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Ship:La Pampa

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{{Template:WoWs_Ghost_Ship
{{#vardefine:ship_name|La Pampa}}
|shipname=La Pampa
__NOTOC____NOEDITSECTION__
|shipcode=PVSD710_La_Pampa
|nation=pan_america
<!-- nations are japan, usa, ussr, uk, germany, europe, pan_asia, france, commonwealth, italy, pan_america, netherlands, spain (case sensitive) -->
|shipclass=Destroyer
<!-- classes are Destroyer, Battleship, Cruiser, AirCarrier, Submarine (case sensitive) -->
|shiptier=10
<!-- enter a number from 1 to 10, 11 for supers -->
|ancestorship=
|childship=
<!-- ancestor and child must be ship codes -->
|researchcost=
|purchasecost=
|status=2
<!-- 0=techtree, 1=premium, 2=special -->
|anno=A Battle-class destroyer built in the 1940s according to a project that took into account the real experience of war. While still on the slipway, the destroyer could have been purchased by the government of Argentina, which in the post-war decades sought to strengthen its navy by purchasing "surplus" ships from Great Britain and the U.S. La Pampa differs from her British counterparts with her enhanced torpedo armament thanks to the installation of a third torpedo launcher.
|promo=''{{#var:ship_name}}'' was first released for sale on 13 November 2024.


|hitpoints=18,800
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_pan_america.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PVSD710_La_Pampa.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">31,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Pan-America Special Tier&nbsp;X [[Ship:Destroyer|Destroyer]].</p><p>A Battle-class destroyer built in the 1940s according to a project that took into account the real experience of war. While still on the slipway, the destroyer could have been purchased by the government of Argentina, which in the post-war decades sought to strengthen its navy by purchasing "surplus" ships from Great Britain and the U.S. La Pampa differs from her British counterparts with her enhanced torpedo armament thanks to the installation of a third torpedo launcher.</p><p> </p></div>
|armorplating=19
|armorbelt=19
|maximumspeed=34.0
|turningcircle=560
|ruddershifttime=4.2
|surfaceconcealment=7.13
|aerialconcealment=3.52


<!-- Sub specifics -->
===Pros===
|bowtorpcount=
* Pro 1
|sterntorpcount=
* Pro 2
|subtorploaders=
<!-- loaders in format b/s (ex: 3/1) -->
|homingtorpedoname=
|homingtorpedodamage=
|homingtorpedorange=
|homingtorpedospeed=
|homingtorpedoconcealment=


|sonarreloadtime=
===Cons===
|pingvelocity=
* Con 1
|pingwidth=
* Con 2
|onepingduration=
|twopingduration=
|pingmaximumrange=


|periscopedepthconcealment=
|maximumdepthconcealment=
|maximumsubmergedspeed=
|divingplaneshifttime=
|maximumdivingspeed=
|divecapacity=
|divedepletionrate=
|diverechargerate=


|mainbatteryname=113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount
==Ship Stats==
|mainbatterylayout=2x2
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|mainbatteryreload=3.3
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|mainbatteryturntime=9.0
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|mainbatteryrange=12.3
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|mainbatterydispersion=107
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 18800
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


|shell1type=HE
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|shell1name=113 mm HE 5crh
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|shell1damage=1,700
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|shell1firechance=8
|-
|shell1velocity=746
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|shell1weight=25
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|shell2type=AP
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|shell2name=113 mm SAP 55 lb
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|shell2damage=2,100
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|shell2velocity=746
|-
|shell2weight=25
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 34.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 560
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.5
|}
</div>


<!-- use this for surface launchers and sub dumb torps -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|torpedolaunchername=533 mm Quintuple Launcher
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|torpedolaunchercount=3x5
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|torpedoname=533 mm Mk 17/Mk IXM
|-
|torpedoreload=130.0
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.13
|torpedoturntime=7.2
|-
|torpedodamage=17,500
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.52
|torpedorange=10.5
|-
|torpedospeed=66
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.51
|torpedoconcealment=1.3
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.52
|}
</div>


|secondarybatteryrange=
</div></div></div>
|secondarybatterytype=
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- type as in HE or SAP, etc -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2×2 113mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 12.3
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 3.3
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 18.2
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 9.0
|}
</div>


|secondarygun1=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun1count=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun1rof=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun1damage=
|-
|secondarygun1velocity=
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|secondarygun1firechance=
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 107
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 12.3 km || style="color:inherit;" | 107
|}
</div>


|secondarygun2=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun2count=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun2rof=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun2damage=
|-
|secondarygun2velocity=
| style="color:inherit;" | • Name || style="color:inherit;" | 113 mm HE 5crh
|secondarygun2firechance=
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 746
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 24.95
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 19
|}
</div>


|secondarygun3=
|secondarygun3count=
|secondarygun3rof=
|secondarygun3damage=
|secondarygun3velocity=
|secondarygun3firechance=


|secondarygun4=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun4count=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun4rof=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun4damage=
|-
|secondarygun4velocity=
| style="color:inherit;" | • Name || style="color:inherit;" | 113 mm SAP 55 lb
|secondarygun4firechance=
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2100
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 746
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 25
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 67.5
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 19
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PVPT008
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 130.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 49200
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.96%
|}
</div>


|aagun1name=113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount
</div></div></div>
|aagun1count=2x2
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|aagun2name=40 mm/56 OQF Mk.XI on a Mk.V mount
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|aagun2count=3x2
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
|aagun3name=40 mm/56 OQF on a Boffin mount
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|aagun3count=3x1
|-
|aagun4name=n/a
| style="color:inherit;" | 40 mm || style="color:inherit;" | 3 × 1
|aagun4count=n/a
|-
|longrange=5.8
| style="color:inherit;" | 40 mm || style="color:inherit;" | 1 × 2
|longdps=46
|-
|midrange=3.5
| style="color:inherit;" | 40 mm || style="color:inherit;" | 2 × 2
|middps=137
|}
|shortrange=n/a
|shortdps=n/a
|flakrange=5.8
|flakcount=2
|flakdamage=1,540


|aircraft1name=
'''Continuous damage''' — average DPS within each action zone
|aircraft1hitpoints=
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
|aircraft1type=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|aircraft1speed=
|-
|aircraft1squadronsize=
| style="color:inherit;" | Mid-range || style="color:inherit;" | 136.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|aircraft1attacksize=
|}
|aircraft1ondeck=
</div>
|aircraft1preparationtime=
</div></div></div>
|aircraft1detectability=
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|aircraft1ordnancename=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|aircraft1payloadsize=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|aircraft1ordnancedamage=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|aircraft1ordnancechance=
|-
|aircraft1ordnancepenetration=
| style="color:inherit;" | • Max damage || style="color:inherit;" | 5000
|aircraft1torpedospeed=
|-
|aircraft1armingdistance=
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
 
|-
|aircraft2name=
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1
|aircraft2hitpoints=
|-
|aircraft2type=
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|aircraft2speed=
|}
|aircraft2squadronsize=
</div>
|aircraft2attacksize=
</div></div></div>
|aircraft2ondeck=
|aircraft2preparationtime=
|aircraft2detectability=
|aircraft2ordnancename=
|aircraft2payloadsize=
|aircraft2ordnancedamage=
|aircraft2ordnancechance=
|aircraft2ordnancepenetration=
|aircraft2torpedospeed=
|aircraft2armingdistance=
 
|aircraft3name=
|aircraft3hitpoints=
|aircraft3type=
|aircraft3speed=
|aircraft3squadronsize=
|aircraft3attacksize=
|aircraft3ondeck=
|aircraft3preparationtime=
|aircraft3detectability=
|aircraft3ordnancename=
|aircraft3payloadsize=
|aircraft3ordnancedamage=
|aircraft3ordnancechance=
|aircraft3ordnancepenetration=
|aircraft3torpedospeed=
|aircraft3armingdistance=
 
|aircraft4name=
|aircraft4hitpoints=
|aircraft4type=
|aircraft4speed=
|aircraft4squadronsize=
|aircraft4attacksize=
|aircraft4ondeck=
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|aircraft4ordnancename=
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|aircraft4ordnancedamage=
|aircraft4ordnancechance=
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|aircraft4torpedospeed=
|aircraft4armingdistance=
 
|aircraft5name=
|aircraft5hitpoints=
|aircraft5type=
|aircraft5speed=
|aircraft5squadronsize=
|aircraft5attacksize=
|aircraft5ondeck=
|aircraft5preparationtime=
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|aircraft5ordnancename=
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|aircraft5torpedospeed=
|aircraft5armingdistance=
 
|Performance=*
 
{{CombatCapability
|name=Covert Consumable Readiness
|icon=PanAmCombatInstructions.png
|description=La Pampa is equipped with the '''Covert Consumable Readiness''' combat instruction, which provides a significant reduction to consumable reload time. It can be activated after hitting enemy ships torpedoes or by remaining unpsotted.
|requirements=Can only be used after hitting enemy ships with any torpedo hits or while being unspotted.<br>Progress per 10 seconds while unspotted: 5%<br>Progress per torpedo hit: 25%
|effects=
*Consumable preparation and reload time: -85%
*Action time: 30 seconds
}}
 
|Pros=*
 
|Cons=*
 
|Research=
<!-- Check this!  Some do.-->
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
 
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 
The recommended upgrades are:
* '''Slot 1''': 
* '''Slot 2''': 
* '''Slot 3''': 
* '''Slot 4''': 
* '''Slot 5''': 
* '''Slot 6''': 
 
|CommanderSkills=<!-- write text about best set of Commander Skills below -->
 
<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->
{{Commander Skills 3 DD
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->  


| rating11 =  <!-- Grease the Gears -->
| rating12 =  <!-- Liquidator -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 =  <!-- Preventive Maintenance -->


| rating21 =  <!-- Demolition Expert -->
<!-- Add the ship code here to populate the upgrade table -->
| rating22 =  <!-- Swift Fish -->
{{Ship Upgrades Section|code=PVSD710_La_Pampa}}
| rating23 =  <!-- Consumables Enhancements -->
| rating24 =  <!-- Extra-Heavy Ammunition (AP and ASW) -->
| rating25 = <!-- Priority Target -->
| rating26 =  <!-- Last Stand -->


| rating31 =  <!-- Main Battery & AA Specialist -->
| rating32 =  <!-- Fill the Tubes -->
| rating33 =  <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 =  <!-- Superintendent -->
| rating36 =  <!-- Survivability Expert -->


| rating41 =  <!-- Main Battery & AA Expert -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating42 = <!-- Swift in Silence -->
{{Ship Consumables Section|consumables=
| rating43 =  <!-- Radio Location -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
| rating44 =  <!-- Fearless Brawler -->
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 220.0s cooldown)
| rating45 =  <!-- Concealment Expert -->
* '''Slot 3:''' {{Torpedo Reload Booster}} (2 charges, 1.0s action, 330.0s cooldown)
| rating46 =  <!-- Dazzle -->
* '''Slot 4:''' {{Repair Party}} (2 charges, 28.0s action, 80.0s cooldown, 94 hp/s)
}}
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Smoke Generator}} &ndash; 3 charges
* '''Slot 3:''' {{Torpedo Reload Booster}} &ndash; 2 charges
* '''Slot 4:''' {{Repair Party}} &ndash; 2 charges
|Camouflage={{Prem Ship Camo Insert|shiptier=10}}
|Signals=<!-- write text about best set of signals below -->
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Juliet Charlie          =  <!-- No Detonate -->
| India Yankee            =  <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            =  <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
| Juliet Whiskey Unaone  =  <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven=  <!-- +5% AA damage -->
| Sierra Mike            =  <!-- +5% speed -->
| November Foxtrot        =  <!-- -5% Consumables reload -->
| India Delta            =  <!-- +20% HP from Repair Party -->


| X-Ray Papa Unaone      = <!-- +15% Smoke Gen action time -->
==Gallery==
| Sierra Bravo            =  <!-- +10% Hydro action time;  -10% DFAA reload time -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
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===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
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====Machinery====
:12 boilers, 3 turbines [e.g.]
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====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
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====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
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====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
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====Aircraft====
:Three (3) ? float planes, one catapult
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[[Category:Ships of Pan-America]]
 
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier X ships]]
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{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 13.8.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|550}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|556}}:
**Removed the unintended ability to fire torpedoes in single-launch mode.
*{{WoWS DevBlog Link Insert|564}}:
**Torpedo launcher reload time increased from 125 to 130 s.
**Specialized Repair Teams consumable replaced with Repair Party with the following parameters:
***HP per second: +94.
***Action time: 28 s.
***Cooldown time: 80 s.
***Number of charges: 2.
}}
*Update 13.10:
**Available in the Armory for 380 La Pampa Tokens during the Voyage to La Pampa event.
}}
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Revision as of 04:19, 30 June 2026


X
31,000 doubloons

La Pampa — Pan-America Special Tier X Destroyer.

A Battle-class destroyer built in the 1940s according to a project that took into account the real experience of war. While still on the slipway, the destroyer could have been purchased by the government of Argentina, which in the post-war decades sought to strengthen its navy by purchasing "surplus" ships from Great Britain and the U.S. La Pampa differs from her British counterparts with her enhanced torpedo armament thanks to the installation of a third torpedo launcher.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables