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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)
{{#vardefine:ship_name|Langley}}
-->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. -->
__NOTOC____NOEDITSECTION__


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_usa.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Aircraft Carrier b-description-img_type__Aircraft Carrier-Tech Tree"></span><span class="b-description-img_class">IV</span></div><div class="b-description-img_vehicle">[[File:Ship_PASA104_Langley.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">1,000,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.A. Tech Tree Tier&nbsp;IV [[Ship:Aircraft Carrier|Aircraft Carrier]].</p><p>The achievements of aircraft carriers in the British Royal Navy significantly affected the navies of other states, including the U.S. Navy. Coal transport Jupiter was converted into an aircraft carrier and named USS Langley. The carrier was used to refine technology and for training naval aviation pilots. The ship was later converted into an aircraft transportation vessel. In this new role, she actively participated in the war in the Pacific, transporting U.S. Air Force aircraft. On February 27, 1942, she was heavily damaged by Japanese aircraft and was later sunk by the ships of her own escort.</p><p> </p></div>
<!-- <br><br>{{Model3DViewer|be03b75cc7da458280f3bb1007d5096e}}-->


|Performance={{AA Sidebar Warning Insert}}
===Pros===
''{{#var:ship_name}}'' has the unfortunate distinction of being the slowest aircraft carrier in the game. If discovered, it can't get away from anything - not even ''battleships''. Keep an eye on your map and start moving long before enemies get near detection range.  The carrier itself starts with no AA armament whatsoever. It does have four 127 mm cannons which will sink a heavily damaged destroyer on occasion, but their range is pitiful. It is highly recommended to stay back and hide, or try and stay with the team.
* Pro 1
Her Aviation consists of the standard Rocket, Bomber and Torpedo Bomber complement.
* Pro 2
Due to the extremely poor accuracy of the bombers, rocket attack planes should be used as long as you have any left, as they are significantly better at actually hitting their target and deal quite decent damage. To use torpedo bombers perfectly, You must get the torpedo planes to within 4 seconds from the target to ensure the hit


|Pros=<!-- write below -->
===Cons===
* Has aircraft in large squadrons where most ships of that tier have little or no anti-aircraft capabilities.
* Con 1
* Not easily detected, around 10km detection from the surface if exposed.
* Con 2
* Weird hitbox of the ship may confuse attackers and make them miss their shells through the large gap between the hanger and the flight deck.
* Once upgraded, it gains some AA that can fend for itself against equivalent tier planes.
* The rocket planes are quite powerful
* Bombs have enough penetration to hit citadels


|Cons=<!-- write below -->
* Incredibly slow, top speed being around 15 knots and slow turning, requiring more space to turn than most battleships and carriers.
* Like all low-tier carriers, it's hopeless once found.
* Nearly no armor, getting citadeled by most HE shells easily.
* The Bombers have extremely poor accuracy.
* The Torpedo Bombers' torpedos are very slow at a speed of 35 knots
* All planes, with the exception of the rocket planes, maneuver slowly, often making it hard to land well-positioned hits.
* Even when upgraded to Hull B, the anti aircraft does not consist of any long-range guns, therefore making it unable to produce AA shell explosions


|Research=<!-- write below -->
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Langley (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Langley (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 33300 || style="color:inherit;" | 33700
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | —
|}
</div>


* Research the B hull.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Proceed to the Ranger.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Langley (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Langley (B)
|-
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 15.0 || style="color:inherit;" | 15.0
|-
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 730 || style="color:inherit;" | 730
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 16.8 || style="color:inherit;" | 12.0
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
*'''Slot 1''': {{Air Groups Modification 1}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Langley (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Langley (B)
*'''Slot 2''': {{Aircraft Engines Modification 1}}
|-
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 9.78 || style="color:inherit;" | 9.78
|-
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 5.93 || style="color:inherit;" | 5.93
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | —
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 5.93 || style="color:inherit;" | 5.93
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 3.5 || style="color:inherit;" | 7.0
|}
</div>


{{Commander Skills 3 CV
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
<!-- Ratings 1,2,3 are legit. Others are ignored.-->  
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating11 = <!-- Last Gasp -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Automatic !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Manual control
| rating12 = 2 <!-- Improved Engine Boost -->
|-
| rating13 = <!-- Engine Techie -->
| style="color:inherit;" | • Shell type || colspan="2" style="color:inherit;" | HE
| rating14 = 3 <!-- Air Supremacy -->
|-
| rating15 = <!-- Direction Center for Fighters -->
| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 127 mm HE/HC Mk39
| rating16 = <!-- Search and Destroy -->
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 1.0x127mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 24.0 || style="color:inherit;" | 18.0
|-
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1800
|-
| style="color:inherit;" | • Shell velocity (m/s) || colspan="2" style="color:inherit;" | 960
|-
| style="color:inherit;" | • Penetration (mm) || colspan="2" style="color:inherit;" | 21
|-
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 6.0%
|}
</div>


| rating21 = 1 <!-- Torpedo Bomber -->
| rating22 = 1 <!-- Swift Fish -->
| rating23 = 3 <!-- Improved Engines -->
| rating24 =  <!-- Repair Specialist -->
| rating25 =  <!-- Secondary Armament Expert -->
| rating26 =  <!-- Patrol Group Leader -->


| rating31 = 1 <!-- Sight Stabilization -->
| rating32 =  <!-- Enhanced Armor-Piercing Ammunition -->
| rating33 = 2 <!-- Demolition Expert -->
| rating34 = 3 <!-- Aircraft Armor -->
| rating35 = 3 <!-- Survivability Expert -->
| rating36 =  <!-- Interceptor -->


| rating41 = 2 <!-- Bomber Flight Control -->
</div></div></div>
| rating42 = 1 <!-- Proximity Fuse -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Aircraft</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating43 = <!-- Close Quarters Expert -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating44 = 2 <!-- Enhanced Aircraft Armor -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating45 = <!-- Hidden Menace -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ROCKET PLANES !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating46 = <!-- Enhanced Reactions -->
|-
}}
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1210
|-
| style="color:inherit;" | • Cruise speed (kt) || style="color:inherit;" | 121
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Per squadron || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Plane regeneration time (sec) || style="color:inherit;" | 47.0
|-
| style="color:inherit;" | • Ammo name || style="color:inherit;" | PAPR104_Langley_stock
|-
| style="color:inherit;" | • Ammo type || style="color:inherit;" | ROCKET
|-
| style="color:inherit;" | • Rockets in payload || style="color:inherit;" | 4
|-
| style="color:inherit;" | • Damage per rocket || style="color:inherit;" | 1900
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 5.0
|}
</div>


|Consumables=<!-- write text about selection of Consumables below -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
''{{#var:ship_name}}'' can equip the following consumables:
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Slot 1:''' {{Damage Control Party}} unlimited
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | TORPEDO BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
* '''Slot 2:''' {{CAP Fighter}} 4
|-
CV consumables are automatically activated when needed
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1550
The consumables available for each plane type for ''{{#var:ship_name}}'' is as follows:
|-
====Attack Aircraft====
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 88
* '''Slot 1:''' {{Engine Cooling}} 3
|-
====Torpedo Bombers====
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6
* '''Slot 1:''' {{Engine Cooling}} 2
|-
====Dive Bombers====
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2
* '''Slot 1:''' {{Engine Cooling}} 2
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 9
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Torpedo name || style="color:inherit;" | PAPT104_Langley_stock
|-
| style="color:inherit;" | • Torpedoes in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Torpedo damage || style="color:inherit;" | 9000
|-
| style="color:inherit;" | • Flood chance (%) || style="color:inherit;" | 0.3%
|-
| style="color:inherit;" | • Torpedo speed (kt) || style="color:inherit;" | 35
|-
| style="color:inherit;" | • Arming distance (m) || style="color:inherit;" | 100
|-
| style="color:inherit;" | • Torpedo range (km) || style="color:inherit;" | 0.1
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>


|Camouflage={{TT Ship Camo Insert|shiptier=4}}
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DIVE BOMBERS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Hit points || style="color:inherit;" | 1630
|-
| style="color:inherit;" | • Speed (kt) || style="color:inherit;" | 99
|-
| style="color:inherit;" | • Squadron size || style="color:inherit;" | 6
|-
| style="color:inherit;" | • Size of attacking flight || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Aircraft on deck || style="color:inherit;" | 9
|-
| style="color:inherit;" | • Preparation time (sec) || style="color:inherit;" | 6.0
|-
| style="color:inherit;" | • Detectability (km) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Bomb name || style="color:inherit;" | PAPB104_Langley_stock
|-
| style="color:inherit;" | • Bomb type || style="color:inherit;" | BOMB
|-
| style="color:inherit;" | • Bombs in payload || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Bomb damage || style="color:inherit;" | 7300
|-
| style="color:inherit;" | • Squadrons || style="color:inherit;" | 1
|}
</div>


|Signals=<!-- write text about best set of signals below -->
</div></div></div>


{{Signal Flags
<!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. -->


| Charlie Kilo =  <!-- +5% ship HP; +2.5% squadron HP. -->
<!-- Add the ship code here to populate the upgrade table -->
| India Yankee            =  <!-- -20% Fire duration -->
{{Ship Upgrades Section|code=PASA104_Langley}}
| Hotel Yankee            =  <!-- ram someone -->
| Juliet Yankee Bissotwo  =  <!-- -20% flood duration -->
| Victor Lima            = 3 <!-- +1/0.5% (160mm) fire, +4% flood -->
| India X-Ray            = 3 <!-- +1/0.5% (160mm) fire -->


| Juliet Whiskey Unaone  = 3 <!-- +15% flood -->
| Mike Yankee Soxisix    = 1 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
| November Echo Setteseven= 2 <!-- +5% AA damage -->
| Sierra Mike            = 2 <!-- +5% speed -->
| November Foxtrot        =  <!-- -5% Consumables reload -->
| India Delta            = 0 <!-- +20% HP from Repair Party -->


| X-Ray Papa Unaone      = 0 <!-- +15% Smoke Gen action time -->
<!-- Consumables have to be tagged individually on a slot by slot basis -->
| Sierra Bravo            = 0 <!-- +10% Hydro action time;  -10% DFAA reload time -->
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (30.0s action, 70.0s cooldown)
* '''Slot 2:''' {{Patrol Fighter}} (4 charges, 600.0s action, 40.0s cooldown)
}}
}}


|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:Langley_Hull_A.jpg|Hull A
File:T412LangleyB1050ti.jpg|Hull B


</gallery>
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|History=<!-- write below -->
<gallery>
USS ''Langley'' (CV-1/AV-3) was the United States Navy's first aircraft carrier, converted in 1920 from the collier USS Jupiter (AC-3), and also the U.S. Navy's first electrically propelled ship. Conversion of another collier was planned but canceled when the Washington Naval Treaty required the cancellation of the partially built battlecruisers Lexington and Saratoga, freeing up their hulls for conversion to the aircraft carriers CV-2 and CV-3. ''Langley'' was named after Samuel Pierpont Langley, an American aviation pioneer. Following another conversion, to a seaplane tender, Langley fought in World War II. On 27 February 1942, she was attacked by dive bombers of the Japanese 21st and 23rd Naval Air Flotillas and so badly damaged that she had to be scuttled by her escorts.
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
File:USS Langley 43-1193M.jpg|USS ''Langley'' with aircraft on deck
File:Collier 3. Starboard bow, 10-16-1913 - NARA - 512992.jpg|Jupiter 16 October 1913, the collier, before conversion to Langley, the aircraft carrier.
File:CV-1 May1921 NorfolkNS NAN12-70.jpg|''Langley'' being converted from a collier to an aircraft carrier at Norfolk Naval Shipyard in 1921.
File:US fleet at Guantanamo Bay 1927.jpg|US fleet at Guantanamo Bay, 1927. Visible amidst about 15 battleships at the top of the photograph, is the aircraft carrier USS Langley.
File:US carriers Bremerton 1929.jpg|''Langley'' at Puget Sound Navy Yard, alongside Saratoga (with black stripe on funnel) and Lexington in 1929
File:USS Langley (AV-1).jpg|''Langley'' after conversion to a seaplane tender, 1937.
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Ref= <!-- write below -->
<gallery>
# [https://en.wikipedia.org/wiki/USS_Langley_(CV-1) USS ''Langley'' (CV-1) - Wikipedia]
</gallery>
 
</div></div></div>
{{WoWS Ship Changelog Insert|1=
*Added to the game in Update 0.2.1 (Alpha).
*Update 0.3.0:
**The model of Hull (B) was updated.
*Update 0.3.1:
**The configuration of the initial air group was changed.
*Update 0.5.2:
**Experience earnings increased by 3%.
**Credit earnings increased by 8%.
*Update 0.5.3.2:
**The ship's model was changed slightly.
*Update 0.5.11:
**The hull's armored model was changed.
**Fighter ammunition was increased by 33%.
*Update 0.6.3:
**Manually attacking with squadrons was disabled for Tier IV and V aircraft carriers.
*Update 0.6.12:
**The appearance of the ship was improved using a special technology for improved rendering of thin elements.
**The durability of the rudder on Hull (A) was reduced by 100 hit points.
*Update 0.6.13:
**Minor corrections to the textures and geometry of the ship.
*Update 0.6.14:
**The action time of the Damage Control Party consumable was increased from 5 to 30 seconds, while fire resistance coefficient was increased to 0.8 on Hull (B).
*Update 0.7.1:
**The position of the ship in the Naval Base port was corrected.
*Update 0.8.0:
**The Fighter squadron was changed to an Attack squadron:
*** Attack Aircraft per squadron: 6; Attack Aircraft per attack group: 3; Amount of rockets per aircraft: 4.
**The Dive Bombers were changed:
*** Dive Bomber aircraft per squadron: 6; Dive Bomber aircraft per attack group: 2; Amount of bombs per aircraft: 1.
**The Torpedo Bombers were changed:
***Torpedo Bomber aircraft per squadron: 3; Torpedo Bomber aircraft per attack group: 1; Amount of torpedoes per aircraft: 1
**For replacement and compensation due to the carrier rework, refer to <span class="plainlinks">[https://worldofwarships.com/en/news/game-updates/cv8-which-nation-to-choose/#exchange-rules this page]</span>.
**For consumables mounted by squadrons, refer to <span class="plainlinks">[https://wiki.wargaming.net/en/Ship:Consumables#Engine_Cooling this page]</span>.
**For consumables mounted by Langley, refer to <span class="plainlinks">[https://wiki.wargaming.net/en/Ship:Consumables#Aircraft_Carriers this page]</span>.
*Update 0.8.2:
**Aircraft cruising speed was increased by 10%.
*Update 0.8.4:
**The height from which bombs are dropped was increased.
**The aiming reticle for the bombs was changed to be narrower.
**Bomb dispersion was changed. Now, fewer bombs fall near the center and more towards the outer edges of the reticle.
*Update 0.8.7:
**The Torpedo Bombers were changed:
*** The number of torpedo bombers in a squadron was increased from 3 to 6.
*** The size of an attacking torpedo bomber flight was increased from 1 to 2.
*** The number of torpedo bombers on the deck was increased from 5 to 9.
*Update 0.9.2:
**Fixed an issue affecting camera movement when switching the view to the secondary battery guns.
**The Dive Bombers were changed:
*** The minimum time between attacks for bomber squadrons was increased from 5 s to 7.5 s.
*Update 0.9.6:
**The value of the in-game turning circle radius was changed to 730 m to correct prior discrepancy.
*Update 0.9.7:
**Minor fixes to geometry and textures.
**The sigma parameter for bombs was increased from 1.5 to 1.6.
*Update 0.9.12:
**Torpedo damage reduced from 4,233 to 3,500.
**Chance to cause flooding was reduced from 33% to 30%.
*Update 0.10.0:
**Patrol fighter cruise speed was increased to 187 knots.
*Update 0.11.9:
**Armor has been updated to utilize the new ship armor code (as initially announced in the Update 0.10.9 patch notes).
}}


}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
[[Category:Ships of U.S.A.]]
[[Category:Aircraft Carriers]]
[[Category:Tier IV ships]]
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 03:31, 30 June 2026


IV
1,000,000

Langley — U.S.A. Tech Tree Tier IV Aircraft Carrier.

The achievements of aircraft carriers in the British Royal Navy significantly affected the navies of other states, including the U.S. Navy. Coal transport Jupiter was converted into an aircraft carrier and named USS Langley. The carrier was used to refine technology and for training naval aviation pilots. The ship was later converted into an aircraft transportation vessel. In this new role, she actively participated in the war in the Pacific, transporting U.S. Air Force aircraft. On February 27, 1942, she was heavily damaged by Japanese aircraft and was later sunk by the ships of her own escort.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Secondary Battery

Aircraft


Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1


Consumables