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Ship:Ark Royal

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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 990
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 990
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 16.7
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 12.8
|}
|}
</div>
</div>
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| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | —
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || style="color:inherit;" | —
|-
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Detectability by depth (km) || style="color:inherit;" | 10.0
|}
|}
</div>
</div>
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| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 113 mm HE Mk XVI
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 113 mm HE Mk XVI
|-
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 2x113mm
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 8x2 113mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 || style="color:inherit;" | 9.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 12.0 || style="color:inherit;" | 9.0
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{| class="wikitable" style="margin:0; color:inherit; width:100%"
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
| style="color:inherit;" | • Aircraft HP || style="color:inherit;" | 2000
|-
|-
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 6
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 6
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 4 || style="color:inherit;" | 850 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
| style="color:inherit;" | 4 || style="color:inherit;" | 1190 || style="color:inherit;" | 100% || style="color:inherit;" | 3.5–5.8
|}
|}
</div>
</div>
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| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 48.0
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 48.0
|-
|-
| style="color:inherit;" | • Ammo name || style="color:inherit;" | PBPR209_ARKR_RP3_60LB
| style="color:inherit;" | • Ammo name || style="color:inherit;" | RP-3 60 lb No1 Mk.1
|-
|-
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET
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|-
|-
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 1500
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 1500
|-
| style="color:inherit;" | • Fire chance || style="color:inherit;" | 5.0%
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
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| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 14
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 14
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 59.0
|-
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PBPT107_ARKR_MKVIII
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | MKVIII
|-
|-
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
|-
|-
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 13800
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 5200
|-
|-
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.5%
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 45%
|-
|-
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 35
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 35
|-
|-
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 329
|-
|-
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.1
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 2.4
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
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| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 14
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 14
|-
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 9.0
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 56.0
|-
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PBPB107_ARKR_250LB
| style="color:inherit;" | • Bomb name || style="color:inherit;" | 40 lb G.P. Bomb
|-
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | BOMB
| style="color:inherit;" | • Bomb type || style="color:inherit;" | BOMB
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|-
|-
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 2300
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 2300
|-
| style="color:inherit;" | • Armor penetration (mm) || style="color:inherit;" | 19
|-
| style="color:inherit;" | • Fire chance || style="color:inherit;" | 8.7%
|-
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1

Revision as of 17:23, 8 August 2026


VI
4,500 doubloons

Ark Royal — U.K. Premium Tier VI Aircraft Carrier.

The new aircraft carrier was to combine all the innovations: a double-level hangar, steam catapults built into the deck, heavy armor, and multipurpose guns. The armor of the hangar and the flight deck had to be sacrificed to stay within the displacement limits. In May 1941, a torpedo bomber from Ark Royal managed to hit Bismarck, which played its role in the sinking of the battleship. On November 13, Ark Royal was hit by a torpedo. After a long struggle for survivability, it was ordered to abandon the ship, and the aircraft carrier capsized and disappeared underwater.

Pros

  • Level bombers with high bomb count available
  • Above average hanger and squadron size

Cons

  • Bombs have below average penetration
  • Below average aircraft speed and health

Ship Stats

Hull Information

Secondary Battery

Airstrike

AA Defense

Aircraft


Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Airstrike Modification 1


Consumables


Ship Change Log