Welcome to Wargaming.net Wiki!
Variants
Navigation

Ship:Cleveland

Jump to: navigation, search
imported>SirDixie:eu
m Protected "Ship:Cleveland" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
 
Automated stats update via wiki pipeline
Line 1: Line 1:
<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)
{{#vardefine:ship_name|Cleveland}}
-->
__NOTOC____NOEDITSECTION__
{{WoWs_Ship
|Promo=


|Anno=<!-- you can write below short description for the ship. it will replace default once. -->
<div class="b-description gw-frame-1"><div class="b-description-img b-description-img__indent b-description-img__single"><div style="width:160px; height:102px; opacity:.5; border-radius:2px; position:absolute; left:0; top:0; z-index:1; -webkit-transition:all 0.2s ease-out 0.1s; transition:all 0.2s ease-out 0.1s;">[[File:Wows_anno_flag_usa.png|160px]]</div><div class="l-description-img_class"><span class="b-description-img_type b-description-img_type__Cruiser b-description-img_type__Cruiser-Tech Tree"></span><span class="b-description-img_class">VIII</span></div><div class="b-description-img_vehicle">[[File:Ship_PASC208_Cleveland.png|160px|link=|left]]</div><div class="l-description-img_price"><span class="b-description-img_price b-description-img_price__gold"><span title="''{{#var:ship_name}}'' was first released for sale on DD Month YYYY.">8,900,000</span></span></div></div><p>[[Ship:{{#var:ship_name}}|{{#var:ship_name}}]] &mdash; U.S.A. Tech Tree Tier&nbsp;VIII [[Ship:Cruiser|Cruiser]].</p><p>With the onset of World War II, the restrictions imposed by treaties were no longer applicable, allowing for the development of cruisers without limitations. The new project, based on the Helena class, featured improved anti-aircraft armament while sacrificing one main battery turret. The ship's hull was widened to accommodate the increased weight and preserve stability. USS Cleveland participated in the landing of troops in North Africa, then was transferred to the Pacific Theater of Operations, where she took part in numerous battles. Over the course of World War II, the ship was awarded 13 battle stars.</p><p> </p></div>
The most numerous class of cruisers in the world. Owing to rather large dimensions for her type, she boasted excellent armor and had a very powerful AA armament. Reasonable arrangement of the propulsion and elaborate design of the bottom improved the ship's survivability. Her well-balanced performance characteristics placed her among the most powerful light cruisers in the world.<br><br>USS ''Little Rock'' is the last surviving example of the class, preserved as a [https://buffalonavalpark.org/exhibits/ships/ military museum ship] in Buffalo, New York.
<!-- <br><br>{{Model3DViewer|15d68ece02c04473a5900f5221a5ed4d}}-->


|Performance={{AA Sidebar Warning Insert}}
===Pros===
Veteran ''{{#var:ship_name}}'' captains will find themselves in unfamiliar territory after [[Ship:Update 0.7.5|Update 0.7.5]], as the most popular cruiser in ''World of Warships'' moves from its old home at Tier VI to new digs at Tier VIII.  No longer will she be able to bully inter-war cruisers and dreadnoughts; ''{{#var:ship_name}}'' must now square off against her World War II contemporaries, including some very formidable Tier X opponents. 
* Pro 1
* Pro 2


To help compensate for the tougher competition she now faces, ''Cleveland'' has undergone some notable changes.  She has a few more hit points than she used to, along with another kilometer of main battery firing range.  Her anti-aircraft defenses have been buffed to be more historically accurate, as she gains four quadruple 40mm Bofors mounts along with copious quantities of 20mm Oerlikons.  Most importantly, her consumable choices have been radically altered: ''{{#var:ship_name}}'' now has access to the {{Surveillance Radar}}, {{Catapult Fighter}} and {{Spotting Aircraft}} consumables and can mount {{Defensive AA Fire}} and {{Hydroacoustic Search}} simultaneously.  Additionally, she becomes stealthier on top of gaining access to '''Upgrade Slot 5''' and {{Concealment System Modification 1}}. 
===Cons===
* Con 1
* Con 2


Even her main battery has gotten an upgrade.  Though the shell performance of ''{{#var:ship_name}}''’s workhorse 152mm rifles in four triple turrets is untouched, the reload speed has dropped from 8 seconds to 6.5 seconds, granting her the fastest-reloading light cruiser guns at Tier VIII.  ''{{#var:ship_name}}''’s damage potential to enemies at medium and close range is nothing short of catastrophic should they be caught under her guns.  Her turret traverse speed is also nearly double the old Tier VI value, and training her commander in the Inertia Fuse for HE Shells skill will allow her high explosive rounds to penetrate the bow and superstructure armor of most Tier VIII, IX, and X battleships, causing fires along the way.


While there are a lot of good things about the change to Tier VIII, ''{{#var:ship_name}}'' retains many of her old weaknesses: she is still lightly-armored, and now finds herself squaring off against battleships that are much more accurate than she used to encounter.  Her shell velocity at long range is just as slow as ever, making her good at showering enemy capital ships with shells from a distance, but virtually useless against lighter, more nimble enemies past 10-12 km.
==Ship Stats==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Hull Information</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SURVIVABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Cleveland (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Cleveland (B)
|-
| style="color:inherit;" | • Hit Points || style="color:inherit;" | 30600 || style="color:inherit;" | 36900
|-
| style="color:inherit;" | • Torpedo protection damage reduction (%) || colspan="2" style="color:inherit;" | —
|}
</div>


Tier VIII ''{{#var:ship_name}}'' is just as solid a support ship as old Tier VI ''{{#var:ship_name}}'' was, but captains will have to stay frosty and play smart to avoid the nastier battleship opponents that she will face at her new tier.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | —
|-
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | —
|}
</div>


|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Citadel is deceptively difficult to penetrate properly from the sides, and can be over-penetrated easily.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Solid main battery guns. Excellent rate of fire, firing range, shell penetration, and fire chance for HE shells.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MANEUVERABILITY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Cleveland (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Cleveland (B)
* Favorable firing angles allow all four turrets to be used without showing excessive broadside.
|-
* High shell arcs for lobbing over islands.
| style="color:inherit;" | • Maximum speed (kt) || style="color:inherit;" | 32.5 || style="color:inherit;" | 32.5
* Powerful anti-aircraft suite; can easily shoot down enemy strike craft without {{Defensive AA Fire}}.
|-
* Decent maneuverability.
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 660 || style="color:inherit;" | 660
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 12.2 || style="color:inherit;" | 9.4
|}
</div>


|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* Citadel is vulnerable to plunging fire.
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* Light armor scheme means that ''{{#var:ship_name}}'' takes damage from incoming fire of nearly all calibers.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | CONCEALMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Cleveland (A) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Cleveland (B)
* Very prone to HE damage.
|-
* Slow shell velocity and high arc; allows enemies time to maneuver and evade incoming fire.
| style="color:inherit;" | • Detectability by sea (km) || style="color:inherit;" | 11.52 || style="color:inherit;" | 11.52
* Medium-range anti-aircraft armament can be very easily destroyed by HE shells.
|-
* No torpedoes.
| style="color:inherit;" | • Detectability by air (km) || style="color:inherit;" | 7.16 || style="color:inherit;" | 7.16
* Ties for second slowest of all Tier 8 cruisers with her CA cousin ''[[Baltimore]]'', despite being a light cruiser.
|-
| style="color:inherit;" | • Detectability after firing main guns in smoke (km) || colspan="2" style="color:inherit;" | 5.64
|-
| style="color:inherit;" | • Detectability by depths (km) || style="color:inherit;" | 7.16 || style="color:inherit;" | 7.16
|}
</div>


|Research=<!-- write text about priority sequence of research below -->
</div></div></div>
Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:  
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Main Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div><div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
* '''Hull:'''  Upgrade to Hull (B) for additional mid-range AA, more hit points, and improved rudder shift speed.  <!-- Research of this module unlocks progression to ''[[Seattle]]''.-->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
* '''Gun Fire Control System:'''  Upgrade to Mk8 mod. 2 for an extra 10% range on the main battery.  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk8 mod. 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | Mk8 mod. 2
|-
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 4×3.0 152mm
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 14.2 || style="color:inherit;" | 15.62
|-
| style="color:inherit;" | • Reload time (sec) || colspan="2" style="color:inherit;" | 6.5
|-
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 9.2
|-
| style="color:inherit;" | • 180° turn time (sec) || colspan="2" style="color:inherit;" | 18.0
|}
</div>


Invest in the hull upgrade first; ''{{#var:ship_name}}'' needs all the hit points it can grab. 
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DISPERSION !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Dispersion type || style="color:inherit;" | Standard CA/CL dispersion
|-
| style="color:inherit;" | • Dispersion formula || style="color:inherit;" | Dispersion (m) = 6.9 × range(km) + 33
|-
| style="color:inherit;" | • Sigma || style="color:inherit;" | 2.0
|-
| style="color:inherit;" | • Maximum dispersion (m) || style="color:inherit;" | 130
|-
| style="color:inherit;" | • Dispersion at 5 km || style="color:inherit;" | 68
|-
| style="color:inherit;" | • Dispersion at 10 km || style="color:inherit;" | 102
|-
| style="color:inherit;" | • Dispersion at 14.2 km || style="color:inherit;" | 131
|}
</div>


|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HE SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm HE Mk39
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 2200
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 12.0%
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 812
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 47.6
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 30
|}
</div>


|Upgrades=<!-- write text about best upgrades below -->
* '''Slot 1''': {{Main Armaments Modification 1}} keeps the guns active and firing.
* '''Slot 2''': {{Surveillance Radar Modification 1}} increases duration of {{Surveillance Radar}}.
* '''Slot 3''': {{Aiming Systems Modification 1}} improves accuracy and generates more main battery hits on enemies.
* '''Slot 4''': {{Propulsion Modification 1}} allows for faster acceleration to move in and out of cover faster.
* '''Slot 5''': {{Concealment System Modification 1}} lowers detection radius.


'''Anti-Aircraft Build:''' A popular build for this ship, captains focusing on boosting ''{{#var:ship_name}}''’s AA will opt for {{Auxiliary Armaments Modification 1}} for '''Slot 1''' to increase the anti-aircraft armament durability and {{Defensive AA Fire Modification 1}} for '''Slot 2''' to increase her AA power by having the {{Defensive AA Fire}} consumable active longer and a shorter cooldown as well. {{AA Guns Modification 1}} can also be placed in '''Slot 3''' but as it only reduces the cooldown for the priority sector, {{Aiming Systems Modification 1}} for '''Slot 3''' is still recomended so that Cleveland can still be effective with supporting fire when not engaged with enemy aircraft. Although her AA is a powerful enough deterrent, the usefulness of this investment depends on whether or not there is a carrier in the game. This build is great in division with a Tier VIII carrier to ensure that ''{{#var:ship_name}}'' will have a purpose for her AA suite.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AP SHELL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 152 mm AP Mk35
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 3200
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 762
|-
| style="color:inherit;" | • Shell weight (kg) || style="color:inherit;" | 59
|-
| style="color:inherit;" | • Fuse time (sec) || style="color:inherit;" | 0.01
|-
| style="color:inherit;" | • Ricochet start (°) || style="color:inherit;" | 45
|-
| style="color:inherit;" | • Always ricochet (°) || style="color:inherit;" | 60
|-
| style="color:inherit;" | • Normalisation (°) || style="color:inherit;" | 8.5
|-
| style="color:inherit;" | • Arming threshold (mm) || style="color:inherit;" | 25
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Secondary Battery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Secondary battery range (km) || style="color:inherit;" | 6.6
|}
</div>


'''Generalist Build:''' Captains focusing on making ''{{#var:ship_name}}'' have better main batteries will opt for {{Main Armaments Modification 1}} for '''Slot 1''' and {{Aiming Systems Modification 1}} for '''Slot 3''' to increase her accuracy.
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
{| class="wikitable" style="margin:0; color:inherit; width:100%"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | SECONDARY ARMAMENT 1 !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
|-
| style="color:inherit;" | • Shell type || style="color:inherit;" | HE
|-
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk32
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x127mm
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 10.0
|-
| style="color:inherit;" | • Maximum damage || style="color:inherit;" | 1800
|-
| style="color:inherit;" | • Shell velocity (m/s) || style="color:inherit;" | 792
|-
| style="color:inherit;" | • Penetration (mm) || style="color:inherit;" | 21
|-
| style="color:inherit;" | • Fire chance (%) || style="color:inherit;" | 5.0%
|}
</div>


|CommanderSkills=<!-- write text about best set of Commander Skills below -->


{{Commander Skills 3 CR
<!-- Ratings 1,2,3 are legit. Others are ignored.-->
| rating11 =  <!-- Grease the Gears -->
| rating12 =  <!-- Swift Fish -->
| rating13 =  <!-- Consumables Specialist -->
| rating14 =  <!-- Gun Feeder -->
| rating15 = 2 <!-- Incoming Fire Alert -->
| rating16 = 2 <!-- Last Stand -->


| rating21 = 1 <!-- Pyrotechnician -->
</div></div></div>
| rating22 = <!-- Fill the Tubes -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Airstrike</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
| rating23 = 2 <!-- Consumables Enhancements -->
| rating24 =  <!-- Eye in the Sky -->
| rating25 = <!-- Priority Target -->
| rating26 =  <!-- Expert AA Marksman -->


| rating31 = 2 <!-- Heavy HE and SAP Shells -->
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
{| class="wikitable" style="margin:0; color:inherit; width:100%"
| rating33 = 2 <!-- Adrenaline Rush -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ASW AIRSTRIKE (DEPTH CHARGES) !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |
| rating34 = <!-- Heavy AP Shells -->
|-
| rating35 = 2 <!-- Superintendent -->
| style="color:inherit;" | • Range (km) || style="color:inherit;" | 7
| rating36 = <!-- Survivability Expert -->
|-
| style="color:inherit;" | • Minimum range (km) || style="color:inherit;" | 0.5
|-
| style="color:inherit;" | • Reload time (sec) || style="color:inherit;" | 30.0
|-
| style="color:inherit;" | • Number of aircraft || style="color:inherit;" | 1
|-
| style="color:inherit;" | • Depth charges in payload || style="color:inherit;" | 2
|-
| style="color:inherit;" | • Damage || style="color:inherit;" | 4200
|-
| style="color:inherit;" | • Deployment || style="color:inherit;" | Manual
|}
</div>
</div></div></div>
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>AA Defense</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
<div style="border: 2px solid rgba(212,175,55,0.8); border-radius: 3px; margin-bottom: 1em; overflow: hidden;">
'''Cleveland (A)'''


| rating41 = <!-- Top Grade Gunner -->
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| rating42 =  <!-- Outnumbered -->
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| rating43 = <!-- Radio Location -->
|-
| rating44 = 2 <!-- Inertial Fuse for HE Shells -->
| style="color:inherit;" | 127 mm || style="color:inherit;" | 6 × 2
| rating45 = 2 <!-- Concealment Expert -->
|-
| rating46 = <!-- AA Gunner -->
| style="color:inherit;" | 40 mm || style="color:inherit;" | 10 × 2
}}
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 23 × 1
|}


|Consumables=<!-- write text about selection of Consumables below -->
'''Continuous damage''' — average DPS within each action zone
''{{#var:ship_name}}'' can equip the following consumables:
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
* '''Slot 1:'''  {{Damage Control Party}}
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
* '''Slot 2:'''  {{Hydroacoustic Search}}
|-
* '''Slot 3:'''  {{Spotting Aircraft}} '''or''' {{Surveillance Radar}} '''or''' {{Catapult Fighter}}
| style="color:inherit;" | Short-range || style="color:inherit;" | 175 || style="color:inherit;" | 85% || style="color:inherit;" | 2.0
* '''Slot 4:'''  {{Defensive AA Fire}}
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 199.5 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 108.5 || style="color:inherit;" | 90% || style="color:inherit;" | 5.8
|}


|Camouflage=
'''Damage by shell explosions'''
{{TT Ship Camo Insert|shiptier=8}}
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
| style="color:inherit;" | 5 || style="color:inherit;" | 1320 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
|}


|Signals=<!-- write text about best set of signals below -->
'''Cleveland (B)'''


{{Signal Flags
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| November Echo Setteseven = 3
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | AA ARMAMENT !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MOUNTS × BARRELS
| Mike Yankee Soxisix =  
|-
| India X-Ray = 3
| style="color:inherit;" | 127 mm || style="color:inherit;" | 6 × 2
| Juliet Whiskey Unaone =  
|-
| Victor Lima = 3
| style="color:inherit;" | 40 mm || style="color:inherit;" | 4 × 4 + 6 × 2
| Hotel Yankee = 1
|-
| style="color:inherit;" | 20 mm || style="color:inherit;" | 23 × 2
|}


| November Foxtrot = 3
'''Continuous damage''' — average DPS within each action zone
| Sierra Mike = 2
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
| India Delta =  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | RANGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DPS !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
| Juliet Yankee Bissotwo =  
|-
| India Yankee = 2
| style="color:inherit;" | Short-range || style="color:inherit;" | 290.5 || style="color:inherit;" | 85% || style="color:inherit;" | 2.0
| Juliet Charlie = 2
|-
| style="color:inherit;" | Mid-range || style="color:inherit;" | 227.5 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5
}}
|-
| style="color:inherit;" | Long-range || style="color:inherit;" | 108.5 || style="color:inherit;" | 90% || style="color:inherit;" | 5.8
|}


|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template | --><gallery>
'''Damage by shell explosions'''
File:Carousel USS Cleveland.jpg|Official WoWS model of ''Cleveland''.
{| class="wikitable" style="margin:0 0 0.8em 0; width:100%; color:inherit;"
File:Cleveland1 верс 0 4 0 110854.jpeg|Broadside view of ''Cleveland''.
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
File:Cleveland 2 верс 0 4 0 110854.jpeg|Rear view of ''Cleveland''.
|-
File:CleveStart.jpg
| style="color:inherit;" | 5 || style="color:inherit;" | 1320 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–5.8
File:CleveTopDown.jpg
|}
File:CleveDies.jpg
</div>
File:ClevelandTorps.jpg
</div></div></div>
File:CleveBroad.jpg
File:CleveBrawl.jpg
File:CleveDies2.jpg
</gallery>


|History=<!-- write text below -->
<div class="thumb tright">
{{AnnoWiki|content=
<h2>USS ''{{#var:ship_name}}'', 1942</h2>
<h3>Construction</h3>
:Builder: New York Shipbuilding Corporation<br>&nbsp;&nbsp;&nbsp;Camden, New Jersey, United States
:Laid down: 1 July 1940
:Launched: 1 November 1941
:Commissioned: 15 June 1942
----
===Specifications===
:11,744 tons displacement, standard
:185.95m length
:20.22m beam
:7.6m draft
----
====Machinery====
:4 boilers, 4 turbines
----
====Performance====
:32.5 knots at 100,000 shaft horsepower
:11,000 nautical miles at 15 knots
----
====Armor====
:Main belt: 83-127mm
:Deck: 51mm
:Barbettes and Turrets: 150mm barbette, 170mm face,<Br>&nbsp;&nbsp;&nbsp;76mm side, 38mm rear, 76mm roof
:Conning tower: 57-127mm
----
====Armament====
=====Main=====
:Twelve (4x3) 152mm guns
=====Secondary=====
:Twelve (6x2) 127mm dual-purpose guns
=====Anti-Aircraft Armament=====
:Eight (4x2) 40mm Bofors cannons
:Thirteen (13x1) 20mm Oerlikon cannons
}}</div>
{{VideoYT|MSUsC75KU1Y}}<br>
{{VideoYT|5xrIw5AIUYw}}


===History===
<!-- Add the ship code here to populate the upgrade table -->
====Design====
{{Ship Upgrades Section|code=PASC208_Cleveland}}
As the second ship to be named after Cleveland, Ohio, USS ''Cleveland'' (CL-55) was the lead ship of the series of 27 ''Cleveland''-class light cruisers. Commissioned in 1942, it saw extensive service in the Pacific and Mediterranean theaters. The class was designed as an improved and slightly larger version of the ''Brooklyn''-class light cruisers, with the intention of having better cruising range, anti-aircraft defense, etc. compared with earlier US light cruisers.  In order to save time and money, they were built using armament that was already proven.  Packing strong Anti-air and anti-ship firepower, decent armor, and good speed, the ''Cleveland''-class proved to be excellent light cruisers, serving the US Navy well into the 1970's. Of the 52 originally planned ships, nine were completed as ''[[Independence]]''-class carriers and two as ''Fargo''-class cruisers. What separated the ''Fargo''-class from the ''Cleveland''-class were their distinctly more compact superstructure with a single funnel and improved anti-aircraft armament arcs. Of the 13 designed and planned ''Fargo''-class cruisers, only ''Fargo'' and ''Huntington'' were completed.


By 1950, all ''Cleveland''-class cruisers were decommissioned and eventually sold for scrap.


====Service====
<!-- Consumables have to be tagged individually on a slot by slot basis -->
Joining Task Force 18, ''Cleveland'' first saw action at the Solomon Islands - its first mission was to guard a troop convoy. The ship would provide artillery bombardment in many of the invasions and anti-air defense, as well as covering fire and softening-up bombardments. One such notable event was during the invasion of Tinian, when captain Andrew Shepard ordered the crew to maneuver the ship between the USS ''Norman Scott'' (DD-690) and the main shore batteries, preventing the enemy from being able to fire at the ''Norman Scott''. The destroyer was drawing fire away from the USS ''Colorado'', only to be hit directly six times by main shore batteries. Its captain Seymour Owens and 22 others were killed, leaving the destroyer very vulnerable. Captain Shepard's quick thinking and his crew managed to save the many lives of the ''Norman Scott'' during that battle.
{{Ship Consumables Section|consumables=
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
* '''Slot 2:''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown)
* '''Slot 3:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown)
* '''Slot 4:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
* '''Slot 5:''' {{Repair Party}} (2 charges, 28.0s action, 80.0s cooldown, 153 hp/s)
}}


Over the next five years, ''Cleveland'' would be captained by four other officers until February 1947, when it was decommissioned and put into reserve in Philadelphia, Pennsylvania. By the end of World War II, ''Cleveland'' received 13 battle stars for its service. Astonishingly, all the ''Cleveland''-class cruisers survived to the end of war and were decommissioned in 1950 — save USS ''Manchester'' — never to see service again. However, six of the decommissioned cruisers were later converted into the ''Providence''- and ''Galveston''-class guided missile cruisers.  Because of stability problems due to the top weight of the missile systems, all such conversions were decommissioned to the reserve fleet between 1969 and 1974 and 1970 and 1979, respectively.


The last remaining ''Cleveland''-class ship is USS ''Little Rock'', a ''Galveston''-class guided missile cruiser, which now resides as a [https://buffalonavalpark.org/exhibits/ships/ museum ship] in Buffalo, New York.
==Gallery==
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>WoWs Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


===Historical Inaccuracies===
* Permanent camouflage resembles the Measure 31/16d scheme, which is actually the historical camouflage of the ''Baltimore''-class heavy cruiser. ''Cleveland'''s historical camouflage is Measure 12 modified.
* ''Cleveland'' was commissioned during the war, but her catapult fighter is in pre-war markings.
* Catapult fighter is a Grumman F3F, which was withdrawn from squadron service by the end of 1941 and was used for training and utility duties until December 1943. No floatplane version of the F3F exists.
|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | -->
<gallery>
<gallery>
File:USS Cleveland (CL-55) 1941.jpg|Under construction, 1 October 1941.
File:USS Cleveland (1941).jpg|USS ''Cleveland'' at sea in 1942.
File:USS Cleveland (CL-55) 1944drydock.jpg|USS ''Cleveland'' in drydock at Aessi Island, 12 January 1944.
File:USS Cleveland (CL-55) 1944.jpg|USS ''Cleveland'' with crew paraded on deck for Captain's inspection, 28 March 1944.
File:USS Cleveland (CL-55) 1945 capt.jpg|Captain Hopwood bids farewell to the crew.
File:Cleveland-class cruiser technical drawing.png|Technical drawing of a ''Cleveland''-class cruiser.
</gallery>
</gallery>
</div></div></div>


|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Historical Gallery</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>


|Ref= <!-- write below -->
<gallery>
<references />
</gallery>
</div></div></div>


# okieboat.com
[[Category:Ships of U.S.A.]]
# [https://en.wikipedia.org/wiki/USS_Cleveland_(CL-55) USS ''Cleveland'' (CL-55) - Wikipedia]
[[Category:Cruisers]]
# [https://en.wikipedia.org/wiki/Cleveland-class_cruiser ''Cleveland''-class cruiser - Wikipedia]
[[Category:Tier VIII ships]]
# Volume I: U.S. Navy, U.S. Marine Corps and U.S. Coast Guard Aircraft Lost ...
<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->
# USS Cleveland CL-55 Reunion Association
# The Best Light Cruisers of World War II
# Navysite
{{WoWS Ship Changelog Insert|1=
{{WoWS Ship Testing Changes Insert|1=
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0eXjnTGxnWTsr557AYJiCCGZJHJtSCDN5He2oGddi6T6nRribGTmvFBDZH4BNroRyl February 25, 2018]</span>:
**Preliminary characteristics (as ''Columbia'').
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid032WYgTo5qw8S3s7z2GERGzjVAbYZ9QdtLQx31PjhZkE19kLbtZhAHZ5XCWMcVAK24l March 15, 2018]</span>:
**The 152 mm/47 Mk16 main battery modules were adjusted:
***The base version was removed, leaving only the researchable version able to be mounted.
****Turret rotation time was increased from 5.5 to 10 deg/s.
****Reload time was decreased from 8 to 7 s.
**Detectability was decreased from 13.4 to 11.88 km.
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0NAA2y5YQLJJDZtfrfJSP7XeeD8NocFiGGVtgZJZ1NvWh1yfe9WeSzVPQNWawB9Fcl April 12, 2018]</span>:
**The Surveillance Radar consumable was moved to the same slot as the Spotting Aircraft consumable.
*<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid021AMTqubNemFNnDkr14hC659kw96uWpFTuDMV6f2DBtfGpXFjx5Lj5bvdkFbWRLcml April 17, 2018]</span>:
**Main battery base firing range was increased from 13.3 to 14.2 km.
**Main battery reload time was decreased from 7 to 6.5 s.
*<span class="plainlinks">[https://www.facebook.com/notes/341901747072190 May 23, 2018]</span>:
**The consumable slot distribution was changed to: Damage Control Party, Defensive AA Fire, Surveillance Radar/Spotting Aircraft, Hydroacoustic Search.
}}
*Added to the game from the very beginning (alpha version).
*Update 0.1.5:
**The AA defense effectiveness was reduced.
*Update 0.2.2.5:
**Main battery turret rotation speed was reduced.
*Update 0.3.0:
**Researchable hull model updated.
*Update 0.3.1.5:
**The duration of the Defensive Fire consumable was increased from 20 to 40 s.
*Update 0.5.0:
**An error in the armor of the 152 mm gun turrets was fixed: the thickness of the lower armor plate was increased from 37 to 38 mm, the thickness of the rear plate was decreased from 37 to 25 mm.
*Update 0.5.1:
**The number of charges of the "Catapult Fighter I" consumable was increased to 4 ( "Catapult Fighter II" - up to 5).
*Update 0.5.2:
**As a temporary offer, it became possible to purchase and install a special New Year's permanent camouflage. After the camouflage was removed from sale, it remained with those players who managed to purchase it.
**Credit earnings increased by + 7%.
**Experience earnings increased by + 7%.
*Update 0.5.3.2:
**The Type 10 camouflage was renamed to Type 12.
*Update 0.5.6:
**The secondary battery firing range was increased from 4 to 5 km.
**The survivability of AA mounts was increased and brought in line with the parameters of installations on other similar ships.
**Received a new type of permanent camouflage - Type 16.
*Update 0.5.8:
**The hull armored model was refined.
*Update 0.6.12:
**Visibility when firing main guns in smoke changed to 6.71 km.
*Update 0.6.13:
**Fire extinguishing time is now 30 s instead of 60 s.
**Improved display of thin elements.
**The survivability of air defense weapons was tested and brought to a single standard. The change affects 40mm guns.
*Update 0.6.15:
**A bonus was added to the permanent camouflages "Type 16", "Type 12" - a 10% discount to the cost of post-battle service.
*Update 0.7.5:
**Cleveland was moved from Tier VI to Tier VIII of the new light cruiser branch with accompanying changes in her characteristics.
*Update 0.7.6:
**Fixed ship description in the port.
*Update 0.7.7:
**Minor fixes to geometry and textures on the ship and camouflage.
*Update 0.7.10:
**The range of the Hydroacoustic Search consumable was unified - 5 km for detecting ships, 3.5 km for detecting torpedoes.
*Update 0.8.3:
**Fixed a bug where the sound of the main battery guns with the "Freedom" and Azur Lane camouflages was not heard.
*Update 0.9.2:
**HE shell armor penetration increased from 24 mm to 30 mm.
**Armor thickness changed: deck armor increased from 25 mm to 27 mm.
*Update 0.9.4:
**The Catapult Fighter consumable was added to the slot containing the Surveillance Radar consumable.
*Update 0.10.0:
**The firing range of the secondary battery was increased to 6.6 km.
*Update 0.10.4:
**The duration of the Surveillance Radar consumable was reduced from 30 to 27 s.
*Update 0.10.8:
**Fixed an error that caused Cleveland with her standard hull not to receive critical damage to her steering gears.
*Update 13.8:
**The Osmanthus Blossoms Under Moonlight permanent camouflage was added.
}}
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 03:35, 30 June 2026


VIII
8,900,000

Cleveland — U.S.A. Tech Tree Tier VIII Cruiser.

With the onset of World War II, the restrictions imposed by treaties were no longer applicable, allowing for the development of cruisers without limitations. The new project, based on the Helena class, featured improved anti-aircraft armament while sacrificing one main battery turret. The ship's hull was widened to accommodate the increased weight and preserve stability. USS Cleveland participated in the landing of troops in North Africa, then was transferred to the Pacific Theater of Operations, where she took part in numerous battles. Over the course of World War II, the ship was awarded 13 battle stars.

Pros

  • Pro 1
  • Pro 2

Cons

  • Con 1
  • Con 2


Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1


Consumables