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Ferrante Gonzaga

Ship:Ferrante Gonzaga

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===Pros===
===Pros===
* Pro 1
* High top speed
* Pro 2
* Emergency Engine Power consumable available
* Low detectability


===Cons===
===Cons===
* Con 1
* Small HP pool
* Con 2
* Weak Armor




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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 34100
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 34100
|-
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" |
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 16%
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" |
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 100
|-
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" |
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 16
|-
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" |
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 13
|-
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" |
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 16
|}
|}
</div>
</div>
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 600
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 600
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 11.6
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 8.9
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SAP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Name || style="color:inherit;" | PIPA096
| style="color:inherit;" | • Name || style="color:inherit;" | 135 mm proiettili CS 1938
|-
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3050
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3050
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| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
| style="color:inherit;" | • Number of launchers || style="color:inherit;" | 1
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PIPT025
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | 533 mm Si 270 M2
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 120.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 120.0
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| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2
|-
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 57700
| style="color:inherit;" | • Damage || style="color:inherit;" | 20433
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0.3
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 10.0
|-
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 72
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 72
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.7
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.7
|-
|-
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 3.49%
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 349%
|}
|}
</div>
</div>
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 135 mm || style="color:inherit;" | 4 × 3
|-
|-
| style="color:inherit;" | 65 mm || style="color:inherit;" | 12 × 2
| style="color:inherit;" | 65 mm || style="color:inherit;" | 12 × 2
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|-
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 346.5 || style="color:inherit;" | 90% || style="color:inherit;" | 3.7
| style="color:inherit;" | Mid-range || style="color:inherit;" | 346.5 || style="color:inherit;" | 90% || style="color:inherit;" | 3.7
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 39 || style="color:inherit;" | 90% || style="color:inherit;" | 5.2
|}
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 2 || style="color:inherit;" | 1540 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.2
|}
|}
</div>
</div>
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 3
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 6
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
|}
|}
</div>
</div>
</div></div></div>
</div></div></div>
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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 
[[File:F_Gonzaga_ingame_2026.png|400px]]
<gallery>
<gallery>
</gallery>
</gallery>
</div></div></div>
</div></div></div>


<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<gallery>
</gallery>
</div></div></div>


[[Category:Ships of Italy]]
[[Category:Ships of Italy]]

Latest revision as of 23:40, 5 July 2026


IX
18,000 doubloons

Ferrante Gonzaga — Italy Premium Tier IX Cruiser.

A hypothetical design of a light cruiser armed with advanced artillery systems that were under development in Italy in the late 1930s. The 135 mm dual-purpose guns were also mounted on the Andrea Doria-class battleships and the Capitani Romani-class cruisers, while the 65 mm anti-aircraft guns remained as prototypes. The ship's hull and architecture are similar to those of the Duca degli Abruzzi-class cruisers.

Pros

  • High top speed
  • Emergency Engine Power consumable available
  • Low detectability

Cons

  • Small HP pool
  • Weak Armor


Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables