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{{#vardefine:ship_name|Minegumo}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale on 16 Feburary 2024.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Premium"></span><span class="b-description-img_class">IX</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSD719_Minegumo.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">18,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Japan Premium Tier&nbsp;IX [[Ship:Destroyer|Destroyer]].</p><p>An Asashio-class destroyer. Ten ships in this series were built between 1935 and 1939, following a design created after Japan departed from international treaties aimed at restricting naval armament. In the Pacific War, Minegumo played a role in the invasions of Malaya, the Philippines, and the Dutch East Indies. She also took part in the Battle of the Java Sea and frequently transported reinforcements as part of the Tokyo Express. However, on March 5, 1943, during another transport mission, the destroyer was sunk by an American squadron in Blackett Strait.</p><p> </p></div>


The Asashio-class was a group of 10 destroyers that were built for the Imperial Japanese Navy between 1937 and 1939. The Asashio’s were designed as an improvement over the preceding Shiratsuyu-class destroyers. The Japanese government allows the London Naval Treaty to expire without ratification whose limitations disallowed improvements to the Shiratsuyu class without exceeding limits. No longer adhering to limitations, the displacement and hull length of the Asashio class were increased to improve the speed and operational range. 
===Pros===
* Pro 1
* Pro 2


''{{#var:ship_name}}'' was laid down March 22, 1937 and launched November 4, 1937. She began the war escorting troop convoys in the Dutch East Indies. She was one of the destroyers present in the Battle of the Java Sea and contributed to the victory against the ABDA fleet. She served as an escort in the Battle of Midway and the Eastern Solomons before transferring to the “Tokyo Express” for the Solomon Island transport operations.
===Cons===
* Con 1
* Con 2


In this role she would be heavily damaged by an air attack on October 5, 1942. She would return in early 1943 and continue transport operations. However soon after she would run into a USN Cruiser-Destroyer task force during a transport run and would be sunk in the ensuing battle.


|Performance=
==Ship Stats==
{{AA Sidebar Warning Insert}}
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<!--
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
Insert the PERFORMANCE SECTION below.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 15100
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


<h4>The Ship</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' is a Japanese destroyer that shares the same play style that captains of the Japanese “torpedo boat” Destroyer line will be familiar with. She has excellent concealment and some of the most potent torpedoes found at her tier. Her biggest differentiating trait is her ability to use two different types of torpedoes simultaneously in battle while her tech tree counterparts, while also having access to multiple types of torpedoes, can only take one.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


''{{#var:ship_name}}'' has the same hull as her sister. Her hull is covered with 19mm plating. The hull plating is thin enough for most AP to overpenetrate the hull and is thick enough to bounce AP at steep angles up to 270 mm in caliber . Her superstructure is 13mm thick and gun mounting is 20mm thick. She will be most vulnerable to HE shells which have no trouble penetrating any part of her hull, likewise a well placed hit will easily knock out her hull modules.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 35.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.7
|}
</div>


''{{#var:ship_name}}'' is quite slow for her tier with a base speed of 36 knots but has decent maneuverability with a 640 m turning circle and a  rudder shift time of 3.6 seconds. Her base hit point total is 15,100 and can be increased to 18,250 using <u>Survivability Expert</u>. Her base concealment is 6.6km and can be reduced to 5.4km using <u>Concealment Expert</u> and {{Concealment System Modification 1}}, currently the lowest detectability possible at Tier IX.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 6.63
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.02
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.55
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.02
|}
</div>


<h4>Armament</h4>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×2 127mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 10.95
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 6.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 26.1
|}
</div>


''{{#var:ship_name}}'' uses the same guns and turret layout as her sister Asashio, six 127 mm guns in an A-XY turret layout, with two superfiring turrets facing aft and one turret facing forward. Her turret handling is similar to other vessels using the 127mm/50 Type 3 guns, her turrets have generous firing arcs both forward and aft however turret traverse is quite slow and it is difficult for her to keep her guns on target in a short ranged knife fight. Her base reload is long at 6 seconds but somewhat makes up for it with her high alpha HE shells, while she still lacks the damage per minute values of the more gun oriented destroyers she can deal a noticeable amount of damage to an unprepared enemy destroyer. Her AP shells are less impressive and are mostly useful against lightly armored cruisers at short range. She shares the same shell ballistics as the other ships mounting the 127mm/50 Type 3 guns.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 97
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 10.95 km || style="color:inherit;" | 97
|}
</div>


Similar to ''[[Asashio]]'' and ''[[Yugumo]]'', ''{{#var:ship_name}}'' carries two quadruple torpedo launchers. Minegumo has the option of two torpedoes: the long range but slow Type 93 Torpedoes, or the fast but incredibly short ranged Type F3 Torpedoes. Her unique trait that sets her apart from the main line Japanese destroyers is the ability to take both types of torpedoes into battle at the same time. If a captain wishes to switch the type of torpedo they are using, switching between them takes 5 seconds. ''{{#var:ship_name}}'' is able to easily choose which torpedo to launch depending on the engagement she is in. Both torpedo options have a 100 second long reload and switching the torpedo type during reload will extend it by 5 seconds.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type1
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2150
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 9.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|}
</div>


<h4>Consumables</h4>
''{{#var:ship_name}}'' only comes with the standard set of consumables: {{Damage Control Party}}, {{Engine Boost}}, and {{Smoke Generator}}. In exchange for the ability to launch two different types of torpedoes in battle she does not get access to a torpedo reload booster like ''Yugumo''. Her consumables are best used defensively to break line of sight or escape unfavorable matchups. The engine boost can be necessary to somewhat mitigate her low base speed.


<h4>Anti-Aircraft</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The anti-aircraft armament of ''{{#var:ship_name}}'' is poor. She only has access to a short ranged aura that extends out to 2.5 km with 10.50 dps of continuous damage. She has no ability to throw up flak clouds and is only able to attack aircraft once they are into or about to enter their attack run. Her best defense against aircraft will be avoiding detection, using her smoke screen if necessary. Captains are free to leave her anti-aircraft armament enabled as the range only extends out to her detection from the air.  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm AP Type0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 915
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 23
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PJPT065 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PJPT066
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT065 || style="color:inherit;" | PJPT066
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 100.0 || style="color:inherit;" | 100.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 58700 || style="color:inherit;" | 59600
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.5 || style="color:inherit;" | 0.2
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 57 || style="color:inherit;" | 77
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.7 || style="color:inherit;" | 1.5
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 3.55% || style="color:inherit;" | 3.61%
|}
</div>


<h4>Battle Performance</h4>
</div></div></div>
''{{#var:ship_name}}'' is first and foremost a torpedo oriented combatant. Her low detection and hard hitting torpedoes make her one of the best options to catch an enemy vessel off guard. She performs well on a flank away from the main battle launching torpedoes at unsuspecting large vessels. When using the Type 93 torpedoes vessels that are not heavily maneuvering or moving slowly will be your best targets with their attention likely elsewhere.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
In a cap contesting role she will be able to outspot most and counter spot any enemy destroyers that she faces. In most cases it is not recommended to engage offensively with her guns unless the opponent is already at a disadvantage. In a gun fight it is best to retreat while using her rear oriented armament to return fire. Her Type F3 Torpedoes are a good option to flush out enemy destroyers that may be hiding in smoke screens.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 25 mm || style="color:inherit;" | 2 × 2
|}


If a captain is bold they can get to within range of larger vessels to use the much faster Type F3 torpedoes for a higher chance of hitting but captains will need to be cautious of the 1 km difference between her lowest detection radius and F3 torpedo range.
'''Continuous damage''' — average DPS within each action zone
 
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
 
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
{{CombatCapability
|-
|name=Alternative Torpedoes
| style="color:inherit;" | Mid-range || style="color:inherit;" | 10.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.5
|icon=AlternativeTorpedoModule.png
|}
|description=Minegumo can switch between '''Alternate Torpedo-Types''' in battle.
</div>
|requirements=Alternative torpedo mode can be toggled at will.
</div></div></div>
|effects=
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
*Torpedo-type switching time: 5 seconds
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
*Type93: 57 knots, 15 km range, 20,967 damage
{| class="wikitable" style="margin:0; color:inherit; width:100%"
*Type F3 mod. 1: 77 knts, 6.5 km range, 21,367 damage
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
}}
|-
 
| style="color:inherit;" | • Max damage || style="color:inherit;" | 4600
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
|-
* High damage on her HE shells.
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
* Ability to switch between two types of torpedoes in battle
|-
* High damage and either fast or long range torpedoes.
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1
* Excellent concealment, tied for the lowest detection achievable at Tier IX.  
|-
 
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
|}
* Low base top speed
</div>
* Slow main battery reload with ineffective AP shells
</div></div></div>
* Slow turret traverse on the main battery guns
* Poor AA defenses.
 
|Research=
<!-- Check this!  Some do.-->
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
 
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
''{{#var:ship_name}}'' should be tailored toward improving her concealment and torpedo armament first, second priority should be placed in her survivability. Her main guns are not as impactful as her torpedoes.


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->


The recommended upgrades are:
<!-- Add the ship code here to populate the upgrade table -->
* '''Slot 1''':  {{Main Armaments Modification 1}}
{{Ship Upgrades Section|code=PJSD719_Minegumo}}
* '''Slot 2''':  {{Engine Room Protection}}
* '''Slot 3''':  {{Torpedo Tubes Modification 1}}
* '''Slot 4''':  {{Propulsion Modification 1}}
* '''Slot 5''':  {{Concealment System Modification 1}}
* '''Slot 6''':  {{Torpedo Tubes Modification 2}}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
{{Commander Skills 3 DD
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->


| rating11 = 0 <!-- Grease the Gears -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating12 = 2 <!-- Liquidator -->
{{Ship Consumables Section|consumables=
| rating13 = 1 <!-- Consumables Specialist -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
| rating14 = 1 <!-- Gun Feeder -->
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
| rating15 = 1 <!-- Incoming Fire Alert -->
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
| rating16 = 3 <!-- Preventive Maintenance -->
 
| rating21 = 1 <!-- Demolition Expert -->
| rating22 = 2 <!-- Swift Fish -->
| rating23 = 1 <!-- Consumables Enhancements -->
| rating24 = 0 <!-- Extra-Heavy Ammunition (AP and ASW) -->
| rating25 = 1 <!-- Priority Target -->
| rating26 = 3 <!-- Last Stand -->
 
| rating31 = 1 <!-- Main Battery & AA Specialist -->
| rating32 = 3 <!-- Fill the Tubes -->
| rating33 = 2 <!-- Adrenaline Rush -->
| rating34 = 0 <!-- Inertial Fuse for HE Shells -->
| rating35 = 1 <!-- Superintendent -->
| rating36 = 2 <!-- Survivability Expert -->
 
| rating41 = 1 <!-- Main Battery & AA Expert -->
| rating42 = 2 <!-- Swift in Silence -->
| rating43 = 2 <!-- Radio Location -->
| rating44 = 1 <!-- Fearless Brawler -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 = 1 <!-- Dazzle -->
}}
}}
<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->
|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Smoke Generator}} &ndash; 3 charges
* '''Slot 3:''' {{Engine Boost}} &ndash; 3 charges
|Camouflage={{Prem Ship Camo Insert|shiptier=9}}
|Signals=<!-- write text about best set of signals below -->
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Juliet Charlie          =  <!-- No Detonate -->
| India Yankee            =  <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            =  <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
| Juliet Whiskey Unaone  =  <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven=  <!-- +5% AA damage -->
| Sierra Mike            =  <!-- +5% speed -->
| November Foxtrot        =  <!-- -5% Consumables reload -->
| India Delta            =  <!-- +20% HP from Repair Party -->


| X-Ray Papa Unaone      =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo            =  <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 1937</h2>
===Construction===
:Builder: Fujinagata Shipyards
:Laid down: 22 March, 1937
:Launched: 4 November 1937
:Commissioned: 4 April 1938
----
===Specifications===
:2,370 tons displacement, standard
:111m length
:10.386m beam
:3.7m draft (mean)
----
====Machinery====
:3 boilers, 2 turbines
----
====Performance====
:35 knots at 50,000 shaft horsepower
:5,700nm range at 10 knots
----
====Armament====
=====Main=====
:6 (3x2) 12.7cm/50 Type 3 DP guns
=====Anti-Aircraft=====
:Up to 28 Type 96 25mm AA guns
:Up to 4 Type 93 13.2mm AA guns
=====Torpedoes===== 
:8 (2x4) 610mm torpedo tubes
----
====Aircraft====
:None.
}}
</div>
 
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[[Category:Ships of Japan]]
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{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 12.11.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|493}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|501}}:
**With the release of Update 13.0:
***Torpedo reload time increased from 90 to 100 s.
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*Update 13.1:
**Available in the Armory and Premium Shop, as well as a potential drop from Battle of the Java Sea containers. The standard containers had a 0.5% of dropping her, while the premium containers had a 6%.
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Revision as of 02:41, 30 June 2026


IX
18,000 doubloons

Minegumo — Japan Premium Tier IX Destroyer.

An Asashio-class destroyer. Ten ships in this series were built between 1935 and 1939, following a design created after Japan departed from international treaties aimed at restricting naval armament. In the Pacific War, Minegumo played a role in the invasions of Malaya, the Philippines, and the Dutch East Indies. She also took part in the Battle of the Java Sea and frequently transported reinforcements as part of the Tokyo Express. However, on March 5, 1943, during another transport mission, the destroyer was sunk by an American squadron in Blackett Strait.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables