Welcome to Wargaming.net Wiki!
Navigation

User:XDMeloniXD/sandbox5

Jump to: navigation, search
XDMeloniXD (talk | contribs)
No edit summary
XDMeloniXD (talk | contribs)
No edit summary
Line 172: Line 172:
File:Sunray4.jpg
File:Sunray4.jpg
</gallery>
</gallery>
{{Video|5OQDeNl35RE|width=320|}}{{Video|8N7PUsWlhJs|width=320|}}
{{VideoYT|5OQDeNl35RE|425px|}} {{VideoYT|8N7PUsWlhJs|425px|}}

Revision as of 15:35, 26 June 2026

Sunray in the Darkness

Players must defend the Transylvania and the towers to seal the portal.

Summary

Sunray in the Darkness was a PVE Scenario that debuted in 2017 as the Halloween event of said year. It returned annually each year up until 2022 (excluding 2020). In 2018, an additional difficulty was added: Hard, and during 2019-2021, a Super Hard difficulty would be added alongside the existing Normal and Hard difficulties.

In Sunray in the Darkness the forces of good have to fend off against an onslaught of enemy ships, while waiting for the towers to seal the portal. To defend the realm of light, players had the option to helm one of four new unique ships: Urashima, Svyatozar, Magnu-S and Nobilium (only available through 2017-2018).

Sunray in the Darkness is the second operation of the Transylvania storyline, being a direct sequel to Saving Transylvania and preceding Terror of the Deep.

Story

After the Transylvania, along with her escorts passed through the portal and disappeared, mages panicked and sealed the portal with the help of three magical towers. The Transylvania was still within the other realm though, and the King along with the Transylvania, needed to be brought back to Silverspear Archipelago safely. The portal needed to be reopened.

Thus, the most advanced ships of the fleet were sent out to retrieve Transylvania: Urashima, Svyatozar, Magnu-S and Nobilium.

As the mages reopened the portal, the Transylvania along with her escorts emerged, and the King onboard was alive. But behind them, a fleet of monstrous and hostile ships pursued, and a noxious filth spread, destroying all life. The heroes must protect the towers to help them seal off the portal and prevent the evil from spreading and conquering the realm of light.

Objectives

Task Priority Details Requirement Pins Earned
Primary "Defend the towers until they seal the portal" Make sure the enemy ships don't destroy the towers before the time runs out. N/A
Secondary "Save Transylvania" Make sure the enemy does not sink Transylvania.
Secondary "Eliminate all foes in the filth" Sink 30 ships.
Secondary "Save two towers" Complete the operation with two towers still standing.
Secondary "Banish the Great Gorgon" Destroy the aircraft carrier Great Gorgon.
Secondary “Banish Rasputin.” Destroy the battleship Rasputin.

Walkthrough

Players spawn southwest from the center of the map, facing the portal. 10 seconds after the operation starts, the Transylvania and her escorts emerge from the portal, sailing on a straight course away from the portal (from south-west to north-east). 40 seconds after the operation starts, enemies show up and the towers begin sealing the portal. With three towers operational, closing the portal only takes 10 minutes. If towers are destroyed though, the time to close the portal will increase. The added delay varies relative to how much time is left for the portal to be sealed, thus the less time there is to seal the portal, the less the penalty for a tower being destroyed will be.

The new entity: filth, decreases the spotting range, and additionally deals damage to allied ships. Within the filth, the boss ships Rasputin and the Great Gorgon will heal.

The first six enemy ships that spawn are Zikasas, already familiar from Saving Transylvania. After that, three new main enemy ships start spawning: Ghoul, Scarab and Varg, all of which spawn inside of the filth.

When the filth reaches closer to the first tower, enemy ships will spawn outside the filth, one group to the north-east of the first tower, and one group on the north-west side. During the same time, Rasputin spawns with either one of the groups, or alternatively inside the filth. As the filth expands and engulfs the first tower, it generally collapses through fire from ships inside the filth, delaying the progress of sealing the portal.

During the middle of the operation, the Great Gorgon spawns within the filth around grid-square H2, and stays in it for most of the operation, only moving forward with the filth.

The filth continues to expand, and enemies continue to spawn within as long as the portal remains open. When the towers seal the portal, the filth recedes back into the portal, and all enemies are destroyed. Enemies destroyed in this way do not count toward the objective goals. If all three allied towers are destroyed, you lose the operation.

Tips

  • Ramming the Great Gorgon while using “Energy Shield” on Magnu-S is the swiftest way to destroy the former.
  • It is advised for one Magnu-S to stay close to the Transylvania, as it draws fire away from the objective ship, and Magnu-S repair zone also heals Transylvania, should it take some fire.
  • Be careful with positioning. Before the enemy groups next to the first tower spawns, move in close with your destroyers or battleships to eliminate them as quickly as possible.
  • If enemies are coming close enough to fire at the towers, attempt to make yourself a target to distract the enemies, either through positioning in front of the towers, or opening fire and moving close to them. Every extra second bought with the towers up matters.
  • Focus on destroying the enemy ships closest to the towers or Transylvania first.

Rewards & Achievements

Commemorative Achievement - Exorcist.

Completing the operation for the first time yields players the "Exorcist" achievement (can only be claimed once). With the event's conclusion, this achievement can no longer be obtained.

Requirement 2017 2018 2018 (Hard) 2019-2021 (Normal) 2019-2021 (Hard) 2019-2021 (Super Hard)
1x Jack o'lantern container 5 x Type 3 - Halloween camoflages 5x Type 3 - Halloween camoflages 5x India Delta, 5x Juliet Charlie, and 5x Mike Yankee Soxisix signals 5x Type 3 – Halloween camoflages 5x Type 3 - Halloween camoflages
1x Jack o'lantern container 5 x Halloween camoflages 5 x Halloween camoflages 5x Sierra Mike, 5x India X-Ray, and 5x Juliet Whiskey Unaone signals 5x Halloween camoflages 5x Type 59 camoflages
1x Jack o'lantern container 1 x Halloween 2018 Container 1 x Halloween 2018 Container 5x Type 3 – Halloween camoflages 5x Dragon signals 1x Halloween 2018 Premium container
1x Jack o'lantern container 1 x Halloween 2018 Container 1 x Halloween 2018 Container and 1 day premium account 5x Halloween camoflages 5x Red Dragon signals 1x Halloween 2018 Premium container
1x Jack o'lantern container 1 x Halloween 2018 Container 1 x Halloween 2018 Container and 300 dubloons 1 day of Warships Premium Account 5x Basilisk and 5x Leviathan signals and 1 day of Warships Premium Account 1x Halloween 2018 Premium container

Trivia

  • The ships Urashima, Svyatozar, Magnu-S and Nobilium are based on the ships Kagero, Chapayev, Tirpitz and Lexington.
  • The new enemy ships: Ghoul, Scarab, Varg and the Great Gorgon are based on the ships: Benson, Charles Martel, Bismarck and Shokaku respectively.
  • Aircraft carrier Nobilium was only playable during the events in 2017-2018. In subsequent years it was made unavailable.
  • During the original 2017 run of Sunray in the Darkness, the filth had a unique look, resembling a dark green cloud expanding out from the portal. In later iterations, the filth would be replaced with a more stylized variant.
  • Similar to Saving Transylvania, the commanders and ship names are references to various media:
    • Commander Mina Hurray of the Urashima references Mina Murray from Bram Stoker’s Dracula, while Urashima may be a reference to the protagonist of of well known Japanese folklore: Urashima Taro.
    • Klaus V. Teslau references Nikola Tesla, and his ship Magnu-S is detailed around that, featuring prominent Tesla coils and electricity. Alternatively Teslau and Magnu-S may both be references to the TV series Sanctuary that features a character named Nikola Tesla that becomes a good friend to another physician and scientist, Helen Magnus.
    • Commander Ivan K. Ulibin of the Svyatozar references Ivan Kulibin, an 18th century Russian mechanic and inventor.
    • In Jack-o'-Lantern containers, commander Ivan K. Ulibin is available, but is renamed "Sairus Guererro".
  • The name “Magnu-S” or Magnus has also appeared in Halloween Events within World of Tanks, specifically the Mirny-13 game modes.
  • In the Developer Diaries video for Sunray in the Darkness, some ships are seen with different working names: Svyatozar is named Danko, Magnu-S is named Beowulf. Additionally Varg, one of the enemy ships, is named Kurtz.

Bugs

  • During 2017, a bug was present where an operation would be completed, but not registered as such, thus players faced a situation where they would not be rewarded for the battle.
  • In replays, the timer to seal the portal, along with the ship names, are bugged.