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Graf Zeppelin B

Ship:Graf Zeppelin B

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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)
{{#vardefine:ship_name|Graf Zeppelin B}}
-->{{WoWs_Ship
__NOTOC____NOEDITSECTION__
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_germany.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Aircraft Carrier b-description-img_type__Aircraft Carrier-Premium"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PGSA598_Black_Graf_Zeppelin.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Germany Premium Tier&nbsp;VIII [[Ship:Aircraft Carrier|Aircraft Carrier]].</p><p>Recognizing the importance of building aircraft carriers, the German leadership sent a group of experts to Japan to study the implementation of this ship type. The first aircraft carrier received the name Graf Zeppelin during her launch ceremony. During the construction, the ship design underwent various modifications, including the replacement of the original stem with an "Atlantic" one and the addition of external bulges. The unfinished ship was scuttled in Stettin before the city was captured by the Red Army. After the war, the carrier was raised and thoroughly examined in the U.S.S.R. The plans to complete the ship were abandoned, and she was later destroyed as a training target.</p><p> </p></div>
A high-speed aircraft carrier armed with numerous secondary and dual-purpose guns. She had the most powerful propulsion among all German Navy ships. The carrier was never completed because Germany's shipbuilding program priorities changed during the course of World War II.<br><br>''{{#var:ship_name}}'' first went on sale on 29 November 2019 via Black Friday containers. <br>


|Performance={{AA Sidebar Warning Insert}}
===Pros===
''{{#var:ship_name}}'' is in all respects save her paint scheme identical to ''[[Graf Zeppelin]]''.
* Pro 1
* Pro 2


''{{#var:ship_name}}'' is the only German aircraft carrier available in World of Warships at this point in time. As such she differs greatly from all the other carriers present and gives her own unique flavor in-game. She currently sits at Tier VIII.
===Cons===
* Con 1
* Con 2


''{{#var:ship_name}}'s'' hull is worth a special mention. For one she boasts a threatening amount of secondary armament, which makes her a risky target for destroyers that can not avoid getting spotted. This also opens up the opportunity to use her late-game as a platform which engages through her secondaries and planes, but such maneuvers need to be carefully calculated or else the destruction of the ship will be imminent. Secondly, she features a reinforced hull plating which makes her immune to non-IFHE guns with a caliber of up to 128mm. Destroyer captains engaging her with artillery should be aware of that and switch to AP-shells in these cases.


The most potent planes of ''{{#var:ship_name}}'' are her torpedo bombers. Being able to fly at speeds of up to 227 knots they are capable of traveling far distances with ease, and can do quick “boom and zoom” attacks even against vessels with stronger AA defenses. Their torpedoes however are not hitting particularly hard, and the planes are rather fragile, so it should be kept in mind that several runs will be required to deal notable damage and that ships with high continuous dps are a big threat. Every attack run can drop up to three torpedoes, which will be dropped in a wedge shape. As every squadron consists of nine planes, ''{{#var:ship_name}}'' can make three attack runs with three planes each. However, the flooding chance for these torpedoes is quite low, making DoT stacks difficult with this German carrier.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 52600
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


Being the only viable plane type on ''{{#var:ship_name}}'' against destroyers, her attack aircraft will satisfy the player with good hitting power and rocket penetration (40mm), but unlike the torpedo bombers they do not possess a superior speed and are in fact on the slower side of T8 aircraft. Every attack run will release up to eight rockets, so timing the drop for a narrow reticle is highly recommended. With eight planes in total per squadron that results in four attack runs.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


The remaining plane type are the dive bombers, which while they offer a faster diving approach, are lacking in terms of striking power and penetration. However, using the same plane as the torpedo bombers they are fast enough to travel across the map quickly. Each attack run will consist of two dive bombers with one bomb each, and the entire squadron will consist of eight planes in total. Unfortunately, some ships are completely immune to these weapons, and while the circular reticle means you can approach from any angle, it also means that even the best aimed drops can result in no hits.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 32.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1140
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 17.9
|}
</div>


In terms of playstyle her captain should capitalize on the torpedo bombers whenever possible, launching fast attack waves against capital ships which do not possess the means of dodging her fish. Her rocket planes should be used against agile targets such as destroyers and maneuverable cruisers. When having the opportunity, spotting destroyers with the fighter plane consumable is an option that should be considered, however they lack the speed to be effective against enemy aircraft unless the opponent actively closes the distance to them.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 15.71
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
</div></div></div>
* Access to the fastest planes at Tier VIII, which will form her torpedo and dive bombers.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* Comes with one of the best secondaries in the game. Incredibly accurate even without Manual secondaries perk, with maximum possible range of 9.4 km.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Her rocket planes hit hard and penetrate even battleship plating.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Citadel is hidden below the waterline, which prevents her from taking massive amounts of damage.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
* Can't be damaged by IFHE-Less 127mm and 128mm guns due to 21mm plating, which makes her immune to most of destroyers in game.
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 6.2 || style="color:inherit;" | 9.5
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
|-
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 150 mm Spr.Gr. L/4.5
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 2x150mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0 || style="color:inherit;" | 6.0
|-
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1700
|-
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 875
|-
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 38
|-
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 8.0%
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
|-
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 105 mm Spr.Gr. Kz. L/3.84
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 2x105mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 17.9 || style="color:inherit;" | 13.5
|-
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1200
|-
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 900
|-
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 26
|-
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 5.0%
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* As a Tier VIII aircraft carrier, captains may face off against large amounts of high tier AA.
* Unable to train captains for any other carriers, and requires a specialized German captain to perform well.
* Poor surface detectability.
* Awful and situational AP bombers with bad alpha strike, penetration, accuracy and only two bombs per strike.
* Her AA is lacking, making it difficult to repel air attacks.
* Worst aerial torpedos at tier VIII, with lowest alpha damage and flooding chance.


|Research=<!-- write text about priority sequence of research below -->
</div></div></div>
As a Premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Automatic
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 105 mm || style="color:inherit;" | 6 × 2
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 11 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 7 × 4
|}


|Upgrades=<!-- write text about best upgrades below -->
'''Continuous damage''' — average DPS within each action zone
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
*'''Slot 1''': {{Air Groups Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
*'''Slot 2''': {{Aircraft Engines Modification 1}}
|-
*'''Slot 3''': {{Secondary Battery Modification 1}}
| style="color:inherit;" | Short-range || style="color:inherit;" | 98 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
*'''Slot 4''': {{Torpedo Bombers Modification 2}}
|-
*'''Slot 5''':  {{Flight Control Modification 1}}
| style="color:inherit;" | Mid-range || style="color:inherit;" | 203 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 126 || style="color:inherit;" | 100% || style="color:inherit;" | 5.2
|}


'''Upgrade Slot 3''' also offers the usage of {{Attack Aircraft Modification 1}}, which could be viable if the player deems the aiming time for the attack aircraft to be too short.
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 6 || style="color:inherit;" | 1400 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.2
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Aircraft</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1320
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 136
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Per squadron || style="color:inherit;" | 8
|-
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 79.0
|-
| style="color:inherit;" | • Ammo name || style="color:inherit;" | PGPR508_Graf_Zeppelin_stock
|-
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET
|-
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 4
|-
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 4450
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The prime focus of skills should lie on improving the performance of ''{{#var:ship_name}}'s'' torpedo bombers and aircraft in general. Additional skills distributed to her secondary performance are however an option, but should not shift the priority away from ''{{#var:ship_name}}'s'' strengths.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1710
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 181
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 9
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 3
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 14
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PGPT508_Graf_Zeppelin_stock
|-
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 13900
|-
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.3%
|-
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 35
|-
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100
|-
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.2
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>


{{Commander Skills 3 CV
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- Ratings 1,2,3 are legit. Others are ignored.-->  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating11 = <!-- Last Gasp -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating12 = <!-- Improved Engine Boost -->
|-
| rating13 = <!-- Engine Techie -->
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1650
| rating14 = 2 <!-- Air Supremacy -->
|-
| rating15 = <!-- Direction Center for Fighters -->
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 181
| rating16 = <!-- Search and Destroy -->
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 8
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 12
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 8.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PGPB508_Graf_Zeppelin_stock
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | BOMB
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 5800
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>


| rating21 = 2 <!-- Torpedo Bomber -->
</div></div></div>
| rating22 =  <!-- Swift Fish -->
| rating23 = 2 <!-- Improved Engines -->
| rating24 =  <!-- Repair Specialist -->
| rating25 =  <!-- Secondary Armament Expert -->
| rating26 =  <!-- Patrol Group Leader -->


| rating31 = 2 <!-- Sight Stabilization -->
| rating32 = 2 <!-- Enhanced Armor-Piercing Ammunition -->
| rating33 =  <!-- Demolition Expert -->
| rating34 = 2 <!-- Aircraft Armor -->
| rating35 = 2 <!-- Survivability Expert -->
| rating36 =  <!-- Interceptor -->


| rating41 =  <!-- Bomber Flight Control -->
<!-- Add the ship code here to populate the upgrade table -->
| rating42 = 2 <!-- Proximity Fuse -->
{{Ship Upgrades Section|code=PGSA598_Black_Graf_Zeppelin}}
| rating43 =  <!-- Close Quarters Expert -->
| rating44 =  <!-- Enhanced Aircraft Armor -->
| rating45 = <!-- Hidden Menace -->
| rating46 =  <!-- Enhanced Reactions -->
}}


|Consumables=<!-- write text about selection of Consumables below -->


Like other aircraft carriers, ''{{#var:ship_name}}'' can not control the consumables of the ship.
<!-- Consumables have to be tagged individually on a slot by slot basis -->
 
{{Ship Consumables Section|consumables=
''{{#var:ship_name}}'' can equip the following consumables:
* '''Slot 1:''' {{Damage Control Party}} (30.0s action, 70.0s cooldown)
* '''Slot 1:''' {{Damage Control Party}}  unlimited
* '''Slot 2:''' {{Patrol Fighter}} (4 charges, 600.0s action, 40.0s cooldown)
* '''Slot 2:'''  {{CAP Fighter}}
}}
 
''{{#var:ship_name}}'s'' aircraft can equip the following consumables:
Attack Aircraft:
* '''Slot 1:'''  {{Engine Cooling}} (3 charges by default)
* '''Slot 2:''' {{Patrol Fighter}} (3 charges by default)
 
Torpedo Bombers:
* '''Slot 1:'''  {{Engine Cooling}} (2 charges by default)
* '''Slot 2:'''  {{Patrol Fighter}} (3 charges by default)
* '''Slot 3:'''  {{In-flight Repair}} (3 charges by default)
 
Dive Bombers:
* '''Slot 1:'''  {{Engine Cooling}} (2 charges by default)
* '''Slot 2:'''  {{Patrol Fighter}} (3 charges by default)
 
 
|Camouflage={{Prem Ship Camo Insert|shiptier=8}}


|Signals=<!-- write text about best set of signals below -->


{{Signal Flags
==Gallery==
| November Echo Setteseven = 2
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| Mike Yankee Soxisix = 1
| India X-Ray = 3
| Juliet Yankee Bissotwo =
| Victor Lima = 3
| Hotel Yankee =  


| November Foxtrot = 2
<gallery>
| Sierra Mike = 1
| India Delta =
| Juliet Whiskey Unaone = 3
| India Yankee =
| Juliet Charlie =
 
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:GZLaunch.jpg
File:GZCitMog.png|An AP bomb from ''Graf Zeppelin''’s air wing finds the ''[[Mogami]]''’s citadel.
File:GZMogDead.jpg
File:GZSecondaries.png
File:GZDBYammy.jpg|A German dive bomber returns to base after dropping its' ordinance on an enemy ''[[Yamato]]''.
File:GZFighters.png
File:GZDBSquad.png
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
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{{AnnoWiki|content=
<h2>''Graf Zeppelin'', 1939</h2>
====Construction====
:Builder: Deutsche Werke; Kiel, Germany
:Laid down: 28 December 1936
:Launched: 8 December 1938
----
====Specifications====
:Displacement: 28,090 tons, standard
:Length: 250.00m
:Beam: 31.50m
:Draft: 7.20m
----
====Machinery====
:16 La Mont boilers
: 4 Brown-Boveri turbines
----
====Performance====
:33 knots at 200,000 shaft horsepower
:8,000 nautical miles at 19 knots
----
====Armor====
:Main belt: 60-100mm
:Flight deck: 20-45mm
:Torpedo bulkhead: 20mm
:Armoured deck: 40-60mm
:Transverse bulkheads: 60-80mm
:Casemates: 20-30mm
:Superstructure: 17mm
----
====Armament====
=====Secondary=====
:16 (8 x 2) 150mm/55 C28 low-angle guns
:12 (6 x 2) 105mm/65 C33 high-angle guns
=====Anti-Aircraft=====
:22 (11 x 2) 37mm/83 C33 guns
:7 (7 x 1) 20mm/115 C30 guns
----
====Aircraft====
=====Total=====
:42 aircraft
:2 compressed-air catapults
=====Fighters=====
:Twelve (12) Bf 109T
===== Bombers=====
:Thirty (30) Ju 87C
----
====Complement====
:1,760 men (est.)
}}
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[[File:Graf_Zeppelin_0.jpg|none|frame|x300px|link=|The launching of ''Graf Zeppelin'', 8 December 1938.]]
 
===Design History===
''Flugzeugträger A'' — later christened ''Graf Zeppelin'' — was the culmination of the efforts mustered by the German Armed Forces to produce a native aircraft carrier to field in their reborn navy.  The endeavor started in 1933, when the Kriegsmarine first seriously considered building a carrier; due to the circumstances Germany found herself in following World War I, there was a notable gap between her naval aviation capabilities and those of other navies.  The project was further made difficult as aircraft technologies were rapidly shifting during the 1930s, and because — more inherently — the Kriegsmarine did not have any carrier doctrine to speak of.  The Luftwaffe — a contributor to this joint venture — was also unenthusiastic, as they did not have any planes to spare for the Navy, nor did they have experienced pilots in naval aviation. Regardless, by 1934 the Kreigsmarine drafted the first designs and handed them over to Deutsche-Werke AG to finalize plans and begin construction.


The proposal by the Kriegsmarine called for a ship of 22,000 tons that could make 35 knots speed and carry 50 planes. In accordance with the Anglo-German Naval Agreement, two ships of such size would keep them below 50 percent of British carrier tonnage.
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Since many resources were being invested in project, the Kriegsmarine was keen to ensure the survivability of the vessels.  Uncharacteristic of typical German ships of this size, she was divided into multiple narrow compartments to mitigate loss to flooding.  Also uncharacteristic of most carriers, she had armor installed, roughly equal to that of a cruiser.  Additionally, ''Graf Zeppelin'' had a very novel system installed for fire-suppression: all the fuel systems were buffered with pressurized gasses.  The non-liquid systems were filled with dry gas, and pipes carrying petroleum were jacketed with tubing filled with inert gas.  ''Graf Zeppelin'' also had torpedo bulges installed for better protection and weight balance late in the design phase.
 
To reach the top speed wanted in the design sketches, engineers concluded that it would require an engine output of over 200,000 shaft horsepower; no ship in built by the navies Europe had that much power at the time.  To accomplish such a feat, engineers estimated that it would take no less than four turbines to do so, with each turbine being fed by four boilers.  Each group of boilers would be placed in their own fire-room for better management.  In addition, a novel feature implemented into ''Graf Zeppelin'' was the Voith-Schneider cyclorotors.  Designers understood that a vessel of such size would not be able to maneuver on rudder alone in ports and canals.  Accordingly, they installed two cyclorotors under the forward keel of the ship; they could be extended in order to aid in low-speed maneuverability, and then retracted back into the hull when not in use.  (In modern vessels, bow thrusters fill a similar role.)  Similarly, in 1939, her straight bow was replaced by a “clipper” bow to increase seaworthiness.
 
Just like the navies of America and the Japan, the German Kriegsmarine fell into the belief that aircraft carriers should be able to protect themselves in surface combat.  As such — in conjunction with her aforementioned armor package — ''Graf Zeppelin'' mounted sixteen 150mm guns in eight twin-armored casemates all along her bow.  Since these guns could only service low-angles, she had another twelve 105mm guns installed in six twin-turrets fore-and-aft of the island superstructure.  In addition, she had a complement of 20mm and 37mm anti-aircraft guns.
 
Unlike aircraft carriers of other nations, planes could not take off from the flight deck unassisted; they had to be launched off two prominent steam pressure catapults built into the forward end of the flight deck. As the catapults used large launching sleds to hurl the aircraft off deck, there was a complex retrieval system built right underneath the flight deck to re-position the sleds back at the start for reuse.  In theory, this allowed the aircraft carrier to launch eight planes in under four minutes. The catapults would be fed via three elevators that worked between two hangars.  As German aviation programs could not diversify for both Air force and Navy needs, the mainstay of the aviation complement onboard ''Graf Zeppelin'' would be naval versions of the Messerschmitt Bf 109 fighter and the Junkers Ju 87 dive-bomber.
 
===Service History===
Despite all the efforts put into her design and construction, ''Graf Zeppelin'' would never come into being as the first completed aircraft carrier of the Axis powers of Europe.  Finally laid down in 1937 — following the Anglo-German Naval Treaty of 1935 where Germany successfully negotiated for the right to build aircraft carriers — the fate of ''Graf Zeppelin'' and her unnamed sister ship would be argued over by three men: Grand Admiral of the Kriegsmarine Erich Raeder, head of the Luftwaffe Hermann Göring, and Admiral Karl Dönitz.  Raeder was the driving force behind the addition of aircraft carriers to the Kriegsmarine, following visitations to see Japan’s powerful carrier force earlier in the 1930’s.  An aircraft carrier would require aircraft, however, and this would require an establishment of a Fleet Air Arm, leading to the short-lived ''Trägergruppe'' (or "Carrier Group").  This, however, would be under the split jurisdiction of the Kriegsmarine and the Luftwaffe, and Göring jealously fought off any attempts that would undermine his complete control of every military aircraft in Germany's inventory.  Dönitz, an influential admiral himself, knew that the greatest successes enjoyed by the Kaiserliche Marine was at the hands of their U-boats, and believed that Germany could never muster a naval force to contest the Royal Navy on the surface; he pushed to have resources that would be expended on any aircraft carriers shifted elsewhere.
 
Given all of the various factors involved, Raeder’s ambitions of adding a total of four aircraft carriers to the Kriegsmarine would ultimately prove impossible.  Nevertheless, construction of ''Graf Zeppelin'' and her sister ''Flugzeugträger B'' proceeded uninterrupted until the outbreak of World War II in 1939, halting construction as wartime resources were spent elsewhere (and Raeder still battled Göring politically).  In late February 1940, the frustrated Raeder ordered ''Flugzeugträger B'' to be broken up and scrapped, although ''Graf Zeppelin'' was spared this fate, rusting in a drydock at Kiel.  Her sixteen 150mm secondaries were transferred to coastal installations in recently conquered Norway in April 1940 with Hitler’s approval.  She first went to sea in July 1940 to be transferred to Gotenhafen, Germany (now Gdynia, Poland) where she continued to languish in port without any progress.  She moved again to Stettin in November 1941 to stay out of Russian air strike range, where she was used as a floating warehouse by the Kriegsmarine.  Following the successful Japanese carrier strike on Pearl Harbor, Raeder had the ammunition to finally gain approval from Hitler to continue construction on ''Graf Zeppelin'' on 13 May 1942. Construction continued slowly from then on, moving back to a floating drydock in Kiel come December 1942.  In late January 1943, however, Hitler had become disenchanted with the Kriegsmarine and ordered all large surface ships to be scrapped.  In the political chaos that followed, Raeder was relieved as the head of the Kriegsmarine by Dönitz.  Dönitz managed to convince Hitler to withdraw his order to scrap most surface ships, but agreed to halt the construction of all large capital ships.  Thus, in February 1943 ''Graf Zeppelin''’s construction was halted for the last time. In April, she was towed to a wharf near Stettin, where she sat for two years with a 40-man skeleton crew.
 
In April 1945, as Soviet forces drew near, her crew flooded and detonated the ship in port, bringing an end to Germany’s only purpose-built aircraft carrier to ever near completion.  Her life was not yet over, however.  In March 1946, in violation of agreements with the Allied powers, the Soviets re-floated ''Graf Zeppelin''.  She was towed out of Stettin in the summer of 1947 — believed to be headed for the Soviet Union — with her flight deck loaded with containers.  What happened after this point is not fully known.  Western historians state that she struck a mine off the Gulf of Finland, and was scrapped after her damaged wreck was dragged to Leningrad.  Soviet records indicate that she briefly made port in Swinemünde, then was towed out of harbor on 16 August 1947 and used as a target hulk for bombs, shells, and torpedoes.  In 2006, her wreckage was discovered in 80 meters of water north of Władysławowo, Poland, confirming the final resting place of the Kriegsmarine's lone aircraft carrier.
 
===Historical Inaccuracies===
* ''Graf Zeppelin''’s stat card depicts the ship had it been completed in 1945; the Bf 109T was in service until the summer of 1944. The aircraft was also outdated by 1942 and newer planes were sought when work on the aircraft carrier resumed that same year.
* The 37 mm Flak LM/42 anti-aircraft gun entered service in autumn 1943; construction on ''Graf Zeppelin'' ceased in early 1943. The 37 mm Flakzwilling 30 was originally intended for the ship.
* Actual planned aircraft capacity was 42; twelve Bf 109Ts & thirty Ju 87Cs. This was later revised to thirty Bf 109Ts and twelve Ju 87 D-4s.
* The Ju 87C was also a torpedo bomber.
* Stuka sirens are present on Graf Zeppelin's Ta-152C-1/R14 bombers.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:Graf Zeppelin wappen.png|The ''wappen'' (coat of arms) of ''Graf Zeppelin''.
File:Graf Zeppelin 1936.jpg|The keel for ''Graf Zeppelin'' in December 1936.
File:Graf-Zeppelin-2.jpg|''Graf Zeppelin'' after her launching on 8 December 1938.
File:Graf Zeppelin 1941-1.jpg|''Graf Zeppelin'' moored at Stettin in mid-1941.
File:GrafZeppelin1941.jpg| Another view of ''Graf Zeppelin'' in 1941.
File:Graf Zeppelin.jpeg|Projected recognition drawing of ''Graf Zeppelin'' had she been completed in September 1942.
File:Graf Zeppelin 1943-1.jpg|''Graf Zeppelin'' in drydock in March 1943.
File:GrafZeppelin1947.jpg| ''Graf Zeppelin'' in 1947 at Swinemünde, prior to her sinking as a target ship.
File:Graf zeppelin flugzeugtraeger modell 01.jpg|Bow view of a model of ''Graf Zeppelin'', at the Aeronauticum in Nordholz, Germany.
File:Wreck of Zeppelin.jpg|Sidescan sonar survey of the wreck of ''Graf Zeppelin''.
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|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of Germany]]
{{VideoYT|KfILm1RliIg}}
[[Category:Aircraft Carriers]]
|Ref= <!-- write below -->
[[Category:Tier VIII ships]]
# [https://en.wikipedia.org/wiki/Graf_Zeppelin-class_aircraft_carrier ''Graf Zeppelin''-class aircraft carrier - Wikipedia]
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
# Chesneau, R., Gardiner, R. (1980). Conway’s All the World’s Fighting Ships: 1922-1946. London UK: Conway Maritime Press.
# Breyer, S. (1989). Graf Zeppelin: The German Aircraft Carrier. West Chester. PA: Schiffer Publishing Ltd.
# [https://is-expl.com/explorations/2 SANTI Expedition to ''Graf Zeppelin'']
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.8.10.
*Available for purchase in the Premium Store during the Black Friday promotion from November 29 to December 6, 2019. Could also drop from Black Friday containers.
*Update 0.8.6:
**The armor penetration of the secondary high-explosive shells was increased from 18 to 26 mm.
*Update 0.9.2:
**Fixed camera movement when viewing secondary battery guns.
**The minimum time between attacks by bomber squadrons was increased from 5 to 8.5 s.
*Update 0.9.4:
**Fixed a bug due to which the aft and bow bulkheads of the citadel had a thickness of 20 mm. Now the thickness of some of the bulkheads is 60 mm.
*Update 0.9.6:
**Armor-piercing bomb damage was reduced from 7,000 to 5,800.
**Aiming speed of bombers increased by 15%.
*Update 0.9.7:
**The rocket attack was rotated 90 degrees, and now extends horizontally.
**Fixed a bug due to which the cost of maintenance was 60,000 credits instead of 52,500.
*Update 0.10.0:
**The speed of the patrol fighters was increased to 235 knots.
*Update 0.10.5:
**Rocket aircraft now gain significant altitude at the start of an attack.
*Update 0.10.8:
**Increased the chance of two bombs hitting the inner ellipse at once.
*Update 0.11.0:
**Added the animation of aircraft launching via a catapult.
}}
 
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Revision as of 03:50, 30 June 2026


VIII
11,000 doubloons

Graf Zeppelin B — Germany Premium Tier VIII Aircraft Carrier.

Recognizing the importance of building aircraft carriers, the German leadership sent a group of experts to Japan to study the implementation of this ship type. The first aircraft carrier received the name Graf Zeppelin during her launch ceremony. During the construction, the ship design underwent various modifications, including the replacement of the original stem with an "Atlantic" one and the addition of external bulges. The unfinished ship was scuttled in Stettin before the city was captured by the Red Army. After the war, the carrier was raised and thoroughly examined in the U.S.S.R. The plans to complete the ship were abandoned, and she was later destroyed as a training target.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Airstrike Modification 1
 Slot 5 
Flight Control Modification 1
Concealment System Modification 1
Squadron Consumables Modification 1


Consumables