Ship:Aurora
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
*Update 0.3.0: | |||
**Added to the game in Update 0.3.0. | |||
*Update 0.3.1.1: | |||
**The rudder speed was returned to the values of Update 0.3.0 after the mechanics of ship movement were reworked in Update 0.3.1. | |||
*Update 0.5.0.1: | |||
**The 7.62-mm Maxim machine gun was replaced by the 76.2-mm Lender cannon, the range of the AA defense increased to 2 km, and the damage doubled. | |||
*Update 0.5.3.2: | |||
**Type 6 camouflage renamed Type 9. | |||
*Update 0.5.6: | |||
**Went on sale for doubloons in the game client (before it was only available in the premium store). | |||
*Update 0.5.8: | |||
**The armor model of the hull was refined. | |||
**The sector of rotation of the main battery turret #1 is now 360°. | |||
*Update 0.6.3: | |||
**The appearance was improved with the use of a special technology for improved rendering of thin elements (rigging, etc.). | |||
*Update 0.6.12: | |||
**Detectability when firing main guns in smoke changed to 4.82 km. | |||
*Update 0.6.13: | |||
**Fire extinguishing time now 30 s instead of 60 s. | |||
*Update 0.6.15: | |||
**A bonus was added to the "Type 9" permanent camouflage: a 10% discount to the cost of post-battle service. | |||
*Update 0.7.6: | |||
**Turning radius displayed in port changed from 400 to 410 m. | |||
*Update 0.7.7: | |||
**Became available in the game client for purchase for doubloons (no mention of removal). | |||
*Update 0.9.2: | |||
**Gun traverse speed increased from 5.0 to 5.1 degrees per second. | |||
*Update 0.9.3: | |||
**Gun traverse speed increased from 5.1 to 5.3 degrees per second. | |||
*Update 0.9.4: | |||
**Gun traverse speed increased from 5.3 to 5.5 degrees per second. | |||
*Update 0.11.6: | |||
**Minor fixes to the model and textures of the ship. | |||
**Was made temporarily unavailable for purchase in the Armory due to technical issues. | |||
*Update 0.11.10: | |||
**Minor fixes to the geometry and textures of the ship. | |||
*Update 14.2: | |||
**Main Battery parameters changed: | |||
***Reload time reduced: 8.6 to 6.9s. | |||
***Maximum HE shell damage reduced: 2100 to 1700. | |||
***Maximum AP shell damage reduced: 2700 to 2150. | |||
***Main battery turret traverse time reduced: 32.7 to 20s. | |||
***Shell ballistic parameters changed. The firing arcs will now be flatter. | |||
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Latest revision as of 17:00, 6 August 2026
Aurora — U.S.S.R. Premium Tier III Cruiser.
The third ship of the Diana-class protected cruisers was laid down in 1896 at the New Admiralty Shipyard and entered service in 1903. Between 1904 and 1905, cruiser Aurora relocated to the Far East as part of the 2nd Pacific Squadron and participated in the Battle of Tsushima. After the Russo-Japanese war, Aurora returned to the Baltic and took part in the Battle of the Gulf of Riga during World War I. The cruiser defended Kronstadt during the Great Patriotic War. In 1945, Aurora was converted into the base of the Nakhimov Naval School, and she later became a museum ship.
Pros
- High firing accuracy
- Main battery mounts are located around the ship’s perimeter
Cons
- Low speed
Ship Stats
Hull Information
Main Battery
AA Defense
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|
| Slot 2 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown)
