Ship:Ferrante Gonzaga
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===Pros=== | ===Pros=== | ||
* | * High top speed | ||
* | * Emergency Engine Power consumable available | ||
* Low detectability | |||
===Cons=== | ===Cons=== | ||
* | * Small HP pool | ||
* | * Weak Armor | ||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 34100 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 34100 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 16% | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 100 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 16 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 600 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 600 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 8.9 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Name || style="color:inherit;" | | | style="color:inherit;" | • Name || style="color:inherit;" | 135 mm proiettili CS 1938 | ||
|- | |- | ||
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3050 | | style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3050 | ||
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| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 | | style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Si 270 M2 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 120.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 120.0 | ||
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 20433 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0 | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 10.0 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 72 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 72 | ||
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.7 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.7 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 349% | ||
|} | |} | ||
</div> | </div> | ||
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | {| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | ||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS | ||
|- | |||
| style="color:inherit;" | 135 mm || style="color:inherit;" | 4 × 3 | |||
|- | |- | ||
| style="color:inherit;" | 65 mm || style="color:inherit;" | 12 × 2 | | style="color:inherit;" | 65 mm || style="color:inherit;" | 12 × 2 | ||
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|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 346.5 || style="color:inherit;" | 90% || style="color:inherit;" | 3.7 | | style="color:inherit;" | Mid-range || style="color:inherit;" | 346.5 || style="color:inherit;" | 90% || style="color:inherit;" | 3.7 | ||
|- | |||
| style="color:inherit;" | Long-range || style="color:inherit;" | 39 || style="color:inherit;" | 90% || style="color:inherit;" | 5.2 | |||
|} | |||
'''Damage by shell explosions''' | |||
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;" | |||
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | |||
|- | |||
| style="color:inherit;" | 2 || style="color:inherit;" | 1540 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.2 | |||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | | style="color:inherit;" | • Number of charges || style="color:inherit;" | 2 | ||
|- | |- | ||
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | | | style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 6 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0 | ||
|} | |} | ||
</div> | </div> | ||
</div></div></div> | </div></div></div> | ||
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==Gallery== | ==Gallery== | ||
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | ||
[[File:F_Gonzaga_ingame_2026.png|400px]] | |||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
[[Category:Ships of Italy]] | [[Category:Ships of Italy]] | ||
Latest revision as of 23:40, 5 July 2026
Ferrante Gonzaga — Italy Premium Tier IX Cruiser.
A hypothetical design of a light cruiser armed with advanced artillery systems that were under development in Italy in the late 1930s. The 135 mm dual-purpose guns were also mounted on the Andrea Doria-class battleships and the Capitani Romani-class cruisers, while the 65 mm anti-aircraft guns remained as prototypes. The ship's hull and architecture are similar to those of the Duca degli Abruzzi-class cruisers.
Pros
- High top speed
- Emergency Engine Power consumable available
- Low detectability
Cons
- Small HP pool
- Weak Armor
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Repair Party
(3 charges, 28.0s action, 80.0s cooldown, 170.5 hp/s) - Slot 3: Smoke Generator
(3 charges, 40.0s action, 160.0s cooldown) - Slot 4: Engine Boost
(5 charges, 40.0s action, 120.0s cooldown)
Gallery
WoWs Gallery
Categories:
