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{{#vardefine:ship_name|Midway}}
-->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. -->
__NOTOC____NOEDITSECTION__


|Anno=<!-- you can write below a short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_usa.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Aircraft Carrier b-description-img_type__Aircraft Carrier-Tech Tree"></span><span class="b-description-img_class">X</span></div><div class="b-description-img_vehicle">[[File:Ship_PASA110_Midway.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">28,000,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.A. Tech Tree Tier&nbsp;X [[Ship:Aircraft Carrier|Aircraft Carrier]].</p><p>Taking into consideration the lessons learned from the Pacific battles in 1942, the U.S. Navy started designing an aircraft carrier with a reinforced hangar and flight deck. The new aircraft carrier design aimed to offer protection against 203 mm shells and 610 mm torpedoes. USS Midway was commissioned eight days after the end of World War II. Midway held the status of being the largest ship in the world until 1955. In 2004, she found her final home in San Diego, where she was transformed into a museum ship.</p><p> </p></div>
Taking into consideration the lessons learned from the Pacific battles in 1942, the U.S. Navy started designing an aircraft carrier with a reinforced hangar and flight deck. The new aircraft carrier design aimed to offer protection against 203 mm shells and 610 mm torpedoes. USS Midway was commissioned eight days after the end of World War II. Midway held the status of being the largest ship in the world until 1955. In 2004, she found her final home in San Diego, where she was transformed into a museum ship.<br><br>The lead ship of the class, USS ''Midway (CV41)'', is now preserved as a [https://www.midway.org/ military museum ship] in San Diego, California.
<!-- <br><br>{{Model3DViewer|897dab115eaf4d79abf479539018fc3b}}-->


|Performance={{AA Sidebar Warning Insert}}
===Pros===
The pinnacle of the American aircraft carrier line, ''Midway'' is best suited for the flexible, fool-proof combat. Jack-of-all-Trades preset and parameters make her able to react to any threats quickly and counter them even if the original battle plan is falling apart.
* Pro 1
* Pro 2


While she has slightly fewer planes on deck compared to her Japanese counterpart ''[[Ship:Hakuryu|Hakuryu]]'', ''Midway's'' plane squadrons are smaller in size and have higher health per plane. These squadrons can withstand more anti-aircraft power due to their increased tankiness and can even plow through the thickest of AA to launch attacks.
===Cons===
* Con 1
* Con 2


'''Attack aircraft:'''


There are two different types of attack aircraft to use, similar to ''[[Lexington]]''. Players get the option between HVARs and Tiny Tims. HVARs have many rockets per run, however, HVARs have low fire chance individually and have low penetration, so these rockets are best used on soft targets. Tiny Tims are the hard hitters, with high penetration and high fire chance. These rockets launch fewer rockets per attack with a slightly lower minimum distance, so it is easier to miss small targets like destroyers with these rockets. Whichever option to take depends on the player's preference; players that prioritize eliminating destroyers should take HVARs, while players that focus on dealing large amounts of damage should take Tiny Tims.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 67600
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


'''Torpedo bombers:'''
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


The torpedo bombers deal moderate damage with each attack dropping six torpedoes, which can deal very high damage to slow moving targets. Thanks to the repair consumable they can manage to make two runs on enemy battleships which can critically damage them. The individual torpedoes are weaker than RN or IJN torpedoes and also aim significantly slower than them but the ability to land a high number of them somewhat compensates for this fact. Due to the torpedo bombers being slow to aim, players should start lining up their torpedo runs from a distance in order to minimize movement during the attack and to allow the torpedo bomber aim to narrow. They are a weapon that shouldn't be underestimated just because of her low damage per torpedo.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1230
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 23.7
|}
</div>


'''Dive bombers:'''
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 15.38
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
|}
</div>


''Midway's'' dive bombers are the stars of the show. Known for hitting targets hard from destroyers to aircraft carriers, the dive bombers can both do high amounts of alpha damage as well as set fires. They drop the same amount of bombs per attack as ''[[Ship:Lexington|Lexington]]'', but get one more attack per squadron as well as more plane health. Dropping near the end of an attack run can greatly increase the accuracy of the bomb drop, however, this technique is very high in difficulty. When mastered, the bomb runs can do five-digit damage per run even to destroyers. With the unique upgrade, their damage is boosted even further at the cost of speed.  
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 5.0 || style="color:inherit;" | 9.0
|}
</div>


'''Ship:'''
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
|-
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 127 mm HE Mk41
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 1x127mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0 || style="color:inherit;" | 11.3
|-
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1800
|-
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 808
|-
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 21
|-
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 9.0%
|}
</div>


''Midway'' has a armored flight deck unlike earlier USN aircraft carriers which means she can tank damage from destroyers and cruisers for a while. She is really fast at 33 knots which means she can move to a different position when necessary. She is a very powerful aircraft carrier in the hands of a decent CV player and flexible with powerful planes although huge spotting range is often named as a disadvantage meaning that positioning is really important especially when the player doesn't do anything to lower her concealment. This all leads to a more forgiving gameplay compared to most other carriers, favoring brute force over stealth and allowing to follow allies for faster attacks and support.




|Pros=<!-- write a list of positive points below. use * as in ordinary wiki-list. -->
</div></div></div>
* Decent plane healthpool allowing better survivability.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
* All plane types can deliver very powerful strikes with very high damage every attack run.
* All plane types are highly effective against all ship types from destroyers to aircraft carriers.
* Very high fire chance and penetration with the Tiny Tim rockets and the AN-M66 bombs (Boosted even further with signals and demolition expert).
* Torpedo bombers drop 6 torpedoes per attack run, making chances of torpedo hits more likely.
* Very powerful AA suite, which is the best of all tier X carriers.
* Decently durable for an aircraft carrier, with the best healthpool of its class and thick deck armor.
* Armored flight deck, will bounce or shatter most DD and CA shells if they hit the flight deck.
* High ship speed of 33 knots useful for repositioning when needed.
* 30 HVAR rockets are dropped in per attack run allowing better accuracy.


|Cons=<!-- write a list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Massive target with poor concealment (Tied with ''[[Franklin D. Roosevelt]]'').
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Long rudder shift time and a large turning circle.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Torpedo bombers and dive bombers have poor speed (2nd worst at tier X).
|-
* Torpedo bombers have poor accuracy and a very long arming time (even stock torpedo bombers have better accuracy).
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 8
* Individual torpedoes are weaker than those found on ''[[Lexington]]'' and ''[[Saipan]]''.
|-
* Only 9 Tiny Tim rockets are launched per attack run and have questionable accuracy.
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
* Individual HVAR rockets do low damage and have low fire chance unlike Tiny Tim rockets.
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4900
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Automatic
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 18 × 1
|-
| style="color:inherit;" | 40 mm || style="color:inherit;" | 10 × 4 + 11 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 28 × 2
|}


'''Continuous damage''' — average DPS within each action zone
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 325.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 451.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 224 || style="color:inherit;" | 100% || style="color:inherit;" | 6.0
|}


|Research=<!-- write a text about priority sequence of research below -->
'''Damage by shell explosions'''
Unlike most Tier X ships, ''Midway'' has upgrades to research, with one variable choice.
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* '''Attack Aircraft:''' Upgrade to F8F Bearcats for higher plane speed and slightly more health. ''Midway'' can choose between 127mm HVARs, with more rockets per drop, and Tiny Tims, with more damage, fire chance, and penetration. Bearcats armed with Tiny Tims have slightly more health than Bearcats armed with HVARs.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
* '''Torpedo Bombers:''' Upgrade to BTD Destroyers for higher plane speed, slightly more health, and a small squadron size boost. The number of planes for every attack is increased from 2 to 3, and the squadron gains one plane, going from 8 to 9. This gives ''Midway'' much more damage per drop. However, some players prefer to keep the Tier 9 Skyraiders, as they aim considerably faster and have better accuracy.
|-
* '''Dive Bombers:''' Upgrade to BTD Destroyers for higher plane speed, slightly more health, and a larger squadron. An additional attacking flight is added to each squadron, for a total of 12 planes, allowing for more attacks in a single flight. Deck reserves are increased accordingly, helping to improve Midway's plane economy. The larger squadron has a similarly large hitbox, so some additional care will be required when dodging flak.
| style="color:inherit;" | 9 || style="color:inherit;" | 2760 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–6.0
''[[United States]]'' is researched off ''{{#var:ship_name}}'' at a cost of 1 XP.
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Aircraft</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1530
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 173
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Per squadron || style="color:inherit;" | 9
|-
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 74.0
|-
| style="color:inherit;" | • Ammo name || style="color:inherit;" | PAPR110_Midway_stock
|-
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET
|-
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 2000
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1960
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 128
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 8
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 12
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PAPT110_Midway_stock
|-
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 12800
|-
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.4%
|-
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 35
|-
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100
|-
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.1
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
*'''Slot 1''': {{Air Groups Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
*'''Slot 2''': {{Aircraft Engines Modification 1}}
|-
*'''Slot 3''': {{Torpedo Bombers Modification 1}}
| style="color:inherit;" | • Hit points || style="color:inherit;" | 2060
*'''Slot 4''': {{Torpedo Bombers Modification 2}} or {{Bombers Modification 2}}
|-
*'''Slot 5''': {{Concealment System Modification 1}} or {{Flight Control Modification 1}}
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 128
*'''Slot 6''':  {{Air Groups Modification 2}} or {{Flight Control Modification 2}}
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 9
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 3
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 14
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 6.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PAPB110_Midway_stock
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | BOMB
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 11200
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>


'''Upgrade Slot 5''' offers players '''Concealment System Modification 1''', which stacks with [[Ship:Commander#Concealment_Expert|Concealment Expert]] and Camouflage to bring ''{{#var:ship_name}}''’s surface detection down to a decent range of 13.5km. Players  may also trade concealment for '''Flight Control Modification 1''', which adds two additional planes on deck per plane type as well as accelerating plane replenishment time by 5%.
</div></div></div>


'''Upgrade Slot 6''' is the 2nd main choice of upgrades with ''{{#var:ship_name}}''. Due to the slow speed of aircraft, it is recommended to choose {{Flight Control Modification 2}} to attack more often and potentially to save more planes from destruction while returning to the carrier. If you are okay with their stock speed, take {{Air Groups Modification 2}} instead.


<!-- '''Legendary Upgrade: {{Reinforced Armor Protection for Attack Air Groups}}''' belongs to '''Slot 6''' as well, and is, effectively, a better version of '''Air Groups Modification 3''': double the aircraft durability bonus (30% vs 15%) in exchange for 5% decrease in speed (offset by other modifications and by the higher chance to return a squadron intact). Considering that plane durability is a major necessity for ''Midway'', the legendary upgrade is a solid choice, especially in prolonged battles.-->
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PASA110_Midway}}


|CommanderSkills=<!-- write a text about best set of Commander Skills below -->
As a Tier X carrier, ''{{#var:ship_name}}'' has incredibly strong anti-aircraft armament, rivaling those of specialized AA cruisers.
{{Commander Skills 3 CV
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
| rating11 = 2 <!-- Last Gasp -->
| rating12 = 3 <!-- Improved Engine Boost -->
| rating13 =  <!-- Engine Techie -->
| rating14 = 3 <!-- Air Supremacy -->
| rating15 =  <!-- Direction Center for Fighters -->
| rating16 = 1 <!-- Search and Destroy -->


| rating21 = 2 <!-- Torpedo Bomber -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating22 = 1 <!-- Swift Fish -->
{{Ship Consumables Section|consumables=
| rating23 = 3 <!-- Improved Engines -->
* '''Slot 1:''' {{Damage Control Party}} (30.0s action, 70.0s cooldown)
| rating24 = 2 <!-- Repair Specialist -->
* '''Slot 2:''' {{Patrol Fighter}} (4 charges, 600.0s action, 40.0s cooldown)
| rating25 =  <!-- Secondary Armament Expert -->
| rating26 =  <!-- Patrol Group Leader -->
 
| rating31 = 2 <!-- Sight Stabilization -->
| rating32 =  <!-- Enhanced Armor-Piercing Ammunition -->
| rating33 = 2 <!-- Demolition Expert -->
| rating34 = 3 <!-- Aircraft Armor -->
| rating35 = 3 <!-- Survivability Expert -->
| rating36 =  <!-- Interceptor -->
 
| rating41 = 2 <!-- Bomber Flight Control -->
| rating42 = 3 <!-- Proximity Fuse -->
| rating43 =  <!-- Close Quarters Expert -->
| rating44 = 2 <!-- Enhanced Aircraft Armor -->
| rating45 =  <!-- Hidden Menace -->
| rating46 = 1 <!-- Enhanced Reactions -->
}}
}}


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' can equip the following consumables:
'''Aircraft Carrier:'''
* '''Slot 1:'''  {{Damage Control Party}}  unlimited
* '''Slot 2:'''  {{CAP Fighter}}
All aircraft carrier consumables are automatically activated.
'''Attack Aircraft:'''
* '''Slot 1:'''  {{Engine Cooling}}
* '''Slot 2:'''  {{Patrol Fighter}}
'''Torpedo Bombers:'''
* '''Slot 1:'''  {{Engine Cooling}}
* '''Slot 2:'''  {{Patrol Fighter}}
* '''Slot 3:'''  {{In-flight Repair}}
'''Bombers:'''
* '''Slot 1:'''  {{Engine Cooling}}
* '''Slot 2:'''  {{Patrol Fighter}}
|Camouflage=<!-- write a text about useful camouflage below -->
{{TT Ship Camo Insert|shiptier=10}}
|Signals=<!-- write text about best set of signals below -->
As with all other ships, ''Midway'' can mount eight signals at a time and has no risk of detonating.
{{Signal Flags
| November Echo Setteseven = 3
| Mike Yankee Soxisix = 1
| India X-Ray = 3
| Juliet Whiskey Unaone = 3
| Victor Lima = 3
| Hotel Yankee =
| November Foxtrot =
| Sierra Mike = 2
| India Delta = 2
| Juliet Yankee Bissotwo =
| India Yankee =
| Juliet Charlie =
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
==Gallery==
File:Midway Port.jpg|USS ''Midway'' is ready for her next assignment.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
File:Midway Air Wing.jpg|''Midway''’s powerful air wing is ready to deploy.
File:Midway Tirpitz Strike.jpg|Kaiser XBTK-1 dive bombers(now replaced by the BTD Destroyer) from ''Midway'' assault an enemy ''[[Tirpitz]]''. 
File:Midway Fighters.jpg|A squadron of Grumman F8F "Bearcat" fighters intercept an enemy squadron of Douglas XSB2D "Destroyer" torpedo bombers.
File:Midway_AA.jpg|''Midway'' defends herself from an enemy air strike while re-arming her aircraft.
File:Midway Scramble.jpg|''Midway'' scrambles aircraft for a return strike.
File:BensMid.jpg|A ''Benson'' yeets a ''Midway'' to end the match.


<gallery>
</gallery>
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</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>USS ''{{#var:ship_name}}'', 1945</h2>
<h3>Construction</h3>
:Builder: Newport News Shipbuilding; Newport News, Virginia, USA
:Laid down: 27 October 1943
:Launched: 20 March 1945
:Commissioned: 10 September 1945
----
===Specifications===
:45,000 tons displacement, standard
:296.0m length
:37.0m beam
:10.5m draft
----
====Machinery====
:12 boilers, 4 turbines
----
====Performance====
:33 knots at 212,000 shaft horsepower
:9,700nm at 18 knots
----
====Armor====
:Main belt: 193mm
:Bulkheads: 160mm
:Flight deck: 89mm
:Conning tower: 165mm
----
====Armament====
=====Anti-Aircraft=====
:Eighteen (18x1) 127mm guns
:Twenty-one (11x2, 10x4) 40mm gun mounts
:Twenty-eight (28x2) 20mm gun mounts
----
====Aircraft====
=====Fighters=====
:Sixty-four (64) Vought F4U-4 "Corsair"
=====Torpedo & Dive Bombers=====
:Sixty-four (64) Curtiss SB2C-5 "Helldiver"
=====Reconnaissance=====
:Four (4) Grumman F6F-5P "Hellcat"
}}</div>
 
{{VideoYT|1VYGLeo96nQ}}
{{VideoYT|fUkgH5tprI8}}
===History===
====Service====
The ''Midway''-class aircraft carrier was one of the longest-living carrier designs in history. First commissioned in late 1945, the lead ship of the class, USS ''Midway'', would serve her country for nearly 50 years.  During her early years, ''Midway'' served the Navy as a test bench vehicle.  She tested cold-weather operations (FROSTBITE), fired a captured V-2 rocket (SANDY), and test-launched long-range nuclear bombers. She participated in tests of the angled deck design in the early 1950s. The British concept proved successful, and ''Midway'' was refitted accordingly in 1957 along with other modifications to allow her to carry heavier and more modern aircraft.  In 1963, two test pilots successfully landed their aircraft via automatic "hands-off" approaches. 
 
''Midway'' saw extensive action during the Vietnam War, launching 11,900 sorties over a nine month period.  From 1966 to 1970, ''Midway'' was reborn as an even larger and more powerful aircraft carrier, with a larger flight deck and reworked infrastructure.  She returned to Vietnam, assisting with combat operations, rescue operations, and removal of American assets. 
 
During the late 1970s and 1980s, ''Midway'' made her presence known in the Middle East and the Indian Ocean.  In 1990, with decommissioning in sight, ''Midway'' participated in the Persian Gulf War (DESERT SHIELD/STORM).  After the conflict, she participated in humanitarian missions in response to the eruption of Mt. Pinatubo.  Finally decommissioned in 1992, USS ''Midway'' is currently a museum ship that can be visited in San Diego, California. 
 
===Historical Inaccuracies===
* ''Midway'' can actually carry up to 137 aircraft. Her aircraft complement in 1945 consisted of 64 F4U-4s, 64 SB2C-5s, four F6F-5Ns and four F6F-5Ps.
* The Grumman TBM "Avenger", Curtiss SB2C "Helldiver" and Grumman F6F "Hellcat" are missing.
* The Kaiser XBTK-1 was a prototype aircraft of which only five were built. Production was canceled as the BTK's role was already filled by the Douglas AD Skyraider and Martin AM Mauler.
* The Douglas XSB2D was a prototype aircraft of which only two were built. It preceded the BTD-1.
* Only 26 BTD-1s were built and none saw combat.
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:USS_Midway_7_July_1944.jpeg|USS ''Midway'' (CVA-41) under construction at Newport News, 7 July 1944.
File:USS_Midway_doc_march_1945.jpeg|Construction continues on ''Midway'', March 1945.
File:Midway_20_march.jpeg|Launching of USS ''Midway'', 20 March 1945.
File:USS_Midway_(1945).jpg|''Midway'' at Hampton Roads, Virginia in her original configuration, 10 September 1945.
File:Ship_Midway_1947_0241bc.jpg|''Midway'' at anchor, 12 May 1947.
File:Midway_unrep.jpeg|U.S. Navy fleet oiler USS ''Chukawan'' (AO-100) refueling ''Midway'' and the ''Sumner''-class destroyer USS ''John R. Pierce'' (DD-753) in 1950.
File:USS Midway.jpg|''Midway'' before SCB-110 upgrade.
File:Midway Plans.jpg|A diagram of ''Midway''’s changes with each major refit.
File:Midway plan.jpeg|Another diagram of ''Midway''’s changes with each major refit.  Note that her original form is on bottom.
File:Midway Second Refit.jpg|''Midway'' at sea after her second refit.
File:Midway Final Refit.jpg|''Midway'' at sea after her final refit.
File:Battle Group Alpha (Midway, Iowa) underway, 1987.jpg|USS ''[[Iowa]]'' at the head of Battle Group Alpha, centered around the aircraft carrier ''Midway'' with escorts and supply ships, circa 1987.


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</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of U.S.A.]]
{{VideoYT|PBD9HqIKZZw}}{{VideoYT|olRADPTKiuE}}
[[Category:Aircraft Carriers]]
 
[[Category:Tier X ships]]
|Ref= <!-- write below -->
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
# [https://en.wikipedia.org/wiki/USS_Midway_(CV-41) USS ''Midway'' (CV-41) - Wikipedia]
# [https://en.wikipedia.org/wiki/Midway-class_aircraft_carrier ''Midway''-class aircraft carrier - Wikipedia]
# [https://worldofwarships.com/en/news/history/nl-midway-1/ Naval Legends: USS Midway Part 1 - News - World of Warships]
# [https://worldofwarships.com/en/news/history/nl-midway-2/ Naval Legends: USS Midway Part 2 - News - World of Warships]
# [https://www.youtube.com/watch?v=1VYGLeo96nQ Naval Legends: USS Midway. Part 1 - World of Warships Official Channel - YouTube]
# [https://www.youtube.com/watch?v=fUkgH5tprI8 Naval Legends: USS Midway. Part 2 - World of Warships Official Channel - YouTube]
# https://www.cv41.org/ // A nice site with good info.
# https://www.midwaysailor.com/midway/history.html // First-hand accounts.
# https://johneaves.wordpress.com/2010/12/10/the-evolutions-of-the-uss-midway-cv-41-and-the-uss-enterprise-ncc-1701-e // An interesting article.
 
{{WoWS Ship Changelog Insert|1=
*Added to the game in Update 0.4.0 (Beta).
*Update 0.5.2:
**Experience earnings increased by 4%.
**Rudder shift increased by 3.49 s.
*Update 0.5.3:
**Bomber damage was increased by 30%.
**One squadron of Dive Bombers replaced a squadron of Torpedo Bombers in the strike setup.
**Bombers were changed:
***Curtiss SB2C changed to Douglas BTD-1.
***Douglas XSB2D changed to Kaiser Fleetwings XBTK.
**Fighters were changed:
***F8F Bearcat changed to Vought F4U.
***McDonnell F2H changed to F8F Bearcat.
**Torpedo bombers were changed:
***Douglas AD-1 changed to Douglas BTD-1.
***A2D Skyshark changed to Douglas XSB2D.
*Update 0.5.4.1:
**Chance to cause a fire was decreased by 18% for Dive Bombers.
*Update 0.5.5:
**The Defensive AA Fire consumable was added.
*Update 0.5.11:
**The hull's armored model was improved.
**Fighter ammunition was increased by 33%.
*Update 0.6.4:
**The appearance of the ship was improved using a special technology for improved rendering of thin elements.
*Update 0.6.8:
**The plating of the ship's extremities were decreased from 21 to 19 mm.
*Update 0.6.13:
**The survivability of the 40 mm anti-aircraft guns was increased.
*Update 0.6.14:
**The action time of the Damage Control Party consumable was increased from 5 to 30 seconds, while fire resistance coefficient was changed to 0.8.
**The Flight Control modules Mk10 mod. 2 and Mk10 mod. 3 were removed. The module Mk10 mod. 1, comprising two squadrons each of fighters, torpedo bombers, and dive bombers, was mounted automatically.
**The option to research and purchase the Douglas BTD-1 and Douglas XSB2D Torpedo Bomber modules was removed. The Grumman TBM-3 module was added and mounted in their place.
**The option to research and mount the Kaiser XBTK-1 Dive Bomber with armor-piercing bombs was added.
*Update 0.7.1:
**Vought F4U-4 (Tier IX) replaced by the Vought F4U-1 (Tier VIII).
**Grumman F8F (Tier X) replaced by Vought F4U-4 (Tier IX).
*Update 0.7.4:
**The size of the aircraft's hangar was reduced from 136 to 116 aircraft.
*Update 0.7.6:
**"Reinforced Armor Protection for Attack Air Groups" unique upgrade added (6th slot):
*** +30% to attack aircraft HP.
*** -5% to aircraft cruise speed.
*Update 0.8.0:
**The Fighter squadron was changed to an Attack squadron:
*** Attack Aircraft per squadron: 12; Attack Aircraft per attack group: 3; Amount of rockets per aircraft: 10 (HVAR), 3 (Tiny Tim).
**The Dive Bombers were changed:
*** Dive Bomber aircraft per squadron: 12; Dive Bomber aircraft per attack group: 3; Amount of bombs per aircraft: 2.
**The Torpedo Bombers were changed:
***Torpedo Bomber aircraft per squadron: 9; Torpedo Bomber aircraft per attack group: 3; Amount of torpedoes per aircraft: 2.
**For replacement and compensation due to the carrier rework, refer to <span class="plainlinks">[https://worldofwarships.com/en/news/game-updates/cv8-which-nation-to-choose/#exchange-rules this page]</span>.
**For consumables mounted by squadrons, refer to <span class="plainlinks">[https://wiki.wargaming.net/en/Ship:Consumables#Engine_Cooling this page]</span>.
**For consumables mounted by Midway, refer to <span class="plainlinks">[https://wiki.wargaming.net/en/Ship:Consumables#Aircraft_Carriers this page]</span>.
*Update 0.8.0.1:
**The Attack Aircraft were modified:
***The number of aircraft in a squadron was changed to 9.
***The number of aircraft in an attacking flight was changed to 3.
*Update 0.8.0.3:
**The Torpedo Bombers were changed:
***Maximum torpedo damage decreased from 5,367 to 4,233.
***The chance of flooding was reduced.
*Update 0.8.1.1:
**The hitpoints of all stock aircraft were increased to be within 5% of the hitpoints of the researchable aircraft.
*Update 0.8.4:
**The height from which bombs are dropped was increased.
**The aiming reticle for the bombs was changed to be narrower.
**Bomb dispersion was changed. Now, fewer bombs fall near the center and more towards the outer edges of the reticle.
**The horn sound was fixed.
*Update 0.8.10:
**Experience earnings reduced by 5%. Experience earnings when suffering a defeat reduced by 15%.
**Credit earnings increased by 5%.
*Update 0.8.11:
**The Torpedo Bombers were changed:
***Maximum torpedo damage increased from 4,233 to 5,067.
***Chance of flooding increased from 33% to 42%.
*Update 0.9.1:
**The name of the torpedoes was changed.
*Update 0.9.2:
**Fixed an issue affecting camera movement when switching the view to the secondary battery guns.
**The Dive Bombers were changed:
***The minimum time between attacks for bomber squadrons was increased from 5 s to 9 s.
*Update 0.9.6:
**The Attack Aircraft modules were made sequentially researchable, with HVARs first and Tiny Tims following.
**The value of the in-game turning circle radius was changed to 1,230 m to correct prior discrepancy.
*Update 0.9.7:
**Tiny Tim aiming reticle was rotated 90 degrees to appear horizontally.
**Research cost was increased from 330,000 to 355,000 experience.
**"Modified External Hardpoints" unique upgrade added for purchase in the Research Bureau for 19,200 Research Points (6th slot) with new stats:
*** +10% bomber cruising speed.
*** +5.5% bomber minimum speed.
*** -4.5% bomber maximum speed.
*** +10+ HE bomb damage.
*Update 0.10.0:
**The speed of patrol fighters was increased to 266 knots.
*Update 0.10.5:
**The F8F Bearcat Attack Aircraft with Tiny Tims now gain altitude at the start of an attack run.
*Update 0.11.1:
**Engine acceleration value changed: Time to reach full speed forwards increased from 30 to 60 s.
*Update 0.11.2:
**Fixed visual effects (no details).
*Update 12.0:
**Improved the geometry and textures of the ship.
*Update 12.1:
**Changes to the "Modified External Hardpoints" unique upgrade:
***Bonus to bomber cruising speed reduced from +10 to +5%.
*Update 12.2:
**Improved the geometry and textures of the ship.
*Update 13.6:
**Fixed an issue with the display of incorrect battle results for the ship's bombers.
}}
 
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Latest revision as of 03:31, 30 June 2026


X
28,000,000

Midway — U.S.A. Tech Tree Tier X Aircraft Carrier.

Taking into consideration the lessons learned from the Pacific battles in 1942, the U.S. Navy started designing an aircraft carrier with a reinforced hangar and flight deck. The new aircraft carrier design aimed to offer protection against 203 mm shells and 610 mm torpedoes. USS Midway was commissioned eight days after the end of World War II. Midway held the status of being the largest ship in the world until 1955. In 2004, she found her final home in San Diego, where she was transformed into a museum ship.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Airstrike Modification 1
 Slot 5 
Flight Control Modification 1
Concealment System Modification 1
Squadron Consumables Modification 1
 Slot 6 
Flight Control Modification 2
Air Groups Modification 2
Modified External Hardpoints
Auxiliary Armaments Modification 2


Consumables