Welcome to Wargaming.net Wiki!
Variants
Navigation

Ship:Kozma Minin

Jump to: navigation, search
imported>HasteMakesWaste:na
Bones
 
Automated stats update via wiki pipeline
Line 1: Line 1:
{{Template:WoWs_Ghost_Ship
{{#vardefine:ship_name|Kozma Minin}}
|shipname=Kozma Minin
__NOTOC____NOEDITSECTION__
|shipcode=PRSC719_Kozma_Minin
|nation=ussr
<!-- nations are japan, usa, ussr, uk, germany, europe, pan_asia, france, commonwealth, italy, pan_america, netherlands, spain (case sensitive) -->
|shipclass=Cruiser
<!-- classes are Destroyer, Battleship, Cruiser, AirCarrier, for submarines use "undefined" (case sensitive) -->
|shiptier=9
<!-- enter a number from 1 to 10, 11 for supers -->
|ancestorship=
|childship=
<!-- ancestor and child must be ship codes -->
|researchcost=
|purchasecost=
|status=2
<!-- 0=techtree, 1=premium, 2=special -->
|anno=A hypothetical design for a heavy cruiser was one of the development options for Project 65. During the 1940s, the USSR was actively engaged in designing new ship types, incorporating German technologies they had acquired. Among the concepts that never materialized was a cruiser project featuring 203 mm armament, akin to the armament found on the German Admiral Hipper-class cruisers.
|promo=''{{#var:ship_name}}'' was first released for sale on 16 October 2024.


|hitpoints=43,400
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_ussr.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Premium"></span><span class="b-description-img_class">IX</span></div><div class="b-description-img_vehicle">[[File:Ship_PRSC719_Kozma_Minin.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">21,500 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.S.R. Premium Tier&nbsp;IX [[Ship:Cruiser|Cruiser]].</p><p>A hypothetical project for a heavy cruiser and one of the development options for Project 65. In the 1940s, the U.S.S.R. was actively designing new types of ships, even utilizing German technologies they managed to gain access to. Among the ideas that never ended up seeing the light of day was a project for a cruiser with 203 mm armament, similar to that of the German Admiral Hipper-class cruisers.</p><p> </p></div>
|armorplating=16
|armorbelt=160
|maximumspeed=36.0
|turningcircle=970
|ruddershifttime=10.7
|surfaceconcealment=15.54
|aerialconcealment=7.61


<!-- Sub specifics -->
===Pros===
|bowtorpcount=
* Pro 1
|sterntorpcount=
* Pro 2
|subtorploaders=
<!-- loaders in format b/s (ex: 3/1) -->
|homingtorpedoname=
|homingtorpedodamage=
|homingtorpedorange=
|homingtorpedospeed=
|homingtorpedoconcealment=


|sonarreloadtime=
===Cons===
|pingvelocity=
* Con 1
|pingwidth=
* Con 2
|onepingduration=
|twopingduration=
|pingmaximumrange=


|periscopedepthconcealment=
|maximumdepthconcealment=
|maximumsubmergedspeed=
|divingplaneshifttime=
|maximumdivingspeed=
|divecapacity=
|divedepletionrate=
|diverechargerate=


|mainbatteryname=203 mm/60 SK C/34 on an LC/34 mount
==Ship Stats==
|mainbatterylayout=4x2
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|mainbatteryreload=9.5
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|mainbatteryturntime=22.5
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|mainbatteryrange=18.5
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|mainbatterydispersion=161
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 43400
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


|shell1type=HE
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|shell1name=203 mm Spr.Gr. L/4.7 Kz.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|shell1damage=2,500
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|shell1firechance=13
|-
|shell1velocity=925
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|shell1weight=122
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|shell2type=AP
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|shell2name=203 mm P.Spr.Gr. L/4.4
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|shell2damage=5,900
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|shell2velocity=925
|-
|shell2weight=122
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 36.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 970
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 13.8
|}
</div>


<!-- use this for surface launchers and sub dumb torps -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|torpedolaunchername=533 mm PTA-53-30/53-38U
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|torpedolaunchercount=2x3
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|torpedoname=533 mm PTA-53-30/53-38U
|-
|torpedoreload=74
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 15.54
|torpedoturntime=7.2
|-
|torpedodamage=17,933
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 7.61
|torpedorange=6.0
|-
|torpedospeed=65
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 10.17
|torpedoconcealment=1.3
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 7.61
|}
</div>


|secondarybatteryrange=7.0
</div></div></div>
|secondarybatterytype=HE
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- type as in HE or SAP, etc -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×2 203mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 18.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 9.5
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6.3
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 22.5
|}
</div>


|secondarygun1=100 mm/70 on an SM-5-1s mount/HE-55
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun1count=6x2
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun1rof=15
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun1damage=1,400
|-
|secondarygun1velocity=1000
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|secondarygun1firechance=6
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.05
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 160
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 136
|-
| style="color:inherit;" | • Dispersion at 18.5 km || style="color:inherit;" | 161
|}
</div>


|secondarygun2=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun2count=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun2rof=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun2damage=
|-
|secondarygun2velocity=
| style="color:inherit;" | • Name || style="color:inherit;" | 203 mm Spr.Gr. L/4.7 Kz.
|secondarygun2firechance=
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2500
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 13.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 925
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 122
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 51
|}
</div>


|secondarygun3=
|secondarygun3count=
|secondarygun3rof=
|secondarygun3damage=
|secondarygun3velocity=
|secondarygun3firechance=


|secondarygun4=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|secondarygun4count=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|secondarygun4rof=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|secondarygun4damage=
|-
|secondarygun4velocity=
| style="color:inherit;" | • Name || style="color:inherit;" | 203 mm P.Spr.Gr. L/4.4
|secondarygun4firechance=
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 5900
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 925
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 122
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.033
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 7
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 34
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PRPT066
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 74.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 50200
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.2
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 65
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 3.02%
|}
</div>


|aagun1name=100 mm/70 on an SM-5-1s mount
</div></div></div>
|aagun1count=6x2
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|aagun2name=45 mm sm-20-zif mount
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|aagun2count=6x4
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|aagun3name=25 mm 110-pm on a 4m-120 mount
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|aagun3count=10x4
|-
|aagun4name=N/A
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 7.0
|aagun4count=N/A
|}
|longrange=5.8
</div>
|longdps=126
|midrange=3.5
|middps=210
|shortrange=3.1
|shortdps=172
|flakrange=5.8
|flakcount=6
|flakdamage=1,470


|aircraft1name=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|aircraft1hitpoints=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|aircraft1type=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|aircraft1speed=
|-
|aircraft1squadronsize=
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|aircraft1attacksize=
|-
|aircraft1ondeck=
| style="color:inherit;" | • Name || style="color:inherit;" | HE-55
|aircraft1preparationtime=
|-
|aircraft1detectability=
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x100mm
|aircraft1ordnancename=
|-
|aircraft1payloadsize=
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
|aircraft1ordnancedamage=
|-
|aircraft1ordnancechance=
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1400
|aircraft1ordnancepenetration=
|-
|aircraft1torpedospeed=
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 1000
|aircraft1armingdistance=
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0%
|}
</div>


|aircraft2name=
|aircraft2hitpoints=
|aircraft2type=
|aircraft2speed=
|aircraft2squadronsize=
|aircraft2attacksize=
|aircraft2ondeck=
|aircraft2preparationtime=
|aircraft2detectability=
|aircraft2ordnancename=
|aircraft2payloadsize=
|aircraft2ordnancedamage=
|aircraft2ordnancechance=
|aircraft2ordnancepenetration=
|aircraft2torpedospeed=
|aircraft2armingdistance=


|aircraft3name=
|aircraft3hitpoints=
|aircraft3type=
|aircraft3speed=
|aircraft3squadronsize=
|aircraft3attacksize=
|aircraft3ondeck=
|aircraft3preparationtime=
|aircraft3detectability=
|aircraft3ordnancename=
|aircraft3payloadsize=
|aircraft3ordnancedamage=
|aircraft3ordnancechance=
|aircraft3ordnancepenetration=
|aircraft3torpedospeed=
|aircraft3armingdistance=


|aircraft4name=
</div></div></div>
|aircraft4hitpoints=
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
|aircraft4type=
|aircraft4speed=
|aircraft4squadronsize=
|aircraft4attacksize=
|aircraft4ondeck=
|aircraft4preparationtime=
|aircraft4detectability=
|aircraft4ordnancename=
|aircraft4payloadsize=
|aircraft4ordnancedamage=
|aircraft4ordnancechance=
|aircraft4ordnancepenetration=
|aircraft4torpedospeed=
|aircraft4armingdistance=


|aircraft5name=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
|aircraft5hitpoints=
{| class="wikitable" style="margin:0; color:inherit; width:100%"
|aircraft5type=
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|aircraft5speed=
|-
|aircraft5squadronsize=
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7
|aircraft5attacksize=
|-
|aircraft5ondeck=
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|aircraft5preparationtime=
|-
|aircraft5detectability=
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|aircraft5ordnancename=
|-
|aircraft5payloadsize=
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|aircraft5ordnancedamage=
|-
|aircraft5ordnancechance=
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|aircraft5ordnancepenetration=
|-
|aircraft5torpedospeed=
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|aircraft5armingdistance=
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 100 mm || style="color:inherit;" | 6 × 2
|-
| style="color:inherit;" | 45 mm || style="color:inherit;" | 6 × 4
|-
| style="color:inherit;" | 25 mm || style="color:inherit;" | 10 × 4
|}


|Performance=*
'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 171.5 || style="color:inherit;" | 85% || style="color:inherit;" | 3.1
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 210 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 140 || style="color:inherit;" | 90% || style="color:inherit;" | 5.8
|}


|Pros=*
'''Damage by shell explosions'''
 
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
|Cons=*
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
 
|-
|Research=
| style="color:inherit;" | 6 || style="color:inherit;" | 1470 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
<!-- Check this! Some do.-->
|}
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
</div>
 
</div></div></div>
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
 
The recommended upgrades are:
* '''Slot 1''':
* '''Slot 2''':
* '''Slot 3''': 
* '''Slot 4''': 
* '''Slot 5''': 
* '''Slot 6''': 


|CommanderSkills=
{{Commander Skills 3 CR
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->


| rating11 =  <!-- Grease the Gears -->
<!-- Add the ship code here to populate the upgrade table -->
| rating12 =  <!-- Swift Fish -->
{{Ship Upgrades Section|code=PRSC719_Kozma_Minin}}
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 = <!-- Incoming Fire Alert -->
| rating16 =  <!-- Last Stand -->


| rating21 =  <!-- Demolition Expert -->
| rating22 =  <!-- Fill the Tubes -->
| rating23 =  <!-- Consumables Enhancements -->
| rating24 =  <!-- Eye in the Sky -->
| rating25 =  <!-- Priority Target -->
| rating26 =  <!-- Focus Fire Training -->


| rating31 =  <!-- Heavy HE and SAP Shells -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
{{Ship Consumables Section|consumables=
| rating33 =  <!-- Adrenaline Rush -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
| rating34 =  <!-- Heavy AP Shells -->
* '''Slot 2:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
| rating35 =  <!-- Superintendent -->
* '''Slot 3:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 217 hp/s)
| rating36 =  <!-- Survivability Expert -->
* '''Slot 4:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
 
| rating41 =  <!-- Top Grade Gunner -->
| rating42 =  <!-- Outnumbered -->
| rating43 =  <!-- Radio Location -->
| rating44 =  <!-- Inertial Fuse for HE Shells -->
| rating45 =  <!-- Concealment Expert -->
| rating46 =  <!-- AA Defense & ASW Expert -->
}}
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:


* '''Slot 1:''' {{Damage Control Party}}
==Gallery==
* '''Slot 2:''' {{Defensive AA Fire}} &ndash; 3 charges '''or''' {{Hydroacoustic Search}} &ndash; 3 charges
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* '''Slot 3:''' {{Surveillance Radar}} &ndash; 3 charges
* '''Slot 4:''' {{Repair Party}} &ndash; 3 charges
* '''Slot 5:''' {{Engine Boost}} &ndash; 3 charges
 
|Camouflage=
{{Prem Ship Camo Insert|shiptier=9}}
 
|Signals=
 
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Juliet Charlie          =  <!-- No Detonate -->
| India Yankee            = <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            =  <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  =  <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    =  <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven= <!-- +5% AA damage -->
| Sierra Mike            =  <!-- +5% speed -->
| November Foxtrot        =  <!-- -5% Consumables reload -->
| India Delta            =  <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      = <!-- +15% Smoke Gen action time -->
| Sierra Bravo            = <!-- +10% Hydro action time; -10% DFAA reload time -->
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of U.S.S.R.]]
 
[[Category:Cruisers]]
|Ref= <!-- write below -->
[[Category:Tier IX ships]]
<references />
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 13.4.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|527}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|529}}:
**Upper side armor increased from 25 to 27 mm.
}}
*Update 13.9:
**Available in the Armory (for cash only) and the Premium Shop. She is also available as a drop from Soviet Era containers. The standard containers have a 0.3% chance of dropping a premium ship (of which she is one of the options), while the premium containers have a 6% chance of dropping a premium ship (of which she is one of the options).
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 04:13, 30 June 2026


IX
21,500 doubloons

Kozma Minin — U.S.S.R. Premium Tier IX Cruiser.

A hypothetical project for a heavy cruiser and one of the development options for Project 65. In the 1940s, the U.S.S.R. was actively designing new types of ships, even utilizing German technologies they managed to gain access to. Among the ideas that never ended up seeing the light of day was a project for a cruiser with 203 mm armament, similar to that of the German Admiral Hipper-class cruisers.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables