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Fort Worth Golden

Ship:Fort Worth Golden

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===Pros===
===Pros===
* Pro 1
* Large HP pool
* Pro 2
* Long firing range
* Main Battery Reload Booster with pooled usage time available


===Cons===
===Cons===
* Con 1
* Reduced number of Repair Party consumable charges
* Con 2
* High detectability




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 60800
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 60800
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 13%
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 191
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 27
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 16
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 27
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 900
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 900
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 17.5
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 13.4
|}
|}
</div>
</div>
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<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk17 mod. 0
|-
|-
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 5
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PAPT078
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | Mk17 mod. 0
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 109.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 109
|-
|-
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 46600
| style="color:inherit;" | • Damage || style="color:inherit;" | 16,633
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 9.2
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 55
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 55
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.1
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.1
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.79%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 279
|}
|}
</div>
</div>
</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
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| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 3.0x127mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x3 x127mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
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<!-- Add the ship code here to populate the upgrade table -->
<!-- Add the ship code here to populate the upgrade table -->
{{Ship Upgrades Section|code=PASC909_250TH_Fort_Worth}}
{{Ship Upgrades Section|code=PASC729_Fort_Worth}}




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* '''Slot 2:''' {{Repair Party}} (2 charges, 28.0s action, 80.0s cooldown, 304 hp/s)
* '''Slot 2:''' {{Repair Party}} (2 charges, 28.0s action, 80.0s cooldown, 304 hp/s)
* '''Slot 3:''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
* '''Slot 3:''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
* '''Slot 4:''' {{Main Battery Reload Booster}} (5.0s cooldown)
* '''Slot 4:''' {{Main Battery Reload Booster}} (50%, timed, 65.0s total usage time, 5.0s cooldown)
* '''Slot 5:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) '''or''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown)
* '''Slot 5:''' {{Surveillance Radar}} (10km, 3 charges, 35.0s action, 120.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) '''or''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown)
}}
}}


==Gallery==
==Gallery==
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<gallery>
<gallery>
</gallery>
</gallery>[[File:FortworthGcamo.png|thumb]]</div></div></div>
</div></div></div>


<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>

Latest revision as of 01:19, 10 July 2026


IX
28,500 doubloons

Fort Worth Golden — U.S.A. Premium Tier IX Cruiser.

A hypothetical design representing an alternative development concept for heavy cruisers at the time the Alaska class was being developed. During the interwar years, the U.S. Navy explored the use of 254 mm guns on cruisers, including in 1940, when countering potential "pocket battleships" was considered significant. The ship is armed with 127 mm triple-gun mounts for her secondary battery as developed for battleships in the 1930s.

Pros

  • Large HP pool
  • Long firing range
  • Main Battery Reload Booster with pooled usage time available

Cons

  • Reduced number of Repair Party consumable charges
  • High detectability


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables