Ship:S-1
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{{WoWS Ship Changelog Insert|1= | |||
*Update 14.0: | |||
**Sonar parameters changed: | |||
**Stock sonar module: | |||
***Reload time increased: 8 to 17.5s | |||
***Ping velocity increased: 500 to 800m/s | |||
**Researchable sonar module: | |||
***Reload time increased: 6.5 to 15s | |||
***Ping velocity increased: 500 to 800m/s | |||
**Torpedo parameters changed: | |||
**Stock Acoustic torpedoes: | |||
***Arming distance increased: 300 to 400m | |||
***Speed reduced: 75 to 66 knots | |||
**Researchable Acoustic torpedoes: | |||
***Arming distance increased: 300 to 400m | |||
***Speed reduced: 75 to 66 knots | |||
***Detectability range reduced: 2.0km to 1,7km | |||
***Stock Alternative torpedoes | |||
***Arming distance increased: 300 to 400m | |||
***Damage increased: 10,567 to 12,133 | |||
***Speed increased: 65 to 69 knots | |||
***Researchable Alternative torpedoes | |||
***Arming distance increased: 300 to 400m | |||
***Damage increased: 11,833 to 13,600 | |||
***Speed increased: 65 to 69 knots | |||
***Note that all submarine torpedoes deal reduced damage within the first few kilometers traveled. For the first 2.9km, they will only deal 10% damage, while from 2.9km to 3km, their damage will scale up to 100% linearly, avoiding scenarios where a single-meter difference could result in drastically different damage. | |||
***Dive Capacity reduced: 210 to 180 units | |||
***Dive Capacity recharge rate increased: 0.8 to 1.5 units/s | |||
***Maximum Dive and Ascent speed reduced | |||
***Acceleration parameters improved. The ship now reaches full engine power sooner, with settings similar to destroyers | |||
***Surface detectability range increased: 6 to 6.1km | |||
***All other detectability ranges adjusted accordingly | |||
**Submarine surveillance consumable parameters changed: | |||
***Action time increased: 20 to 40s | |||
***Cooldown time increased: 80 to 110s | |||
***Preparation time increased: 290 to 310s | |||
***Submarine detection range increased: 7 to 9km | |||
**Damage Control Party consumable changed to Fast Damage Control Team with the following parameters: | |||
***Action time: 5s | |||
***Cooldown time: 45s | |||
***Number of charges: 4 | |||
}} | |||
[[Category:Ships of U.S.S.R.]] | [[Category:Ships of U.S.S.R.]] | ||
Latest revision as of 01:12, 2 August 2026
S-1 — U.S.S.R. Tech Tree Tier VI Submarine.
The Soviet Navy's first truly ocean-going submarines were based on a German design developed by a front company in the Netherlands for Spain. For their size, the boats had quite powerful armament, including four bow and two stern torpedo tubes. A trial series of three units (IX series) was commissioned from 1936 through 1938. One of the submarines was sunk during the Winter War; the rest, including S-1, were lost in the first days after Germany invaded the U.S.S.R. in June 1941.
Pros
- High speed on the surface
- Alternative torpedoes do heavy damage
- Long range submarine surveillance
Cons
- Homing torpedoes have limited range and damage
- Low speed while submerged
- Poor maneuverability
Ship Stats
Hull Information
Main Battery
Sonar
Torpedoes
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
Consumables
- Slot 1: Damage Control Party
(4 charges, 5.0s action, 45.0s cooldown) - Slot 2: Hydroacoustic Search
(1.0s action, 80.0s cooldown) - Slot 3: Submarine Surveillance
(40.0s action, 110.0s cooldown)
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