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===Pros===
===Pros===
* Pro 1
* Short torpedo tube reload time
* Pro 2
* Low detectability
 
===Altered===
* Torpedo launchers reload in successive order


===Cons===
===Cons===
* Con 1
* Few main battery guns
* Con 2
* Low ship speed




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 18400
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 18400
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 0%
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 19
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 19
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 19
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 610
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 610
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.5
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.2
|}
|}
</div>
</div>
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| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PBPT122
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Mk IXM
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 57.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 57.0
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 5.1
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 5.1
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 47000
| style="color:inherit;" | • Damage || style="color:inherit;" | 16767
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.4
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 12.0
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.3
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 2.82%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 282%
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || style="color:inherit;" | 102 mm HE 35 lb
| style="color:inherit;" | • Name || style="color:inherit;" | 102 mm HE 35 lb
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x102mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 1x 1 102mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 113 mm || style="color:inherit;" | 2 × 2
|-
|-
| style="color:inherit;" | 102 mm || style="color:inherit;" | 1 × 1
| style="color:inherit;" | 102 mm || style="color:inherit;" | 1 × 1
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| style="color:inherit;" | Mid-range || style="color:inherit;" | 199.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
| style="color:inherit;" | Mid-range || style="color:inherit;" | 199.5 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5
|-
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 14 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8
| style="color:inherit;" | Long-range || style="color:inherit;" | 56 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8
|}
|}


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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 1 || style="color:inherit;" | 210 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 3 || style="color:inherit;" | 1470 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
|}
|}
</div>
</div>
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 2
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 12
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
[[File:Barfleur_ingame_2026.png|400px]]
<gallery>
<gallery>
</gallery>
</gallery>

Latest revision as of 23:15, 5 July 2026


IX
28,500 doubloons

Barfleur — U.K. Premium Tier IX Destroyer.

A Battle-class destroyer designed with the experience of World War II in mind. The main advantage of these ships over their predecessors was their fully dual-purpose main battery, represented by 113 mm guns. HMS Barfleur was the only Battle-class destroyer to take part in World War II events. In 1945, she joined the British Pacific Fleet and was present in Tokyo Bay at the ceremony of Japan's surrender.

Pros

  • Short torpedo tube reload time
  • Low detectability

Altered

  • Torpedo launchers reload in successive order

Cons

  • Few main battery guns
  • Low ship speed


Ship Stats

Hull Information

Main Battery

Torpedoes

Secondary Battery

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables