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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)
{{#vardefine:ship_name|Z-46}}
-->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
__NOTOC____NOEDITSECTION__


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_germany.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Destroyer b-description-img_type__Destroyer-Tech Tree"></span><span class="b-description-img_class">IX</span></div><div class="b-description-img_vehicle">[[File:Ship_PGSD109_Z_46.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">12,200,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; Germany Tech Tree Tier&nbsp;IX [[Ship:Destroyer|Destroyer]].</p><p>The Type 1936C ships were derived from the hull of a Type 1936A destroyer but featured upgraded turbines borrowed from reconnaissance cruisers for greater power. The main armament consisted of six 128 mm dual-purpose guns mounted in three turret mounts. A total of six ships of this class were ordered, but none of them were ever launched. Z-46 was laid down in 1943 at the Deschimag shipyard, but her construction faced significant delays due to material shortages and frequent Allied bombing raids.</p><p> </p></div>
A well-balanced design for a destroyer (Zerstörer 1936C type), intended for operations on the high seas. Her major distinction from the preceding classes was her artillery armament, comprising of up-to-date and dual-purpose main battery turret mounts.<!-- <br><br>{{Model3DViewer|4243236c2bd747faa5f51c6fe61db10a}}-->


|Performance=<!-- write text about performance in battles below -->
===Pros===
* Pro 1
* Pro 2


Sitting in the penultimate spot in the line, the ''Z-46'' is one of the most well-rounded destroyers both at her tier and in her line.
===Cons===
* Con 1
* Con 2


One of the most noticable differences between ''Z-46'' and her predecessors is her main battery arrangement, which now sports three twin gun turrets for a total of six guns. Although the guns are almost identical to those found on ''[[Ship:Z-23|Z-23]]'', the additional barrel provides a reasonable boost to firepower over her lower tier counterpart. Other upgrades in this area include the improved turret traverse rate of ''Z-46's'' twin turrets and a small increase to maximum range.


In addition to the improvements to the guns and turrets, the shells also see some minor improvements that are easy to overlook. The HE shells gain an additional 1% fire chance and the AP shells have better penetration, when compared to ''[[Ship:Z-23|Z-23]]''. Both shells also have shorter travel times, making them easier to use against fast or distant targets.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-46 (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-46 (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 16200 || style="color:inherit;" | 19900
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | —
|}
</div>


Curiously, like her bigger Tier IX compatriot ''[[Ship:Roon|Roon]]'', her turrets are mounted in a aft-heavy A-XY configuration. This makes her more effective when being pursued than when being the pursuer.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


Concealment also gets a solid boost, reaching 5.9 km with a full stealth build. This is a level not seen in the line since ''[[Ship:T-22|T-22]]'' and is fully competitive with other destroyers she is likely to see.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-46 (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-46 (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 37.5 || style="color:inherit;" | 37.5
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 670 || style="color:inherit;" | 670
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 8.2 || style="color:inherit;" | 5.9
|}
</div>


Almost every other aspect sees smaller improvements. Her main guns are now dual purpose, acting as long-range AA, though the effects are generally unimpressive due to her lack of a Defensive AA Fire option. Her torpedoes see the usual small upgrade in speed and range; while their direct damage is by now rather mediocre for the tier, their fast reload rate is excellent for flooding enemy ships. She also has just the ''tiniest'' improvements in hit points, turning circle, speed, Hydroacoustic Search, and main battery range relative to ''Z-23''.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-46 (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Z-46 (B)
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 7.33 || style="color:inherit;" | 7.33
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 3.53 || style="color:inherit;" | 3.53
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 2.83
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 3.53 || style="color:inherit;" | 3.53
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
</div></div></div>
* Good main battery rate of fire and turret traverse
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Very powerful AP shells, a threat against all targets
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Torpedoes have good range and speed
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 9 Mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | FKS Typ 9 Mod. 2
* With the right upgrades and commander skills, torpedoes can reload very quickly
|-
* Large healthpool
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 3×2 128mm
* Access to the {{Hydroacoustic Search}} consumable
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 11.0
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 4.0
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 15
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 10.0
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Low torpedo damage
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Large turning radius
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* Worst {{Smoke Generator}} performance of all Tier 9 destroyers
|-
* Fairly weak AA defenses
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard DD dispersion
* Can take large amounts of damage from sub-280mm AP penetrations
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 7.5 × range(km) + 15
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 89
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 52
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 90
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The B hull will provide sorely needed improvements to hit points and rudder shift, and should be researched first. The other upgrades are fairly marginal, though the torpedoes are probably more versatile considering that the short duration of the smoke limits safe gunnery opportunities.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 128 mm Spr.Gr.
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1500
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 7.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 28
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 32
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->


|Upgrades=<!-- write text about best upgrades below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
*'''Slot 1''': {{Main Armaments Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
*'''Slot 2''': {{Engine Room Protection}}
|-
*'''Slot 3''': {{Aiming Systems Modification 1}}
| style="color:inherit;" | • Name || style="color:inherit;" | 128 mm P.Spr.Gr. Ausf.B
*'''Slot 4''': {{Propulsion Modification 1}}
|-
*'''Slot 5''': {{Concealment System Modification 1}}
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3000
*'''Slot 6''': {{Main Battery Modification 3}} or {{Torpedo Tubes Modification 2}}
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 830
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 28
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 10
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 21
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PGPT011 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | PGPT012
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PGPT011 || style="color:inherit;" | PGPT012
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90.0 || style="color:inherit;" | 90.0
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 || style="color:inherit;" | 7.2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 40200 || style="color:inherit;" | 40200
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3 || style="color:inherit;" | 0.3
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 66 || style="color:inherit;" | 67
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.4 || style="color:inherit;" | 1.4
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.4% || style="color:inherit;" | 2.4%
|}
</div>


If available, captains are encouraged to install {{Hydroacoustic Search Modification 1}} in '''Upgrade Slot 2''' in order to extend ''{{#var:ship_name}}''’s {{Hydroacoustic Search}} duration to 118 seconds. 
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Z-46 (A)'''


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 37 mm || style="color:inherit;" | 3 × 2
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 2
|}


{{Commander Skills 3 DD
'''Continuous damage''' — average DPS within each action zone
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating11 = <!-- Grease the Gears -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating12 = 2 <!-- Liquidator -->
|-
| rating13 = <!-- Consumables Specialist -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 42 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
| rating14 = <!-- Gun Feeder -->
|-
| rating15 = <!-- Incoming Fire Alert -->
| style="color:inherit;" | Mid-range || style="color:inherit;" | 66.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
| rating16 =  <!-- Preventive Maintenance -->
|}


| rating21 =  <!-- Pyrotechnician -->
'''Z-46 (B)'''
| rating22 = 3 <!-- Swift Fish -->
| rating23 =  <!-- Consumables Enhancements -->
| rating24 = 2 <!-- Extra-Heavy AP Shells -->
| rating25 = 2 <!-- Priority Target -->
| rating26 = 3 <!-- Last Stand -->


| rating31 = 2 <!-- Main Battery & AA Specialist -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating32 = 3 <!-- Fill the Tubes -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating33 = 2 <!-- Adrenaline Rush -->
|-
| rating34 =  <!-- Inertial Fuse for HE Shells -->
| style="color:inherit;" | 37 mm || style="color:inherit;" | 4 × 2
| rating35 = 2 <!-- Superintendent -->
|-
| rating36 = 3 <!-- Survivability Expert -->
| style="color:inherit;" | 20 mm || style="color:inherit;" | 3 × 4
|}


| rating41 = <!-- Main Battery & AA Expert -->
'''Continuous damage''' — average DPS within each action zone
| rating42 = 1 <!-- Swift in Silence -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating43 = 1 <!-- Radio Location -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| rating44 = <!-- Fearless Brawler -->
|-
| rating45 = 3 <!-- Concealment Expert -->
| style="color:inherit;" | Short-range || style="color:inherit;" | 45.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
| rating46 = 1 <!-- Dazzle -->
|-
}}
| style="color:inherit;" | Mid-range || style="color:inherit;" | 87.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Depth Charges</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DEPTH CHARGES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Max damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 3
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
</div>
</div></div></div>


|Consumables=<!-- write text about selection of Consumables below -->
''{{#var:ship_name}}'' can equip the following consumables:
* '''Slot 1:'''  {{Damage Control Party}}
* '''Slot 2:'''  {{Smoke Generator}}
* '''Slot 3:'''  {{Engine Boost}}
* '''Slot 4:'''  {{Hydroacoustic Search}}


|Camouflage={{TT Ship Camo Insert|shiptier=9}}
<!-- Add the ship code here to populate the upgrade table -->
 
{{Ship Upgrades Section|code=PGSD109_Z_46}}


|Signals=<!-- write text about best set of signals below -->
The choice of which [[Ship:Flags#List_of_Signals|Signal Flags]] to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells. 


{{Signal Flags
<!-- Consumables have to be tagged individually on a slot by slot basis -->
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->
{{Ship Consumables Section|consumables=
 
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown)
| Juliet Charlie          = 3 <!-- No Detonate -->
* '''Slot 2:''' {{Smoke Generator}} (3 charges, 20.0s action, 160.0s cooldown)
| India Yankee            = 1 <!-- -20% Fire duration -->
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown)
| Hotel Yankee            =  <!-- ram someone -->
* '''Slot 4:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
| Juliet Yankee Bissotwo  = 1 <!-- -20% flood duration -->
| Victor Lima            = 2 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
 
| Juliet Whiskey Unaone  = 2 <!-- +15% flood, +5% you detonate -->
| Mike Yankee Soxisix    = 0 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven= 1 <!-- +5% AA damage -->
| Sierra Mike            = 3 <!-- +5% speed -->
| November Foxtrot        = 2 <!-- -5% Consumables reload -->
| India Delta            = 0 <!-- +20% HP from Repair Party -->
 
| X-Ray Papa Unaone      = 2 <!-- +15% Smoke Gen action time -->
| Sierra Bravo            = 2 <!-- +10% Hydro action time;  -10% DFAA reload time -->
}}
}}




==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
<gallery>
File:Z46Start.jpg
File:Z46Engages.jpg|''Z-46'' engages an enemy ''Z-46'' from the safety of smoke.
File:Z46Torps.jpg|''Z-46'' launches a spread of torpedoes.
File:Z46Dies.jpg|''Z-46'' is destroyed by an enemy [[ship:Neptune|''Neptune'']] class cruiser.
</gallery>
</gallery>
</div></div></div>


|History=<!-- write text below -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
===Construction===
:Deschimag A.G. Weber; Bremen, Germany
:Laid down: 1943
:Cancelled: 1944
 
===Specifications===
:3,071 tons displacement, standard
:121.5m length
:12.2m beam
:3.88m draft
 
====Machinery====
:6 boilers, 2 turbines
 
====Performance====
:37.5 knots at 70,000 shaft horsepower
:2,500nm at 19 knots
 
====Armament====
=====Main=====
:Six (3x2) 128mm guns
====Anti-Aircraft=====
:Six (3x2) 37mm guns
:Six (3x1) 20mm guns
=====Torpedoes=====
:Eight (2x4) 533mm torpedo tubes
 
===History===
 
====Design====
The ''Zerstörer 1936C'' project was designed as an improvement of the ''Zerstörer 1936A'' Designs; commonly referred to as the “[[Z-23|Narvik]]-class” destroyers. The emphasis of the new designs was an increase in the propulsion/seaworthiness and armament of the previous classes.
 
Project 1936C destroyers had the same propulsion that was seen on the previous destroyers: 2 Wagner geared turbines linked from 6 Wagner water tube boilers; each turbine connected to a shaft. Typical of Wagner turbines, they operated at 400ºC and 70atm. Unique to these systems, they have an atoms regulation system that tracked the levels of air and water in the reservoir, as well as the feeding of fuel and water into the boiler. This allowed the boiler to generate stable output, despite diverse working conditions. The steam was output into geared turbines, which would have the shaft run at different rotational speeds based on the pressure of the steam exerting the chamber; a more efficient and weight reducing design. The efficiency was further increased my having multiple injection tubes for the incoming steam. The overall system generated 70 000 horsepower. The design also called for the boilers and turbines to be housed in different compartments themselves were separated by more compartments in order to increase survivability of the system.
 
The Project 1936C destroyers were to be armed with 128mm guns based of the FlaK 42, albeit at a shorter 45 calibers. The twin gun mounts housed in turrets allowed for a total elevation of +52º. Furthermore, the project was to mount six 37mm and six 20mm AA guns. Clearly, a major goal for this improved design was to have adequate anti-air capabilities that were lacking on the previous iterations. She didn’t have to sacrifice her torpedo armament for this, as she carried the same two quadruple torpedo mounts seen on her predecessors.
 
A. G. Weser planned the constructions of five ships for 1942 - 1943 at Bremen, Germany. The construction of ''Z-46'' and ''Z-47'' was started, but the project was halted, and later scrapped, due to British bombing. 
 
 
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File:024e944da858.jpg|Line Schematics of the Zerstörer 1936C Project destroyers
File:На верфи .jpg|Destroyer under construction at the shipyards in Bremen


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[[Category:Ships of Germany]]
 
[[Category:Destroyers]]
|Ref= <!-- write below -->
[[Category:Tier IX ships]]
# [https://en.wikipedia.org/wiki/Type_1936C_destroyer Type 1936C destroyer - Wikipedia]
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{{WoWS Ship Changelog Insert|1=
*Available to supertesters in the game starting from Update 0.5.15.
*Introduced into the game as a researchable ship in Update 0.5.16.
*Update 0.6.8:
**The upgrade "Fire control system Modification 2" in the 3rd slot was added for installation.
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 2.83 km.
*Update 0.6.13:
**Fire extinguishing time now 30 s instead of 60 s.
*Update 0.7.10:
**The range of the Hydroacoustic Search consumable was unified - 5 km for detecting ships, 3.5 km for detecting torpedoes.
*Update 0.9.3:
**Fixed a bug due to which the detectability was calculated incorrectly when firing the main battery guns.
*Update 0.9.5:
**Armor penetration of 128 mm HE shells increased from 21 to 32 mm.
**Small changes to geometry and textures.
}}
 
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Revision as of 03:55, 30 June 2026


IX
12,200,000

Z-46 — Germany Tech Tree Tier IX Destroyer.

The Type 1936C ships were derived from the hull of a Type 1936A destroyer but featured upgraded turbines borrowed from reconnaissance cruisers for greater power. The main armament consisted of six 128 mm dual-purpose guns mounted in three turret mounts. A total of six ships of this class were ordered, but none of them were ever launched. Z-46 was laid down in 1943 at the Deschimag shipyard, but her construction faced significant delays due to material shortages and frequent Allied bombing raids.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables