User:WarshipFoxy
WarshipFoxy (talk | contribs) Created page with "<h1>Combat Instructions<h1> <h4>Combat Instructions were first introduced with Update 0.10.5 as part of the temporary Grand Battles Game mode and serve as a temporary boost to the ship’s performance. Combat Instructions need to be charged by performing certain actions, once they reach 100% charge, they can be activated by the player by pressing the F key, in some cases it may also activate automatically when it's fully charged. Should the condition of the Combat Instru..." |
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<h1>Combat Instructions<h1> | <h1>Combat Instructions<h1> | ||
<h4>Combat Instructions were first introduced with Update 0.10.5 as part of the temporary Grand Battles Game mode and serve as a temporary boost to the ship’s performance. Combat Instructions need to be charged by performing certain actions | <h4>Combat Instructions were first introduced with Update 0.10.5 as part of the temporary Grand Battles Game mode and serve as a temporary boost to the ship’s performance. Combat Instructions need to be charged by performing certain actions. When the progress bar reaches 100%. Should the Combat Instructions’ condition no longer be met or the player fails to perform the required actions, the Combat Instructions will lose their progress over time. Fully charged Combat Instructions can not lose progress. A list of all Combat instructions, as of Update 15.4.0.0, can be found here: | ||
<h4> | <h4> | ||
__TOC__ | |||
== Japan == | |||
{| class="wikitable" | |||
|- | |||
! Ship | |||
! Combat Instructions Condition | |||
! Combat Instructions Effect and Duration | |||
! Effect when Conditions are not Met | |||
|- | |||
| Satsuma | |||
| | |||
Hit an enemy with a main battery shell – 8% | |||
| | |||
Maximum main battery dispersion −35%<br> | |||
Action time – 25s | |||
| | |||
Time before you start losing progress – 45s<br> | |||
Progress loss per second – 4% | |||
|} | |||
== U.S.A. == | |||
Damage taken from fires | {| class="wikitable" | ||
Damage taken from flooding | |- | ||
Action time – | ! Ship | ||
! Combat Instructions Condition | |||
! Combat Instructions Effect and Duration | |||
! Effect when Conditions are not Met | |||
|- | |||
| Maine | |||
| | |||
Hit an enemy with a main battery shell – 8% | |||
| | |||
Continuous AA damage +25%<br> | |||
Damage taken from fires −65%<br> | |||
Damage taken from flooding −65%<br> | |||
Action time – 45s | |||
| | |||
Time before you start losing progress – 50s<br> | |||
Progress loss per second – 5% | Progress loss per second – 5% | ||
|- | |||
| Wisconsin | |||
| | |||
Hit an enemy with a main battery shell – 6% | |||
| | |||
Main battery reload time −50%<br> | |||
Consumables reload time | Consumables reload time −80%<br> | ||
Action time – 20s | Action time – 20s | ||
| | |||
Time before you start losing progress – 50s<br> | |||
Progress loss per second – 5% | Progress loss per second – 5% | ||
|} | |||
Revision as of 10:45, 10 June 2026
Combat Instructions
Combat Instructions were first introduced with Update 0.10.5 as part of the temporary Grand Battles Game mode and serve as a temporary boost to the ship’s performance. Combat Instructions need to be charged by performing certain actions. When the progress bar reaches 100%. Should the Combat Instructions’ condition no longer be met or the player fails to perform the required actions, the Combat Instructions will lose their progress over time. Fully charged Combat Instructions can not lose progress. A list of all Combat instructions, as of Update 15.4.0.0, can be found here:
Japan
| Ship | Combat Instructions Condition | Combat Instructions Effect and Duration | Effect when Conditions are not Met |
|---|---|---|---|
| Satsuma |
Hit an enemy with a main battery shell – 8% |
Maximum main battery dispersion −35% |
Time before you start losing progress – 45s |
U.S.A.
| Ship | Combat Instructions Condition | Combat Instructions Effect and Duration | Effect when Conditions are not Met |
|---|---|---|---|
| Maine |
Hit an enemy with a main battery shell – 8% |
Continuous AA damage +25% |
Time before you start losing progress – 50s |
| Wisconsin |
Hit an enemy with a main battery shell – 6% |
Main battery reload time −50% |
Time before you start losing progress – 50s |