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Joshua Humphreys

Ship:Joshua Humphreys

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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->
{{#vardefine:ship_name|Joshua Humphreys}}
<!-- Add |Ship=code for manual override -->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
''{{#var:ship_name}}'' was added to the U.S. tech tree on 19 April 2023.


|Anno=<!-- you can write below short description for the ship. It will replace the default one. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_usa.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">11</span></div><div class="b-description-img_vehicle">[[File:Ship_PASD111_Joshua_Humphreys.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">45,000,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.A. Tech Tree Tier&nbsp;11 [[Ship:Destroyer|Destroyer]].</p><p>While designing the Allen M. Sumner-class and Gearing-class destroyers, options for equipping the ships with long-barreled 127 mm/54-caliber guns in single or twin mounts were considered. However, it was impossible to fit these guns on the existing hull—not enough space for the corresponding equipment and systems nor enough time to redesign the ship from scratch. Besides, replacing the 40 mm Bofors guns with automatic 76 mm guns would have led to a noticeable increase in displacement, so this development option was abandoned.</p><p> </p></div>


|Performance=
===Pros===
{{AA Sidebar Warning Insert}}
* Pro 1
<!--
* Pro 2
Insert the PERFORMANCE SECTION below.
See the [https://wiki.wargaming.net/en/Ship:Style_Guide Style Guide] for guidelines. -->


{{CombatCapability
===Cons===
|name=Alternative Firing Mode
* Con 1
|icon=BurstFireModule.png
* Con 2
|description=Joshua Humphreys can alternate between a regular firing mode and a '''Burst Fire''' firing mode. Firing the guns with the alternative firing mode enabled will fire 3 salvos in quick succession. This firing mode takes much longer to reload.
|requirements=Burst fire can be toggled on and off at will.
|effects=
*Main battery damage: +50%
*Reload time: 35 seconds
*Interval between individual shots: 1.5 seconds
*Number of bursts in a series: 3
}}


''{{#var:ship_name}}'' is the Super Ship of the American destroyer line and continues the jack-of-all-trades tradition of her predecessor, ''[[Ship:Gearing|Gearing]]''. She features similar characteristics in gun and torpedo power, with an addition of an Alternative Firing Mode.


<h4>Armament:</h4>
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 23700
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | —
|}
</div>


''{{#var:ship_name}}'' carries six 127mm/54 Mk.18 guns in three twin turrets. They have a stock 3 second reload, 12.08km range, and quick 180 degree-turret traverse time of 4.5 seconds. Her shells are identical to ''Gearing''’s — 1,800 damage, 21mm penetration, and 5% fire chance for her HE, and 2,100 damage for her AP. Like the other American tech tree destroyers, her shells have very long flight times, but are better ballistics compared to ''Gearing''. While her guns have a fast rate of fire, they should primarily be used for self defense or farming from inside smoke screens and behind cover.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


''{{#var:ship_name}}'' features the Alternative Firing Mode, which gives her a Burst Fire option. It fires 3 salvos in quick succession and increases shell damage by +50%, at the cost of a long 35 second main battery reload. The Alternative Firing Mode should only be used to finish off targets exiting her range as that long reload time leaves her very vulnerable.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 37.2
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 750
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 6.6
|}
</div>


''{{#var:ship_name}}'' carries ten Mk17 torpedoes in two quintuple launchers. Her torpedoes are identical to ''Gearing''’s, with 17,900 alpha damage, 16.5km range, a stock reload of 116 seconds, and 66 knot base speed. With a full torpedo build, her torpedoes travel at 73 knots and reload in just 89 seconds, making them effective for area denial and a deadly threat to any target.  
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.32
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 4.16
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | 2.82
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 4.16
|}
</div>


</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3×2 127mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 12.08
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 2.7
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 22.2
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 4.5
|}
</div>


<h4>Consumables:</h4>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 105
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|-
| style="color:inherit;" | • Dispersion at 12.08 km || style="color:inherit;" | 106
|}
</div>


As with the other American tech tree destroyers, ''{{#var:ship_name}}'' can equip either {{Engine Boost}} or {{Defensive AA Fire}}. Her Defensive AA Fire consumable is the same improved one carried by other tech tree American destroyers, which provides a +100% continuous damage boost rather than the regular +50%. She also carries an additional charge. While her AA defenses are improved over ''Gearing'', it is not advised to build for Anti-Aircraft capabilities.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1800
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 808
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 31.75
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|}
</div>


Her Engine Boost is standard, providing an 8% increase to her maximum speed, with a 120 second action and cooldown time.


She also comes with an “American” {{Smoke Generator}}, which has a long 30 second action time and 130 second dispersion time. The Smoke Generator has a long cooldown of 160 seconds so it is vital to utilize her smokescreens to their fullest. Due to that long duration, the smokes can also be used to cover allied cruisers.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm AP/SC Mk38
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2100
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 808
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 31.75
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PAPT059
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 116.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 50100
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.6
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 3.01%
|}
</div>


</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 76 mm || style="color:inherit;" | 4 × 2 + 2 × 1
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 6 × 2
|}


<h4>Hull:</h4>
'''Continuous damage''' — average DPS within each action zone
 
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
''{{#var:ship_name}}'' has a good base health pool of 23,700 and a base speed of 37.2 knots. Her maneuverability is poor, with a mediocre 5 second rudder shift and a large 750 meter turning radius. Her concealment is very good, with a minimum concealment of 5.9km.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
 
|-
Like ''Gearing'', she has 21mm midsection armor plating, which can shatter small caliber HE shells. However, this plating also increases the probability of small caliber AP shells arming and dealing full penetration damage.
| style="color:inherit;" | Short-range || style="color:inherit;" | 66.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
 
|-
While ''{{#var:ship_name}}'' is the supership successor to ''Gearing'', her hull is visually similar to ''[[Ship:Forrest Sherman|Forrest Sherman]]''’s. With her poor maneuverability and large size, she is an easy target to hit and is susceptible to torpedoes if not careful.
| style="color:inherit;" | Mid-range || style="color:inherit;" | 213.5 || style="color:inherit;" | 100% || style="color:inherit;" | 4.0
 
|}
 
</div>
<h4>Battle Performance:</h4>
</div></div></div>
 
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
''{{#var:ship_name}}'' serves the role of a multi-purpose versatile destroyer, with good concealment, good torpedoes, and decent gun characteristics. Her torpedoes are excellent at denying key areas and attacking large targets. Her guns reload quickly and the Alternative Firing Mode is useful to finish off low health targets or light fires on targets exiting her firing range. But that long reload time of 35 seconds leaves her very vulnerable to enemy destroyers until it finishes.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
 
{| class="wikitable" style="margin:0; color:inherit; width:100%"
Players can choose to run gun focused or torpedo focused builds, as they can on ''Gearing''. However, while her armaments are identical to ''Gearing''’s (with the addition of Alternative Firing Mode), it is important to note that ''{{#var:ship_name}}'' has worse maneuverability and can struggle to dodge torpedoes and maneuver during knife fights. She should remain hidden through usage of her good concealment in order to gain positional advantages against enemy destroyers.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
 
|-
Due to her long duration smokescreens, players can use ''{{#var:ship_name}}'' as a “smoke bot” destroyer, laying smoke for friendly cruisers and spotting targets for them to shoot. Players must be careful when doing this as they will not have a smoke to disengage from fights.
| style="color:inherit;" | • Max damage || style="color:inherit;" | 5100
 
|-
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
* Large HP pool
|-
* 21mm midsection armor plating
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1
* Fast main battery reload
|-
* Access to Alternative Firing Mode: Burst Fire
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
* Long range torpedoes with good damage and speed
|}
* Good concealment
</div>
* Access to {{Engine Boost}} or improved {{Defensive AA Fire}} with increased damage boost
</div></div></div>
* Long duration “American” {{Smoke Generator}}
 
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
* Large target
* Floaty shells
* Low fire chance
* No improvements over Gearing in terms of armaments
* Mediocre rudder shift time
* Poor turning radius
 
|Research=
<!-- Check this! Some do.-->
As a top-tier ship, ''{{#var:ship_name}}'' has no module upgrades to research.
 
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 
|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->


The recommended upgrades are:
* '''Slot 1''':  {{Main Armaments Modification 1}}
* '''Slot 2''':  {{Engine Room Protection}} '''or''' {{Engine Boost Modification 1}}
* '''Slot 3''':  {{Torpedo Tubes Modification 1}} '''or''' {{Aiming Systems Modification 1}}
* '''Slot 4''':  {{Propulsion Modification 1}}
* '''Slot 5''':  {{Concealment System Modification 1}}
* '''Slot 6''':  {{Torpedo Tubes Modification 2}} '''or''' {{Main Battery Modification 3}}


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
<!-- Add the ship code here to populate the upgrade table -->
{{Commander Skills 3 DD
{{Ship Upgrades Section|code=PASD111_Joshua_Humphreys}}
<!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->


| rating11 =  <!-- Grease the Gears -->
| rating12 =  <!-- Liquidator -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 =  <!-- Incoming Fire Alert -->
| rating16 = 3 <!-- Preventive Maintenance -->


| rating21 =  <!-- Demolition Expert -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| rating22 = 2 <!-- Swift Fish -->
{{Ship Consumables Section|consumables=
| rating23 = <!-- Consumables Enhancements -->
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
| rating24 =  <!-- Extra-Heavy Ammunition (AP and ASW) -->
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 30.0s action, 160.0s cooldown)
| rating25 =  <!-- Priority Target -->
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) '''or''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown)
| rating26 = 3 <!-- Last Stand -->
 
| rating31 = 2 <!-- Main Battery & AA Specialist -->
| rating32 = 2 <!-- Fill the Tubes -->
| rating33 = 3 <!-- Adrenaline Rush -->
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| rating35 = 1 <!-- Superintendent -->
| rating36 = 3 <!-- Survivability Expert -->
 
| rating41 =  <!-- Main Battery & AA Expert -->
| rating42 =  <!-- Swift in Silence -->
| rating43 = 2 <!-- Radio Location -->
| rating44 =  <!-- Fearless Brawler -->
| rating45 = 3 <!-- Concealment Expert -->
| rating46 =  <!-- Dazzle -->
}}
}}


<!-- Where to get the Commander skills matrix for the type of ship
https://wiki.wargaming.net/en/Category:Ship_Page_Inserts -->


|Consumables=<!-- write text about selection of Consumables below -->
==Gallery==
''{{#var:ship_name}}'' equips the following consumables:
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
* '''Slot 1:''' {{Damage Control Party}}
* '''Slot 2:''' {{Smoke Generator}} &ndash; 3 charges
* '''Slot 3:''' {{Engine Boost}} &ndash; 3 charges '''or''' {{Defensive AA Fire}} &ndash; 4 charges
 
|Camouflage={{TT Ship Camo Insert|shiptier=11}}
 
|Signals=<!-- write text about best set of signals below -->
 
{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
| Juliet Charlie          = 3 <!-- No Detonate -->
| India Yankee            = <!-- -20% Fire duration -->
| Hotel Yankee            = 1 <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  = 2 <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    = <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven=  <!-- +5% AA damage -->
| Sierra Mike            = 3 <!-- +5% speed -->
| November Foxtrot        = 1 <!-- -5% Consumables reload -->
| India Delta            = <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      = 2 <!-- +15% Smoke Gen action time -->
| Sierra Bravo            =  <!-- +10% Hydro action time; -10% DFAA reload time -->
}}
 
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="thumb tright">
{{AnnoWiki|content=
<h2>''{{#var:ship_name}}'', 19??</h2>
===Construction===
:Builder:
:Laid down:
:Launched:
:Commissioned:
----
===Specifications===
:? tons displacement, standard
:?m length
:?m beam
:?m draft (mean)
----
====Machinery====
:12 boilers, 3 turbines [e.g.]
----
====Performance====
:? knots at ? shaft horsepower
:?nm range at ? knots
----
====Armor====
:Main belt: ?mm
:Torpedo bulkhead: ?mm
:Decks: ?mm main, ?mm upper deck
:Turrets: ?mm
:Conning tower: ?mm
----
====Armament====
=====Main=====
:? (?x?) ?mm rifles
=====Secondary=====
:? (?x?) ?mm dual purpose? rifles
=====Anti-Aircraft=====
:? (?x?) ?mm guns
=====Torpedoes===== 
:? (?x?) ?mm torpedo tubes
----
====Aircraft====
:Three (3) ? float planes, one catapult
}}
</div>
 
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>


<gallery>
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
[[Category:Ships of U.S.A.]]
 
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier 11 ships]]
<references />
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
 
{{WoWS Ship Changelog Insert|1=
*Available for testing by supertesters in the game starting from Update 0.11.11.
{{WoWS Ship Testing Changes Insert|1=
*{{WoWS DevBlog Link Insert|385}}:
**Preliminary characteristics.
*November 30, 2022:
**Armor of midsection increased from 19 to 21 mm. This change was not mentioned in the DevBlog as it was processed as a bug fix to match Gearing's armor scheme, not as a balance change.
*{{WoWS DevBlog Link Insert|413}}:
**Shell flight time has been adjusted depending on different firing distances: at long distances, shells will reach their target 15-20% faster than before; at short distances, shell flight time will only change slightly. As an extension of this change, the armor penetration of the ship’s AP shells will also increase slightly (by 10-20 mm, depending on the exact distance).
***Specific changes to HE shells:
****Airdrag increased from 0.347 to 0.367.
****Mass increased from 24.5 kg to 31.75 kg.
****Shell velocity increased from 792 m/s to 808 m/s.
***Specific changes to AP shells:
****Airdrag increased from 0.347 to 0.367.
****Mass increased from 25 kg to 31.75 kg.
****Shell velocity increased from 792 m/s to 808 m/s.
****Krupp decreased from 2598 to 2298.
**Removed the bonus to the chance to start fires given by the alternative firing mode.
}}
*Update 12.1:
**Available in limited Early Access as part of a Lighthouse Auction event, as a single-price auction with 825 ships available across all servers. The winning bid was 200,000,000 credits. Lots were delivered to winners on March 20, 2023.
*Update 12.3:
**Added to the American tech tree as a special ship unlocked once the player reaches Tier 10 destroyer Gearing, then purchased for credits.
**Fixed the geometry and textures of the ship.
}}
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Revision as of 03:38, 30 June 2026


11
45,000,000

Joshua Humphreys — U.S.A. Tech Tree Tier 11 Destroyer.

While designing the Allen M. Sumner-class and Gearing-class destroyers, options for equipping the ships with long-barreled 127 mm/54-caliber guns in single or twin mounts were considered. However, it was impossible to fit these guns on the existing hull—not enough space for the corresponding equipment and systems nor enough time to redesign the ship from scratch. Besides, replacing the 40 mm Bofors guns with automatic 76 mm guns would have led to a noticeable increase in displacement, so this development option was abandoned.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables