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{{#vardefine:ship_name|Puerto Rico}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Ship=PASC610_Puerto_Rico
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was the reward for the first Dockyard event during Christmas 2019, and returned as the reward for the Dockyard event starting in Update 0.11.7.  She has not been available outside those two Dockyard events. (A few were available during a charity event in early 2022, where successful bidders were in the $800+ range.) Additionally, she could also be obtained by purchasing an Admiral pack from preordering the Naval Legends: Cruisers book.


|Anno=<!-- you can write below short description for the ship. it will replace default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_usa.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PASC610_Puerto_Rico.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">41,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.A. Special Tier&nbsp;X [[Ship:Cruiser|Cruiser]].</p><p>After the failure of the second London Naval Treaty but before the outbreak of World War II, the United States began preliminary design works with the intention of building ships specifically tailored for countering cruisers. In 1938, the U.S. Navy High Command provided technical specifications to initiate the preliminary development of cruisers armed with six 305 mm guns and twelve 203 mm guns. Further development resulted in the creation of several draft designs for cruisers equipped with 305 mm main battery guns. Among the designs, the largest and most heavily armed ship featured four triple-gun main battery turrets.</p><p> </p></div>


|Performance={{AA Sidebar Warning Insert}}
===Pros===
* Pro 1
* Pro 2


'''Summary'''
===Cons===
* Con 1
* Con 2


''Puerto Rico'' is a Tier X American large cruiser, with many similarities to Tier IX large cruiser ''[[Ship:Alaska|Alaska]]''. She gains an additional turret and changes to overall ship characteristics.


==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 71650
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


<h4>Armament:</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


''Puerto Rico'' is armed with twelve 305mm rifles housed in four triple mounts. The guns have a range of 18.8km and a long 22 second reload time. The shells are identical to ''Alaska''. ''Puerto Rico''’s AP shells have good alpha strike, and can overmatch 21 mm armor plating, this means that she can overmatch the bow and  stern of British and Pan-Asian lgiht cruisers, as well as other ships with similar armor schemes, additionally, her AP shells have improved ricochet angles found on high tier American heavy cruisers. Her HE shells have 51mm penetration and 27% chance of setting a fire. The shell velocity is the same as ''Alaska'', meaning players must take more lead for long range shots.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.5
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 910
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 20.8
|}
</div>


While the shells are the same, the dispersion values are different from ''Alaska''. The sigma value of 2.2 is good, however ''Puerto Rico''’s guns use Battleship dispersion formula, also found on Tier IX large cruiser ''[[Ship:Kronshtadt|Kronshtadt]]''. The horizontal and vertical dispersion values are also much worse in comparison to ''Alaska''. This can lead to frustrating salvos, but is also balanced out by the potential alpha strike of a twelve gun salvo.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 16.06
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 13.15
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×3 305mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 18.81
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 22.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 2.7
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 30.0
|}
</div>


<h4>Hull:</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard BB dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 10 × range(km) + 60
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.2
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 248
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 110
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 160
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 210
|-
| style="color:inherit;" | • Dispersion at 18.81 km || style="color:inherit;" | 248
|}
</div>


''Puerto Rico'' has a large health pool of 71,650, 28% torpedo damage reduction, and a base speed of 33.5 knots. Her maneuverability is poor, with a slow 15.9-second rudder shift and a large 910-meter turning radius. With her poor maneuverability and large size, she is an easy target to hit, and is susceptible to torpedoes if not careful.  Her minimum concealment of 13 km is quite large in comparison to her 10 km radar, meaning players will be spotted by targets that are not in radar range.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 305 mm HE Mk17 mod. 1
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 4300
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 27.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 808
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 462.3
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 51
|}
</div>


''Puerto Rico''’s armor scheme is similar to that of ''Alaska'' with the 27mm bow and 38 mm deck, which will shrug off most HE and AP shells. Her citadel sits slightly above the waterline and is difficult to citadel consistently. She also features a thicker 30mm upper belt. ''Puerto Rico''’s armor scheme is good at negating citadel hits but it is not advisable to turn out in front of multiple battleships.


As a large cruiser, ''Puerto Rico'' has the increased battleship fire and flood duration unlike traditional cruisers. As she does not have access to the Fire Prevention Expert skill, management of Damage Control Party consumable is vital in order to survive focus fire.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 305 mm AP Mk18 mod. 1
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 8900
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 762
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 517
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 67.5
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 51
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 7.3
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk41
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x127mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1800
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 808
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0%
|}
</div>


<h4>Consumables:</h4>


''Puerto Rico'' has the option to choose between the Hydroacoustic Search and Defensive AA Fire consumables in the same slot. Both consumable choices are standard for Tier X cruisers. Due to her large size and poor maneuverability, Hydroacoustic Search is the recommended consumable choice to aid with dodging torpedoes. While Defensive AA Fire consumable can help deal more damage to carrier planes, Puerto Rico’s AA DPS is not high enough to warrant taking it over Hydroacoustic Search.


''Puerto Rico'' also has access to the Surveillance Radar consumable. Like the high-tier American tech tree heavy cruisers, her radar has a 10km range and a long duration time of 35 seconds. While she cannot fire many salvos during its duration, it is useful when pushing and taking control of key areas.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


''Puerto Rico'' has access to the Repair Party consumable, which has 3 charges that each heal for 14% of her maximum HP. It is to note that the Repair Party only heals 10% of citadel damage taken.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4900
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 8 × 2
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 16 × 4
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 26 × 1
|}


'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 185.5 || style="color:inherit;" | 85% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 420 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 143.5 || style="color:inherit;" | 90% || style="color:inherit;" | 6.0
|}


<h4>Anti-Aircraft and ASW:</h4>
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 6 || style="color:inherit;" | 1680 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–6.0
|}
</div>
</div></div></div>


''Puerto Rico''’s AA DPS is relatively mediocre. Her long-range AA DPS is low at 143.5, and has a low flak count of 6. Her mid-range DPS of 420 can shoot down some planes, but cannot stop strikes entirely. Due to her poor air concealment and poor maneuverability, ''Puerto Rico'' is vulnerable to many carriers. Grouping with allied ships to overlap anti-aircraft auras is recommended in games with carriers.


''Puerto Rico'' gets access to 8km ASW airstrikes, allowing her to deal damage to submarines from a distance.
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PASC610_Puerto_Rico}}




<h4>Battle Performance:</h4>
<!-- Consumables have to be tagged individually on a slot by slot basis -->
 
{{Ship Consumables Section|consumables=
''Puerto Rico'' is a mid range cruiser, relying on alpha strike over damage per minute in order to win flanks and win games. Using her twelve gun AP salvos with improved ricochet angles, she can punish mistakes made by enemy cruisers and battleships. While she has access to Surveillance Radar, her large size and poor concealment means she should not rush to use it on destroyers.
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
 
* '''Slot 2:''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
Due to her gun set up, ''Puerto Rico'' is flexible in pushing and kiting as long as all of her guns are firing for maximum damage output. Her long reload time, slower shell velocity combined with good alpha strike and improved AP penetration angles means aggressive play is rewarded. However, the downsides of battleship fire/flood duration, poor concealment, and bad maneuverability characteristics means a good balance of aggressive and passive play is required to perform well in ''Puerto Rico''
* '''Slot 3:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) '''or''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown)
 
* '''Slot 4:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 358.2 hp/s)
 
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
* High HP pool
* Armored midsection
* Waterline citadel
* 38mm deck
* Improve AP ricochet angles
* Twelve 305mm guns
* Access to 10km {{Surveillance Radar}}
 
 
 
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* Large target
* Long reload time
* Guns use Battleship dispersion formula
* Slower shell velocity
* Poor AA DPS and low flak count
* Massive turning radius and slow rudder shift
* Large concealment
 
<br />
 
|Research=<!-- write text about priority sequence of research below -->
As a special ship, ''{{#var:ship_name}}'' doesn't have any modules to research.
 
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
|Upgrades=<!-- write text about best upgrades below, add <nowiki>&nbsp;*</nowiki> after upgrade link to designate that another upgrade may be viable -->
 
The recommended upgrades for ''{{#var:ship_name}}'' in Randoms are as follows:
* '''Slot 1'''{{Main Armaments Modification 1}}
* '''Slot 2'''{{Damage Control System Modification 1}} ''or'' {{Surveillance Radar Modification 1}}
* '''Slot 3'''{{Aiming Systems Modification 1}}
* '''Slot 4'''{{Propulsion Modification 1}}
* '''Slot 5'''{{Concealment System Modification 1}}
* '''Slot 6''':  {{Main Battery Modification 3}}
 
'''Slot 6''': For most players, {{Main Battery Modification 3}} is recommended as it significantly speeds up her reload time. If the player finds the base gun range too short, {{Gun Fire Control System Modification 2}} is a viable alternative though keep in mind her slow shells still make it difficult to land shells on target.  
 
|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. -->
 
{{Commander Skills 3 CR
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
| rating11 = 2 <!-- Grease the Gears -->
| rating12 =  <!-- Swift Fish -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 = 2 <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 =  <!-- Last Stand -->
 
| rating21 =  <!-- Pyrotechnician -->
| rating22 =  <!-- Fill the Tubes -->
| rating23 = 2 <!-- Consumables Enhancements -->
| rating24 =  <!-- Eye in the Sky -->
| rating25 = 2 <!-- Priority Target -->
| rating26 = 1 <!-- Expert AA Marksman -->
 
| rating31 =  <!-- Heavy HE and SAP Shells -->
| rating32 =  <!-- Enhanced Torpedo Explosive Charge -->
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 = 2 <!-- Heavy AP Shells -->
| rating35 = 3 <!-- Superintendent -->
| rating36 = 2 <!-- Survivability Expert -->
 
| rating41 = 3 <!-- Top Grade Gunner -->
| rating42 =  <!-- Outnumbered -->
| rating43 =  <!-- Radio Location -->
| rating44 =  <!-- Inertial Fuse for HE Shells -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 =  <!-- AA Gunner -->
}}
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' can equip the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
* '''Slot 3:''' {{Surveillance Radar}} '''or''' {{Catapult Fighter}} '''or''' {{Spotting Aircraft}}
* '''Slot 4:''' {{Repair Party}}


|Camouflage={{Prem Ship Camo Insert|shiptier=10}}
==Gallery==
 
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|Signals=<!-- write text about best set of signals below -->
 
{{Signal Flags
| November Echo Setteseven = 2 <!-- +5% AA damage -->
| Mike Yankee Soxisix = 1 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| India X-Ray = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
| Juliet Whiskey Unaone =  <!-- +15% flood, +5% you detonate -->
| Victor Lima = 1 <!-- +1/0.5% (160mm) fire, +4% flood -->
| Hotel Yankee = 1 <!-- ram someone -->
 
| November Foxtrot = 2 <!-- -5% Consumables reload -->
| Sierra Mike = 2 <!-- +5% speed -->
| India Delta = 3 <!-- +20% HP from Repair Party -->
| Juliet Yankee Bissotwo = 2 <!-- -20% flood duration -->
| India Yankee = 3 <!-- -20% Fire duration -->
| Juliet Charlie = 1 <!-- No Detonate -->
 
| X-Ray Papa Unaone = <!-- +15% Smoke Gen action time -->
| Sierra Bravo = 2 <!-- +10% Hydro action time; -10% DFAA reload time -->
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', YEAR</h2>
===Construction===
:Builder: Yard; City, Country
:Laid down: DD MONTH YEAR
:Launched: DD MONTH YEAR
:Commissioned: DD MONTH YEAR
----
===Specifications===
:38,700 tons displacement, standard
:850 ft length
:104.5 ft beam
:31.25 ft draft
----
====Machinery====
:
----
====Performance====
:33.6 knots at 212,000 shaft horsepower
:XX nm at XX knots
----
====Armor====
:Main belt:
:Upper belt:
:Torpedo bulkhead:
:Decks:
:Bulkheads:
:Barbettes and Turrets:
:Conning tower:
----
====Armament====
=====Main=====
: 4x3 12"/50 mk.8
=====Secondary=====
: 8x2 5"/38
=====Anti-aircraft=====
:
=====Torpedoes=====
:
----
====Aircraft====
=====Total=====
:
=====Fighters=====
:
===== Bombers=====
:
}}</div>
[[File:PICTURE.JPG|none|thumb|x350px|link=|CAPTION.]]
 
===History===
In the early 1930s, a new class of warship emerged: the super-cruiser. These warships would be specialized cruiser-killers - designed to be larger, more heavily armed, and more armored than their smaller, treaty-limited kin, these warships echoed the spirit of battlecruisers - armed well enough to defeat cruisers, while remaining fast enough to evade enemy battleships. Soon enough, the Kriegsmarine was constructing what would become the ''Deutschland''-class ''Panzerschiffe'', prompting the French Marine Nationale to begin the design of the ''[[Dunkerque]]''-class battleships as a response - a "cruiser-killer-killer", effectively touching off the kind of arms race that the London and Washington Naval Treaties were designed to stop. It was these developments, as well as reports of a Japanese supercruiser project -- the B-65 -- which prompted the United States Navy to begin designing their own super-cruiser, what would become known as the ''[[Alaska]]''-class. Ironically, it was the design of the ''Alaskas'' that prompted the IJN into beginning serious work on the B-65.
 
During the design of the ''Alaskas'', a multitude of different designs were considered, with various permutations of 8" and 12" main batteries. The largest of these designs emerged in 1940; a gargantuan 38,700-ton design known as "CA2-D". This design would have carried a whopping dozen 12" guns, mounted in four triple turrets in ABXY configuration, a secondary battery of sixteen 5" rifles, and a propulsion plant running at 212,000 shp pushing the ship to a maximum speed of 33.5 knots. Such a ship would have truly blurred the line between the supercruiser and the fast battleship. Perhaps unsurprisingly, this permutation of the ''Alaska'' never left the drawing board - at that point, why not just build a battleship?
 
Of the six ''Alaska''-class cruisers that were planned, only three were laid down. As a reflection of these ships' intermediate status between the classical heavy cruiser and the battleship, these ships would be named for neither city nor state, but for United States territories. The first two, ''Alaska'' and ''Guam'', were completed by the New York Shipbuilding Corporation. Commissioned in 1944, these two ships saw limited service in the Pacific, as the war rapidly drew to a close. By that point, these cruisers had no true raison d'être; the Imperial Japanese Navy had been practically obliterated, and its once-vast fleet of cruisers mostly rested at the bottom of the ocean. The emergence of naval aviation as the primary weapon against ships of any size also almost indubitably highlighted the obsolescence of the super-cruiser concept. The last three ships of the class, ''Philippines'', ''Puerto Rico'', and ''Samoa'', were already delayed due to resource allocation to higher-priority warships; their hulls had not been laid down before they were cancelled in June 1943. ''Hawaii'', already under construction, was not cancelled - she was still on the slipways on V-J Day and launched in November 1945. Several studies were considered briefly in the postwar era - conversion to an aircraft carrier, as a guided missile cruiser, a command ship, and almost a decade later, as a Polaris cruiser, but the spirit of postwar defense expenditure reductions prevailed. Construction officially halted in April of 1947, and the incomplete hull laid unused for until her scrapping in 1960.
 
====Design====
 
====Service====
 
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of U.S.A.]]
 
[[Category:Cruisers]]
|Ref= <!-- write below -->
[[Category:Tier X ships]]
<references />
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
# [https://en.wikipedia.org/wiki/Alaska-class_cruiser ''Alaska''-class cruiser - Wikipedia]
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.8.8.
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/cr98dz/st_poltava_puerto_rico/ Aug 16, 2019]</span>:
**Preliminary characteristics.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/dhqyq9/st_changes_to_test_ships/ Oct 14, 2019]</span>:
**Sigma parameter was changed from 1.9 to 2.2.
*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/dq4m47/st_changes_to_test_ships/ Nov 1, 2019]</span>:
**Detectability range by sea decreased from 17.6 to 16.56 km.
**Detectability range by air decreased from 11.86 to 11.16 km.
**Detectability after firing main guns in smoke decreased from 14.27 to 13.15 km.
}}
*Available via completing the Dockyard in Update 0.8.11.
*Update 0.9.1:
**Fixed display of secondary battery in the characteristics of the ship.
*Update 0.10.0:
**The firing range of the secondary battery was increased to 7.3 km.
*Update 0.11.3:
**Minor fixes to geometry and textures of the ship.
*Update 0.11.5:
**Minor fixes to geometry and textures of the ship.
*Available via completing the dockyard starting in Update 0.11.7.
*Update 12.1:
**Improved the geometry and textures of the ship.
*Update 12.10:
**Fixed an audio issue with the ship's horn that caused it to have a low volume in certain situations.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 03:36, 30 June 2026


X
41,500 doubloons

Puerto Rico — U.S.A. Special Tier X Cruiser.

After the failure of the second London Naval Treaty but before the outbreak of World War II, the United States began preliminary design works with the intention of building ships specifically tailored for countering cruisers. In 1938, the U.S. Navy High Command provided technical specifications to initiate the preliminary development of cruisers armed with six 305 mm guns and twelve 203 mm guns. Further development resulted in the creation of several draft designs for cruisers equipped with 305 mm main battery guns. Among the designs, the largest and most heavily armed ship featured four triple-gun main battery turrets.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables