1945, the Italian Navy determined the ship was beyond economical repair, and so she was broken up for scrap in 1947.


===In-game historical inaccuracies===
<gallery>
* ''Gorizia'' is represented only in her original 1931 condition.
* HE ammunition is missing; the SAP shell is a fabrication by WG.
* "Claudus" camouflage scheme was first applied to ''Gorizia'' in early 1942; ''Gorizia'' had no camouflage in 1931.
* "[https://wowsp-wows-eu.wgcdn.co/dcont/fb/image/ae66e5ce-e8e9-11e9-9a9c-38eaa735f4cc.jpg Grigio-azzurro chiaro]" paint scheme is missing. This can only be found on ''[[Zara]]'' which is essentially the tech tree version of ''Gorizia'' (identical in-game model but unhistorical AA and torpedoes).
* In-game description falsely claims that ''Gorizia'' was commissioned in 1932, when in fact it was in 1931. It was her sister ship ''Pola'' that was commissioned in 1932.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:Italian cruiser Gorizia.jpg|''Gorizia'', date unknown
File:Italian cruiser Gorizia fleet review.jpg|''Gorizia'' at a pre-war fleet review
File:Gorizia-camouflage patterns.jpg|''Gorizia'' painted in dazzle camouflage in 1942
File:Gorizia firing on RN destroyers.jpg|''Gorizia'' firing her main battery during the Second Battle of Sirte
File:Gorizia1945.jpg|''Gorizia'' abandoned at the end of the war.
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Italy]]
{{VideoYT|mVuDcEHor6Y}}
[[Category:Cruisers]]
 
[[Category:Tier VII ships]]
|Ref= <!-- write below -->
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
# [https://en.wikipedia.org/wiki/Italian_cruiser_Gorizia Italian cruiser ''Gorizia'' - Wikipedia]
# [https://en.wikipedia.org/wiki/Zara-class_cruiser ''Zara''-class cruiser - Wikipedia]
# [https://worldofwarships.com/en/news/history/armada-gorizia/ Armada: Gorizia - News - World of Warships]
# [https://www.youtube.com/watch?v=mVuDcEHor6Y Armada: Gorizia - World of Warships Official Channel - YouTube]
<references />
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.8.9.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/d3s7qw/st_gorizia_and_mainz/ Sept 13, 2019]</span>:
**Preliminary characteristics.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/dswqhl/st_changes_to_sansonetti_and_test_ships/ Nov 7, 2019]</span>:
**Reload time of Exhaust Smoke Generator decreased from 240 (180) to 210 (140) s.
**Parameters of Hydroacoustic Search changed:
*** Action time increased from 100 to 120 s.
*** Torpedo detection range increased from 3.5 to 4 km.
*** Ship detection range increased from 5 to 6 km.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/e3cuu2/st_changes_to_mainz_gorizia_and_british_heavy/ Nov 29, 2019]</span>:
**Main battery reload time decreased from 16.5 to 15 s.
}}
*Starting in Update 0.8.11, the ship could be obtained by completing 5 tasks of the third directive of the "New Year" event or purchased in the Premium Shop.
*Update 0.9.2:
**The armor thickness was changed: the central section was reinforced from 16 to 25 mm.
*Update 0.9.5:
**Small changes to geometry and textures.
*Update 0.9.6:
**Fixed a bug due to which the names of the rear and frontal plates of the main battery turrets were reversed.
*Update 0.10.0:
**The firing range of the secondary battery was increased to 5.6 km.
*Update 0.11.1:
**Minor corrections to geometry and textures of the ship.
*Update 13.0:
**Fixed Commander skill recommendations for the ship.
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 04:00, 30 June 2026


VII
9,000 doubloons

Gorizia — Italy Premium Tier VII Cruiser.

Gorizia, a Zara-class cruiser, was laid down in 1930. During the Spanish Civil War, she evacuated Italian citizens and participated in the occupation of Albania in 1939. During World War II, she participated in attacks on British convoys; was involved in battles at Punta Stilo, Cape Teulada, and the Gulf of Sirte; and escorted Italian convoys to Africa.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables