Ship:Kii
Automated stats update via wiki pipeline |
Pockington (talk | contribs) added missing information on launch day |
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===Pros=== | ===Pros=== | ||
* | * Great damage per salvo. | ||
* | * High AA defense efficiency | ||
* Torpedo armament available. | |||
===Cons=== | ===Cons=== | ||
* | * Low firing accuracy. | ||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 68200 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 68200 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 25 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 292 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 32 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 880 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 880 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 15.9 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO LAUNCHERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • | | style="color:inherit;" | • Torpedo tubes (launchers × tubes) || style="color:inherit;" | 2 × 3 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | | | style="color:inherit;" | • Torpedo name || style="color:inherit;" | Type 93 mod. 1 | ||
|- | |- | ||
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90 | | style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 90 | ||
|- | |- | ||
| style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | | style="color:inherit;" | • 180° turn time (sec) || style="color:inherit;" | 7.2 | ||
|- | |- | ||
| style="color:inherit;" | • Damage || style="color:inherit;" | | | style="color:inherit;" | • Damage || style="color:inherit;" | 17,233 | ||
|- | |- | ||
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 0 | | style="color:inherit;" | • Range (km) || style="color:inherit;" | 10.0 | ||
|- | |- | ||
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62 | | style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 62 | ||
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| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6 | | style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 1.6 | ||
|- | |- | ||
| style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | | | style="color:inherit;" | • Flooding chance (%) || style="color:inherit;" | 287 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Shell type || style="color:inherit;" | HE | | style="color:inherit;" | • Shell type || style="color:inherit;" | HE | ||
|- | |- | ||
| style="color:inherit;" | • Name || style="color:inherit;" | | | style="color:inherit;" | • Name || style="color:inherit;" | 100 mm HE Type 98 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 8x2 100mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 20.0 | ||
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| style="color:inherit;" | • Shell type || style="color:inherit;" | HE | | style="color:inherit;" | • Shell type || style="color:inherit;" | HE | ||
|- | |- | ||
| style="color:inherit;" | • Name || style="color:inherit;" | | | style="color:inherit;" | • Name || style="color:inherit;" | 140 mm HE Type0 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || style="color:inherit;" | | | style="color:inherit;" | • Arrangement || style="color:inherit;" | 8x1 140mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5 | | style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 7.5 | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | Mid-range || style="color:inherit;" | | | style="color:inherit;" | Short-range || style="color:inherit;" | 112 || style="color:inherit;" | 75% || style="color:inherit;" | 2.5 | ||
|- | |||
| style="color:inherit;" | Mid-range || style="color:inherit;" | 294 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5 | |||
|- | |- | ||
| style="color:inherit;" | Long-range || style="color:inherit;" | 192.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8 | | style="color:inherit;" | Long-range || style="color:inherit;" | 192.5 || style="color:inherit;" | 75% || style="color:inherit;" | 5.8 | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km) | ||
|- | |- | ||
| style="color:inherit;" | 8 || style="color:inherit;" | | | style="color:inherit;" | 8 || style="color:inherit;" | 1400 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8 | ||
|} | |} | ||
</div> | </div> | ||
Revision as of 22:48, 8 July 2026
Kii — Japan Premium Tier VIII Battleship.
Following the announcement of an ambitious shipbuilding program by the U.S. in 1919, Japan reconsidered the plans for the development of its Navy and gave the order to build four more battleships and four more battlecruisers. The design of the battleship incorporated five 410 mm twin-gun turrets and a 12-inch main armor belt. The first two ships were ordered for construction in 1921, but preparations were suspended due to the Washington Naval Conference. The ships were never built.
Pros
- Great damage per salvo.
- High AA defense efficiency
- Torpedo armament available.
Cons
- Low firing accuracy.
Ship Stats
Hull Information
Main Battery
Torpedoes
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
|||||
|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(10.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 341 hp/s) - Slot 3: Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown) or Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown)
