Ship:Christopher
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 680 || style="color:inherit;" | 680 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 680 || style="color:inherit;" | 680 | ||
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| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 6.1 || style="color:inherit;" | 4.5 | ||
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Latest revision as of 13:25, 5 July 2026
Christopher — U.S.A. Tech Tree Tier IX Destroyer.
A hypothetical destroyer design from the mid-1940s, armed with 137 mm artillery in twin mounts. Guns of this caliber, featuring a heavier shell than the standard 127 mm Mark 12, were considered the main armament for a new generation of destroyers in the late 1930s.
Pros
- Access to 137mm SAP shells that penetrate 38mm armor
- High SAP damage per minute
- Smoke Screen consumable with pooled usage time available
Cons
- Only has one set of torpedo tubes
- Total usage time of Smoke Screen consumable is shorter than an ordinary destroyer
- Very bad firing angles when using all guns
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Smoke Generator
(180.0s total usage, 15.0s minimum action, 20.0s cooldown) - Slot 3: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown)
Gallery
WoWs Gallery
Categories:
