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| | {{#vardefine:ship_name|Mogami}} |
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| ''Mogami'' was built as a light cruiser whose characteristics would largely exceed those of her contemporary counterparts. She had good armor along with a powerful artillery and torpedo armament. During the course of her service she was transformed into a heavy cruiser, as intended by the original design.
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| |Performance={{AA Sidebar Warning Insert}} | | <div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_japan.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Tech Tree"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PJSC009_Mogami_1935.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">8,800,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] — Japan Tech Tree Tier VIII [[Ship:Cruiser|Cruiser]].</p><p>According to the London Naval Treaty, Japan had the right to build cruisers with artillery up to 155 mm. New cruisers with 155 mm guns were ordered, but the weaponry was later replaced with 203 mm (8-inch) guns. During World War II, Mogami participated in the occupation of Indochina, as well as the invasions of Malaya, Sarawak, and Indonesia. She also fought in the Sunda Strait, the Battle of Midway, and the Battle of the Philippine Sea. On October 25, 1944, during the Battle of Leyte Gulf, Mogami was heavily damaged by American torpedo bombers and finally finished off by destroyer Akebono.</p><p> </p></div> |
| Tier VIII ''Mogami'' presents players with an unusual choice of two vastly different main battery options. With her stock guns, ''Mogami'' appears in her as-built configuration with five triple 155 mm turrets. Alternatively, her main battery can be switched to ten 203 mm guns, representing her 1937 refit. She also carries the familiar powerful and long-ranged Japanese torpedoes. | |
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| <h4>The Ship</h4>
| | ===Pros=== |
| When she is fully specced, ''Mogami'' is a fast and stealthy cruiser. Her base concealment of 11.7 km can be reduced to just 9.5 km, allowing her to reach favorable positions with relative ease. Aiding this, her top speed of 34.5 knots makes her one of the faster cruisers at her tier. Additionally, her rudder shift of 7.1 seconds is one of the quickest at Tier VIII and she rapidly responds to changes of direction, although this advantage is somewhat reduced by a 750 m turning circle.
| | * Pro 1 |
| | * Pro 2 |
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| ''Mogami'' mounts a standard {{Damage Control Party}} with an action time of 5 seconds and a cool down of 60 seconds. She also carries a {{Catapult Fighter}}, which launches 3 fighters that patrol around the ship for 60 seconds. In theory they can provide some aerial defense, but in practice they will usually watch while the enemy CV carries out an unimpeded attack against their ship due to their short engagement range. In her other consumable slot, players can choose between a {{Hydroacoustic Search}} or {{Defensive AA Fire}}. The Hydroacoustic Search has an action time of 100 seconds and will detect ships at 5 km and torpedoes at 3.5 km. This has 3 uses as standard with a 120 second cool down between uses. Her Defensive AA Fire is standard for a Tier VIII cruiser, providing a 50% bonus to AA DPS and 300% boost to her flak damage. The recommended option is Hydroacoustic Search, both for its improved utility and due to ''Mogami’s'' weak AA defenses.
| | ===Cons=== |
| | * Con 1 |
| | * Con 2 |
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| <h4>Armor & Survivability</h4> | | ==Ship Stats== |
| ''Mogami’s'' health pool is rather typical of a Tier VIII cruiser. She does not have access to a heal, so any damage taken is permanent and mistakes can be costly.
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| Her bow and stern plating is 25 mm thick, allowing ''Mogami'' to bounce up to 356 mm AP rounds if she is sufficiently angled, but most battleships within her matchmaking range can still overmatch these areas. ''Mogami'' has a long citadel, which stretches along most of her hull between her front and rear turrets, with a large section that is just 100 mm thick. Her main battery turrets are rather lightly armored with just 25 mm of protection, which leaves them open to being knocked out by cruiser-caliber HE rounds.
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| Although it is long, her citadel is mostly low in the water, making it difficult to hit. At short ranges, she can take serious damage from cruiser AP, although ''Mogami'' is not unique in this fact. This is slightly mitigated by the midsection having a turtleback which can deflect some AP rounds.
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mogami (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mogami (B) |
| | |- |
| | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 35500 || style="color:inherit;" | 39100 |
| | |- |
| | | style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | — |
| | |} |
| | </div> |
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| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | — |
| | |- |
| | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | — |
| | |- |
| | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | — |
| | |- |
| | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | — |
| | |} |
| | </div> |
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| <h4>Armament</h4> | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| ''Mogami'' mounts a powerful torpedo armament. Four quad launchers, two on each side, allow her to launch potentially devastating salvos at unsuspecting targets. A 10 km range gives players a small window where they can be fired from stealth. The high hitting power of these torpedoes is somewhat countered by their high detectability, with targets getting 9.6 seconds of reaction time to take evasive action. This is one of the worst at her tier, and means that full salvos are unlikely to hit a target outside of short ranges.
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mogami (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mogami (B) |
| | |- |
| | | style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 34.5 || style="color:inherit;" | 34.5 |
| | |- |
| | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 750 || style="color:inherit;" | 750 |
| | |- |
| | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 12.1 || style="color:inherit;" | 9.3 |
| | |} |
| | </div> |
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| Even when fully upgraded, ''Mogami'' has a rather short maximum gun range of 15.7 km. Players will need to be cautious when engaging targets as this is well within the effective range of many battleships. Both armament options retain the standard Japanese traits — powerful HE rounds and slow turret traverse times.
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mogami (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mogami (B) |
| | |- |
| | | style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 11.7 || style="color:inherit;" | 11.7 |
| | |- |
| | | style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 7.16 || style="color:inherit;" | 7.16 |
| | |- |
| | | style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 6.79 |
| | |- |
| | | style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 7.16 || style="color:inherit;" | 7.16 |
| | |} |
| | </div> |
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| <h5>155 mm Guns</h5> | | </div></div></div> |
| Her main battery initially consists of fifteen 155 mm guns in five triple turrets. Although a 10 second reload is rather slow for their size, the number of guns means that she still has a similar DPM to other light cruisers. As her shells are 155 mm rather than the usual 152 mm, they hit harder than most light cruisers and have slightly increased penetration. Compared to other light cruisers, her fire starting potential is somewhat limited at a base 9 fires per minute. With the <u>Inertial Fuse for HE Shells</u> skill, ''Mogami'' is capable of penetrating high tier battleship bow/stern plating as well as casemate armor on British and French battleships and the 38 mm decks of most high tier American battleships and large cruisers. This allows for more reliable damage at the cost of fire-starting abilities. At short ranges, her AP rounds pose a threat to other cruisers and her large salvo size can prove devastating to unwary targets. Unlike other Japanese cruisers with 203 mm guns, ''Mogami’s'' 155 mm guns use normal cruiser dispersion rather than destroyer dispersion.
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 155 mm/60 3rd Year Type in a triple-gun turret !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | 203 mm/50 3rd Year Type No.2 in a Model E3/E turret |
| | |- |
| | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 5×3.0 155mm || style="color:inherit;" | 5×2 203mm |
| | |- |
| | | style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 14.25 || style="color:inherit;" | 14.25 |
| | |- |
| | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 10.0 || style="color:inherit;" | 14.0 |
| | |- |
| | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 6 || style="color:inherit;" | 4.3 |
| | |- |
| | | style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 36.0 |
| | |} |
| | </div> |
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| <h5>203 mm Guns</h5> | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| Mogami’s upgraded main battery changes from 155 mm guns to 203 mm guns, which drastically cuts her DPM but allows her to directly damage a larger range of targets. They may lack the power of ''Baltimore’s'' weapons, but they still pose a serious threat to enemy cruisers which show too much broadside. Her HE shells are some of the most powerful at her tier and are a serious threat to bow in battleships. Like other Japanese 203 mm cruisers, these guns use destroyer dispersion instead of cruiser dispersion.
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion |
| | |- |
| | | style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33 |
| | |- |
| | | style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0 |
| | |- |
| | | style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 131 |
| | |- |
| | | style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68 |
| | |- |
| | | style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102 |
| | |- |
| | | style="color:inherit;" | • Dispersion at 14.25 km || style="color:inherit;" | 131 |
| | |} |
| | </div> |
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| <h4>Anti-Aircraft</h4> | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| Like most Japanese ships, ''Mogami'' has relatively weak AA defenses. Her long-range weapons reach out to 5.8 km but her DPS and flak count are low. She lacks any medium-range weapons, and with her light AA only starting to fire at 2.5 km, they offer little deterrent to any carriers wanting to make an attack.
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Name || style="color:inherit;" | 155 mm HE Type0 |
| | |- |
| | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2600 |
| | |- |
| | | style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 10.0% |
| | |- |
| | | style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 925 |
| | |- |
| | | style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 55.87 |
| | |- |
| | | style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 31 |
| | |} |
| | </div> |
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| <h4>Anti-Submarine</h4>
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| ''Mogami'' has access to an ASW airstrike, allowing her to attack submarines at up to 7 km away. Each strike drops two charges, and she can have 2 attacks ready to use with a 30 second reload.
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| <h4>Battle Performance</h4> | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| ''Mogami'' can be played in several different ways, depending on the combination of captain skills, upgrade modules and main battery armament. She can be equipped with the {{Concealment System Modification 1}} upgrade for a typical cruiser experience, using her concealment to reach an advantageous position. Alternatively, {{Steering Gears Modification 2}} can be a viable option for players who are confident in their situational awareness and ability to dodge incoming fire.
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Name || style="color:inherit;" | 155 mm AP/APC Type91 |
| | |- |
| | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3300 |
| | |- |
| | | style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 925 |
| | |- |
| | | style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 55.87 |
| | |- |
| | | style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01 |
| | |- |
| | | style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45 |
| | |- |
| | | style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60 |
| | |- |
| | | style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 7 |
| | |- |
| | | style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 26 |
| | |} |
| | </div> |
| | </div></div></div> |
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Torpedoes</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 2 |
| | |- |
| | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | PJPT075 |
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| | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 101.0 |
| | |- |
| | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 |
| | |- |
| | | style="color:inherit;" | • Damage || style="color:inherit;" | 47800 |
| | |- |
| | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3 |
| | |- |
| | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62 |
| | |- |
| | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6 |
| | |- |
| | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.87% |
| | |} |
| | </div> |
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| <h5>203 mm main battery:</h5> When using the 203 mm main guns, ''Mogami'' plays in a similar way to the rest of her line. An increased reload and fewer barrels means that her DPM drops, although she can potentially land more damaging salvos with her improved dispersion. Effective ammunition selection and positioning are key to maximizing her performance. Her concealment can be used to reach flanking positions on enemy ships where her AP rounds can threaten enemy cruisers. Although their fire-starting potential is limited, her HE shells hit hard and can be an effective option on bow-in battleships or unwary destroyers. | | </div></div></div> |
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 6.6 |
| | |} |
| | </div> |
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| <h5>155 mm main battery:</h5> With the smaller guns, players will find that ''Mogami'' feels somewhat similar to ''Cleveland'' but with slightly easier gunnery over range. Although her fire-starting potential is slightly lower, her shells will cause more direct damage to cruisers and destroyers. ''Mogami'' can also benefit from the <U>Inertial Fuse for HE shells</u> captain skill, which allows her to directly damage a wide array of targets, including US battleship and large cruiser decks. | | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| | |- |
| | | style="color:inherit;" | • Shell type || style="color:inherit;" | HE |
| | |- |
| | | style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Type0 |
| | |- |
| | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x127mm |
| | |- |
| | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 8.0 |
| | |- |
| | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2100 |
| | |- |
| | | style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 725 |
| | |- |
| | | style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21 |
| | |- |
| | | style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 8.0% |
| | |} |
| | </div> |
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| Overall, ''Mogami'' is a rare beast; she offers the potential of several different play styles from the same ship. Arguably, her stock main battery offers the strongest option where she stands out among other light cruisers due to her improved HE penetration. When armed with her 203 mm guns, she is unremarkable but still a capable cruiser even without the gimmicks of other nations.
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| |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
| | </div></div></div> |
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
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| * Modular gun system which gives you freedom of play style.
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| * 155's have good HE penetration
| | {| class="wikitable" style="margin:0; color:inherit; width:100%" |
| * 155's have high DPM
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | |
| * 203's have improved dispersion
| | |- |
| * Good rudder shift
| | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 7 |
| * Long torpedo range
| | |- |
| * Good concealment
| | | style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5 |
| | |- |
| | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0 |
| | |- |
| | | style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1 |
| | |- |
| | | style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2 |
| | |- |
| | | style="color:inherit;" | • Damage || style="color:inherit;" | 4200 |
| | |- |
| | | style="color:inherit;" | • Deployment || style="color:inherit;" | Manual |
| | |} |
| | </div> |
| | </div></div></div> |
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| | <div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;"> |
| | '''Mogami (A)''' |
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|
| |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS |
| | |- |
| | | style="color:inherit;" | 127 mm || style="color:inherit;" | 4 × 2 |
| | |- |
| | | style="color:inherit;" | 25 mm || style="color:inherit;" | 6 × 3 + 6 × 2 |
| | |} |
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| * Armor is rather thin
| | '''Continuous damage''' — average DPS within each action zone |
| * Weak AA defenses
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| * 155's turrets are poorly armored
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) |
| * Slow turret traverse
| | |- |
| * Limited torpedo arc
| | | style="color:inherit;" | Mid-range || style="color:inherit;" | 98 || style="color:inherit;" | 85% || style="color:inherit;" | 2.5 |
| | |- |
| | | style="color:inherit;" | Long-range || style="color:inherit;" | 63 || style="color:inherit;" | 90% || style="color:inherit;" | 5.8 |
| | |} |
|
| |
|
| |Research=<!-- write text about priority sequence of research below --> | | '''Damage by shell explosions''' |
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) |
| | |- |
| | | style="color:inherit;" | 3 || style="color:inherit;" | 840 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8 |
| | |} |
|
| |
|
| It is suggested to research Hull B first to get more HP, then finally acquire the upgraded Fire Control System to kite away ships better.<br />
| | '''Mogami (B)''' |
| As for the gun options, the 155's are best to use (with Inertia Fuse High Explosive skill) if players want to keep the ship in the port. The 203's are generally optional as the 155's with Inertia Fuse High Explosive can deal better damage, meaning it can be skipped entirely or researched depends on player's choice. The 203's however, unlike the 155's, does not need to use Inertia Fuse High Explosive skill as it has enough HE penetration to damage 32 mm of armor.<br />
| |
|
| |
|
| |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS |
| | |- |
| | | style="color:inherit;" | 127 mm || style="color:inherit;" | 4 × 2 |
| | |- |
| | | style="color:inherit;" | 25 mm || style="color:inherit;" | 8 × 3 + 4 × 2 + 10 × 1 |
| | |} |
|
| |
|
| |Upgrades=<!-- write text about best upgrades below --> | | '''Continuous damage''' — average DPS within each action zone |
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) |
| | |- |
| | | style="color:inherit;" | Mid-range || style="color:inherit;" | 143.5 || style="color:inherit;" | 85% || style="color:inherit;" | 2.5 |
| | |- |
| | | style="color:inherit;" | Long-range || style="color:inherit;" | 63 || style="color:inherit;" | 90% || style="color:inherit;" | 5.8 |
| | |} |
|
| |
|
| The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
| | '''Damage by shell explosions''' |
| * '''Slot 1''': {{Main Armaments Modification 1}} keeps the guns and torpedo tubes active and firing.
| | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" |
| * '''Slot 2''': {{Engine Room Protection}} to keep the rudder in action.
| | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) |
| * '''Slot 3''': {{Main Battery Modification 2}} makes her guns more comfortable and saves a skill point that would otherwise be spent on Grease the Gears to improve her gun handling with the 155 mm guns. {{Aiming Systems Modification 1}} gives her guns more accuracy and is an alternative option, particularly for the 203 mm guns, which have a higher base traverse speed than the 155 mm guns.
| | |- |
| * '''Slot 4''': {{Steering Gears Modification 1}} allows for a faster rudder shift to dodge incoming fire. {{Propulsion Modification 1}} can also be used to aid dodging incoming fire and torpedoes via speed juking, depending on your preferred play style.
| | | style="color:inherit;" | 3 || style="color:inherit;" | 840 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8 |
| * '''Slot 5''': See below.
| | |} |
| <br />
| | </div> |
| | | </div></div></div> |
| <h5>Concealment Build</h5> Captains wishing to focus their ''Mogami'' to maximize her concealment will opt for {{Concealment System Modification 1}} in Upgrade Slot 5. This will lower her surface detection up to 9.4 km. This can be used to ambush ships.<br />
| |
| | |
| <h5>Maneuverability Build</h5> Captains wishing to focus maneuverability will opt for {{Steering Gears Modification 2}} in Upgrade Slot 5. This, when combined with Steering Gears Modification 1, will lower her rudder shift time up to 3.4 s, while maintaining 10.3 km surface detection range. Excellent rudder shift time, good turning radius, and great deceleration will make her hard to hit.<br />
| |
| | |
| <h4>Commander Skills</h4>
| |
| | |
| <h5>203mm Main Battery</h5>
| |
| Players who opt for the upgraded main battery will find that Mogami plays somewhat like Atago with these weapons. Fire starting is possible, but will be limited in effect.
| |
| | |
| {{Commander Skills 3 CR
| |
| <!-- Ratings 1,2,3 are legit. Others are ignored. Zero might be used to remind other editors that the skill has no effect on this ship. -->
| |
| | rating11 = 3 <!-- Grease the Gears --> | |
| | rating12 = <!-- Swift Fish --> | |
| | rating13 = <!-- Consumables Specialist -->
| |
| | rating14 = 2 <!-- Gun Feeder -->
| |
| | rating15 = 1 <!-- Incoming Fire Alert --> | |
| | rating16 = 2 <!-- Last Stand -->
| |
| | |
| | rating21 = 1 <!-- Pyrotechnician -->
| |
| | rating22 = 1 <!-- Fill the Tubes --> | |
| | rating23 = <!-- Consumables Enhancements --> | |
| | rating24 = <!-- Eye in the Sky --> | |
| | rating25 = 3 <!-- Priority Target --> | |
| | rating26 = 1 <!-- Expert AA Marksman --> | |
| | |
| | rating31 = <!-- Heavy HE and SAP Shells --> | |
| | rating32 = <!-- Enhanced Torpedo Explosive Charge --> | |
| | rating33 = 3 <!-- Adrenaline Rush --> | |
| | rating34 = 1 <!-- Heavy AP Shells --> | |
| | rating35 = 2 <!-- Superintendent --> | |
| | rating36 = 2 <!-- Survivability Expert --> | |
| | |
| | rating41 = <!-- Top Grade Gunner --> | |
| | rating42 = <!-- Outnumbered --> | |
| | rating43 = <!-- Radio Location -->
| |
| | rating44 = <!-- Inertial Fuse for HE Shells -->
| |
| | rating45 = 3 <!-- Concealment Expert -->
| |
| | rating46 = <!-- AA Gunner -->
| |
| }}
| |
|
| |
|
| <h5>155 mm Main battery with IFHE</h5>
| |
| Players who can afford to dedicate points into the IFHE skill will notice a more consistent damage output from their main battery guns. It should be noted that this captain build is poorly suited for the ships which follow her.
| |
|
| |
|
| {{Commander Skills 3 CR
| | <!-- Add the ship code here to populate the upgrade table --> |
| <!-- Ratings 1,2,3 are legit. Others are ignored.--> | | {{Ship Upgrades Section|code=PJSC009_Mogami_1935}} |
| | rating11 = 3 <!-- Grease the Gears -->
| |
| | rating12 = 1 <!-- Swift Fish -->
| |
| | rating13 = 0 <!-- Consumables Specialist --> | |
| | rating14 = 3 <!-- Gun Feeder -->
| |
| | rating15 = 2 <!-- Incoming Fire Alert -->
| |
| | rating16 = 2 <!-- Last Stand -->
| |
|
| |
|
| | rating21 = <!-- Pyrotechnician -->
| |
| | rating22 = 1 <!-- Fill the Tubes -->
| |
| | rating23 = <!-- Consumables Enhancements -->
| |
| | rating24 = <!-- Eye in the Sky -->
| |
| | rating25 = 3 <!-- Priority Target -->
| |
| | rating26 = <!-- Expert AA Marksman -->
| |
|
| |
|
| | rating31 = 1 <!-- Heavy HE and SAP Shells -->
| | <!-- Consumables have to be tagged individually on a slot by slot basis --> |
| | rating32 = 1 <!-- Enhanced Torpedo Explosive Charge --> | | {{Ship Consumables Section|consumables= |
| | rating33 = 3 <!-- Adrenaline Rush -->
| | * '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown) |
| | rating34 = <!-- Heavy AP Shells -->
| | * '''Slot 2:''' {{Defensive AA Fire}} (3 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) |
| | rating35 = 2 <!-- Superintendent -->
| | * '''Slot 3:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) |
| | rating36 = <!-- Survivability Expert -->
| | * '''Slot 4:''' {{Submarine Surveillance}} (3 charges, 20.0s action, 120.0s cooldown) |
| | | * '''Slot 5:''' {{Repair Party}} (2 charges, 28.0s action, 80.0s cooldown, 177.5 hp/s) |
| | rating41 = 0 <!-- Top Grade Gunner -->
| |
| | rating42 = 0 <!-- Outnumbered -->
| |
| | rating43 = 1 <!-- Radio Location -->
| |
| | rating44 = 3 <!-- Inertial Fuse for HE Shells -->
| |
| | rating45 = 3 <!-- Concealment Expert -->
| |
| | rating46 = <!-- AA Gunner -->
| |
| }} | | }} |
|
| |
|
|
| |
|
| <h5>155 mm Main Battery without IFHE</h5> | | ==Gallery== |
| Mogami can also be built as a standard light cruiser with a bigger focus on fires. She will not be as effective in this role as several other light cruisers, but she can still be effective. Players will be subject to more RNG with this build and may struggle to have an impact if they fail to start many fires.
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
|
| |
|
| {{Commander Skills 3 CR
| | <gallery> |
| <!-- Ratings 1,2,3 are legit. Others are ignored.--> | | </gallery> |
| | rating11 = 3 <!-- Grease the Gears -->
| | </div></div></div> |
| | rating12 = 1 <!-- Swift Fish -->
| |
| | rating13 = <!-- Consumables Specialist -->
| |
| | rating14 = <!-- Gun Feeder -->
| |
| | rating15 = 2 <!-- Incoming Fire Alert -->
| |
| | rating16 = 2 <!-- Last Stand -->
| |
|
| |
|
| | rating21 = 3 <!-- Pyrotechnician -->
| | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> |
| | rating22 = 1 <!-- Fill the Tubes -->
| |
| | rating23 = <!-- Consumables Enhancements -->
| |
| | rating24 = <!-- Eye in the Sky -->
| |
| | rating25 = 3 <!-- Priority Target -->
| |
| | rating26 = <!-- Expert AA Marksman -->
| |
|
| |
|
| | rating31 = 1 <!-- Heavy HE and SAP Shells -->
| | <gallery> |
| | rating32 = 1 <!-- Enhanced Torpedo Explosive Charge -->
| | </gallery> |
| | rating33 = 3 <!-- Adrenaline Rush -->
| | </div></div></div> |
| | rating34 = <!-- Heavy AP Shells -->
| |
| | rating35 = 2 <!-- Superintendent -->
| |
| | rating36 = <!-- Survivability Expert -->
| |
|
| |
|
| | rating41 = <!-- Top Grade Gunner -->
| | [[Category:Ships of Japan]] |
| | rating42 = <!-- Outnumbered -->
| | [[Category:Cruisers]] |
| | rating43 = 2 <!-- Radio Location -->
| | [[Category:Tier VIII ships]] |
| | rating44 = <!-- Inertial Fuse for HE Shells -->
| | <!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
| | rating45 = 3 <!-- Concealment Expert -->
| |
| | rating46 = <!-- AA Gunner -->
| |
| }}
| |
| | |
| |Consumables=<!-- write text about selection of Consumables below -->
| |
| ''{{#var:ship_name}}'' can equip the following consumables:
| |
| * '''Slot 1:''' {{Damage Control Party}}
| |
| * '''Slot 2:''' {{Defensive AA Fire}} – 3 charges '''or''' {{Hydroacoustic Search}} – 3 charges
| |
| * '''Slot 3:''' {{Catapult Fighter}} – 3 charges
| |
| * '''Slot 4:''' {{Submarine Surveillance}} – 3 charges
| |
| | |
| |Camouflage=<!-- write text about useful camouflage below -->
| |
| | |
| {{TT Ship Camo Insert|shiptier=8}}
| |
| | |
| |Signals=<!-- write text about best set of signals below -->
| |
| | |
| {{Signal Flags
| |
| | November Echo Setteseven = 2
| |
| | Mike Yankee Soxisix = 1
| |
| | India X-Ray = 2
| |
| | Juliet Whiskey Unaone = 1
| |
| | Victor Lima = 3
| |
| | Hotel Yankee = 1
| |
| | |
| | November Foxtrot = 2
| |
| | Sierra Mike = 3
| |
| | India Delta =
| |
| | Juliet Yankee Bissotwo =
| |
| | India Yankee = 2
| |
| | Juliet Charlie = 1
| |
| | |
| | X-Ray Papa Unaone =
| |
| | Sierra Bravo =
| |
| | |
| }}
| |
| | |
| |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>
| |
| | |
| </gallery>|History=<!-- write text below -->
| |
| <div class="thumb tright">
| |
| {{AnnoWiki|content=
| |
| <h2> ''{{#var:ship_name}}'', 1935</h2>
| |
| ====Construction====
| |
| :Builder: Kure Naval Arsenal,<br> Hiroshima, Japan
| |
| :Laid down: 27th October 1931
| |
| :Launched: 14th March 1934
| |
| :Commissioned: 28th July 1935
| |
| ----
| |
| ====Specifications====
| |
| :8,500 tons displacement, stnadard
| |
| :197m length
| |
| :18m beam
| |
| :5.5m draft
| |
| ----
| |
| ====Machinery====
| |
| :Ten Kampon oil-fired boilers
| |
| :Four Kampon geared shaft turbines
| |
| :2,389 tons of oil
| |
| ----
| |
| ====Performance====
| |
| :35 knots at 152,000 shaft horsepower
| |
| :8,000nm at 14 knots
| |
| ----
| |
| ====Armor====
| |
| :Main belt: 140mm
| |
| :Decks: 25mm
| |
| :Conning Tower: 100mm
| |
| :Turrets: 25mm
| |
| :Fore and Aft Plating: 25mm
| |
| ----
| |
| ====Armament====
| |
| =====Main=====
| |
| :Fifteen (5x3) 15.5cm/60 3rd Year Type guns
| |
| =====Secondary=====
| |
| :Eight (4x2) 12.7cm/40 Type 89 guns
| |
| =====Anti-aircraft=====
| |
| :Eight (4x2) 25mm Type 96 AA guns
| |
| :Four 13.2mm Type 93 AA guns
| |
| =====Torpedoes=====
| |
| :Twelve (4x3) 61cm Type 93 torpedoes
| |
| ====Aircraft Facilities====
| |
| :1 Kawanishi E7K floatplane
| |
| :2 Nakajima E4N floatplanes
| |
| :2 aircraft catapults
| |
| | |
| ----
| |
| ====Complement====
| |
| :58 officers, 893 sailors
| |
| }}
| |
| {{AnnoWiki|content=
| |
| <h2> ''{{#var:ship_name}}'', 1944</h2>
| |
| ====Specifications====
| |
| :12,206 tons displacement, standard
| |
| :198m length
| |
| :20.2m beam
| |
| :5.9m draft
| |
| ----
| |
| ====Armament====
| |
| =====Main=====
| |
| :Six (3x2) 20.3cm/50 3rd Year Type mod.2 guns
| |
| =====Secondary=====
| |
| :Eight (4x2) 12.7cm/40 Type 89 guns
| |
| =====Anti-aircraft=====
| |
| :Thirty (10x3) 25mm Type 96 AA guns
| |
| =====Torpedoes=====
| |
| Twelve (4x3) 61cm Type 93 torpedoes
| |
| ====Aircraft Facilities====
| |
| :3 Mitsubishi F1M2 floatplanes
| |
| :4 Aichi E13A floatplanes
| |
| :2 aircraft catapults
| |
| }}
| |
| </div>
| |
| | |
| | |
| ===History===
| |
| | |
| The Mogami class was a series of four heavy cruisers built for the Imperial Japanese Navy during the 1930s. The four ships were Japanese cruiser Mogami, Mikuma, Suzuya, and Kumano. In order to bypass the London Naval Treaty's restriction on heavy cruisers, they were initially armed with 155mm guns despite the class being a heavy cruiser in every other way. Once Japan withdrew from the treaty, the 155mms were replaced with the 203mm guns that the class was designed for and the replaced turrets were given to the Yamato class as secondary armament.<br />
| |
| All four of the class were lost in combat. Mikuma being the first sank during the Battle of Midway, continued by both Mogami and Suzuya at the Battle of Leyte Gulf, then ended with the sinking of Kumano by USS Ticonderoga.<br />
| |
| | |
| |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>
| |
| | |
| Могами_1935.jpg| Mogami, circa 1935
| |
| Могами_июль_1935.jpg
| |
| Могами_июль_1935_2.jpg
| |
| | |
| </gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
| |
| | |
| |Ref= <!-- write below -->
| |
| <references />
| |
| # [https://en.wikipedia.org/wiki/Japanese_cruiser_Mogami_(1934) Japanese cruiser ''Mogami'' (1934) - Wikipedia]
| |
| # [https://en.wikipedia.org/wiki/Mogami-class_cruiser ''Mogami''-class cruiser - Wikipedia]
| |
| {{WoWS Ship Changelog Insert|1=
| |
| *Added to the game in Update 0.1.5 (alpha) as a researchable Tier VII cruiser.
| |
| *Update 0.3.1:
| |
| **Mogami was moved from Tier VII to Tier VIII.
| |
| *Update 0.4.0:
| |
| **Firing range increased by 350 m, and view range increased by 1 km.
| |
| **Detectability from ships increased from 10.08 to 12.06 km and to 8.5 km from enemy aircraft.
| |
| *Update 0.5.0:
| |
| **The hull fire reduction coefficient was reduced by 6.6%.
| |
| **Rotation speed of 155 mm guns was reduced from 4.5 to 3.5 degrees per second.
| |
| **HP of gun turrets decreased by 20%.
| |
| *Update 0.5.3.2:
| |
| **The firing range of the base fire control system module was increased to 14.2 km, and for the improved Type 8 mod. 2 module: up to 15.7 km.
| |
| **The Type 8 camouflage was renamed to Type 10.
| |
| *Update 0.5.8:
| |
| **The armored model of the hull was refined.
| |
| *Update 0.5.9:
| |
| **Armor inconsistencies in main battery barbettes corrected and the middle of the hull was modelled with more detail.
| |
| *Update 0.5.13:
| |
| **The firing angles the main battery turrets were increased for the 203 mm main guns due to balance considerations.
| |
| **The firing angles were also increased for the second torpedo tube mount in order to make the aiming sectors symmetrical on both sides of the ship:
| |
| *** Main turret 1: +5 degrees for both sides of the ship.
| |
| *** Main turret 2: +26 degrees for both sides of the ship.
| |
| *** Main turret 3: +20 degrees for both sides of the ship.
| |
| *** Main turret 4: +5 degrees for both sides of the ship.
| |
| *** Main turret 5: +15 degrees for both sides of the ship.
| |
| *** Torpedo Tube 2: +10 degrees for one side of the ship.
| |
| *Update 0.6.2:
| |
| **The national flag was moved from the stern to the mast.
| |
| *Update 0.6.4:
| |
| **The traverse time of the main battery turrets (155-mm guns) was reduced from 51.4 to 36 s.
| |
| *Update 0.6.6:
| |
| **Improved appearance of the ship using a special technology for high-quality rendering of thin elements (mainly rigging).
| |
| *Update 0.6.9:
| |
| **Fixed position of the chrysanthemum on the nose.
| |
| *Update 0.6.12:
| |
| **Detectability when firing main guns in smoke changed to 6.79 km.
| |
| *Update 0.6.13:
| |
| **Fire extinguishing time now 30 s instead of 60 s.
| |
| *Update 0.6.14:
| |
| **Type 90 mod. 1 torpedo tubes reload time was decreased from 109 to 101 s.
| |
| *Update 0.6.15:
| |
| **The detectability from aircraft when firing the main battery on Hull A was increased from 3.1 to 4.06 km.
| |
| *Update 0.7.1:
| |
| **Fixed a bug where the personalization of Commander Yamamoto did not work.
| |
| *Update 0.7.2:
| |
| **Players who have collected the "Uniform Elements" sub-collection of the "Yamomoto Isoroku" collection can use an alternate permanent camouflage color.
| |
| *Update 0.7.6:
| |
| **Improved display of thin elements on the hull.
| |
| *Update 0.7.8:
| |
| **Minor fixes to geometry and textures.
| |
| *Update 0.7.10:
| |
| **Added an animated special Octopus camouflage.
| |
| **The range of the Hydroacoustic Search consumable was unified: 5 km for detecting ships, 3.5 km for detecting torpedoes.
| |
| *Update 0.7.11:
| |
| **Accuracy of the 203-mm main battery was improved to be similar to that of Zao.
| |
| *Update 0.9.1:
| |
| **Updated geometry of the main battery turrets.
| |
| *Update 0.9.2:
| |
| **Central armor was reinforced from 25 mm to 27 mm.
| |
| **(155-mm) HE shell armor penetration was increased from 25 mm to 31 mm.
| |
| *Update 0.9.5:
| |
| **Small changes to geometry and textures.
| |
| *Update 0.10.0:
| |
| **The firing range of the secondary battery was increased to 6.6 km.
| |
| *Update 0.10.3:
| |
| **Hull (A) was removed, Hulls (B) and (C) were renamed to (A) and (B), respectively.
| |
| *Update 12.3:
| |
| **Fixed the incorrect display of visual effects on the ship, as well as her Octopus permanent camouflage.
| |
| *Update 12.5:
| |
| **Main battery researchable module reload time reduced from 15 to 14 seconds.
| |
| *Update 13.1:
| |
| **Added the Submarine Surveillance consumable with the following characteristics:
| |
| ***Range: 6 km.
| |
| ***Reload: 120 s.
| |
| ***Number of charges: 3.
| |
| ***Action time: 20 s.
| |
| }}
| |
| }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
| |