Ship:Smolensk B
imported>Ahskance:na m Protected "Ship:Smolensk B" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] |
Automated stats update via wiki pipeline |
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{{#vardefine:ship_name|Smolensk B}} | |||
__NOTOC____NOEDITSECTION__ | |||
| | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_ussr.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Special"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PRSC530_Black_Smolensk.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">31,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — U.S.S.R. Special Tier X [[Ship:Cruiser|Cruiser]].</p><p>Preliminary light cruiser projects developed in 1950 included a ship armed with four quadruple-gun 130 mm BL-132 mounts. She had the highest artillery firepower per ton of displacement and was considered a promising option to solve the assigned tasks. However, the heavy load on production facilities and the leadership's skepticism about the construction of ships with armaments that were not yet ready for production prevented these plans from coming to fruition.</p><p> </p></div> | ||
===Pros=== | |||
* Pro 1 | |||
* Pro 2 | |||
===Cons=== | |||
* Con 1 | |||
* Con 2 | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 32400 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | — | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | — | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 35.0 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 750 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 10.7 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 12.4 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 7.41 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 5.91 | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 7.41 | |||
|} | |||
</div> | |||
| | </div></div></div> | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×4 130mm | |||
|- | |||
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 13.8 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 4.5 | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 13.3 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 6.0 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion | |||
|- | |||
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15 | |||
|- | |||
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 118 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90 | |||
|- | |||
| style="color:inherit;" | • Dispersion at 13.8 km || style="color:inherit;" | 118 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Name || style="color:inherit;" | HE-42 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1800 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0% | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 950 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 33 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 22 | |||
|} | |||
</div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
| | |- | ||
| | | style="color:inherit;" | • Name || style="color:inherit;" | SAP-42 | ||
| | |- | ||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2600 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 950 | |||
|- | |||
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 33.4 | |||
|- | |||
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01 | |||
|- | |||
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 | |||
|- | |||
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10 | |||
|- | |||
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 22 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PRPT034 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 131.0 | |||
|- | |||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 40200 | |||
|- | |||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3 | |||
|- | |||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 60 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.2 | |||
|- | |||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.4% | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
| | |- | ||
| style="color:inherit;" | 45 mm || style="color:inherit;" | 6 × 4 | |||
|- | |||
| style="color:inherit;" | 25 mm || style="color:inherit;" | 4 × 4 | |||
|} | |||
| | '''Continuous damage''' — average DPS within each action zone | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |||
| | | style="color:inherit;" | Short-range || style="color:inherit;" | 70 || style="color:inherit;" | 85% || style="color:inherit;" | 3.1 | ||
| | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 210 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Max damage || style="color:inherit;" | 2400 | |||
|- | |||
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | |||
|- | |||
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
{{Ship Upgrades Section|code=PRSC530_Black_Smolensk}} | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
{{Ship Consumables Section|consumables= | |||
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown) | |||
* '''Slot 2:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) | |||
{{ | * '''Slot 3:''' {{Smoke Generator}} (2 charges, 20.0s action, 160.0s cooldown) | ||
* '''Slot 4:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 162 hp/s) | |||
}} | |||
==Gallery== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div class=" | |||
<h2> | |||
= | |||
-- | |||
</div> | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
[[Category:Ships of U.S.S.R.]] | |||
[[Category:Cruisers]] | |||
[[Category:Tier X ships]] | |||
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Revision as of 04:13, 30 June 2026
Smolensk B — U.S.S.R. Special Tier X Cruiser.
Preliminary light cruiser projects developed in 1950 included a ship armed with four quadruple-gun 130 mm BL-132 mounts. She had the highest artillery firepower per ton of displacement and was considered a promising option to solve the assigned tasks. However, the heavy load on production facilities and the leadership's skepticism about the construction of ships with armaments that were not yet ready for production prevented these plans from coming to fruition.
Pros
- Pro 1
- Pro 2
Cons
- Con 1
- Con 2
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
|||||
| Slot 3 |
|||||
| Slot 4 |
|||||
| Slot 5 |
|||||
| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Defensive AA Fire
(3 charges, 40.0s action, 80.0s cooldown) or Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown) - Slot 3: Smoke Generator
(2 charges, 20.0s action, 160.0s cooldown) - Slot 4: Repair Party
(3 charges, 28.0s action, 80.0s cooldown, 162 hp/s)
Gallery
WoWs Gallery
Historical Gallery
Categories:
