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added missing information on launch day
 
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 570 || style="color:inherit;" | 570
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 570 || style="color:inherit;" | 570
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 5.2 || style="color:inherit;" | 3.5
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 4.0 || style="color:inherit;" | 2.7
|}
|}
</div>
</div>
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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 5 × 1
|-
|-
| style="color:inherit;" | 13 mm || style="color:inherit;" | 6 × 1
| style="color:inherit;" | 13 mm || style="color:inherit;" | 6 × 1
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|-
|-
| style="color:inherit;" | Short-range || style="color:inherit;" | 66.5 || style="color:inherit;" | 95% || style="color:inherit;" | 1.5
| style="color:inherit;" | Short-range || style="color:inherit;" | 66.5 || style="color:inherit;" | 95% || style="color:inherit;" | 1.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 66.5 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8
|}
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 3 || style="color:inherit;" | 1400 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
|}
|}


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{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
|-
| style="color:inherit;" | 127 mm || style="color:inherit;" | 5 × 1
|-
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 1
| style="color:inherit;" | 20 mm || style="color:inherit;" | 4 × 1
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|-
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 38.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
| style="color:inherit;" | Mid-range || style="color:inherit;" | 38.5 || style="color:inherit;" | 95% || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 84 || style="color:inherit;" | 100% || style="color:inherit;" | 5.8
|}
'''Damage by shell explosions'''
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 4 || style="color:inherit;" | 1470 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
|}
|}
</div>
</div>
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| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
| style="color:inherit;" | • Number of charges || style="color:inherit;" | 2
|-
|-
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 1
| style="color:inherit;" | • Bombs per charge || style="color:inherit;" | 10
|-
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 40.0

Latest revision as of 21:47, 9 July 2026


VIII
9,040,000

Benson — U.S.A. Tech Tree Tier VIII Destroyer.

The new destroyers were planned as an improved Sims class with an échelon arrangement of the propulsion unit. Based on the experience with previous classes, it was decided to rearrange all torpedo tubes along the centerline, reduce their number to two, and replace the quadruple-tube torpedo launchers with quintuple-tube launchers. During World War II, USS Benson escorted convoys in the Atlantic and Mediterranean, and she supported landings in Sicily and Italy. Later, she accompanied aircraft carriers in the Pacific. Over the course of the war, she was awarded four battle stars.

Pros

  • Low detectability
  • Enhanced Smoke Generator consumable available
  • High rate of fire of main battery armaments

Cons

  • Defensive AA Fire consumable available
  • Shooting accurately over long ranges is challenging

Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1

Consumables