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corrected info
 
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1050
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 1050
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 24.1
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 18.4
|}
|}
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 10 || style="color:inherit;" | 3220 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 10 || style="color:inherit;" | 1610 || style="color:inherit;" | 75% || style="color:inherit;" | 3.5–5.8
|}
|}
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==Gallery==
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div>[[File:Kearsage.png|400px]]<div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


<gallery>
<gallery>
</gallery>
</gallery>[[File:Kearsage.png|400px]]</div></div></div>
</div></div></div>


<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>

Latest revision as of 14:29, 10 July 2026


IX
18,000 doubloons

Kearsarge — U.S.A. Premium Tier IX Battleship.

In the 1930s, several variants of large artillery ships were designed to reinforce the Soviet fleet. The U.S.S.R also studied the American experience of building such ships. Three hybrid battleship-carrier projects were developed in the U.S. on commercial orders issued by the U.S.S.R. One of them was armed with twelve 406 mm guns in four turrets. However, the Soviet side later recognized the inexpediency of building such large and expensive ships, and the project was halted.

Pros

  • Great damage per salvo
  • High AA defence efficiency
  • American Damage control Party
  • Hybrid ship, attack aircraft available


Cons

  • Shooting accurately over long ranges is challenging
  • Low maneuverability


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
Air Groups Modification 3
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Artillery Plotting Room Modification 2
Auxiliary Armaments Modification 2


Consumables