Ship:Lexington
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{{#vardefine:ship_name|Lexington}} | |||
__NOTOC____NOEDITSECTION__ | |||
< | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_usa.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Aircraft Carrier b-description-img_type__Aircraft Carrier-Tech Tree"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PASA108_Lexington.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">11,500,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — U.S.A. Tech Tree Tier VIII [[Ship:Aircraft Carrier|Aircraft Carrier]].</p><p>Following the Washington Naval Conference, a decision was made to convert two Lexington-class battlecruisers into aircraft carriers. These ships exerted a substantial influence on future aircraft carrier design; the flight deck and outer sides of the hangar were integrated into the hull, providing longitudinal strength to the entire ship. Such a design allowed for a fully enclosed hangar space. At the time when the Japanese forces attacked Pearl Harbor, USS Lexington was in the process of transferring planes to Midway. During the Battle of the Coral Sea, USS Lexington sustained several bomb hits. Eventually, the decision was taken to scuttle the ship, and destroyer USS Phelps was tasked with sinking Lexington using torpedoes.</p><p> </p></div> | ||
-->{{ | |||
===Pros=== | |||
* Pro 1 | |||
* Pro 2 | |||
===Cons=== | |||
* Con 1 | |||
* Con 2 | |||
==Ship Stats== | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Lexington (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Lexington (B) | |||
|- | |||
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 54300 || style="color:inherit;" | 57300 | |||
|- | |||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | — | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | — | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Lexington (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Lexington (B) | |||
|- | |||
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 33.0 || style="color:inherit;" | 33.0 | |||
|- | |||
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1180 || style="color:inherit;" | 1180 | |||
|- | |||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 28.6 || style="color:inherit;" | 20.4 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Lexington (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Lexington (B) | |||
|- | |||
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 14.51 || style="color:inherit;" | 14.51 | |||
|- | |||
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | — | |||
|- | |||
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0 || style="color:inherit;" | 10.0 | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control | |||
|- | |||
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 4.5 || style="color:inherit;" | 8.5 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control | |||
|- | |||
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE | |||
|- | |||
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 127 mm HE Mk32 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 1.0x127mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0 || style="color:inherit;" | 7.5 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1800 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 792 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 21 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 5.0% | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 2 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control | |||
|- | |||
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE | |||
|- | |||
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 127 mm HE Mk32 | |||
|- | |||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 2x127mm | |||
|- | |||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0 || style="color:inherit;" | 7.5 | |||
|- | |||
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1800 | |||
|- | |||
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 792 | |||
|- | |||
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 21 | |||
|- | |||
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 5.0% | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | ||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7 | |||
|- | |||
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5 | |||
|- | |||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 25.0 | |||
|- | |||
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200 | |||
|- | |||
| style="color:inherit;" | • Deployment || style="color:inherit;" | Automatic | |||
|} | |||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
'''Lexington (A)''' | |||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 127 mm || style="color:inherit;" | 4 × 2 + 8 × 1 | |||
|- | |||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 9 × 4 | |||
|- | |||
| style="color:inherit;" | 20 mm || style="color:inherit;" | 52 × 1 | |||
|} | |||
| | '''Continuous damage''' — average DPS within each action zone | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | Short-range || style="color:inherit;" | 378 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0 | |||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 241.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | |||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 147 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 6 || style="color:inherit;" | 1470 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8 | |||
|} | |||
''' | '''Lexington (B)''' | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | |||
|- | |||
| style="color:inherit;" | 127 mm || style="color:inherit;" | 4 × 2 + 8 × 1 | |||
|- | |||
| style="color:inherit;" | 40 mm || style="color:inherit;" | 23 × 4 + 2 × 2 | |||
|- | |||
| style="color:inherit;" | 20 mm || style="color:inherit;" | 16 × 1 | |||
|} | |||
{ | '''Continuous damage''' — average DPS within each action zone | ||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
| | |- | ||
| | | style="color:inherit;" | Short-range || style="color:inherit;" | 112 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0 | ||
| | |- | ||
| | | style="color:inherit;" | Mid-range || style="color:inherit;" | 626.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5 | ||
| | |- | ||
| style="color:inherit;" | Long-range || style="color:inherit;" | 140 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8 | |||
|} | |||
| | '''Damage by shell explosions''' | ||
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
| | |- | ||
| | | style="color:inherit;" | 6 || style="color:inherit;" | 1470 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8 | ||
| | |} | ||
</div> | |||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Aircraft</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
{| class="wikitable" style="margin:0; color:inherit; width:100%" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | |||
|- | |||
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1400 | |||
|- | |||
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 160 | |||
|- | |||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Per squadron || style="color:inherit;" | 8 | |||
|- | |||
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 69.0 | |||
|- | |||
| style="color:inherit;" | • Ammo name || style="color:inherit;" | PAPR108_Lexington_stock | |||
|- | |||
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET | |||
|- | |||
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 6 | |||
|- | |||
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 1900 | |||
|- | |||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Hit points || style="color:inherit;" | 1800 | ||
| | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 120 | |||
|- | |||
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 8 | |||
|- | |||
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2 | |||
|- | |||
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 12 | |||
|- | |||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PAPT108_Lexington_stock | |||
|- | |||
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 16100 | |||
|- | |||
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.5% | |||
|- | |||
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 35 | |||
|- | |||
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100 | |||
|- | |||
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.1 | |||
|- | |||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | |||
|} | |||
</div> | |||
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> | |||
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" | ||
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
| | |- | ||
| | | style="color:inherit;" | • Hit points || style="color:inherit;" | 1890 | ||
| | |- | ||
} | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 122 | ||
|- | |||
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 8 | |||
|- | |||
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2 | |||
|- | |||
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 12 | |||
|- | |||
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 6.0 | |||
|- | |||
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0 | |||
|- | |||
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PAPB108_Lexington_stock | |||
|- | |||
| style="color:inherit;" | • Bomb type || style="color:inherit;" | BOMB | |||
|- | |||
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1 | |||
|- | |||
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 9200 | |||
|- | |||
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1 | |||
|} | |||
</div> | |||
</div></div></div> | |||
< | |||
<!-- Add the ship code here to populate the upgrade table --> | |||
{{Ship Upgrades Section|code=PASA108_Lexington}} | |||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | |||
{{ | {{Ship Consumables Section|consumables= | ||
* '''Slot 1:''' {{Damage Control Party}} (30.0s action, 70.0s cooldown) | |||
* '''Slot 2:''' {{Patrol Fighter}} (4 charges, 600.0s action, 40.0s cooldown) | |||
}} | |||
==Gallery== | |||
< | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
<gallery> | |||
</gallery> | </gallery> | ||
</div></div></div> | |||
[[Category:Ships of U.S.A.]] | |||
[[Category:Aircraft Carriers]] | |||
[[Category:Tier VIII ships]] | |||
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | |||
Latest revision as of 03:31, 30 June 2026
Lexington — U.S.A. Tech Tree Tier VIII Aircraft Carrier.
Following the Washington Naval Conference, a decision was made to convert two Lexington-class battlecruisers into aircraft carriers. These ships exerted a substantial influence on future aircraft carrier design; the flight deck and outer sides of the hangar were integrated into the hull, providing longitudinal strength to the entire ship. Such a design allowed for a fully enclosed hangar space. At the time when the Japanese forces attacked Pearl Harbor, USS Lexington was in the process of transferring planes to Midway. During the Battle of the Coral Sea, USS Lexington sustained several bomb hits. Eventually, the decision was taken to scuttle the ship, and destroyer USS Phelps was tasked with sinking Lexington using torpedoes.
Pros
- Pro 1
- Pro 2
Cons
- Con 1
- Con 2
Ship Stats
Hull Information
Secondary Battery
Airstrike
AA Defense
Aircraft
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
|||||
| Slot 3 |
|||||
| Slot 4 |
|||||
| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(30.0s action, 70.0s cooldown) - Slot 2: Patrol Fighter
(4 charges, 600.0s action, 40.0s cooldown)
