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Replaced content with "<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Steel Rat</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div> thumb|right| ''Inconspicuous in appearance, the destroyer is equipped with the most sophisticated, cutting-edge tools and mechanisms. Though vulnerable in direct face-to-face encounters, this ship can be a real game changer due to her ability to..."
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[[File:Twilight Arena.jpg|thumb|right|Twilight battles were fought on the same map seen in Sunray in the Darkness.]]
== Summary ==
Twilight Battle was a special Halloween PvP gamemode that was available during Halloweens 2018 and 2022. The gamemode combines battle-royale like elements, previously seen in Rogue Wave, with more traditional two-team PvP gamemodes.
It is related to the Saving Transylvania Halloween operation storyline, and likely takes place chronologically before [[Ship:Terror of the Deep|Terror of the Deep]] or [[Ship:Last Voyage of Transylvania|Last Voyage of Transylvania]].
== Overview ==
[[File:Twilight Crew.png|thumb|right|Only the strongest warriors would be worthy of victory in the arena.]]
As a result of Saving Transylvania and Sunray in the Darkness, the Twilight Fleet had sustained huge losses of ships. What did the Intanians think? That they could barge into the Realm of Darkness without warning, sail through their territory, and destroy their ships?
In retaliation, the Twilight Fleet barged into the Realm of Light, but those pesky Intanians fought back, and even attempted to seal the portal.
With two defeats under their belts, the Twilight Fleet would not go easy on the Intanians; and in response, they built new and advanced ships with which they would take ultimate revenge.
These ships, along with their commanders had to prove their strength in a trial by fire, by participating in a death match in a simulation of the Intanian’s home territory. Only the strongest would survive, and only the strongest would be fit to take revenge for the Realm of Darkness.
== Gameplay ==
* 7 vs 7 PvP battles.
* Players have 8 new unique ships they can participate with: ''Ghoul, Steel Rat, Razorworm, Scarab, Octopus, Varg, Leviathan'' and ''Rasputin''.
* Each ship has a unique set of special consumables, described in the '''Playable ships''' section.
* A ring of filth gradually shrinks around the map, shrinking the battlefield as time goes on.
* If a player exits the ring, they will quickly start losing HP.
== Playable ships ==
In Twilight Battle, 8 different ships were available. Each ship carried unique consumables that triggered color-coded animations when activated:
* <span style="color:#FFFF00">Yellow color</span> means defensive consumables have been activated.
* <span style="color:#99CC99">Green color</span> means that an HP regeneration consumable is active.
* <span style="color:#FF898A">Red color</span> shows the operation of a consumable that regenerates ship HP when its dealing damage to adversary ships.
* <span style="color:#00CCCC">Turquoise color</span> shows that a ship has received a buff.
* <span style="color:#FF9900">Orange color</span> shows the operation of a consumable that places certain limitations on hostile ships.
* Please note that conventional consumables used in ordinary battles have no color designation.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Ghoul</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
[[File:Twilight Ghoul.jpg|thumb|right|]]
''Ghoul is a ghost ship molded from the parts of various monsters and revitalized with the magic of Victor F. Einstein. The sea folk of Intania say that if you let the crippled Ghoul disappear from sight for only a minute, she will come back without fail, intact, ready to bring doom upon every living creature.''
''The ship is helmed by Dr. van Schubs. An insane genius who uses his laboratory to mold and sculpt parts of the bodies of people and animals to create creepy monsters.''
It's an inconspicuous destroyer, carrying ten slow, but long-range torpedoes, placed in two launchers. The firing range of the main battery is average. Ideal for mounting raids deep into hostile waters. ''Ghoul'' is equipped with the following consumables:
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><span style="color:#99CC99">Covert Repair</span></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Covert Repair
!
|-
|Reduces detectability range by half and restores 100 HP per second as long as the ship remains undetected.
HP restoration efficiency doubles if your remaining allies are fewer in number than enemy ships.
|[[File:Covert Repair.png|frameless|thumb]]
|-
|Consumable action time
|60 s
|-
|Reload time
|60 s
|-
|Number of consumables
|4
|}
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><span style="color:#FFFF00">Invincible Engine Boost</span></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Invincible Engine Boost
!
|-
|Protects from the Filth and increases the ship's maximum speed. Your ship will not recieve damage exceeding her HP.
|[[File:Invincible Engine Boost.png|frameless|thumb]]
|-
|Maximum speed
| +50 %
|-
|Consumable action time
|30 s
|-
|Reload time
|60 s
|-
|Number of consumables
|4
|}
</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Steel Rat</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Steel Rat</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
[[File:Twilight Steel Rat.jpg|thumb|right|]]
[[File:Twilight Steel Rat.jpg|thumb|right|]]
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</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Razorworm</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
[[File:Twilight Razorworm.jpg|thumb|right|]]
''Razorworm is a biomechanical construct, a spy ship ideal for special operations, chasing prey or escaping from pursuit. Quick as a guillotine, hard as a hammer, as tough as her captain, and capable of anchoring fast to her prey. "Why Razorworm?" you might ask… 'Cause she’s hard as hell to hit!''
''Destroyer Razorworm's Commander is Boris Veber. Former secret agent, the result of genetic experiments designed to interbreed a human and a grass snake. They say he is impossible to hit!''
''Razorworm'' is an artillery-focused destroyer with short-range torpedoes. She can reach tremendous speeds, making her a perfect flank fighter. ''Razorworm'' delivers medium-range shots, and is very difficult to hit, thanks to her consumables:
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><span style="color:#99CC99">Clubhaul</span></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Clubhaul
!
|-
|Immediately makes the ship take a U-turn and recovers 2,000 HP.
HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships.
|[[File:Clubhaul.png|frameless|thumb]]
|-
|Consumable action time
|1 s
|-
|Reload time
|20 s
|-
|Number of consumables
|5
|}
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><span style="color:#FFFF00">Counter-Aiming System III</span></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Counter-Aiming System III (AKA. Dispersion System)
!
|-
|Decreases the firing accuracy of main battery guns of enemy ships.
|[[File:Counter-Aiming System-III.png|frameless|thumb]]
|-
|Consumable action time
|20 s
|-
|Reload time
|60 s
|-
|Number of consumables
|3
|}
</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Scarab</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
[[File:Twilight Scarab.jpg|thumb|right|]]
''This is a floating temple of Set, built on the precepts of the Ancient Forerunners. With every hit she deals, Scarab will take away a portion of a target's vital energy. Scarab's pseudo-biotic armor can devour the energy of damage dealt to recover the ship's own HP.''
''She is steered by Rick H. O'Tep. Archaeologist and tomb raider, who succumbed to the curse of the Pharaohs whilst trying to loot Tutankhamun’s burial site.''
''Scarab'' is a close-combat cruiser. She excels at delivering medium-range fire, can launch torpedoes, and carries the Hydroacoustic Search consumable. With proper and timely use of her consumables, ''Scarab'' is very difficult to destroy, due to her ability to quickly restore her HP:
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2><span style="color:#FF898A">Inversion Charge</span></h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Inversion Charge (AKA. Grim Vampire Drain)
!
|-
|Restores the ship's HP by 1,000 HP for each hit scored upon enemy ships.
HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships.
|[[File:Inversion Charge.png|frameless|thumb]]
|-
|Consumable action time
|40 s
|-
|Reload time
|60 s
|-
|Number of consumables
|4
|}
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2><span style="color:#FFFF00">Biotic Armor</span></h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Biotic Armor
!
|-
|Hits, fires and flooding caused by the enemy restore your ship's HP.
|[[File:Biotic Armor.png|frameless|thumb]]
|-
|Consumable action time
|15 s
|-
|Reload time
|60 s
|-
|Number of consumables
|4
|}
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hydroacoustic Search III</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Hydroacoustic Search III
!
|-
|Increases the range of assured acquisition of enemy ships and torpedoes, including those within smoke screens.
|[[File:Hydroacoustic Search III.png|frameless|thumb]]
|-
|Consumable action time
|60 s
|-
|Reload time
|60 s
|-
|Number of consumables
|6
|}
</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Octopus</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
[[File:Twilight Octopus.jpg|thumb|right|]]
''Octopus, one of the numerous spawns of the Great Kraken which, through the power of the Filth, became fused with the wreck of a ship that sank long ago. Its corroded guns cannot boast a decent rate of fire, but the rusted shells they fire can literally burn through the enemy with a single volley. The cruiser is endowed with the ability to heal allies using energy it takes from the abyss of the sea.''
''Octopus is helmed by David Jones. An old seaman who sold his soul to the sea devil in exchange for the power to rule the storms.''
Her long-range main guns, with a slow rate of fire but a high chance to keep a target burning, turn ''Octopus'' into a cruiser perfectly suited to long-distance duels. The ship has no need approaching destroyers camping in smoke, as she carries a Surveillance Radar with a long reach. Keeping distance from the battle’s epicenter, ''Octopus'' can maintain an overall picture of the battle and come to the aid of allies where direly needed. In combat, the following equipment will come in handy:
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Surveillance Radar III</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Surveillance Radar III
!
|-
|Significantly extends the range of assured acquisition of enemy ships, including those hiding within a smoke screen.
|[[File:Surveillance Radar III.png|frameless|thumb]]
|-
|Range
|15 km
|-
|Consumable action time
|20 s
|-
|Reload time
|60 s
|-
|Number of consumables
|5
|}
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2><span style="color:#99CC99">Radiance III</span></h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Radiance III
!
|-
|Restores 10,000 HP for all allied ships.
HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships.
|[[File:Radiance III.png|frameless|thumb]]
|-
|Consumable action time
|1 s
|-
|Reload time
|60 s
|-
|Number of consumables
|2
|}
</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Leviathan</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
[[File:Twilight Leviathan.jpg|thumb|right|]]
''Leviathan is a chthonic sea dragon, called in from neighboring planes of reality, and tricked into service by a cunning warlock captain. The skin of this sea monster no longer has its strength. Yet, powered by the wisdom of centuries, this ancient creature can strike enemies with exceptional accuracy. Additionally, rituals held on the captain's bridge can "feed" all nearby allies with vital energy.''
''The ship is helmed by Max Strauss. An Ostsee aristocrat, born to an old baronial family. A mystic and scientist who, during an ancient magic blood ritual, was infected with vampirism.''
''Leviathan'' is a battleship capable of delivering exceptionally accurate hits, even from a great distance. This feature turns it into a source of pure danger for all types of ships. With this warship, stay close to your allies, so as to be able to use the respective consumable and heal back your own and your allies' HP as the situation requires. Overall, ''Leviathan'' would be a better option for players who prefer long-distance duels. It comes equipped with the following:
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2><span style="color:#00CCCC">Infernal Accuracy</span></h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Infernal Accuracy
!
|-
|Significantly increases main battery gun firing accuracy.
|[[File:Infernal Accuracy.png|frameless|thumb]]
|-
|Consumable action time
|20 s
|-
|Reload time
|60 s
|-
|Number of consumables
|3
|}
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2><span style="color:#99CC99">Repair Zone</span></h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Repair Zone
!
|-
|Creates a repair zone within a 5 km radius of the ship that recovers the ship's own HP and her allied ship's HP at a rate of 500 HP per second.
HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships.
|[[File:Repair Zone.png|frameless|thumb]]
|-
|Consumable action time
|60 s
|-
|Reload time
|60 s
|-
|Number of consumables
|3
|}
</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Varg</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>[[File:Twilight Varg.jpg|thumb|right|]]
''Varg, a cursed flagship from a pirate squadron that emerged from the fog of the North Sea and disappeared without a trace in the Mesmerizing Fjords. Like its captain, the ship is immortal. Over the course of many centuries its hull became rigid, growing stronger than steel and making the ship immune to damage for brief periods of time. Varg's aura sucks the vital energy out of any reckless ship that approaches it.''
''J.G. Mephisteufel is at the ship's helm. A descendant of a medieval Frisian pirate allegedly possessed by the devil and, therefore, an immortal pirate.''
''Varg'' is a close-combat battleship with merciless secondary armament and a medium-range main battery. She can become invulnerable to enemy shells and as well as quickly restore her HP. The more enemies that are nearby, the stronger ''Varg'' becomes.
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2><span style="color:#99CC99">Matter Restorer</span></h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Matter Restorer
!
|-
|Improves the ship's maneuverability and restores HP at a rate of 300 HP per second. Each enemy ship within a zone of 5 km radius around the ship provides an additional 300 HP to restoration efficiency.
HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships.
|[[File:Matter Restorer.png|frameless|thumb]]
|-
|Consumable action time
|60 s
|-
|Reload time
|60 s
|-
|Number of consumables
|3
|}
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2><span style="color:#FFFF00">Energy Shield III</span></h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Energy Shield III
!
|-
|Protects the ship from all damage types.
|[[File:Energy Shield III.png|frameless|thumb]]
|-
|Consumable action time
|15 s
|-
|Reload time
|30 s
|-
|Number of consumables
|3
|}
</div></div></div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Rasputin</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>[[File:Twilight Rasputin.jpg|thumb|right|]]
''A mysterious battleship, and enigmatic flagship of the Twilight Fleet. Little is known about the place of her construction, and even less about who designed and built this ship, or even why she was built. Those who have encountered her in combat recount that Rasputin is somehow capable of affecting the human mind itself, by depriving rival commanders of their ability to give orders.''
''She is steered by Chernomor, bane of the seas; a steadfast Commander who enters battle even if the enemy is superior in numbers. He is accustomed to leaving the crew of sinking ships alive, which raises the question of whether he is really the Absolute Evil that the legends say he is.''
The battleship's huge stock of hit points results in her remarkable ability to survive under heavy fire. Her medium firing range and stiff main turrets, reduce her effectiveness against long-range ships and destroyers in the initial stages of a battle. However, once the safe zone narrows, her enemies will be forced into closer proximity to ''Rasputin'', where she excels. The optimal combat range for this battleship is medium range. She is equipped with the following consumables:
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2><span style="color:#FF898A">Inversion Charge II</span></h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Inversion Charge II (AKA. Ghastly Vampire Drain)
!
|-
|Converts 50 % of damage dealt to the enemy to the ship's own HP.
|[[File:Inversion Charge II.png|frameless|thumb]]
|-
|Consumable action time
|30 s
|-
|Reload time
|80 s
|-
|Number of consumables
|2
|}
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2><span style="color:#FF9900">Signal Jamming</span></h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
{| class="wikitable"
|+
!Signal Jamming (AKA. Signal Jamming Generator)
!
|-
|Prevents enemy ships from using consumables.
|[[File:Signal Jamming.png|frameless|thumb]]
|-
|Consumable action time
|15 s
|-
|Reload time
|80 s
|-
|Number of consumables
|2
|}
</div></div></div>
</div></div></div>
== Rewards ==
Twilight Battle only featured a single achievement, '''Twilight Fleet Flagship''', that was only available during the 2018 release of the gamemode. <span style="color:#ff0000">With the event's conclusion, this achievement can no longer be obtained.</span>
[[File:Icon_achievement_RASPUTIN.png|link=|left|frameless|60x60px]]
'''Twilight Fleet Flagship'''
Granted for gaining a victory in Twilight Battle with battleship ''Rasputin''.
== Trivia ==
* The ships ''Ghoul, Steel Rat, Razorworm, Scarab, Octopus, Varg, Leviathan'' and ''Rasputin'' are based on ''[[Ship:Benson|Benson]], [[Ship:Z-23|Z-23]], [[Ship:Kiev|Kiev]], [[Ship:Charles Martel|Charles Martel]], [[Ship:Mogami|Mogami]], [[Ship:Bismarck|Bismarck]], [[Ship:North Carolina|N. Carolina]]'' and [[Ship:Imperator Nikolai I|''Imperator Nikolai I'']] respectively.
* Commander David Jones, both in name and appearance, is a reference to [[wikipedia:Davy_Jones_(Pirates_of_the_Caribbean)|Davy Jones]] from ''[[wikipedia:Pirates_of_the_Caribbean_(film_series)|Pirates of the Caribbean]].''
* Commander J.G. Mephisteufel may be a reference to the ''legend of [[wikipedia:Faust|Faust]]''. Mephisteufel being a reference to [[wikipedia:Mephistopheles|Mephistopheles]], and J. G. being the letters of Faust's first two names: Johann Georg.
* Commander Rick H. O'Tep may be a reference to [[wikipedia:The_Mummy_(1999_film)|''The Mummy (1999'')]], the first name being borrowed from the main protagonist Rick O'Connel, and "O'Tep" being a reference to the main antagonist Emotep.
== Gallery and video ==
<gallery>
File:Twilight A.jpg
File:Twilight B.jpg
File:Twilight C.jpg
File:Twilight D.jpg
File:Twilight E.jpg
File:Twilight F.jpg
File:Twilight G.jpg
</gallery>
{{VideoYT|T5HBxZJZwkQ|320px}} {{VideoYT|WnxDKWlm-eE|320px}} {{VideoYT|uMxOYcJALok|320px}}

Revision as of 20:22, 1 July 2026

Twilight battles were fought on the same map seen in Sunray in the Darkness.

Summary

Twilight Battle was a special Halloween PvP gamemode that was available during Halloweens 2018 and 2022. The gamemode combines battle-royale like elements, previously seen in Rogue Wave, with more traditional two-team PvP gamemodes.

It is related to the Saving Transylvania Halloween operation storyline, and likely takes place chronologically before Terror of the Deep or Last Voyage of Transylvania.


Overview

Only the strongest warriors would be worthy of victory in the arena.

As a result of Saving Transylvania and Sunray in the Darkness, the Twilight Fleet had sustained huge losses of ships. What did the Intanians think? That they could barge into the Realm of Darkness without warning, sail through their territory, and destroy their ships?

In retaliation, the Twilight Fleet barged into the Realm of Light, but those pesky Intanians fought back, and even attempted to seal the portal.

With two defeats under their belts, the Twilight Fleet would not go easy on the Intanians; and in response, they built new and advanced ships with which they would take ultimate revenge.

These ships, along with their commanders had to prove their strength in a trial by fire, by participating in a death match in a simulation of the Intanian’s home territory. Only the strongest would survive, and only the strongest would be fit to take revenge for the Realm of Darkness.

Gameplay

  • 7 vs 7 PvP battles.
  • Players have 8 new unique ships they can participate with: Ghoul, Steel Rat, Razorworm, Scarab, Octopus, Varg, Leviathan and Rasputin.
  • Each ship has a unique set of special consumables, described in the Playable ships section.
  • A ring of filth gradually shrinks around the map, shrinking the battlefield as time goes on.
  • If a player exits the ring, they will quickly start losing HP.

Playable ships

In Twilight Battle, 8 different ships were available. Each ship carried unique consumables that triggered color-coded animations when activated:

  • Yellow color means defensive consumables have been activated.
  • Green color means that an HP regeneration consumable is active.
  • Red color shows the operation of a consumable that regenerates ship HP when its dealing damage to adversary ships.
  • Turquoise color shows that a ship has received a buff.
  • Orange color shows the operation of a consumable that places certain limitations on hostile ships.
  • Please note that conventional consumables used in ordinary battles have no color designation.


Ghoul

Steel Rat

Razorworm

Scarab

Octopus

Leviathan

Varg

Rasputin

Rewards

Twilight Battle only featured a single achievement, Twilight Fleet Flagship, that was only available during the 2018 release of the gamemode. With the event's conclusion, this achievement can no longer be obtained.

Twilight Fleet Flagship

Granted for gaining a victory in Twilight Battle with battleship Rasputin.

Trivia