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Automated stats update via wiki pipeline
Add in pros/cons and others parameters, including fixes to AA stats.
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===Pros===
===Pros===
* Pro 1
* High survivability
* Pro 2
* Great damage per salvo


===Cons===
===Cons===
* Con 1
* Low speed
* Con 2
* Low maneuverability




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 57200
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 57200
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 37%
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 343mm
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 26mm
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 16mm
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 26mm
|}
|}
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</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 640
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 19.0
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 14.6
|}
|}
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 80.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.4
| style="color:inherit;" | Short-range || style="color:inherit;" | 106 || style="color:inherit;" | 70% || style="color:inherit;" | 2.4
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 24.5 || style="color:inherit;" | 70% || style="color:inherit;" | 2.4
|-
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 91 || style="color:inherit;" | 75% || style="color:inherit;" | 4.8
| style="color:inherit;" | Long-range || style="color:inherit;" | 91 || style="color:inherit;" | 75% || style="color:inherit;" | 4.8
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 3 || style="color:inherit;" | 720 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–4.8
| style="color:inherit;" | 3 || style="color:inherit;" | 1260 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–4.8
|}
|}
</div>
</div>
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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div>[[File:World of Warships Screenshot 2026.07.04 - 03.41.55.78.png|left|thumb|U.S.S Arizona in Ocean port.]]<div class="b-popup_content" style="display: none;"><div>


<gallery>
<gallery>

Revision as of 21:18, 3 July 2026


VI
4,500 doubloons

Arizona — U.S.A. Premium Tier VI Battleship.

USS Arizona, the second Pennsylvania-class battleship, was laid down in March 1914 and entered service two years later. During World War I, she was part of Battleship Division 8. Later, the battleship was transferred to the Pacific Fleet, where she primarily participated in exercises during the 1920s and 30s. In the early 1940s, the ship underwent a major overhaul. During the Japanese raid on Pearl Harbor, she was hit by several bombs that caused an explosion in the main battery magazines, resulting in the loss of the ship and more than 1,000 crew members. A National Memorial was unveiled at the site of the tragedy in 1962.

Pros

  • High survivability
  • Great damage per salvo

Cons

  • Low speed
  • Low maneuverability


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables


U.S.S Arizona in Ocean port.