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Dmitry Pozharsky

Ship:Dmitry Pozharsky

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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Dmitry Pozharsky}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was first released on 24 November 2023, as the reward for 8th and final directive of the Voyage to the North Pole combat mission chain.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_ussr.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Premium"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PRSC558_Dmitry_Pozharsky.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,000 doubloons</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.S.R. Premium Tier&nbsp;VIII [[Ship:Cruiser|Cruiser]].</p><p>Project 68-bis cruiser Dmitry Pozharsky was laid down in Leningrad at Ordzhonikidze Shipyard No. 189 in February 1952. The ship was launched in June 1953 and commissioned in December 1954. In February 1955, she was assigned to the Northern Fleet, but during the summer of the same year, the cruiser headed for Petropavlovsk-Kamchatsky to join the 14th Cruiser Division of the Pacific Fleet. In 1961, Dmitry Pozharsky joined the 9th Division of ASW Ships, and from 1967, she was on active duty within the 10th Tactical Squadron permanently operating in the Indian Ocean.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
<!--
* Pro 2
Insert the PERFORMANCE SECTION below.
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->


Tier VIII premium cruiser ''{{#var:ship_name}}'' is the first Soviet ship featuring exclusively AP ammunition. She offers solid damage output with British destroyer-style short duration smokescreens at the expense of radar. Altogether, ''{{#var:ship_name}}'' is an interesting alternative for those familiar with Soviet light cruisers.
===Cons===
* Con 1
* Con 2


<h4>Survivability & Maneuverability</h4>


Captains who have played ''[[Chapayev]]'' or ''[[Mikhail Kutuzov]]'' will be quite familiar with ''{{#var:ship_name}}''’s armor layout. A 27 mm central deck will help to bounce guns of 380 mm or smaller, but overall she is susceptible to battleship AP with her 25 mm extremities.  <i>Pozharsky</i> has an exposed above-water citadel, and is heavily punished when broadside. Her healthpool is fairly average at 40,700. She also has poor concealment for her tier, forcing captains to choose their engagements wisely due to her low survivability.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 40700
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


For a Russian ship, ''{{#var:ship_name}}'' features good maneuverability, identical to ''[[Mikhail Kutuzov]]''. Her turning radius is decent, sitting at 760 m compared to ''[[Chapayev]]''’s 890 m. She possesses one of the fastest rudder shifts in her tier, making <i>Pozharsky</i> a fairly agile ship compared to other Russian cruisers. However, her 33 knot top speed is only average for Tier VIII.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


<h4>Armament & Consumables</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 760
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 8.5
|}
</div>


''{{#var:ship_name}}''’s main battery consists of four triple 152 mm turrets, only capable of firing AP rounds with special characteristics. Her shells feature best-in-class penetration for their caliber, and preserve much of this penetration at longer ranges. With a max range of 18.1 km and excellent shell velocity, <i>Pozharsky</i> can be effective at most ranges. These shells also possess slightly improved ricochet angles, like on Tallinn, that are effective against angled enemies. ''{{#var:ship_name}}''’s reload of 6.8 seconds provides good damage output, especially against broadside targets. However, her normal fuse time and arming threshold means many shells will overpenetrate the target’s superstructure, and is especially noticeable when fighting enemy destroyers with their thin plating and hulls.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 14.01
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 8.53
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 7.67
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 8.53
|}
</div>


''{{#var:ship_name}}'' possesses the {{Smoke Generator}} consumable, but differs from those found on ''[[Smolensk]]'' and ''[[Mikhail Kutuzov]]''. She uses a {{Short-Burst Smoke Generator}}, like the one found on British destroyers. Each smoke cloud lasts only 40 seconds compared to the 89 seconds found on other Russian smoke cruisers, with a slightly shorter action time. As compensation, ''{{#var:ship_name}}'' receives 4 charges of the consumable as opposed to the other ships’ 2, and it reloads in more than half the time. She also receives the {{Hydroacoustic Search}} consumable, but her utility is otherwise limited as she does not possess the {{Surveillance Radar}} usually found on Russian cruisers.
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×3 152mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 18.1
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 6.8
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.8
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 25.0
|}
</div>


<h4>Gameplay</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 157
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 15 km || style="color:inherit;" | 136
|-
| style="color:inherit;" | • Dispersion at 18.1 km || style="color:inherit;" | 158
|}
</div>


Captains familiar with ''[[Chapayev]]'' will find that ''{{#var:ship_name}}'' plays similarly for the most part. However, there are a few differences to her playstyle due to her unique characteristics. Generally, captains should face the enemy in a kiting position, with moderate ranges being the best. Here, players can mitigate most incoming damage while also still being able to effectively use <i>Pozharsky</i>’s main battery due to its excellent ballistics. However, against enemies that are pushing or retreating, much of <i>Pozharsky</i>’s damage output is reduced due to firing only AP. For this reason, it is useful to position oneself around teammates that can provide much needed HE fire against a target. That said, captains should seek out enemy broadsides more frequently than other cruisers to maximize the ship’s damage output. Slightly angled enemies are also valid targets, as <i>Pozharsky</i>’s improved ricochet angles can make quick work of them. <i>Pozharsky</i> works best as a support cruiser. Although her lack of useful utility precludes her from contesting capture points herself, she can provide solid gunfire support for any friendly destroyers that do. However, captains should be aware that her normal AP fuse time, unlike ''[[Edinburgh]]''’s short fuse, means that many shells will overpenetrate enemy destroyers and deal minimal damage. Her smokescreen is best used for getting out of sticky situations or when the ship otherwise needs to go undetected, as its short duration means players will only get a few salvos off before it dissipates.


Generally, ''{{#var:ship_name}}'' presents a familiar but unique experience for veterans of Russian cruisers. She offers solid AP damage output, good ballistics and short duration smokescreens, but with the tradeoff of a fairly fragile hull and lacking the ability to set fires.


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Quick reload
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* AP shells have good velocity
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Above average penetration
|-
* Improved ricochet angles
| style="color:inherit;" | • Name || style="color:inherit;" | B-36
* Good turning radius for a Russian ship
|-
* {{Smoke Generator}} has numerous consumables, fast reload
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3300
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 950
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 55
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.025
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 50
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 65
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PRPT064
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 131.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 40200
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.1
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 65
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.4%
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
</div></div></div>
* Fragile armor, exposed citadel
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* No HE shells
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* AP shells lack reduced arming threshold or short fuse
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Short torpedo range
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Poor concealment
|-
* Lacks radar of other Russian cruisers
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 6.6
* {{Smoke Generator}} disperses quickly
|}
</div>


|Research=
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- Check this! Some do.-->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | HE-55
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x100mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1400
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 1000
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 17
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 6.0%
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->


|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->


The recommended upgrades are:
</div></div></div>
* '''Slot 1''':  {{Main Armaments Modification 1}}
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* '''Slot 2''':  {{Engine Room Protection}} '''or''' {{Hydroacoustic Search Modification 1}}
* '''Slot 3''':  {{Aiming Systems Modification 1}} '''or''' {{Smoke Generator Modification 1}}
* '''Slot 4''':  {{Propulsion Modification 1}}
* '''Slot 5''': {{Concealment System Modification 1}}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{{Commander Skills 3 CR
{| class="wikitable" style="margin:0; color:inherit; width:100%"
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 100 mm || style="color:inherit;" | 6 × 2
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 16 × 2
|}


| rating11 = 3 <!-- Grease the Gears -->
'''Continuous damage''' — average DPS within each action zone
| rating12 = <!-- Swift Fish -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating13 =  <!-- Consumables Specialist -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating14 = <!-- Gun Feeder -->
|-
| rating15 = 3 <!-- Incoming Fire Alert -->
| style="color:inherit;" | Mid-range || style="color:inherit;" | 259 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
| rating16 = <!-- Last Stand -->
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 143.5 || style="color:inherit;" | 90% || style="color:inherit;" | 5.8
|}


| rating21 = <!-- Demolition Expert -->
'''Damage by shell explosions'''
| rating22 = <!-- Fill the Tubes -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating23 = 3 <!-- Consumables Enhancements -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating24 =  <!-- Eye in the Sky -->
|-
| rating25 = 2 <!-- Priority Target -->
| style="color:inherit;" | 6 || style="color:inherit;" | 1400 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
| rating26 =  <!-- Focus Fire Training -->
|}
</div>
</div></div></div>


| rating31 =  <!-- Heavy HE and SAP Shells -->
| rating32 =  <!-- Enhanced Torpedo Explosive Charge -->
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 =  <!-- Heavy AP Shells -->
| rating35 = 3 <!-- Superintendent -->
| rating36 = 3 <!-- Survivability Expert -->


| rating41 = 3 <!-- Top Grade Gunner -->
<!-- Add the ship code here to populate the upgrade table -->
| rating42 =  <!-- Outnumbered -->
{{Ship Upgrades Section|code=PRSC558_Dmitry_Pozharsky}}
| rating43 =  <!-- Radio Location -->
| rating44 =  <!-- Inertial Fuse for HE Shells -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 =  <!-- AA Defense & ASW Expert -->
}}


<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->


|Consumables=<!-- write text about selection of Consumables below -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
''{{#var:ship_name}}'' equips the following consumables:
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
* '''Slot 2:''' {{Repair Party}} (2 charges, 28.0s action, 80.0s cooldown, 203.5 hp/s)
* '''Slot 3:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) '''or''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown)
* '''Slot 4:''' {{Smoke Generator}} (4 charges, 15.0s action, 70.0s cooldown)
}}


* '''Slot 1''':  {{Damage Control Party}}
* '''Slot 2''':  {{Hydroacoustic Search}} &ndash; 3 charges '''or''' {{Defensive AA Fire}} &ndash; 3 charges
* '''Slot 3''':  {{Short-Burst Smoke Generator}} &ndash; 4 charges


|Camouflage={{Prem Ship Camo Insert|shiptier=8}}
==Gallery==
|Signals=<!-- write text about best set of signals below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
 
| Juliet Charlie          = 3 <!-- No Detonate -->
| India Yankee            = 2 <!-- -20% Fire duration -->
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  = 1 <!-- -20% flood duration -->
| Victor Lima            =  <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            =  <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  =  <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven= 1 <!-- +5% AA damage -->
| Sierra Mike            = 3 <!-- +5% speed -->
| November Foxtrot        = 3 <!-- -5% Consumables reload -->
| India Delta            = <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      = 3 <!-- +15% Smoke Gen action time -->
| Sierra Bravo            = 3 <!-- +10% Hydro action time; -10% DFAA reload time -->
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
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|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of U.S.S.R.]]
 
[[Category:Cruisers]]
|Ref= <!-- write below -->
[[Category:Tier VIII ships]]
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[[Category:Premium ships]]<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 12.4.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|438}}:
**Preliminary characteristics.
*{{WoWS DevBlog Link Insert|452}}:
**Main battery reload time increased from 7 to 8 s.
**Number of “Short-Burst Smoke Generator” charges reduced from 5 to 3.
*{{WoWS DevBlog Link Insert|459}}:
**Main battery reload time reduced from 8 to 6.8 s.
**Maximum AP shell damage reduced from 3,300 to 3,000.
**Number of Short-Burst Smoke Generator charges has been increased from 3 to 4.
*Update 12.6:
**The Prince Dmitry Pozharsky permanent camouflage was added.
}}
*Update 12.10:
**Added as the reward for completing the Voyage to the North Pole combat mission chain.
*Update 13.7:
**Available for purchase in the Armory for 135,000 coal.
}}
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Revision as of 04:13, 30 June 2026


VIII
11,000 doubloons

Dmitry Pozharsky — U.S.S.R. Premium Tier VIII Cruiser.

Project 68-bis cruiser Dmitry Pozharsky was laid down in Leningrad at Ordzhonikidze Shipyard No. 189 in February 1952. The ship was launched in June 1953 and commissioned in December 1954. In February 1955, she was assigned to the Northern Fleet, but during the summer of the same year, the cruiser headed for Petropavlovsk-Kamchatsky to join the 14th Cruiser Division of the Pacific Fleet. In 1961, Dmitry Pozharsky joined the 9th Division of ASW Ships, and from 1967, she was on active duty within the 10th Tactical Squadron permanently operating in the Indian Ocean.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1


Consumables