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Ship:Aquila

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{{#vardefine:ship_name|Aquila}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released for sale on 22 July 2022.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_italy.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Aircraft Carrier b-description-img_type__Aircraft Carrier-Premium"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PISA508_Aquila.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Italy Premium Tier&nbsp;VIII [[Ship:Aircraft Carrier|Aircraft Carrier]].</p><p>Liner Roma was converted into an aircraft carrier during World War II. The ship's hull was extended, equipped with bulges, and a new bow section grafted. The propulsion unit was redesigned using turbines and boilers from unfinished ships Cornelio Silla and Paolo Emilio. 135 mm guns from unfinished ships of the Capitani Romani class were used as anti-mine weapons. The 80% complete aircraft carrier was captured by Germany. Aquila was damaged by Allied aviation and sank after being damaged by Italian submarine saboteurs.</p><p> </p></div>


|Performance={{AA Sidebar Warning Insert}}
===Pros===
<!--
* Pro 1
Insert the PERFORMANCE SECTION below.
* Pro 2
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->


'''Performance'''
===Cons===
* Con 1
* Con 2


''Aquila'' is a tier VIII Italian aircraft carrier that focuses on damaging capital ships with rockets and torpedoes. Her fast aircraft speed allows her to quickly set up optimal angles of attack in addition to having a generous hanger size coupled with a short aircraft restoration period allowing for numerous strikes. However, her aircraft have very low HP pools that make breaking through concentrated anti-aircraft artillery fire nearly impossible along with torpedoes that have very slow speeds albeit they have very high alpha damage. ''Aquila's'' hull also has extremely poor AA firepower with an extremely poor firing range of only 3.2km, which makes her extremely vulnerable to attack by enemy aircraft carriers. Thus, ''Aquila'' is a very situational aircraft carrier that must choose her targets extremely carefully.


==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 51100
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


'''Reggiane Re 2001 Attack Aircraft'''
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


''Aquila’s'' attack aircraft carry a large number of armor-piercing rockets with low penetration. These rockets are unable to citadel battleships, but they are able to citadel some of the more lightly armored light cruisers, especially those of lower tiers. The attack aircraft begin their attack from a higher altitude, making them far easier to use than the German aircraft carrier AP rockets which have a low flight altitude and a very shallow angle of attack. Each squadron consists of 10 aircraft with a strike consisting of 5 planes that launch 12 rockets each. While each of ''Aquila’s'' rockets have a low alpha, a single strike can launch up to 60 rockets. In addition, these attack aircraft are extremely fast at 204 knots, enabling them to actively maneuver around targets to find an optimal angle of attack. These attack aircraft should be used similar to the German aircraft carrier attack aircraft in terms of attacking the broadside of enemy cruisers and even aircraft carriers due to their weaker side armor which makes obtaining citadel hits more common.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 950
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 16.8
|}
</div>


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 13.44
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


'''Reggiane Re 2001 Torpedo Bombers'''
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 4.5 || style="color:inherit;" | 8.5
|}
</div>


''Aquila’s'' torpedo bombers are her primary source of damage. Each squadron consists of 6 aircraft with a strike consisting of 2 planes dropping 1 torpedo each. The Reggiane Re 2001 torpedo bombers themselves are extremely fast at up to 204 knots, bested at tier VIII only by the Ta 152C-1/R14 torpedo and dive bombers found on ''[[Graf Zeppelin]]'' and the de Havilland Sea Hornet attack aircraft and bombers on HMS ''[[Indomitable]]'' at 221 and 217 knots respectively. In addition, the torpedoes sport extremely high alpha damage among tier VIII aircraft carriers, second only just to those found on ''[[Shokaku]]''. However, this is coupled with slow torpedo speed. In fact, ''Aquila's'' torpedoes are the absolute slowest torpedoes to be dropped from any aircraft carrier of any tier in the game at 30 knots, which also makes them the slowest torpedoes in World of Warships. This forces the torpedoes to be dropped with a significant amount of lead, although if led correctly, the torpedoes will inflict significant damage to the enemy vessel. Moreover, ''Aquila's'' torpedo bombers also have extremely low HP pools, having the lowest HP per plane of any aircraft carrier amongst all tiers, including tier IV aircraft carriers. This is counteracted by an in-flight repair consumable that allows for increased survivability against anti-aircraft artillery fire. These torpedo bombers should be ''Aquila's'' primary source of damage, with very good plane speed and torpedo alpha strike but very slow torpedoes and extremely poor HP pools. They should be used very carefully to pick out more isolated battleships, heavy cruisers, and aircraft carriers and deal significant amounts of damage to them.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
|-
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 135 mm proiettili HE 1938
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 1x135mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 19.4 || style="color:inherit;" | 14.6
|-
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1950
|-
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 875
|-
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 23
|-
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 9.0%
|}
</div>




'''Tips'''


* The attack aircraft reticle has a short “machine-gun” period
</div></div></div>
* The torpedo bomber reticle allows for adjustments mid-attack with no penalty to accuracy.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* All squadrons perform poorly against angled targets. Aim for broadsides.


<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Automatic
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 65 mm || style="color:inherit;" | 12 × 1
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 22 × 6
|}


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
'''Continuous damage''' — average DPS within each action zone
* All planes have excellent speed
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* Very good deck space and plane restoration speed
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
* AP rockets have improved penetration characteristics and are dropped in huge numbers, each drop can deal significant damage
|-
* AP rockets have a short pre-launch delay and a large area of effect, can be a threat to destroyers
| style="color:inherit;" | Short-range || style="color:inherit;" | 308 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
* Torpedoes do high damage and have a high flood chance
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 196 || style="color:inherit;" | 100% || style="color:inherit;" | 3.7
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Aircraft</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1030
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 169
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Per squadron || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 58.0
|-
| style="color:inherit;" | • Ammo name || style="color:inherit;" | PIPR001_AQUILA_STOCK
|-
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET
|-
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 12
|-
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 1150
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Slowest aerial torpedoes in the game
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Worst plane durability for a Tier 8 aircraft carrier
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Plane strikes are only effective against broadsides
|-
* Access to only attack aircraft and torpedo bombers, lacks a third plane type
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1150
* Extremely poor hull armour, ''Aquila'' is incredibly vulnerable to most damage sources
|-
* Hull AA is very short-ranged
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 169
 
|-
 
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6
|Research=
|-
<!-- Check this!  Some do.-->
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
|-
 
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 18
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
|-
 
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 10.0
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
|-
 
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
The recommended upgrades are:
|-
* '''Slot 1''': {{Air Groups Modification 1}}
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PIPT020_AQUILA_STOCK
* '''Slot 2''': {{Aircraft Engines Modification 1}}
|-
* '''Slot 3''':  {{Aerial Torpedoes Modification 1}}
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
* '''Slot 4''': {{Torpedo Bombers Modification 2}}
|-
* '''Slot 5''': {{Concealment System Modification 1}} '''or''' {{Flight Control Modification 1}}
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 19000
 
|-
|CommanderSkills=<!-- write text about best set of Commander Skills below -->
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.6%
|-
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 30
|-
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100
|-
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.1
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>


*Note:  <u>Hidden Menace</u> states that your planes reach safe altitude at 50% lower height which is not true because your planes are still vulnerable to flak, therefore the skill is bugged and not recommended.


{{Commander Skills 3 CV
</div></div></div>
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->  


| rating11 =  <!-- Last Gasp -->
| rating12 =  3 <!-- Improved Engine Boost -->
| rating13 =  <!-- Engine Techie -->
| rating14 =  3 <!-- Air Supremacy -->
| rating15 =  <!-- Direction Center for Fighters -->
| rating16 =  <!-- Search and Destroy -->


| rating21 = 3 <!-- Torpedo Bomber -->
<!-- Add the ship code here to populate the upgrade table -->
| rating22 = 1 <!-- Swift Fish -->
{{Ship Upgrades Section|code=PISA508_Aquila}}
| rating23 = 3 <!-- Improved Engines -->
| rating24 = 2 <!-- Repair Specialist -->
| rating25 =  <!-- Secondary Armament Expert -->
| rating26 =  <!-- Patrol Group Leader -->


| rating31 =  <!-- Sight Stabilization -->
| rating32 =  <!-- Enhanced Armor-Piercing Ammunition -->
| rating33 =  <!-- Pyrotechnician -->
| rating34 = 3 <!-- Aircraft Armor -->
| rating35 = 3 <!-- Survivability Expert -->
| rating36 =  <!-- Interceptor -->


| rating41 =  <!-- Bomber Flight Control -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating42 = 3 <!-- Proximity Fuse -->
{{Ship Consumables Section|consumables=
| rating43 =  <!-- Close Quarters Expert -->
* '''Slot 1:''' {{Damage Control Party}} (30.0s action, 70.0s cooldown)
| rating44 = 3 <!-- Enhanced Aircraft Armor -->
* '''Slot 2:''' {{Patrol Fighter}} (4 charges, 600.0s action, 40.0s cooldown)
| rating45 =  <!-- Hidden Menace -->
| rating46 =  <!-- Enhanced Reactions -->
}}
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' equips the following consumables:
'''Aircraft Carrier:'''
* '''Slot 1:'''  {{Damage Control Party}}  unlimited
* '''Slot 2:'''  {{CAP Fighter}}
All aircraft carrier consumables are automatically activated.
'''Torpedo Bombers:'''
* '''Slot 1:'''  {{Engine Cooling}}
* '''Slot 2:'''  {{Patrol Fighter}}
* '''Slot 3:'''  {{In-flight Repair}}
'''Attack Aircraft:'''
* '''Slot 1:'''  {{Engine Cooling}}
* '''Slot 2:'''  {{Patrol Fighter}}
|Camouflage={{Prem Ship Camo Insert|shiptier=8}}
|Signals=<!-- write text about best set of signals below -->
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| November Echo Setteseven = 3 <!-- +5% AA damage -->
| Mike Yankee Soxisix =    <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| India X-Ray        =    <!-- +1/0.5% (160mm) fire, +5% you detonate -->
| Juliet Whiskey Unaone = 3 <!-- +15% flood, +5% you detonate -->
| Victor Lima        =  3 <!-- +1/0.5% (160mm) fire, +4% flood -->
| Hotel Yankee        =    <!-- ram someone -->
| November Foxtrot =  <!-- -5% Consumables reload -->
| Sierra Mike      = 1 <!-- +5% speed -->
| India Delta      = 2 <!-- +20% HP from Repair Party -->
| Juliet Yankee Bissotwo = <!-- -20% flood duration -->
| India Yankee    =  <!-- -20% Fire duration -->
| Juliet Charlie  =  <!-- No Detonate -->
| X-Ray Papa Unaone =  <!-- +15% Smoke Gen action time -->
| Sierra Bravo      =  <!-- +10% Hydro action time;  -10% DAAF reload time -->
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 1941-1952</h2>
===Construction===
:Builder: Cantieri Ansaldo, Genoa
:Laid down: November 1941
:Fate: Seized by Germany, 1943
:sold for scrap in 1952
----
===Specifications===
:23,500 long tons (23,900 t) (standard)
 
:27,800 long tons (28,200 t) (full load)
 
:772 ft 8 in (235.5 m) length
:98 ft 5 in (7.3 m) beam
:23 ft 11 in (7.3 m) draft
----
====Machinery====
:8 boilers
:4 steam turbines
:4 shafts
----
====Performance====
:30 knots(56 km/h, 35 mph)
:151,000 shaft horsepower (113,000 kW)
:5,500 nm(10,200 km, 6,300 mi) range,
: at 18 knots(33 km/h, 21mph)
----
====Armor====
:Waterline belt: 1.6-3.1 in (4-8 cm)
:Deck: 3.1 in (8 cm)
:Magazines: 2.4-3.1 in (60-80 mm)
:Steering Gear: 1.2 in (30mm)
----
=====Anti-Aircraft=====
:8 × 135 mm (5.3 in)/45 cal guns
 
:12 × 65 mm (2.56 in)/64 cal guns
 
:132 × 20 mm (0.79 in)/65 cal anti-aircraft cannons
----
====Complement====
:107 Officers
:1,313 Enlisted
----
====Aircraft & Handling====
:51 Aircraft capacity
----
}}
</div>
In the years following World War I, the Italian Navy expected to operate primarily in the relatively narrow confines of the Mediterranean Sea, making the lack of a naval air division seem acceptable.  The location of mainland Italy and its territorial islands were viewed as natural aircraft carriers, allowing for Italian Air Force operations to be conducted from several airbases where planes would have the range to assist naval units when necessary.
Even so, the Italian military and political leaders debated the role and necessity of aircraft carriers in the expanding Italian fleet. Naval Leadership supported the development of a fleet air division, the building of aircraft carriers, and the consolidation of the air and naval academies. However, political Leaders opposed these ideas not based on military tactics but, due to concerns regarding practicality and cost.  With regard to aircraft carrier construction, these concerns included shortages in money, inadequate shipyard space, and limited industrial capacity, which prevented Italian naval leadership from seeing their vision of a naval air fleet come to fruition.
 
During that time, France was considered to be Italy's most likely foe in the event of another European war. Due to the threat posed by the French Navy, Italian leadership prioritized development and modernization, leading to a naval arms-race between these countries.  For Italy, keeping up with French naval assets became a priority. Between 1932 and 1937, the French Navy laid down four new capital surface ships. In response, Italy would seek to build new battleships and modernize existing ones, setting aside any aspirations of aircraft carrier construction, much less a naval air fleet.
Shortly after Italy's entry into World War II, Mussolini ordered the modest conversion of ocean liner Roma into an auxiliary aircraft carrier in June of 1940. After the successful British aircraft carrier raid on Taranto in 1941, Mussolini realized the full potential of naval air units and authorized an ambitious and extensive conversion of Roma into a full fleet aircraft carrier.
 
Due to rising costs, material shortages, and technical limitations concerning development of catapults, arresting gear, and aircraft elevators, it became apparent that more time was needed to achieve this conversion.  Italy needed more time to develop folding-wing aircraft and to study the effects of air turbulence over the flight deck caused by the island superstructure typical of aircraft carriers. Thus, the order to retrofit Roma was canceled. Italian leadership also cited concerns over the vulnerability of such units following the heavy damage inflicted on the British aircraft carrier Illustrious by German dive bombers.
 
Specifically, the damage inflicted to Illustrious demonstrated the vulnerability of aircraft carriers operating in the Mediterranean, where land-based air units had sufficient range and ordnance to disable or destroy such ships. However, aircraft carriers were not the only units vulnerable to air attack in the Mediterranean. Three heavy cruisers were sunk by aircraft near Cape Matapan in March of 1941.
 
Despite these concerns, Italian Naval and Air Force leaders concluded that an aircraft carrier could have changed the fate of these cruisers. Setting aside apparent vulnerabilities of aircraft carriers, the conversion of Roma was again restarted in June of 1941. During a mission in November of 1941, Italian forces acquired two catapults, five sets of arresting gear, and plans for other critical components intended for Germany's second carrier build.  During this time, a battleship under construction was given the name Roma, and the aircraft carrier project was renamed Aquila.
 
In August of 1942, Aquila′s engines and catapults were successfully tested, but the arresting gear failed to work properly. By March of 1943, the arresting gear was deemed usable after extensive modifications. Aquila had passed her first static test, and was nearing completion when Italy surrendered to the Allies on September 8, 1943. Germany then seized Aquila and placed her under guard.
 
On June 16, 1944, during an Allied air attack on Genoa, Aquila was damaged. As the war was nearing its end, the Italian government feared the Germans might use Aquila to block the entrance to Genoa harbor. On April 19, 1945, Italian divers scuttled Aquila in a harmless location.  After the war, she was initially raised in 1946, and again in 1949, when she was towed to La Spezia for a conversion that was later canceled. Aquila was scrapped in 1952 having never launched an airplane.
 
{{#block:i|The text has been adapted from [https://en.wikipedia.org/wiki/Italian_aircraft_carrier_Aquila] and the adaptation is made available under the [https://creativecommons.org/licenses/by/3.0/Creative Commons Attribution-ShareAlike License 3.0].}}
 
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{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.11.3.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|291}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|320}}:
**In Update 0.11.4:
***Changed the torpedo bomber parameters:
****Number of planes in a squadron decreased from 8 to 6.
****Number of planes on deck reduced: 26 to 21.
****Distance between planes during the torpedo launch is reduced by half. This will reduce the gap between the launched torpedoes.
****Reduced the reticle dispersion when maneuvering during preparation for an attack and when attacking.
****The damage received by the attacking flight during the aiming state decreased by 10%.
***Changed the attack aircraft parameters:
****Reduced altitude during preparation for an attack and at the moment of aiming.
****Attack preparation time reduced from 2.5 to 1.75 s.
****Increased the reticle reduction speed (aims faster) when preparing to attack and when attacking.
****Increased rocket velocity, which will allow taking a slightly smaller lead before attacking and facilitate penetration of 38 mm deck armor more frequently.
*{{WoWS DevBlog Link Insert|328}}:
**Maximum torpedo damage decreased from 8,367 to 7,133.
*** By extension, the blast radius from a torpedo explosion, its damage, and its chance to disable modules were proportionately reduced.
**Chance to cause flooding decreased from 71% to 61%.
*{{WoWS DevBlog Link Insert|332}}:
**Number of torpedo bombers on deck reduced from 21 to 18.
**Number of Engine Cooling consumables for the attack aircraft increased from 2 to 4.
**Number of Patrol Fighters consumables for attack aircraft and torpedo bombers increased from 3 to 4.
}}
*Update 0.11.5:
**The name of the AA gun 20 mm/70 Breda Model 1941 was changed to 20 mm/70 Scotti Model 1941.
*First appeared on sale on July 22, 2022, during Update 0.11.6:
**Available for purchase in the Armory for 12,300 doubloons and in the Premium store.
}}


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[[Category:Ships of Italy]]
[[Category:Aircraft Carriers]]
[[Category:Tier VIII ships]]
[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 03:58, 30 June 2026


VIII
11,000 doubloons

Aquila — Italy Premium Tier VIII Aircraft Carrier.

Liner Roma was converted into an aircraft carrier during World War II. The ship's hull was extended, equipped with bulges, and a new bow section grafted. The propulsion unit was redesigned using turbines and boilers from unfinished ships Cornelio Silla and Paolo Emilio. 135 mm guns from unfinished ships of the Capitani Romani class were used as anti-mine weapons. The 80% complete aircraft carrier was captured by Germany. Aquila was damaged by Allied aviation and sank after being damaged by Italian submarine saboteurs.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Airstrike Modification 1
 Slot 5 
Flight Control Modification 1
Concealment System Modification 1
Squadron Consumables Modification 1


Consumables