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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Bajie}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' first became available as a mission reward on 24 January 2020 for the Lunar New Year event.


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_pan_asia.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Battleship b-description-img_type__Battleship-Premium"></span><span class="b-description-img_class">IX</span></div><div class="b-description-img_vehicle">[[File:Ship_PZSB509_Izumo_Bajie.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">21,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Pan-Asia Premium Tier&nbsp;IX [[Ship:Battleship|Battleship]].</p><p>Bajie is half-man, half-pig, and one of the main mythological characters in Chinese culture. A wizard who achieved immortality, but was later expelled from the heavens to walk the earth as a punishment for his human passions.</p><p> </p></div>


|Performance=<!-- write text about performance in battles below -->
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
* Pro 2


''{{#var:ship_name}}'' is a Tier IX Pan-Asian premium battleship in World of Warships, and enjoys being the first battleship to enter the game under the Pan-Asian banner.
===Cons===
* Con 1
* Con 2


''{{#var:ship_name}}'''s main armament consists of nine high velocity 410mm guns, featuring good penetration, the typical Japanese battleship dispersion pattern which enjoys an advantage over that of other battleships at long range and long range. Over her sister ''Izumo'' she can boast a slightly improved shell grouping and slightly longer range, in exchange for a slower reload and worse turret traverse. However, just like with ''Izumo'', the awkward turret arrangement will feel uncomfortable when trying to get all three turrets on target.


The survivability of ''{{#var:ship_name}}'' is identical to that of her sister. A reasonably thick armor belt, a turtleback for additional protection and the 57mm main deck are strengths of her when encountering shellfire. At the same time however, large 32mm sections around her bow and her general size leave her vulnerable to sustained HE fire, making light cruisers particularly dangerous. Fair warning, she is exceptionally flammable even with the appropriate captain's skills equipped.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 78900
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


Being very similar to ''[[Izumo]]'', she shares the general playstyle of her sister. Using AP to punish enemy broadsides, in particular those of battleships, while being mobile to avoid getting locked into a position. The biggest threat to ''{{#var:ship_name}}'' are aircraft, as she lacks the AA fire or maneuverability to mitigate damage coming from above. Destroyers also pose a serious threat to her, as ''{{#var:ship_name}}'' will struggle to dodge torpedoes with her slugglish maneuverability while also lacking a powerful secondary armament like ''[[Friedrich der Große]]'' carries.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Improved range and precision compared to Izumo
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Thick armor belt and turtleback with respectable thickness around her magazines, making citadel hits difficult
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Comfortable ballistics and hard hitting AP shells
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 28.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 890
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 25.8
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Poor maneuverability, making torpedoes a serious threat
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Slower gun reload and turret rotation compared to Izumo.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Poor AA defenses
|-
* At close range the high velocity can be a burden, resulting in a lot of overpenetrations on thinly armored targets.
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 16.67
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 16.8
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×3 410mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 25.41
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 32.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 1.9
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 45.0
|}
</div>


<!-- FOR PREMIUM SHIPS: -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | IJN BB dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.2 × range(km) + 84
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.1
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 266
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 120
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 156
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 192
|-
| style="color:inherit;" | • Dispersion at 20 km || style="color:inherit;" | 228
|-
| style="color:inherit;" | • Dispersion at 25 km || style="color:inherit;" | 264
|-
| style="color:inherit;" | • Dispersion at 25.41 km || style="color:inherit;" | 267
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 410 mm HE Type0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 6500
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 30.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 869
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 938.5
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 68
|}
</div>


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->


The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Slot 1''': {{Main Armaments Modification 1}}
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 2''': {{Damage Control System Modification 1}}  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 3''': {{Aiming Systems Modification 1}}
|-
* '''Slot 4''': {{Damage Control System Modification 2}}
| style="color:inherit;" | • Name || style="color:inherit;" | 410 mm AP/APC Type91
* '''Slot 5''': {{Concealment System Modification 1}}
|-
* '''Slot 6''': {{Main Battery Modification 3}}
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 12900
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 870
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 1020
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 68
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 7.0
|}
</div>


|CommanderSkills=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- write text about best set of Commander Skills -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 155 mm HE Type0
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2.0x127mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2100
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 725
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|}
</div>


{{Commander Skills 3 BB
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating11 = 2 <!-- Gun Feeder -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating12 = <!-- Pyrotechnician -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating13 = <!-- Consumables Specialist -->
|-
| rating14 = 2 <!-- Emergency Repair Specialist -->
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
| rating15 = <!-- Incoming Fire Alert -->
|-
| rating16 = 2 <!-- Preventive Maintenance -->
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3.0x155mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 5.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2600
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 925
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 26
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 10.0%
|}
</div>


| rating21 = 3 <!-- Grease the Gears -->
| rating22 =  <!-- Inertial Fuse for HE Shells -->
| rating23 =  <!-- Consumables Enhancements -->
| rating24 = 1 <!-- Vigilance -->
| rating25 = 2 <!-- Priority Target -->
| rating26 =  <!-- AA Gunner -->


| rating31 =  <!-- Super-Heavy AP Shells -->
</div></div></div>
| rating32 = <!-- Long-Range Secondary Battery Shells -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 = 2 <!-- Basics of Survivability -->
| rating35 = 1 <!-- Enhanced Anti-Torpedo Protection -->
| rating36 =  <!-- Expert AA Marksman -->


| rating41 = <!-- Swift in Silence -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating42 = <!-- Improved Secondary Battery Aiming -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating43 = <!-- Close Quarters Combat -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating44 = 2 <!-- Emergency Repair Expert -->
|-
| rating45 = 3 <!-- Concealment Expert -->
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 10
| rating46 = 2 <!-- Fire Prevention Expert -->
|-
}}
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 12 × 2
|-
| style="color:inherit;" | 25 mm || style="color:inherit;" | 28 × 3 + 24 × 1
|}


|Consumables=<!-- write text about selection of Consumables below -->
'''Continuous damage''' — average DPS within each action zone
''{{#var:ship_name}}'' can equip the following consumables:
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* '''Slot 1:''' {{Damage Control Party}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
* '''Slot 2:''' {{Repair Party}}
|-
* '''Slot 3:''' {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}
| style="color:inherit;" | Mid-range || style="color:inherit;" | 290.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 150.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8
|}


|Camouflage=<!-- write text about useful camouflage below -->
'''Damage by shell explosions'''
{{Prem Ship Camo Insert|shiptier=9}}  
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 6 || style="color:inherit;" | 1540 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
|}
</div>
</div></div></div>




|Signals=<!-- write text about best set of signals below -->
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PZSB509_Izumo_Bajie}}


{{Signal Flags
| November Echo Setteseven = 1
| Mike Yankee Soxisix = 1
| India X-Ray = 1
| Juliet Whiskey Unaone =
| Victor Lima = 1
| Hotel Yankee = 1


| November Foxtrot = 3
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| Sierra Mike = 3
{{Ship Consumables Section|consumables=
| India Delta = 3
* '''Slot 1:''' {{Damage Control Party}} (10.0s action, 80.0s cooldown)
| Juliet Yankee Bissotwo = 3
* '''Slot 2:''' {{Repair Party}} (4 charges, 28.0s action, 80.0s cooldown, 394.5 hp/s)
| India Yankee = 3
* '''Slot 3:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown)
| Juliet Charlie = 2
}}


| X-Ray Papa Unaone =
| Sierra Bravo =


}}
==Gallery==
 
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Pan-Asia]]
 
[[Category:Battleships]]
|Ref= <!-- write below -->
[[Category:Tier IX ships]]
<references />
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.8.11.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/dutjby/st_new_german_commander_and_test_ships/ Nov 11, 2019]</span>:
**Preliminary characteristics.
}}
*First became available to players at the end of January 2020 in "Journey to the West" containers.
*Update 0.9.1:
**Fixed armoring of the conning tower.
*Update 0.9.2:
**Updated model and textures.
*Update 0.9.3:
**Minor fixes to textures and ship model.
*Update 0.9.5:
**Small changes to geometry and textures.
*Update 0.10.0:
**The firing range of the secondary battery was increased to 6.95 km.
*Update 0.10.5:
**Fixed geometry and textures of the ship.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 04:22, 30 June 2026


IX
21,500 doubloons

Bajie — Pan-Asia Premium Tier IX Battleship.

Bajie is half-man, half-pig, and one of the main mythological characters in Chinese culture. A wizard who achieved immortality, but was later expelled from the heavens to walk the earth as a punishment for his human passions.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables