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* Access to acoustic homing torpedoes only.
* Access to acoustic homing torpedoes only.
* Small HP pool
* Small HP pool
Premium Ships
====Kheper/North Carolina CLR====
=====Pros=====
* Main guns are effective at short and medium ranges
* Enhanced Repair Party consumable (Increased amount of HP recovered)
* High AA defense efficiency
=====Cons=====
* Shooting accurately over long ranges is challenging
====BA Montana====
=====Pros=====
* Main guns are effective at short and medium ranges
* Enhanced Repair Party consumable (Increased amount of HP recovered)
* Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
* High AA defense efficiency
=====Cons=====
* Shooting accurately over long ranges is challenging
====Enterprise====
=====Pros=====
* Large number of aircraft in an attacking flight
* Equipped with Attack, Torpedo and dive bombers
=====Cons=====
* AP dive bombers only
* Low bomber speed
====Provorny====
=====Pros=====
* Large HP Pool
* Main battery shells have high armor penetration capabilities
* Repair Party Consumable available
=====Cons=====
* High Detectability
* Smoke Generator consumable unavailable
* High rudder shift time
====Neustrashimy/Neustrashimy B====
=====Pros=====
* Access to the Specialized Repair Teams Consumable
* Low Detectability
* Easy to shoot accurately over long ranges
=====Cons=====
* Low Damage per minute
* Short-range torpedoes
* Low maneuverability
====AL Prinz Heinrich====
=====Pros=====
* High secondary battery gun efficiency
* Strong torpedo armament
* High top speed
=====Cons=====
* Few charges of the Repair Party consumable
* Low damage per salvo
====Wahnsinn====
=====Pros=====
* High secondary battery gun efficiency
* Strong torpedo armament
* High top speed
=====Cons=====
* Small HP Pool
* Few charges of the Repair Party consumable
* Low damage per salvo
====Von Zuckerhoff====
=====Pros=====
* High secondary battery gun efficiency
* Strong torpedo armament
* High top speed
=====Cons=====
* Small HP Pool
* Few charges of the Repair Party consumable
* Low damage per salvo
====Warspite====
=====Pros=====
* AP shells do not ricochet off the fore- and aft-end plating of ships of an equal tier or lower
* High firing accuracy
* High maneuverability
=====Cons=====
* Low Speed
* Low Damage per Minute
====Alliance====
=====Pros=====
* High Dive Capacity
* High underwater speed
* Has both short range and long range torpedoes
=====Cons=====
* Slow dive capacity recharge
* Low torpedo damage
====Seal====
=====Pros=====
* Equipped with short range artillery
* High Dive Capacity
=====Cons=====
* Acoustic torpedoes only
* Slow dive capacity recharge
====Elli====
=====Pros=====
* High Speed torpedoes
* Hydroacoustic Search available
=====Cons=====
* Short Range torpedoes
* Depth Charges only
* Low torpedo damage
====Regele Carol I====
=====Pros=====
* Access to Emergency Engine Power
* Access to Specialized Repair Team
=====Cons=====
* Slow Torpedoes
====Viribus Unitus====
=====Pros=====
* Large quantity of Repair Party Consumable
* Increased chance of Causing Fires
=====Cons=====
* Low Maximum Speed
* No torpedo armament
====Yimeng====
=====Pros=====
* Access to Torpedo Defense System
* Access to Heavy Repair Teams
* Long secondary battery range
=====Cons=====
* Short Main Battery Range
* Limited number of Repair Team consumable

Revision as of 00:34, 22 June 2026

North Carolina

Pros
  • Main guns are effective at short and medium ranges
  • Enhanced Repair Party consumable
  • High AA defense efficiency
Cons
  • Shooting accurately over long ranges is challenging


Iowa

Pros
  • Main guns are effective at short and medium ranges
  • Enhanced Repair Party consumable
  • Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
  • High AA defense efficiency


Cons
  • Shooting accurately over long ranges is challenging

Montana

Pros
  • Main guns are effective at short and medium ranges
  • Enhanced Repair Party consumable
  • Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
  • High AA defense efficiency


Cons
  • Shooting accurately over long ranges is challenging
  • Long rudder-shift time

Maine

Pros
  • Immediate Threat Elimination Combat Instructions:
    • Reduces damage the ship suffers from fire and flooding when used
    • Progress meter fills with each main battery shell hitting an enemy ship
  • Enhanced Repair Party consumable
  • Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)


Cons
  • Shooting accurately over long ranges is challenging




Von Der Tann

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo


Moltke

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Derfflinger

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Mackensen

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Prinz Heinrich

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Zeiten

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Prinz Rupprecht

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Schlieffen

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo




















Undine

Pros
  • Last Sonar cooldown time
  • Short reload time, long-range, high damage per salvo torpedoes
  • High dive capacity
Cons
  • Slow dive capacity recharge
  • Access to acoustic homing torpedoes only.
  • Small HP pool

Sturdy

Pros
  • Last Sonar cooldown time
  • Short reload time, long-range, high damage per salvo torpedoes
  • High dive capacity
Cons
  • Slow dive capacity recharge
  • Access to acoustic homing torpedoes only.
  • Small HP poo

Thrasher

Pros
  • Last Sonar cooldown time
  • Short reload time, long-range, high damage per salvo torpedoes
  • High dive capacity
Cons
  • Slow dive capacity recharge
  • Access to acoustic homing torpedoes only.
  • Small HP pool


Premium Ships


Kheper/North Carolina CLR

Pros
  • Main guns are effective at short and medium ranges
  • Enhanced Repair Party consumable (Increased amount of HP recovered)
  • High AA defense efficiency
Cons
  • Shooting accurately over long ranges is challenging

BA Montana

Pros
  • Main guns are effective at short and medium ranges
  • Enhanced Repair Party consumable (Increased amount of HP recovered)
  • Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
  • High AA defense efficiency
Cons
  • Shooting accurately over long ranges is challenging

Enterprise

Pros
  • Large number of aircraft in an attacking flight
  • Equipped with Attack, Torpedo and dive bombers
Cons
  • AP dive bombers only
  • Low bomber speed

Provorny

Pros
  • Large HP Pool
  • Main battery shells have high armor penetration capabilities
  • Repair Party Consumable available
Cons
  • High Detectability
  • Smoke Generator consumable unavailable
  • High rudder shift time

Neustrashimy/Neustrashimy B

Pros
  • Access to the Specialized Repair Teams Consumable
  • Low Detectability
  • Easy to shoot accurately over long ranges
Cons
  • Low Damage per minute
  • Short-range torpedoes
  • Low maneuverability

AL Prinz Heinrich

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Wahnsinn

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Von Zuckerhoff

Pros
  • High secondary battery gun efficiency
  • Strong torpedo armament
  • High top speed
Cons
  • Small HP Pool
  • Few charges of the Repair Party consumable
  • Low damage per salvo

Warspite

Pros
  • AP shells do not ricochet off the fore- and aft-end plating of ships of an equal tier or lower
  • High firing accuracy
  • High maneuverability
Cons
  • Low Speed
  • Low Damage per Minute

Alliance

Pros
  • High Dive Capacity
  • High underwater speed
  • Has both short range and long range torpedoes
Cons
  • Slow dive capacity recharge
  • Low torpedo damage

Seal

Pros
  • Equipped with short range artillery
  • High Dive Capacity
Cons
  • Acoustic torpedoes only
  • Slow dive capacity recharge

Elli

Pros
  • High Speed torpedoes
  • Hydroacoustic Search available
Cons
  • Short Range torpedoes
  • Depth Charges only
  • Low torpedo damage

Regele Carol I

Pros
  • Access to Emergency Engine Power
  • Access to Specialized Repair Team
Cons
  • Slow Torpedoes


Viribus Unitus

Pros
  • Large quantity of Repair Party Consumable
  • Increased chance of Causing Fires
Cons
  • Low Maximum Speed
  • No torpedo armament


Yimeng

Pros
  • Access to Torpedo Defense System
  • Access to Heavy Repair Teams
  • Long secondary battery range
Cons
  • Short Main Battery Range
  • Limited number of Repair Team consumable